I'm definitely going to miss the excessive cutscenes and codec. It's just not Metal Gear without them.
It does have similarities to that, but it's much better. Peace Walker is a really crap game so not liking that doesn't mean you won't like this. This is much more polished, interesting, and it doesn't take an unnecessary dump on a dead character in an attempt to ruin things you might like. That's a pretty big headstart.
Here in Italy the two biggest sites gave a 9.0 and a 8.8.
This is gonna be good.
I hope Phantom Pain gets spoiled for you >(Annoying people who keep shitting on peace walker should go away and not play what is essential peace walker 2 bye we don't want you here.
Lol. Sorry that many of us think it's a shite MGS game. Doesn't mean we can't be excited for a new one.Annoying people who keep shitting on peace walker should go away and not play what is essential peace walker 2 bye we don't want you here.
The tapes will likely have more useless trivia than MGS4's codec.
It kind of sounds like the codecs have just been passed to cassette tape format so only the cutscenes is what has been trimmed down.
It kind of sounds like the codecs have just been passed to cassette tape format so only the cutscenes is what has been trimmed down.
It has been clear from the start that that was the direction they where going in.Exactly how I feel.
The game keeps getting 10/10 but upon reading all the reviews, all I am getting are vibes of Peace Walker and Portable Ops which were games I never even finished. Didn't like all that Fulton and Mother Base bullshit. Hated the lack of the grandiose cutscenes of the numbered MGS games (I can still re-play all the previous games and have tons of fun) and everyone points out how EVERYTHING i loved about the series is gone: its a weak story now, with no codec, no grandiose cutscenes, no David Hayter, silent snake, almost no boss fights and a shitload of open-world infiltration and customization that I honestly don't care about - that's NOT what a series represented for me since the masterpiece of the first game.
I just wanted MGS5 with the same type of gameplay and everything else from the previous game, same linearity, same amazing boss fights and cutscenes, same intriguing codec conversations and now its all gone.
FUCK this![]()
Weren't the PW tapes pretty much monologues, though? Which makes me think TPP tapes are also gonna be monologues. Exposition and whatever weren't the reason I loved codec calls, I loved the stupid and often humorous dialogue about anything not serious.
It has been clear from the start that that was the direction they where going in.
Yeah maybe I should have rephrased that. I'm sure there's all kinds of useless nonsense in the tapes but the codecs just have that presentation I grew up with since MGS1. Hard to accept that they're gone. As for the story and cutscenes the trimming and vast reduction in frequency is really the biggest blow. That and having a nearly silent Snake. Hopefully it's better when experienced rather than imagined from reviews/impressions. Just get that classic Star Wars "I've got a bad feeling about this" vibe from everything regarding the story.
Congrats are definitely in order for Hideo Kojima and his team for earning such critical acclaim once again. It appears that his role in Metal Gear will be ending on the highest of notes, and that's great for him.
That said, despite the superlative reviews, I'm sitting this one out. Open-world games and I never mix, and I've wasted far too much money on other critically-acclaimed open-world games just to wind up getting bored with them after a few hours and inevitably trading them away within a week. (GTA games, Oblivion, Skyrim, Saints Row games, Fallout, etc)
I am still going to play it but it's a terrible direction to go in.
You say that like it's a bad thing. The constant interruptions in gameplay brought me out of the experience.
It doesn't make any sense for a guy that is in the middle of a sneaking mission to just kneel down and start talking to himself.
Why am I still reading this thread? Just to suffer? Every refresh, I see MGS 4, MGS 3, even Peace Walker being insulted. It won't stop hurting.
Gotta love MGS1 Mei Ling's quotes of wisdom and then in MGS2 Otacon tries to do the same in place of Mei Ling (Since you call him to save your game) and fails miserably.
Why am I still reading this thread? Just to suffer? Every refresh, I see MGS 4, MGS 3, even Peace Walker being insulted. It won't stop hurting.
