Kojima shoulda just stuck with this design period
Has his torture ever been successful?
MGS3: TELL ME WHAT I WANT TO KNOW oh god I am so sorry about your eye please don't hate me
MGSV: TALK QUIET TELL ME WHAT I WANT TO KNOW well she's mute and we cuffed her hands and then didn't monitor the room after we left so we have accomplished nothing does anyone want some soda
MGS1: TELL ME WHAT I WANT TO KNOW damn I didn't think you would be that good at pressing Square I guess I'm beaten
MGS4: TELL ME WHAT I WANT TO KNOW well known liar Naomi has clearly given me everything I want and held nothing back, I am sure this all went great, let's not press her on it
That's how I read that scene too.
You might want to sit down.
"Don't tell me how you killed Venom in Outer Heaven, Snake. TELL ME HOW HE LIVED."
(weeps)
In his defense, helping a shithead doesn't really count.
Great for story but awful for replaying missions. What a great reward for getting the true ending.
I am 100% sure she was designed as a naked angel of death first and then they tried to justify it with a story reason.
Never bet against the Harlem Globetrotters.Every time Kojima bets huge on something, I just picture him emerging from a Vegas with empty pockets going "Yes, I spent all your money betting against the Harlem Globetrotters but, but I had a good time."
It is the OT's phantomThis thread is catching up on the OT pretty fast
It is the OT's phantom
Soon it will spread so much it will parasitize the OT
Keep in mind you need to put the butterfly emblem in your logo if you don't want her to leave again.Anyway, happy that I got Quiet back even if I have to replay a bunch of side ops and missions again. Will not lose her before I Platinum the game which will probably take a long while, lol.
I didn't mind her design at all. I liked the explanation and I think her badassness overcame her design. Such a cool character. Really sad she will never pop up again anywhere later on. I'm gonna think she's all old now and just relaxing at some beach eating the sunlight.
So, I'm not the only one who was confused as to how actually use Quiet right?
Like, there was a good number of times where I would grab a guy with the intent of fultoning him, only for Quiet to separate give him another face hole.
Like her orders are not clear at all.
Keep in mind you need to put the butterfly emblem in your logo if you don't want her to leave again.
Before you get a tranq rifle and "Cover Me," she is pretty hard to use.
Not true! There's a lot to love about the game and story and I've been talking about it.well this thread is basically stuck in a "hey remember that thing that was lame" "yep" "whoooooooooooo" loop now
well this thread is basically stuck in a "hey remember that thing that was lame" "yep" "whoooooooooooo" loop now
Anyway, happy that I got Quiet back even if I have to replay a bunch of side ops and missions again. Will not lose her before I Platinum the game which will probably take a long while, lol.
I didn't mind her design at all. I liked the explanation and I think her badassness overcame her design. Such a cool character. Really sad she will never pop up again anywhere later on. I'm gonna think she's all old now and just relaxing at some beach eating the sunlight.
Not true! There's a lot to love about the game and story and I've been talking about it.![]()
I didn't realize this until halfway through the game, but you can tell Quiet to scout an area of your choice via iDroid.So, I'm not the only one who was confused as to how actually use Quiet right?
Like, there was a good number of times where I would grab a guy with the intent of fultoning him, only for Quiet to separate give him another face hole.
Like her orders are not clear at all.
Every time Kojima bets huge on something, I just picture him emerging from a Vegas with empty pockets going "Yes, I spent all your money betting against the Harlem Globetrotters but, but I had a good time."
No, good sir! But I'm on my phone while playing the game so I'm not going to henpeck another case for it, lol.You lie.
The design is bad. Even if you want to go with the naked lady badass thing, at least give her something functional like a sports bra and boyshorts. Her top doesn't even fit right. I can't imagine having your tits flop around helps you steady a shot.
I'm sure its been put together before but I just realized tonight why it makes perfect sense Hayter isn't Big Boss since we aren't playing as BB. lol For whatever reason that didn't come to mind immediately after I finished the story.
I'm sure its been put together before but I just realized tonight why it makes perfect sense Hayter isn't Big Boss since we aren't playing as BB. lol For whatever reason that didn't come to mind immediately after I finished the story.
