Yes. And this part with the motion blurred seeds or whatever blowing across.Are they multiplying? Are you losing control? Is the power she's supplying electrifying?
I quite like it too.
Yes. And this part with the motion blurred seeds or whatever blowing across.
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Looks phenomenal.
Hope the Battle Dress from PW is an unlockable outfit.
Just FYI, Ken said that they haven't noticed the upside-down dick on the back of the sneaking suit, haha.
https://twitter.com/Ken1555/status/618945561828327424
Nah, there is no fucking way they didn't notice.Just FYI, Ken said that they haven't noticed the upside-down dick on the back of the sneaking suit, haha.
https://twitter.com/Ken1555/status/618945561828327424
Yeah isn't it just like Epona in OoT? Where you can make the horse go faster, it's just a button press to make the horse run with the hya soundbyte to let you need your speeding up.
If you don't want to hear it just stop mashing the button.
Can Quiet be more quiet?
Maybe you can tell her to shut up, otherwise I have no other idea what her skill "Quiet" could mean.
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Maybe you can tell her to shut up, otherwise I have no other idea what her skill "Quiet" could mean.
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Hilarious, I personally have no problem with it but it's still funny that they haven't noticed it :lol
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They don't know that they saw it, but they did...Hilarious, I personally have no problem with it but it's still funny that they haven't noticed it :lol
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lol. With 2 months out, I don't think they're going to change it. Besides, there's plenty for Snake to wear.. various uniforms, battle dress, GZ suit, hell even that DD motorcyle jacket!
Quiet's humming is extremely annoying. There's already a laser sight that informs the player without that constantly happening.
But the Play Arts figure has a different back
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I can imagine KP noticing the dick on his back.
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They just lowered it to make it less obvious. You can still see the testicles.
They just lowered it to make it less obvious. You can still see the testicles.
Exactly what I said: they changed it. They can do the same in the game
Not sure if this was answered yet (thread's pretty big to search through), but is Quiet going to hum the entire time? It was getting very old just in those 15 minutes with her...ehh...
Not sure if this was answered yet (thread's pretty big to search through), but is Quiet going to hum the entire time? It was getting very old just in those 15 minutes with her...ehh...
I hope so too, I'm sure they'll lower the frequency if enough people tell them to.Not sure if this was answered yet (thread's pretty big to search through), but is Quiet going to hum the entire time? It was getting very old just in those 15 minutes with her...ehh...
They don't know that they saw it, but they did...
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Scroll up just a teensy bit
You can tell her to quiet down if you don't want her actively aiming at people. I believe it's there to remind you that she is actively shooting to kill people. If you didn't hear her and she kills someone you don't want too then that creates an issue.
Thank the Patriots.There appears to be an option to ask her to knock off the humming!
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Edit: Speed of Kindekuma too stronk
Thank the Patriots.
The more likely action for that command is not, "Shut the fuck up," but rather "Hey Quiet, get your ass over here."Thank the Patriots.
That's the problem, though; if you don't want to do any of the Mother Base grinding you only get to see the most basic weapons and gadgets. One of the reasons I really disliked Peace Walker's grinding economy was that, unless you really go nuts with Extra Ops and stuff during the main story, before you even know it you've run through the entire game with nothing but a tranq pistol and a couple of different rocket launchers. Everything else is locked away behind Extra Ops, blueprints, higher R&D levels, grinding grinding grinding. Like the game's story was just a pesky thing to get out of the way so we can get down to the real business of endlessly farming R&D guys and refighting all the bosses with even more health.
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The more likely action for that command is not, "Shut the fuck up," but rather "Hey Quiet, get your ass over here."
"Cover me" makes Quiet provide covering fire from wherever she is positioned.To what end though? "Cover me" would be the same function.
Nothing wrong with locking the cool / unique stuff behind some work to be done though. Way more rewarding that way instead of just showering you with all you've ever wanted.
Damn cannot unseePls no bully Ken
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What's wrong with exploring a Russian research bureau and finding a sweet case of cigarettes that fires sleep gas into people's faces, then running around sending everyone to sleep and enjoying your fun video game? Why is it more rewarding game design if they make you first find a blueprint, then wait through five missions while that blueprint's being developed, then let you use it a an hour later when all the progress bars have filled up? To me that's wasting my time, not rewarding me.
Don't know about you but unlocking weapons in development in PW was very satisfying when it was a high rank weapon/item. There's gonna be some OSP in TPP weapon wise, grenades, RPGs, rifles, handguns, etc. But for the big guns, that's gonna take some time to make, and making something that could help you out way more than what you'll find regularly on the battlefield is very rewarding. If it's wasting your time, you can pay Konami some money with the microtransactions to speed up development of something if you wish.
That kind of in-game economy just doesn't boil my potato at all. I don't feel any sense of satisfaction in overcoming a progress bar, y'know? Like, unlocking the stuff you get from a Big Boss Emblem in MGS4 was rewarding, but grinding out like thirty Extra Ops to upgrade a Mosin Nagant in Peace Walker doesn't require skill, just time. I don't look back on that with a sense of accomplishment. That game becomes a part-time job at a certain point.
It might be fruitless at this point, but I really hope MGSV changes up the way that stuff works. With missions being much larger than they were in Peace Walker, banging out five of them to make a progress bar fill up might take much, much longer.
"Cover me" makes Quiet provide covering fire from wherever she is positioned.
"Quiet (come here)" would make her come to your side.
For what though?
So she'll follow you around? Maybe if you want her to hop in a vehicle with you?For what though?
For what though?