HOLY SHIT, JUST SAW THIS ON TWITTER
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Fuck Konami
I don't think this is accurate. Its missing the MGS Collection. and collection means clothing line.
HOLY SHIT, JUST SAW THIS ON TWITTER
![]()
Fuck Konami
I do think this game has the weakest bosses, maybe tied with MGS4 for weakest.
You're tougher than I thought.
I'll let you go out in style!
I would put it on par with MGS4, MGS2 and then I like them more than Peace Walker. There's just simply not many boss fights at all but I enjoy what is there. Especially Quiet.
I mean I agree, but this game is also the biggest change to Metal Gear in it's history. I expecting some other changes along with it.
I got my Quiet boss fight, my Salaflinstones fight, sick skulls fights, and plenty of incredible gameplay that could not be replicated in any other game. I'm happy.
All the other MGS games had amazing bosses. This game is the only exception.
^^^ Watch this, people
This is great. Probably the best MGSV analysis video I've seen, and I've seen at least most of them.
Most of your observations of Peace Walker didn't even really occur to me.
Your The Phantom Pain analysis is spot-on.
"And that *zoom* is some villainous shit" made me laugh.
20 minutes in, wasn't it Kaz who mentions mentions the animal conservation platform first, not Ocelot?
26 minutes in, Ocelot does leave Mother Base ... once. He comes to pick up V. Snake and Codetalker in the helicopter.
But yeah, you hit why the twist isn't satisfying for a lot of people on the head.
And the final 4 minutes of the video are hilarious (there's no way they let Kiefer see the Quiet scene, they probably just asked him to laugh creepily with no context).
Good job.
Episode 51 was cut, but frankly it was clear that was the last mission. Debating that it is cannon is a mistake though. It could have been cut purely because they didn't like the way that story was headed and had no time to make a replacement.
Chapter 2 was par the course. Having played peace walker, you would have known that this was a thing he does.
Chapter 3 is a mystery, but I would say that it was probably intended to show that title card before the nuke ending, considering it's the only plotline in the game where a title like that makes sensitive.
I think the phantom content shit needs to stop, just learn to accept the game for what it is and not what it isn't.
Peace walker had terrible boss fights.
MGS4's bosses all had the same backstory and were just halfassed homages to previous bosses.
MGS 2 & 3 have their ups and downs
MGS1 is still the absolute king no question about it
Oh man guys, I'm back from a ban and boy what a brutal time to get slapped with one right before the release of MGSV. Needless to say I beat the game within the first couple days of release and like most everyone else here was SUPER disappointed in pretty much all aspects of the game's story and certain gameplay decision. Now, I planned to write a super long post detailing why the game's story was so bad but then it ballooned into like 8 pages and I figured no body would want to read that so I decided to try and make a video about. Of course, recently SuperBunnyHop came through with a video that perfectly stated many of the things I was already planning on saying about the game and its plot but since I was already half-way done with making the video I decided to finish it anyway.
So, here's my thoughts on MGSV's Story:
MGSV: A Phantom Plot (A Critique of MGSV's Story)
I want to apologize and warn you in advance for the poor audio quality and general production quality. I'm not some production whizz and I'm working with sub-par equipment. So be sure to turn up the volume and be gentle criticizing my voice work, I managed to screw up a few times recording and was too lazy to re-record those parts so take that as you will. Surprisingly, I forgot to mention a few other things that bugged me regarding the plot like how the "real" Big Boss is completely out of character for the brief bits we get of him but I can talk about that later.
Enjoy.
Disagree with point 1, totally agree with point 2, although Raging Raven could get frustrating.I disagree. Peace Walker's bosses, aside from being bullet sponges, were very fun to fight against, especially in Co-Op. Loved the music, their movements and their special abilities.
MGS4's bosses were astounding. And they were incredible homages to the series in general. They were fun to fight against (Crying Wolf being one of my favorite bosses in MG history) and it also featured one of the best and more meaningful final battles in video game history.
I disagree. Peace Walker's bosses, aside from being bullet sponges, were very fun to fight against, especially in Co-Op. Loved the music, their movements and their special abilities.
MGS4's bosses were astounding. And they were incredible homages to the series in general. They were fun to fight against (Crying Wolf being one of my favorite bosses in MG history) and it also featured one of the best and more meaningful final battles in video game history.
Oh man guys, I'm back from a ban and boy what a brutal time to get slapped with one right before the release of MGSV. Needless to say I beat the game within the first couple days of release and like most everyone else here was SUPER disappointed in pretty much all aspects of the game's story and certain gameplay decision. Now, I planned to write a super long post detailing why the game's story was so bad but then it ballooned into like 8 pages and I figured no body would want to read that so I decided to try and make a video about. Of course, recently SuperBunnyHop came through with a video that perfectly stated many of the things I was already planning on saying about the game and its plot but since I was already half-way done with making the video I decided to finish it anyway.
So, here's my thoughts on MGSV's Story:
MGSV: A Phantom Plot (A Critique of MGSV's Story)
I want to apologize and warn you in advance for the poor audio quality and general production quality. I'm not some production whizz and I'm working with sub-par equipment. So be sure to turn up the volume and be gentle criticizing my voice work, I managed to screw up a few times recording and was too lazy to re-record those parts so take that as you will. Surprisingly, I forgot to mention a few other things that bugged me regarding the plot like how the "real" Big Boss is completely out of character for the brief bits we get of him but I can talk about that later.
