TheSlySoul
Member
My bet is on Battlefront. Those servers are going to be so buggy!
Please stop pre-ordering folks.
I wonder what games will be disasters this year.
Its impossible to release a flawless game. GTFO! It is only impossible because we (gamers) accept it.
“The run up to this Christmas will be no different to the last one,”
Fallout 4 must be buggy. It's a Bethesda open world game and if their amount of bugs is increased by the same amount as we've seen with other developers, it's gonna be legendary
Really looking forward to it, but there's no way I'm touching it until next year.
Predictions:
Halo will be fine for the most part, very few minor bugs. I just can't fathom 343 messing up. If they do...ohh boy...
Testing finds bugs all the time. When I see gamers say "how could they not find it". They very likely did, but it was a business decision to say t was acceptable.Think this could be a pressure tactic done by the testing companies so their clients spend bigger amounts of money on heavier testing done by them.
That's what came to mind. Halo 5 is in a can't fail state after MCC and with Call of Duty and Battlefront in play. I expect Nintendo's games to be fine as well. Fallout 4 and Battlefront are likely going to be a mess on an epic scale.I think AC and Halo are probably safe, they're still hurting after last year.
Bethesda hasn't learned after multiple disasters, I'd say they're the prime candidate. They'd deserve the backlash honestly.
Obviously the PS3 situation last generation was a problem for them, but otherwise, I'd argue their games have gotten less buggy over time.
I had far bigger issues with Daggerfall and even Morrowind at launch than I ever did with Oblivion, Fallout 3, and Skyrim. Most of my issues with their latest games have only cropped up after I started adding hundreds of mods.
Which bugs were game breaking on Unity? By my understanding game breaking bugs usually=bugs that make it so completion is impossible. Like the Pyres of Novigrad bug in W3, or taking Quiet on certain missions in MGSV. Arkham Knight was a completely unacceptable release on pc, they didn't get away with it because it hurt their profits for pc.Well it's not exactly an either/or situation like many here are claiming.
There's a huge difference between a game with glitches/bugs, and a fundamentally broken release. Most people can deal with a game that releases with a small amount of bugs/glitches, especially huge open-world RPGs like Witcher 3 or Fallout 4.
But on the other hand a game like AC Unity, which had gamebreaking bugs on release, or Arkham Knight which straight up doesn't even work on PC and got released anyway - that stuff is inexcusable and the fact that they "got away" with it is bizarre.
Like Besthesda they claimed that they've finished the content of the game earlier than ever and have been polishing ever since.Halo and Star Wars are my bets.
I can't fathom Unisoft releasing Syndicaye broken after Unitys horror stories last year.
Halo 5 MP, Fallout 4, and AC:S would be my bets.
Please stop pre-ordering folks.
I wonder what games will be disasters this year.
If you're really going to warn us, name names.
If you're really going to warn us, name names.
If you're really going to warn us, name names.
NDAs, how do they work? Not to mention he really doesn't tell us anything that we wouldn't know based on common sense.If you're really going to warn us, name names.
It’s impossible to release a flawless game.