Lostconfused
Member
Its pretty much just like regular survival, every few levels you fight a boss character with higher stats and difficulty. You get some HP refilled when that happens and get to pick stat buffs, special skills or other rewards after beating them.What was endless abyss like?
It starts with 100 floors and you have to clear them all in one go. It ends up being between 10 or 20 fights at the start I guess. The main difference is that it doesn't have characters with multiple small life bars at the start, or a weird super armor boss mode for their last one. So the flow of the fight feels more natural, and because you have to clear it in one go it gives you more incentive to play longer. Although I think you can save mid way through and quit or something.
The rewards also feel more meaningful. I mean both are time waster modes, but in P4U and BB it just feels better than what Xrd has. Not to mention I feel like its a nice way to figure out what to do with characters for a scrub like me.