It's a wonder this hasn't been implemented in other open world games such as Far Cry (although that has more of an emphasis on shooting rather than stealth).
What are the abundance of decoys supposed to counter? Good scouting? Because on a gameplay demo before release the decoy stays on the HUD which I could imagine would be really annoying for those players who love keeping track of everything lol.
Oh, I haven't encountered any decoys yet.
Maybe it's from grabbing everyone? Grab too many people and they place decoys?
Or it could be from high-penetration sniping. So you're more likely to fire and give away your position.
I'm now sending teams out on combat ops to sabotage their gas mask/ammo supplies. Let's see if this works!
And as I type this, I've just seen DD pee.
Shiiiiiit. I can't wait to unlock that.
Oh.
Ohhhhhhhhhhhhhhhhhhhhhhhhhhhhh.
It all makes fucking sense now.
Yeah baby.
So in my first mission to Afghanistan Ocelot told me I could get rewards for capturing animals, so I went off and developed the capture cage but don't seem to be able to equip it. Do I need to have an animal storage area on Mother Base before I can capture/extract animals?
Also, does it every rain in Afghanistan, or is it always dry & sand stormy?
Dude just tranq and fulton them. I have the capture cage but haven't looked into it yet.