One of these pictures is from an MGS game and one is not. Can YOU tell the difference?
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is your source "tales from my ass"?
pitting the 'race' of adults vs the 'race' of children does feel very much a kojima idea. not that we ever saw it realised.
honestly the chapter cards should have been scrapped if it wasn't looking like the content to fill chapter 2 and beyond could be finished. i do have a few ideas why they're still there though, but i don't think we'll ever know the true context.
Kojima wanted you to feel the phantom pain of your lost dignity after watching Quiet's shirt pop open as someone tries to kill her, followed by her snapping necks, crushing balls, biting ears, stabbing dicks, strapping a grenade to a guy, setting fire to them, and shooting them.The attempted rape was incredibly incredibly unnecessary and undoes so much of that character's progress.
It is an awful crutch bad writers rely on for female characters.
Kojima wanted you to feel the phantom pain of your lost dignity after watching Quiet's shirt pop open as someone tries to kill her, followed by her snapping necks, crushing balls, biting ears, stabbing dicks, strapping a grenade to a guy, setting fire to them, and shooting them.
Actually, I think that's the one trailer that reflects the final product. They drop the disingenuous "heel turn" marketing hook and focus purely on the language themes that are actually in the game. It's a nice summary of the themes to enjoy after the game, imo.Watching the Elegia trailer gives me goosebumps every time
But knowing the context of all of the quotes just makes me irritated
The attempted rape was incredibly incredibly unnecessary and undoes so much of that character's progress.
It is an awful crutch bad writers rely on for female characters.
The most moving thing to come out regarding MGSV is still this comic
It's uncomfortable for me to watch, but it is well-made.that cutscene was amazing. holy shit at the choreography.
Someone should really do a timeline of all of Kojipro's mishaps/blunders because I feel like there are a lot of them that I can't remember but having them all lined up would at least contextualize why Konami would give him the boot and probably why Phantom Pain ended up the way it did.
Amazing.Between MGS4 and MGSV:
- Wants Metal Gear to be more kid-friendly, looks at Monster Hunter, decides MGS5 should be on PSP. Konami begs him to keep it on a console, but he insists this is going to be worth it. They at least convince him not to name it MGS5. Konami goes in hard on marketing, game is a huge flop in the west where MGS4 was most successful.
- Kojima Productions gets an action Raiden game greenlit, the first time Metal Gear goes multiplatform. Kojima tasks his team to make the game while he works on Peace Walker. They have a lot of ideas, Kojima pens a story for it, and they create a demo for the Microsoft conference. Turns out the demo is all lies and the game basically never existed in this form. After about two years of faffing about and not coming close to this, Konami and Kojima Productions cancel the project. Konami taps Platinum to pick it up and reboot it inside of 15 months. Kojima appears to harbor some professional dislike of the game.
- Kojima thinks the 3DS is cool, begins a 3DS remake for it. The demo is playable at E3 2010, runs well and looks good. Kojima loses interest in the project and diverts funding to work on...
- The NGP is announced by Sony. Kojima immediately falls in love, Konami isn't keen because of Peace Walker. Kojima assures them that it will be fine and includes the NGP in his specs for FOX Engine. A major part of Konami's E3 Digital Event is dedicated to Kojima explaining transfarring with MGS HD and ZOE HD to the NGP because he was sure taking console games on portables was going to be huge. Vita fails to light the world on fire and ZOE HD is subsequently cancelled.
- Avi Arad introduces Kojima to Keifer Sutherland. Kojima moves heaven and Earth to get him as Snake. Kojima starts spending money like water, commissioning lots of music and then throwing it away because he doesn't think it fits, but still paying in full for it.
- Kojima uses his english twitter to boast about how he is asking Shinkawa to make a character more erotic because he wants to see women cosplay her, seemingly completely ignorant of the changing tides going on in the video game industry.
There's probably more that I'm forgetting.
Between MGS4 and MGSV:
- Wants Metal Gear to be more kid-friendly, looks at Monster Hunter, decides MGS5 should be on PSP. Konami begs him to keep it on a console, but he insists this is going to be worth it. They at least convince him not to name it MGS5. Konami goes in hard on marketing, game is a huge flop in the west where MGS4 was most successful.
