Why would her mother have any real significance?
It's worth noting as something Kodaka could pick up later.
Why would her mother have any real significance?
During the credits, this picture can be seen:
Considering Jataro is unmasked it has to take place after the ending
That was one of my favorite parts. It was totally unexpected but I thought it worked.Also what was up the possession thing it seemed so out of place in the overall series @_@
During the credits, this picture can be seen:
Considering Jataro is unmasked it has to take place after the ending
There's three photos during the credits that take place after the game. The reunited Warriors of Hope looking apprehensive, Haiji looking completely vacant as a bunch of adults smash things around him, and an older(?) Monaca sitting at a desk with some Monokuma kids in the background.
These photos can all be purchased in the gallery as well.
I think Junko should be considered up there as one of the greatest antagonists in gaming. A shame mentioning her on a list is always a spoiler![]()
Even if some people despise it because its gotten repetitive, I really like all her, surprise im the main villian, she has in all the games. Not because its a surprise (or rather, it isnt anyomer), but more because of how she acts during all those ending trials and scenes. The multiple personalities are fantastic.
Yeah her voice actress is phenomenal lol Sadly I don't see how they can bring her back in DR3![]()
They'll find a way.
Maybe im wrong, but inst her normal voice the same as Toko voice actress, and the other personalities done by other voice actress.Yeah her voice actress is phenomenal lol Sadly I don't see how they can bring her back in DR3![]()
Yeah her voice actress is phenomenal lol Sadly I don't see how they can bring her back in DR3![]()
They'll find a way.
Maybe im wrong, but inst her normal voice the same as Toko voice actress, and the other personalities done by other voice actress.
I mean, in english at least, never heard her in japanese.
Also I know jou can put the game with japanese voices, but how does the cinematic works when they have 0 subtitles when playing in english.
I thought that was horribly cheap, way to make it even more difficult for non english native people understanding the whole game. Theres lots of europeans that can understand english by reading but have a hard time if its only voices.
If NISA wants to treat europe as shit and not tranlaste to PAL5, ok (ts really not ok, but Im fed up of their excuses), but at least put some damn subtitles in the cinematics.
The cinematics have subtitles? I am playing the game with japanese voices and there are subtitles everywhere. lol wut.
The English versions of the cutscenes don't have subtitles because the cutscenes didn't have subtitles originally. All of the subtitled cutscenes with the Japanese voice DLC have had their video re-encoded to do so. I'm guessing the engine has no support for it. So if you wanted English cutscenes subtitled you'd need a whole new DLC for that, and the game would have to support three different audio options instead of two.
The English versions of the cutscenes don't have subtitles because the cutscenes didn't have subtitles originally. All of the subtitled cutscenes with the Japanese voice DLC have had their video re-encoded to do so. I'm guessing the engine has no support for it. So if you wanted English cutscenes subtitled you'd need a whole new DLC for that, and the game would have to support three different audio options instead of two.
You do realize that'd imply Junko became a mother when she was 10 or so right
Even for this game I think that'd be a little too much
The events of Ultra Despair Hagakure take place at the same time of the events of the game. It's definitely worth a read. (Why not, right?)Finally finished this. It was alright. Definitely my least favoirte of the 3. On the bright side I can finally search Danganronpa again without fear of spoilers.
Should I read DR Zero, Kirigi, or that novel that unlocked at the end next? Was that novel written specifically for this game?
It gives a bit more background into what happened right after DR1, particularly for Hiro, and some more insight into his powers. Also gives some background info on another one of the original cast and their loved one that was held captive.I want to read Ultra Despair Hagakure but how essential is it to the DR stories?
Glad I wasn't the only one. It took me a while, but then it just hit me & was like ".......OOOOOOOHHHHHHHHHHHHHHHHHHHH" after making the connections.So like others, the main issue I had regarding the game's grim tone was how they handled Kotoko's background.
