Who cares? Gameplay is 10/10. And it's a video game.
Do you realize the thread that you're in?
Who cares? Gameplay is 10/10. And it's a video game.
Who cares? Gameplay is 10/10. And it's a video game.
Who cares? Gameplay is 10/10. And it's a video game.
I'd argue there's less of it, especially relative to overall length. You have a couple of cutscenes in the beginning and near the end that are quite lengthy but most of the story is relegated to optional cassette tapes.
And of course, relative story time to gameplay matters. MGS4 was like 4-5 hours of cutscenes and 3-4 hours of gameplay. The relative ratio difference for something like MGSV is far greater.
because
1) It's a MGS game and fans of MGS like story, it's kinda a staple of the franchise.
2) saying "lol it's a video game" is stupid and many people play games for story and many games have great stories. It's not 1993, games aren't just gameplay anymore.
This isn't Super Mario, the MGS franchise is closely tied to the quality of their narratives.
Yes the gameplay is better than MGS2/3 but the vast gap on the story side drags the game as a whole down.
Do you realize the thread that you're in?
As in gameplay. I'm talking about gameplay not story. Gameplay.
Gameplay.
The point is if a games gameplay is 10/10 and there's so much and it has so much variety everything else is secondary.
And if that blows your mind think about the TLoU. It's a very generic TPS gameplay wise but it's a 10/10.
Who cares? Gameplay is 10/10. And it's a video game.
Typical response: Gameplay 10/10, who needs story read a book bro.
Who cares? Gameplay is 10/10. And it's a video game.
I didn't say it was the best MGS. It's not. I said it's the best stealth game. The variety of interiors and exteriors, the sandbox, the attention to detail, the difficulty curve, controls, etc. Best stealth game I've played. The story has nothing to do with that. I'm talking about the actual stealth mechanics.
As in gameplay. I'm talking about gameplay not story. Gameplay.
Gameplay.
The point is if a games gameplay is 10/10 and there's so much and it has so much variety everything else is secondary.
And if that blows your mind think about the TLoU. It's a very generic TPS gameplay wise but it's a 10/10.
"There are no facts, only interpretations".
This isn't Super Mario, the MGS franchise is closely tied to the quality of their narratives.
Yes the gameplay is better than MGS2/3 but the vast gap on the story side drags the game as a whole down.
There are interiors?
How can it be the best stealth game ever and not be a masterpiece? Because it really is better than Chaos Theory in my eyes.
Who cares? Gameplay is 10/10. And it's a video game.
Coincidentally, I was watching his critical close ups of the MGS series... And those are really solid videos. Will watch when I finish the game.
There are interiors?
that was good.
game will go down badly. it's already "aging" bad for me (beat it a few days ago) cause once you get some distance from the fantastic gameplay all the disappointing and confusing stuff more easily resurfaces as the thing you'll remember.
just kind of a bummer in a 'what could have been' way
and in 5 years everyone will love it again
I didn't say it was the best MGS. It's not. I said it's the best stealth game. The variety of interiors and exteriors, the sandbox, the attention to detail, the difficulty curve, controls, etc. Best stealth game I've played. The story has nothing to do with that. I'm talking about the actual stealth mechanics.
As in gameplay. I'm talking about gameplay not story. Gameplay.
Gameplay.
I'm listening to it now. He raises a lot of solid points. It seems like the less you know about the MGS story arc, the more you'll enjoy this. I never played MGS 1-3, and right now MGS5 would land in my Top 10 of all time.
Nah. There will be another game to replace it in the gameplay department, stories last forever.
Well there's Nova Braga Airport
And uh
This one building in OKB zero has at least four rooms in it.
Stories get old and forgotten. Kojima gave us a perfected sandbox to enjoy for years. People still play Mario to this day game play if done right can stand test of time not 30 min cut scenes.
Even when you look at MGSV from a pure gameplay perspective and ignore the story and everything else, you still have some very serious gameplay-related issues like:
- The amount of time it takes to get from one mission to another, or even from one part of your base to another.
- The repetitive mission structures and the padded missions in Chapter 2.
- The repetitive boss fights.
- The timers.
- The largely empty "open worlds" of Afghanistan and Africa.
MGSV's problems go well beyond the story. These problems can't and shouldn't be swept under the rug. Thankfully they aren't (by fans, at least).
I wouldn't call it a "perfected sandbox" by any stretch of the imagination.Stories get old and forgotten. Kojima gave us a perfected sandbox to enjoy for years. People still play Mario to this day game play if done right can stand test of time not 30 min cut scenes.
Who cares? Gameplay is 10/10. And it's a video game.
I wouldn't call it a "perfected sandbox" by any stretch of the imagination.
Sold mine as soon as I got the true ending. ¯|_(ツI disagree, I'll be playing this for years to come.