Phanatic8390
Member
Can someone explain the Crucible to me? I'm using my own weapons? Is the damage adjusted? I'm only level 12 and getting bodied.
The attack/defense values of an engram you decrypt are determined by your current Light when decrypting them. Make sure you have your best stuff equipped at the Cryptarch and check for upgrades as you're working through a stack of engrams. You can use them both to equip and to infuse Legendaries that you like. I've seen blues above 290 already and I'm only at 285.Yes, but I'm at the point where they are typically not better than what I have. I'm at 266 at the moment.
The main- only, as I see it- contributor to the exploit is the rate at which they can be consumed by suciding and repeating a boss from a checkpoint. i.e.: multiple per minute.But why should you be able to use the item/buff for every strike boss you fight in a week? It should be a limited thing that is considered a bit of a gamble. The problem now is people getting too many exotics too quickly, no? The fact it's essentially an unlimited item only checked by how many strange coins you have is I'd argue the main contributor to the exploit.
I was doing them at 250 but I suppose so.That is in no way an enjoyable experience at 260.
Except one hit kill shotguns. And super powerful hand cannons.
Is there some sort of GAF clan on the PS4 version that I can join? I'm on the East Coast and light level 270 atm
Right, but this is exacerbated by the fact people can get a fat stack of these and keep doing it over and over. You limit the number people can get per week and it solves the problem of people endlessly farming it. Even adding a cool down will only minimize the farming, not eliminate it.The main- only, as I see it- contributor to the exploit is the rate at which they can be consumed by suciding and repeating a boss from a checkpoint. i.e.: multiple per minute.
Ffs.
Just completed a crucible match and got a legendary primary weapon which was a HUGE upgrade over what I've got however my primary slots were full I had no more space.
It's been deleted hasn't it?Not in the postmaster either.
It should be at postmaster, I can't recall an item ever just vanishing like that.
Is there a list of Gaffers in the OP ? Can't find anything, please PM me if there is a list of PS4 Gaffers
Engrans always decrypt into things close to your current light level. So you'll always end up finding some items with higher light from engrams.
Also can't you do heroic strikes? I believe the recommended light is 260
The community thread should have a list. If you want to add me my PSN is SeraphimJulius
That goes for any other PS4 gaffer who wants to play Destiny as well! Add me so we can get gear and raid eventually!
This is accurate. I'm light level 294 and the majority of engrams I get are 260s.I'm a 297 who CONSTANTLY gets 260 blue gear. The smart loot system is not working at all for me. I see people with 300 level blue items and it's ridiculous.
I'll do that, but there is only the Xbox list in the community OP.
Impact is what matters. Attack value doesn't unless it's Iron Banner or Trials of OrisisCan someone explain the Crucible to me? I'm using my own weapons? Is the damage adjusted? I'm only level 12 and getting bodied.
Feel free to add me on ps4. Same name as my gaf name. General rule, assume it's ps4 if you are in the community thread unless it's mention xboneI'll do that, but there is only the Xbox list in the community OP.
Hmm... I don't really know what you mean. The loot cave was
1) Endlessly grindable without any cooldown
2) Ineffective for the average player since it was based on a misconception about the game in the first place
When you say "waiting for 10 minutes would be nothing"- as in, people would still do it, sit around for 50 out of every 60 minutes to get 6 chances at an exotic? LIke.. o-ok... that doesn't really bother me (well, it's bonkers IMO, but it doesn't see me as the kind of thing that needs to be coded around).
We're talking about the difference between one every ten minutes and ten every two minutes. See what I'm saying?
Levels? You mean strikes or what? The entire point has to be to reduce the rate of consuming the buff.
Make it One of the best things about it is that it works on enemies as disparate as unique bosses out on patrol and even vanilla story mission bosses. This makes it a tool for hunting exotics that is viable for every type of player and there's nothing wrong with that.
Limit it to working strikes only would move the abuse taking place via suiciding solo on a story boss... to suiciding in a fireteam on a Strike boss. While simultaneously locking out pretty cool stuff like the chance of getting an exotic out of a random event boss on patrol.
Yep and those heavyweight rounds that stagger are godly. The think I'll just keep infusing itI got An Answering Chord. It's my baby. Infused it quite a bit to get it to 274 dmg and it's the best Crucible weapon I've used.
If you must look at it as though the only use of the three of coins is farming:Right, but this is exacerbated by the fact people can get a fat stack of these and keep doing it over and over. You limit the number people can get per week and it solves the problem of people endlessly farming it. Even adding a cool down will only minimize the farming, not eliminate it.
If you must look at it as though the only use of the three of coins is farming:
The total number of attempts is not a particularly severe problem. Just like people with tons of coins can buy 30 helm engrams in search of the one they want if they have the coins, it's a sink and enabled by design.