I don't think I'm being the one with a dirty mind when I say I quickly realized why she preferred sweet chestnuts and had an utter disdain for salty ones, and salty flavors in general. It's too blunt; it lacks subtlety. A lot of the tragic backgrounds behind the Warriors of Hope lacked subtlety, unfortunately.
Only puzzle I was truly stuck on. Bleh.Why the fuck would I know the sign of cancer
2 deaths (Hina's brother and Chihiro's dad) but I get what you mean.Just finished. I enjoyed the game for what it was, but the lack of deaths really annoyed me. All the "bad guys" survived to fight again without consequence, and there was only 1 major character death in the whole game. Basically, it didn't resolve much and just seemed like a setup for DR3.
Now that Team Danganronpa exists, I wonder if we should expect to see any "silly" spin-off titles (not counting mobile crap) or if future games will maintain a consistent tone.
![]()
Yeah, this was my biggest disappointment. I was hoping that we'd get to see some of the DR2 characters in their despair form, but all we got was Hajime with his long hair at the very end (well & also Nagisa). But again, I think it was my fault for assuming this was more "how DR2 came to be" than "what happened after DR1".man i went through the game thinking those pics showing the remnants of despair in the game were real
http://xpandicatx.tumblr.com/post/98783018334/just-imagine-what-it-would-have-been-like-if-allYeah, this was my biggest disappointment. I was hoping that we'd get to see some of the DR2 characters in their despair form, but all we got was Hajime with his long hair at the very end (well & also Nagisa). But again, I think it was my fault for assuming this was more "how DR2 came to be" than "what happened after DR1".
What did the picture look like?
They made Another Episode because they did not want to make another VN type game back then. So. I would not be surprised if we get more spin-offs.
However. Don't think they will be silly things like "Danganronpa: dancing for hope" or "Despair Salon" with Junko, Mukuro and Genocider
Mahiru taking pictures of the dead bodies would've been so perfectYeah, before playing the game I saw the fanart of Mikan in despair mode and I thought it was real.
So when I finished the game, I was pretty disappointed.
Too bad, because that sounds super stupid and funny at the same time. Dancing has already been done, but the salon thing could be interesting. I havent played, but lots of people talk wonders about the fashion nintendo games.
I actually thought it was kind of a neat cameo when Genocide Jill used the barber shop attack to create the hair styles of the boys from DR1.
I could've sworn there was talk of a RPG, which I think would be cool since it'd make use of the Ultimates' skills.
I would kill for a DR fighting game.
So I noticed something watching the Best Friends playthrough that I must have missed before. Toko thinking the torture room was odd as well as there being no signs that anyone had been in the back room; does that imply that the adults' loved ones weren't actually tortured to death and that the footage was somehow doctored? But how the hell does that work because it would still mean the kids found out the identities of the Resistance adults, which was what Toko was questioning in the first place?
Huh? What do you mean, "turn?" Unless he's a time traveler or really a lot older than he appears/claims to be and is really Junko's father or some shit, everything we know about Junko suggests that she was ALWAYS Ultimate Despair. It's simply who she is--there was never a moment in her life when she knew hope. It's a concept that's completely foreign to her and impossible for her to experience, and always was. DR1 spent a good amount of time focusing on that point, and everything since then only reinforces it when she shows up. Someone having made Junko "Ultimate Despair," instead of that always being who she was, would pretty much contradict one of the core plot points linking all of the games. Hajime and Makoto somehow turning out to be siblings is more likely than changing Junko's backstory on such a fundamental level.vvMy thoughts:5. I hope Nagito is the big bad of Danganronpa 3. Specifically, I want it to turn out that (spoilering, just in case this turns out right and someone comes back angry that I planted the idea lol)
.Nagito was the one who turned Junko and Mukuro into Ultimate Despair, because he wanted to kill them and become the Ultimate Hope in doing so.
I assume they were actually tortured since they knew exactly who would be in the resistance. They left the childless adults alive and shirokuma was bringing them together.