It doesn't make any sense for a guy that is in the middle of a sneaking mission to just kneel down and start talking to himself.
Snake had a lonely life. Sometimes he just needs to talk.You say that like it's a bad thing. The constant interruptions in gameplay brought me out of the experience.
It doesn't make any sense for a guy that is in the middle of a sneaking mission to just kneel down and start talking to himself.
Congrats are definitely in order for Hideo Kojima and his team for earning such critical acclaim once again. It appears that his role in Metal Gear will be ending on the highest of notes, and that's great for him.
That said, despite the superlative reviews, I'm sitting this one out. Open-world games and I never mix, and I've wasted far too much money on other critically-acclaimed open-world games just to wind up getting bored with them after a few hours and inevitably trading them away within a week. (GTA games, Oblivion, Skyrim, Saints Row games, Fallout, etc)
I have, in my own mind, a preferred formula for games. I prefer strongly scripted, more linear experiences that keep me focused and moving forward. There can be some room for exploration, but if there's no driving force to keep me playing... I get bored with side activities, lose interest in the main storyline, and just stop playing. I get that my preferred formula for gaming is gradually being replaced by the open-world/sandbox model, but I'm not personally a fan of this direction.
That said, creators have their own vision when it comes to game development... and I don't have to like it or buy it to respect it. If this is Kojima's vision, good on him for seeing it through. Sure, I'm disappointed that there's a mainline MGS game that I won't buy/play, but life goes on. It's obvious that reviewers love it, and I'm sure it'll be a hit. I'll stick with the more linear games and enjoy those.
Annoying people who keep shitting on peace walker should go away and not play what is essential peace walker 2 bye we don't want you here.
Just because it is an open world format doesn't mean it is anything like GTA or Skyrim. Seems to me that it is very much mission-based where you drop in and out except you are doing it in a open environment unlike before where it is from point A to point B.
You are basically passing it off based on the words "open world" without having even looked over it thoroughly.
Why am I still reading this thread? Just to suffer? Every refresh, I see MGS 4, MGS 3, even Peace Walker being insulted. It won't stop hurting.
Congrats are definitely in order for Hideo Kojima and his team for earning such critical acclaim once again. It appears that his role in Metal Gear will be ending on the highest of notes, and that's great for him.
That said, despite the superlative reviews, I'm sitting this one out. Open-world games and I never mix, and I've wasted far too much money on other critically-acclaimed open-world games just to wind up getting bored with them after a few hours and inevitably trading them away within a week. (GTA games, Oblivion, Skyrim, Saints Row games, Fallout, etc)
I have, in my own mind, a preferred formula for games. I prefer strongly scripted, more linear experiences that keep me focused and moving forward. There can be some room for exploration, but if there's no driving force to keep me playing... I get bored with side activities, lose interest in the main storyline, and just stop playing. I get that my preferred formula for gaming is gradually being replaced by the open-world/sandbox model, but I'm not personally a fan of this direction.
That said, creators have their own vision when it comes to game development... and I don't have to like it or buy it to respect it. If this is Kojima's vision, good on him for seeing it through. Sure, I'm disappointed that there's a mainline MGS game that I won't buy/play, but life goes on. It's obvious that reviewers love it, and I'm sure it'll be a hit. I'll stick with the more linear games and enjoy those.
Same, from the moment we first saw gameplay it has looked incredible and I can't wait to get my hands on it. Really glad it's lived up to its promise.Never had a single doubt that this game will get a 10/10.
Weren't the PW tapes pretty much monologues, though? Which makes me think TPP tapes are also gonna be monologues. Exposition and whatever weren't the reason I loved codec calls, I loved the stupid and often humorous dialogue about anything not serious.
Is it confirmed, that the EU embargo will be lifted in 10 minutes?
Is it confirmed, that the EU embargo will be lifted in 10 minutes?
We'll get confirmation in about 10 minutes
EDIT: Or above even.
Thank Boss you didn't make MGSV.I am still going to play it but it's a terrible direction to go in.