Kyleripman
Member
What can I say that hasn't been said? Looks solid, I'll be there on day one or whenever the PC release is.
Only if someone else writes about it firstVaati will have a video up tomorrow
Haha, don't try to resistI'm thinking of watching the floor gameplay that'll surely pop up over the next few days and then going blind till the game releases. Should make for a better first time experience. Thankfully I will have enough games to keep me busy till it releases.
Yeah, which is why I find it a bit weird. But it released next year so I'm sure that will be fixed.Beautiful GIF. I'm so hyped for this. As for the water, that is strange because I am pretty sure that Dark Souls had water with ripples. I haven't played Bloodborne yet. How is the water there?
I'm thinking of watching the floor gameplay that'll surely pop up over the next few days and then going blind till the game releases. Should make for a better first time experience. Thankfully I will have enough games to keep me busy till it releases.
:/
Too many visual cues from Bloodborne. I wish they would've tried harder to keep small visual details separate between the two series instead of blurring everything together.
The crazy amounts of blood splattering I found especially distracting. It was Bloodborne's signature, which was part of the game revolving around blood in nearly every corner. Now that it's in DS it has lost that uniqueness. I'm sure they'll have blood splatters on the Playable Character as well, which again was something unique and interesting to the theme of Bloodborne, but shoved into DS because "it looks cool I guess". And the castle in the first shot looks like it was lifted straight out of Central Yharnam.
I mainly want to know the names of the bosses they'll show.
The names in these games are
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Only if someone else writes about it first
Haha, don't try to resist
NONE SHALL RESIST
*barefoot robed Miyazaki swings his catalyst around faster and faster, churning the storm above his tower of darkness*
I'm always torn between the blind experience and following along with the community hype when it comes to this situation.
I'm really bummed out by this whole announcement. They're doing the opposite of everything I wanted.
I wanted to leave the speed in Bloodborne as a spin off and possibly backport the really good mechanic changes like charging backstabs
This... this is just sad to see.
That's gascoigne transforming, which he does in the final game, so....I completely forgot they cut the transformation into beast from the final game they talked about in the interviews. Watching this trailer shows at 1:19-1.21 he transforms. Damn, I hope the DLC has it.
I completely forgot they cut the transformation into beast from the final game they talked about in the interviews. Watching this trailer shows at 1:19-1.21 he transforms. Damn, I hope the DLC has it.
That's gascoigne transforming, which he does in the final game, so....
lol souls threads man
Miyazaki needs to make a Berserk game already. ;_;
Seriously. Screw Bloodborne and Dark Souls. Give me a slightly faster Berserk game - then you'll have my attention.
Auugh can't watch the vid. I'm at work right now.
Hoomygodddd. Yesss, this is Dark Souls alright. After playing 3 Soulsborne game back to back, I thought I was feeling a lil Souls-fatigued but yeaah, no I'll be jumping right back in.
OK, trailer just came out today but I'm already sick of waiting.
Miyazaki, I don't care the game isn't finished. Release it now.
I must talk to the giant bonehead in the basement.
Only if someone else writes about it first
When is the embargo on gameplay videos supposed to drop?
I dont know man, the blood splattering effect is cool and makes sense considering the theme of blood that Bloodborne has, but I would hardly call it THE signature of Bloodborne. More identity-defining is the Victorian Gothic werewolf hunter/cosmic horror theme instead of a dark medieval fantasy theme. The previous games had spewing torrents of blood during ripostes and backstabs, they just didn't stain the floors or your clothing. I'd say its more of a nice new feature that can be afforded by more powerful hardware that just so happened to fit in with Bloodborne's concepts.:/
Too many visual cues from Bloodborne. I wish they would've tried harder to keep small visual details separate between the two series instead of blurring everything together.
The crazy amounts of blood splattering I found especially distracting. It was Bloodborne's signature, which was part of the game revolving around blood in nearly every corner. Now that it's in DS it has lost that uniqueness. I'm sure they'll have blood splatters on the Playable Character as well, which again was something unique and interesting to the theme of Bloodborne, but shoved into DS because "it looks cool I guess". And the castle in the first shot looks like it was lifted straight out of Central Yharnam.
Only if someone else writes about it first
Looks like Bloodborn...but not as good?
Hold out. DS2 isn't all that TBH. Maybe get DS1.Oh. My.
Looks like Bloodborne but with shiny armor...which is AWESOME.
So coming off Bloodborne Platinum and having never played a DS game before; do I try my hand at Scholar of the First Sin while waiting for this? Or just hold out completely till DS3 drops next year...
What can I say that hasn't been said? Looks solid, I'll be there on day one or whenever the PC release is.