5. I hope Nagito is the big bad of Danganronpa 3. Specifically, I want it to turn out that (spoilering, just in case this turns out right and someone comes back angry that I planted the idea lol)
Nagito was the one who turned Junko and Mukuro into Ultimate Despair, because he wanted to kill them and become the Ultimate Hope in doing so.
21. Let's bookend with "I want Nagisa to be the protagonist of Danganronpa 3." Kotoko, Jataro, and Masaru can be absent, but I'd straight up like to see the game as handled by Nagisa, a character whose motives are different from those of Makoto, Komaru, and Hajime.
That's so out of character for him, considering how self-deprecating he is, if anythingvvMy thoughts:
5. I hope Nagito is the big bad of Danganronpa 3. Specifically, I want it to turn out that (spoilering, just in case this turns out right and someone comes back angry that I planted the idea lol)
Nagito was the one who turned Junko and Mukuro into Ultimate Despair, because he wanted to kill them and become the Ultimate Hope in doing so.
In one/some of the earlier drafts for the story Peko, Kazuichi, and Gundam were going to appear.7. I really wanted to have a Remnant of Despair or two (Nagito and Izuru aside) to have shown up, if only to give some more connections to DR2. Then again, that could present the problem with the story, as Monaca wanted to bring the Remnants of Despair to Towa City.
It's implied Taichi also survived, but in one of the earlier drafts, Mrs. Fujisaki was going to be the designed of the Hacking Gun, so they could've just put him in charge of upgrades or something.9. The way they handled Asahina's brother and Chihiro's dad was disgraceful. They were literally there to fill in the death count and to be used to glean information. Also fanservice. It would have been a lot more compelling if they both made it back to the main base and ended up dying in the attack.
1) Nagisa isn't really protagonist material, he still hates adults and is more than likely prone to violence.21. Let's bookend with "I want Nagisa to be the protagonist of Danganronpa 3." Kotoko, Jataro, and Masaru can be absent, but I'd straight up like to see the game as handled by Nagisa, a character whose motives are different from those of Makoto, Komaru, and Hajime.
That's not exactly true, given Mukuro's testimony in DR:IF it sounds more like Junko was influenced by their own abusers, and this seems to be supported by DR0 sinceThere is ZERO indication of anything even close to this happening and would be a retcon of epic proportions considering Danganronpa Zero. Junko was influenced by nothing but her own twisted mind.
With Nagisa:
1. I meant more that of the motives that the three protagonists thus far have had, Nagisa's would be very dissimilar.
2. I don't know that Nagisa would be a villain protagonist as much. Firstly, he is very much the most reasonable of the four, so it's possible that his villainous thoughts may have cooled off (at least somewhat). Secondly, Nagisa was probably also supported by the others, including Kotoko who had a greater perspective on everything Monaca was doing. I think they could pull it off to make him a reformed(ish) villain who has a new purpose (perhaps confronting Monaca).
With Nagito/Junko:
I don't mean it in literal terms of making her Ultimate Despair, more that he wanted to help cultivate it. In having it like that, all that changes is that Nagito becomes a far greater evil than we may have expected, and Junko's evil is just established as having been given a small push.
The more you try rationalize Junko's evil the weaker her character becomes
Especially when Nagito is the one to do that when we all know that Junko is the author of his (and pretty much everyone's) destiny.
It's not really a rationalization of her evil. The idea that she is just entirely full of despair from her inception is still retained; in the end, the only thing Nagito would really do is to get the ball rolling. I'm just a big fan of the idea of the greatest threat in the series being a person who represents hope, and I think that goes well with how the game turns on its heads a lot of the characters and situations (such as finding out that the creator of the air purifiers created the Monokumas, discovering the truth of the Remnants of Despair, seeing that the Future Foundation is somewhat morally grey, Nagisa's father working for Hope's Peak Academy, etc.). I feel that having the true villain simply be Despair ends up just sticking to a script.