The rate of use, the lack of any delay between uses, in combination with the ability to cheesily kill yourself alongside a boss and respawn at the same place in seconds, is a substantial problem. Because of this we're talking about not 100 attempts over the course of a week, but 100 attempts over the course of an hour. In terms of how valuable a problem it would be to fix, it's a different priority by an order of magnitude.
But more importantly a solution that limits the total number than can be used per week inexorably impacts use that has nothing at all to do with farming- I love them, as something that you just use if you've got 'em throughout regular play when you're coming up against an Ultra boss. I have no desire at all to farm Draksis- and your solution would already have prevented me from getting 1 of the total of 2 exotics I've acquired from my usage so far. that seems like a pretty dramatic side effect.
what are strange coins for? i have like 4 of them lol
This update and expansion has made Destiny my favorite Bungie game since Halo 3. Pretty amazing turnaround for this game.
Really enjoying my time thus far with this thing.
gotcha. I can't use exotics right now so I'll keep saving them up.Used to buy exotics from Xur when he arrives (Friday - Saturday), usually around 13-19 per item
I.e. you should be able to, say, repeat a 2 minute mission 5 times and get the exotic chance each time? Or not? I don't get if you mean this as a point in favor of a cooldown or not.I mean missions and they are piss easy to solo, not to mention short.
A fireteam suicide is easy if everyone has rocket launchers. Yes, you'd have to group up to do the farm- essentially just limiting the portion of the playerbase with access to it...A fireteam suicide is much more difficult and impossible with matchmaking.
Mixed message again, is it okay for them to be suicide-farmed because they are harder to kill, or not?Strikes and their bosses take longer to beat.
Exactly. That's solving the problem.I'm not a fan of cooldowns. It means you can't use it for some time once you've done it once.
Like on Valus Ta'aurc right now with the Taken mini-boss, or between one Shield Brother and the next. Absolutely, those scenarios are a loss. Would suck.You might end up in another boss battle inbetween.
That would be great. Ideal, even, although it might move the farm to some story mission or strike with an Ultra boss in the middle of it...What if they just hand out the mission complete after a boss kill, no matter if you wiped or not?
I guess I don't care about removing it from story missions if that would make people feel better about it but what about Ultras spawned on Patrol? One of my favorite things about it so far. You can't really farm them but it's exciting that any one spawned could have an exotic pop out of it.That, plus taking regular missions out would be the best solution imo. Play strikes for the exotic chance.
The vendor that comes on Fridays and Saturdays, Xur. He sells Exotic itemswhat are strange coins for? i have like 4 of them lol
Is a bit hard because lots of enemies have shields but I was running defender and putting my bubble up. And you only have to do damage to the brothers with a shotgun. In none of them I got the last shot and I still got the quest done.Did anyone complete the Jolly Holliday quest? If so how hard is killing the cabal brothers in the dreadnought strike with the shotgun?
Thinking of playing this expansion. Last time I played was first month of launch, beat the first raid at hardest difficulty, played pvp a bit then quit.
Do I need to buy the first two dlc or are they outdated now?
You're better off just buying the $60 versionThinking of playing this expansion. Last time I played was first month of launch, beat the first raid at hardest difficulty, played pvp a bit then quit.
Do I need to buy the first two dlc or are they outdated now?
Really hating the change to marks in regards to pvp. Before you'd get a few marks each match and it felt like progression. Now it's just gone and the loot game is nowhere near as good as pve.
I don't see them as only a tool for farming. I didn't farm with them at all. I bought 10 of them and used them as I'm sure was intended, when I got to a strike boss or a boss during a mission as I normally played through the TTK quests. I got one exotic drop off a Shade of Oryx in a mission (which is already out leveled by a blue helmet, my one major reservation with the new loot system).If you must look at it as though the only use of the three of coins is farming:
The total number of attempts is not a particularly severe problem. Just like people with tons of coins can buy 30 helm engrams in search of the one they want if they have the coins, it's a sink and enabled by design.
The rate of use, the lack of any delay between uses, in combination with the ability to cheesily kill yourself alongside a boss and respawn at the same place in seconds, is a substantial problem. Because of this we're talking about not 100 attempts over the course of a week, but 100 attempts over the course of an hour. In terms of how valuable a problem it would be to fix, it's a different priority by an order of magnitude.
But more importantly a solution that limits the total number than can be used per week inexorably impacts use that has nothing at all to do with farming- I love them, as something that you just use if you've got 'em throughout regular play when you're coming up against an Ultra boss. I have no desire at all to farm Draksis- and your solution would already have prevented me from getting 1 of the total of 2 exotics I've acquired from my usage so far. that seems like a pretty dramatic side effect.