Spirit of Jazz
Banned
Bethesda about to show everyone how it's done.
Making buggy as shit launch games where most of the media utterly ignore that fact? It's been happening for years friend.
Bethesda about to show everyone how it's done.
Bethesda about to show everyone how it's done.
I agree that more users should be more informed about their purchasing decisions instead of pre-ordering on the title alone.Well none of the post you quoted from me refereed to you at all, I was talking generally, and it literally included a part about how you can be a smart consumer or a reckless one, I'm sure you're a smart consumer, but you being informed and making smart choices doesn't mean you're in the majority
Exactly.I don't think that's necessary, I mean its not like people who bought a game without pre-ordering have ever complained about it later. Only people who pre-order behave like that.
Same logic applies to buying a game in the first place. If someone decides to pre-order extremey close to release with the hope that a patch has fixed the issues.s
Pre-Ordering is taking information from the people who are selling the pre-order at heart and hoping they aren't lying to you or going to pull a fast one.
So while you may be making an informed purchase, it doesn't mean that information you used is accurate to the end product.
Voted Fallout 4. I mean, it's Bethesda+Gamebryo. It will still be buggy as hell in a decade or two.
I'm at the point where I buy games eight months to a year later to get the best experience.
I'm at the point where I buy games eight months to a year later to get the best experience.
Rule 1: Don't buy any online focused games without a competent public beta at launch.
Rule 2: Don't buy Ubi and Bethesda open world games before the first round of launch patches.
I've gotten by pretty well with those two rules.
Making buggy as shit launch games where most of the media utterly ignore that fact? It's been happening for years friend.
Uh, PS4 /= PS3 (you do realize they are different machines with entirely different hardware?). It's a lot closer to PC architecture and doesn't have a weird processor that they aren't used to... and it has a decent amount of RAM this time (This is what really killed Bethesda games on PS3. THey need RAM).
You can't say that just cause Bethesda did shit on the PS3 means they'll have the same track record on PS4. Plus I seem to remember they were one of the developers Sony talked to when designing the PS4 and asking developers what they wanted.
So, I have faith it won't be near as bad as PS3. Though, as we've seen, xbox will get the neat additions first cause Bethesda does have a better repertoire with MS. Yes, xbox is getting mods first but guess what? Bethesda recently officially said PS is getting them too (just last). So this time around it seems it will probably be less that their games work much shittier on PS and more just PS gets less priority on when they do stuff.
(also, in my experience, at least New Vegas really doesn't run better on xbox than it does on PS3 as much as people make this huge deal that it works better on xbox. It just has different annoying things it does. THough it may at least be finishable as due to having more RAM I'm hoping it can handle the larger save files later in the game... my PS3 eventually couldn't handle the game anymore as my save file got too big. I haven't tried 3 or SKyrim as both ran well enough on the PS... especially Skyrim actually. Took 400 hours before it got really laggy and annoying).
Because most games aren't dumpster fires like Unity and MCC. Preordering is convenient and can save you money, sometimes.After Unity and MCC, I wonder why people continue to pre order games.
After Unity and MCC, I wonder why people continue to pre order games.
I think it'll be Assassins Creed again after seeing what Unity was like last year.
I don't know why everyone expects it to be Fallout 4, Skyrim ran fine when I played it years back.
Pole To Win (PTW) is a legit, huge QA company that's been around for a long time. They're one of the largest QA companies in Japan, and they relatively recently merged with an Indian company, e4e. Babel and Universally Speaking are also legit localization companies. All of these companies should have global presences, work with tons of clients, and very much know what they're talking about in this area.New year is already feeling crowded. If any games slip then it will be even more painful than usual. You've got Deus Ex, Battleborn, XCOM 2 and Lego Marvel releasing. Wonder if we'll see another Batman type affair? No clients listed on the PoleToWin website but Babel have worked with pretty much every major publisher in the business. I also wonder to what extent outsourcing contributes to this problem. Easy to point the finger at the publisher for managing projects badly but I have to imagine the cost cutting by outsourcing QA around the world doesn't really help.
Can't ever have a news thread without people's lack of surprise coming up.
Pardon the ignorance, but don't the big name publishers like Ubisoft and EA perform QA testing in house rather than getting an external company to do it?
never forget:
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