Enjoy.
I'm going to give you the backstory of one of the Beauties, you tell me which one this is:
she grew up in a rural town when war broke out. Soldiers came in and killed her entire family and friends and left her to fend for herself. She somehow made it, and eventually she exacted her revenge on those who hurt her so deeply. however, now she is a husk of a human being, enduring this one emotion in such a manner that some decided to weaponize her.
now, which boss am i talking about?
They did for me, almost immediately the Skulls jump on your tank and rust it up. Same fighting Sahelanthropous, jumping in a vehicle seemed incredibly pointless. I just FMBR rocketed his weak points while dodging and taking cover until Psycho shows up as a stagger point. Taking out Quiet with shpply drops is hilarious though I didn't know you could do that the first time around.
Can anyone explain how on earth to use the parasite suit? I have the suit equipped, brought parasites (from extracting skulls) as an item... now what? Nothing happens.
Feel like I'm being stupid.
For me, it's that the bosses are fun AND their stories are decent. It's why i feel the bosses in MGS4 are weak and why I hold MGS1 up at the top. It got the balance right: fun bosses who have great backstories and you feel like a badass having overcome them. After all, lets not kid ourselves: the stupid metal gear stories are part of the draw for the series.
I felt nothing from the Beauty fights and I especially felt nothing from the Peace Walker bullet sponge robots. I suppose to each their own but IMHO Kojima peaked at MGS1 and has had his ups and downs since.
For me, it's that the bosses are fun AND their stories are decent. It's why i feel the bosses in MGS4 are weak and why I hold MGS1 up at the top. It got the balance right: fun bosses who have great backstories and you feel like a badass having overcome them. After all, lets not kid ourselves: the stupid metal gear stories are part of the draw for the series.
I felt nothing from the Beauty fights and I especially felt nothing from the Peace Walker bullet sponge robots. I suppose to each their own but IMHO Kojima peaked at MGS1 and has had his ups and downs since.
Can anyone explain how on earth to use the parasite suit? I have the suit equipped, brought parasites (from extracting skulls) as an item... now what? Nothing happens.
Feel like I'm being stupid.
Oh, yeah MGSV bosses are definitely better than PW. Sorry, I had erased that game from my memory.
No way. The vehicle fights (tanks, APCs, etc) were way better in Peace Walker than they were in this. They had weak points, they deployed troops, and you had to disable them and lure the pilot out to capture them. In V you just sneak up and attach a balloon to it, boom gone.
The biggest problem with them and the AI weapons was that they were bullet spongey, and well...the Skulls are basically more maneuverable, bullet spongey soldiers.
Quiet's fight is fun only if you go into it without a sniper rifle. Which is what I did, so it was fun.
Sahelanthropus is just as bad as any of the Peace Walker bosses. Its only good aspect is the scale of it and running around the open world fighting it.
You use them like you use the phantom cigar i think. Just go to the selection menu and in there activate them using R3 i think. It says in there.
Nope, he felt he wasn't being paid enough this time around.
No. The original actor ( who acted with Sutherland on Touched) was insulted by the money they offered.
Time Winters voiced Zero this time... And did an excellent job.
Eh maybe I didn't have the right gear or maybe I just suck, but I thought it was challenging enough. Died I think twice. One time was bullshit though because I shot a rocket too close at Psycho Mantis and it killed me.
It was about as tough as any other fight against a Metal Gear to me.
Lol what? Hardest boss in the game for me. Took me like 10 tries.
Unless I'm missing some obvious strategy here haha.
HOLY SHIT that's how you use the phantom cigar?
LMAO!!!!
Peace Walker vs. MGSV in terms of boss fights is like asking which engine-less car is faster.
There's no reason 1 and 3 had amazing, well-designed bosses and everything after has been a fart noise.
say what you will about how many bosses there are in MGSV but they're unique enough. You duel with Quiet, run from Volgin, fight sally twice, have to punch liquid in the face several times, and fight the skulls on occasion. I'd do those any day over Peace walker's rando tank and stupid flying boss and that huge machine thing you fight in a pit.
Someone told me there are discovered files describing audio of a chapter 3 with snake in operation intrude. Is this bullshit?
I just can't believe I put 120 hours into this thing and never figured out how to use the cigar. When I couldn't use it in the early game I just de-equipped it and never thought about it again. I might use it now!
Didn't expect my parasite armor question to be the answer to a different question as well.
say what you will about how many bosses there are in MGSV but they're unique enough. You duel with Quiet, run from Volgin, fight sally twice, have to punch liquid in the face several times, and fight the skulls on occasion. I'd do those any day over Peace walker's rando tank and stupid flying boss and that huge machine thing you fight in a pit.
I've heard of a lot of cool ways people have defeated the Man on Fire. But there's no real sense of it being a fight.
Are we due for another thread soon?
|OT3| Peace Day Never Came
IOT3I A Hideous Kojima Game
Are we due for another thread soon?
|OT3| Peace Day Never Came
|OT3| The Man Who Trolled The World
It's like the End fight if the only ways to beat him where sniping him in his wheelchair or to run straight for the ladder.