Do you want to watch the game or play it?
Lol. What does that even mean? These games have always been story-heavy and that story is a huge part of why I love them so much. Nothing to do whatsoever with watching vs playing.
Do you want to watch the game or play it?
Garbage. And this shit still gets 10's. What a joke.
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savour this boys
Weak year of games my ass!
Really glad this is coming to PC. Scores looking good for what will be my first dive in the MGS universe but I will wait for user impressions first though.
@jasonschreier
Love a lot about MGSV, but the technical wizardry is incredible - this'll be the game to show anyone who says framerate doesn't matter
Not sure if i should get it on pc and ps4
If there are ps4 buttons on pc ill get it there. Yes im petty like that
I didn't like or finish Peace Walker.
I think the french review mentioned that.
Not necessarily when you look at something like The Witcher 3 where everything is fully voice acted and while most of it probably doesn't really need to be, it shows a level of detail that you normally won't see in a game as long as it.This is what happens when you are going open world, story pacing and cinematic elements go to hell :/
Anyone else in the verge of tears because of the "sparse story"?
lol i hope someone makes a wall of shame.
Absolutely pathetic - especially concluding that replayability will last for weeks with MGO, which isn't even available or reviewed.
Come on IGN
The Phantom Pain may be a contender for one of the best action games ever made, but is undoubtedly the best Metal Gear game there is.
Absolutely pathetic - especially concluding that replayability will last for weeks with MGO, which isn't even available or reviewed.
Come on IGN
Anyone else in the verge of tears because of the "sparse story"?
Absolutely pathetic - especially concluding that replayability will last for weeks with MGO, which isn't even available or reviewed.
Come on IGN
You do know this is their MGS4 review, right?Absolutely pathetic - especially concluding that replayability will last for weeks with MGO, which isn't even available or reviewed.
Come on IGN
Absolutely pathetic - especially concluding that replayability with MGO will keep you going for weeks on end, which isn't even available or reviewed.
Come on IGN
Anyone else in the verge of tears because of the "sparse story"?
That's from the MGS4 review....
Absolutely pathetic - especially concluding that replayability with MGO will keep you going for weeks on end, which isn't even available or reviewed.
Come on IGN
these guys are fucking crazy
IT'S NOT BETTER THAN 3
IT CAN'T BE
Ugh, this is disappointing as hell.MGS4 fans am cry
"However, where Phantom Pains gameplay systems are far richer and meatier than any the series has ever seen, its story feels insubstantial and woefully underdeveloped by comparison. It opens confidently, with Director Hideo Kojima ready to fully embrace the techno-fantasy, live-action military anime identity that Metal Gear has been courting for the better part of two decades. This spectacular opening establishes a mood and a bundle of plot-related questions that are more or less abandoned until the time comes, some 30-60 hours later (depending on which answers youre seeking and how you play). Generally those answers are rushed and unsatisfying, lacking any real build-up or thematic relevance.
This is doubly disappointing in a series known for (sometimes clumsily and exhaustively) exploring its subject matter. The opposite is true here though. The Phantom Pain brings up topics like the personal cost of revenge, child soldiers, and torture to name a few, but it has positively nothing to say about any of them other than that they exist. Thankfully though, it never wasted my time pretending to say more, as cut scenes were sparse and brief, so as to let me get back to playing. As nice as that might be though, Id rather have the problem that Guns of the Patriots had, where there were too many awesome moments and plot twists.
For their part, Phantom Pains story elements are at least well produced, with beautiful cinematography, and workmanlike performances from everyone, including Keifer Sutherland, who sadly has practically nothing to do as Big Boss. His inexplicable silence through even the most crucial story beats towards the end go beyond mere stoicism, and were positively jarring. Almost gone are the off-topic codec convos, climactic boss battles, and memorable character moments of Metal Gears past. Everyone seems to exist solely to walk on screen, deliver information, and then stand there dramatically."
Absolutely pathetic - especially concluding that replayability with MGO will keep you going for weeks on end, which isn't even available or reviewed.
Come on IGN
On the verge of tears?
People aren't going to listen to the tapes. It's already a video game cliche and it won't be obvious enough. No matter the quality or what they add. I fucking hate Peace Walker and it took me till today to finally finish Ground Zeroes, but on lark I decided to listen to them and they make the entire story of these games infinitely better. Really shows how much better Kiefer is than Hayter too. Forced codec type calls would have been a better idea for series fans, but the series has to evolve I suppose.
Reading the reviews, the cinematic nature of the game (and it's cinematics) is still intact and done with aplomb. What is lost is the codec cuts and over the top exposition mid game. Shifting those out to tapes seems pretty damn reasonable to me.
Do you want to watch the game or play it?
Damn :/Just as we feared :|
Lmao, you sure are hellbent on the hate today, its blinding you!