- Kojima Productions gets an action Raiden game greenlit, the first time Metal Gear goes multiplatform. Kojima tasks his team to make the game while he works on Peace Walker. They have a lot of ideas, Kojima pens a story for it, and they create a demo for the Microsoft conference. Turns out the demo is all lies and the game basically never existed in this form. After about two years of faffing about and not coming close to this, Konami and Kojima Productions cancel the project. Konami taps Platinum to pick it up and reboot it inside of 15 months. Kojima appears to harbor some professional dislike of the game.
- Kojima thinks the 3DS is cool, begins a 3DS remake for it. The demo is playable at E3 2010, runs well and looks good. Kojima loses interest in the project and diverts funding to work on...
- The NGP is announced by Sony. Kojima immediately falls in love, Konami isn't keen because of Peace Walker. Kojima assures them that it will be fine and includes the NGP in his specs for FOX Engine. A major part of Konami's E3 Digital Event is dedicated to Kojima explaining transfarring with MGS HD and ZOE HD to the NGP because he was sure taking console games on portables was going to be huge. Vita fails to light the world on fire and ZOE HD is subsequently cancelled.
- Avi Arad introduces Kojima to Keifer Sutherland. Kojima moves heaven and Earth to get him as Snake. Kojima starts spending money like water, commissioning lots of music and then throwing it away because he doesn't think it fits, but still paying in full for it.
- Kojima uses his english twitter to boast about how he is asking Shinkawa to make a character more erotic because he wants to see women cosplay her, seemingly completely ignorant of the changing tides going on in the video game industry.
There's probably more that I'm forgetting.
well this thread is basically stuck in a "hey remember that thing that was lame" "yep" "whoooooooooooo" loop now
Watching the Elegia trailer gives me goosebumps every time
But knowing the context of all of the quotes just makes me irritated
i can finally watch the later trailers! but first, GB spoilercast
Actually, I think that's the one trailer that reflects the final product. They drop the disingenuous "heel turn" marketing hook and focus purely on the language themes that are actually in the game. It's a nice summary of the themes to enjoy after the game, imo.
Amazing.
Can you elaborate on Kojima seeming to be ambivalent about Platinum's Rising? I never heard of this.
that cutscene was amazing. holy shit at the choreography.
But Sutherland voices Big Boss in Ground Zeroes and the real Big Boss in TPP.
But Sutherland voices Big Boss in Ground Zeroes and the real Big Boss in TPP.
imagine if Hayter came back for thr true ending where you heard him in GZ flashback and as real Big Boss. that would've been more amazing. but no, they stuck with Kiefer.
It know it's a brutal axe kick but that fucking crotch shot, jesus christ. She was nearly raped and now camera is back to being lustful
Amazing.
Can you elaborate on Kojima seeming to be ambivalent about Platinum's Rising? I never heard of this.
KojiPro retained all control over MGR's story and cutscenes, but otherwise left most of the game itself in Platinum's hands. Did the two outfits learn much from each other's development styles? "We've moved toward a pretty Western approach," Kojima explained, "working on creating things like game engines and tools. That has its good and bad points. With an action game, though, you really have to work hard with the programmers as you build it, or else it'll never turn out well. That's always been a concern for me, but doing that kind of puts you back in the boat of how they used to make games in Japan. In terms of efficiency, it's a real drawback."
It's a drawback, but the way Kojima sees it, that's what created MGR. "Platinum leans toward the old way of doing things," he said, "but if it wasn't for that, you wouldn't have characters like Monsoon. Something crazy like that; no way you could build that with tools. You can't have just a level designer. The programmers, the effects guys, the motion guys, and the designers all have to be horizontally oriented, arguing with each other from dawn till dusk, constantly building stuff and breaking it down, for it to happen. I'm not completely happy with that approach, but that's what it is."
citation needed. konami begging pw to be a console game, kojima losing interest on mgs3d...never hearda those.
I gotta admit
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That shit stung.
It's only slightly more stupid than the part where the camera shoots her tits while being tortured.