Nice! Thanks for posting this stuff.
This game needs some enemy variety in the worst way. I know the source material is limited in side characters for decepticons, but fighting the same few grunts and a whole level of insecticons over and over starts to get a bit old
Just beat it today. The sequel tease was just too much.
Sad to see that Devastator & Menasor "exploded" though. A Defensor/Superion vs Devastator/Menasor HAS to happen if they ever put out a follow-up
So is Optimus' Energon Sword![]()
As far as licenses go... and Platinum making deals with Activision, I secretly want a Wolverine game from Platinum. Call Witchtime "Feral time!" and go crazy with the SNIKT.
He's that corrupted Nova Prime fellow who was mentioned and shown in a cutscene earlier in the campaign. The owner of the PStar or something.There is a sequel tease (I think?) in the ending for this.
They show some Transformer waking up like it's a big deal or something. I how have no idea who the fuck he is lmao since I'm not into the series.
He's that corrupted Nova Prime fellow who was mentioned and shown in a cutscene earlier in the campaign. The owner of the PStar or something.
The more I play this, the more I find the loot system superfluous and tacky. Utterly inelegant implementation even when you ignore it lacking crucial UI elements to allow well-arranged gear management - never mind it missing immediate information in places - and I hate how it forces you to interrupt actual gameplay with pointless busybody work thanks to the relatively low inventory cap. It just doesn't really have a place in a traditional action game of this style and I'd much rather have seen something far more streamlined; earn standard weapon archetypes through normal progress as well as making them available for purchase afterwards to retain the current mix-and-matching, and instead collect the elemental / statistical components if you want your axe for example to possess specific attributes. Would heavily cut down on the menu bloat if instead you had "ice gem x 5 / fire gem x 7 / level 3 Focus enhancement x 2 / etc." in your inventory and the simplicity would make the ordeal far less cumbersome and time-consuming.
For me personally, it also ironically lowers Devastation's replay value since finicky activities like that are a major pet peeve. Which is a shame because I'm really enjoying the game on a mechanical level, more than I anticipated.
Uh, why are the vehicle sections God-awful and no-one seems to mind?
The combat system is good and I definitely appreciate it the more I do the challenges, but every time the game forces me on one of those chase missions... Ugh. And the level design? Typical Platinum games - not particularly great or interesting as it's composed of tight corridor followed by battle arena ad nauseum. The city and all other environments are by far the least interesting characters in the game.
The game is decent but I certainly preferred the High Moon ones so far. It probably helped that they weren't made on a shoe-string budget though.
Oh man I didn't even think about the X-Men license in the "what IP should Activision put them on next" discussion. Wolverine with gore and zandatsu = greatest game of all timeOff topic
Talking about Activision, they need to release X-Men Origins Wolverine on Steam...
Wolverine game developed by Platinum? Perfect formula!
On topic
I would like to see some dlc for Transformers Devastation, maybe some other characters, (all Dinobots for example)
If you don't want to do a chase mission, kill the enemy and don't let them get away. There's at least one hidden trophy for doing soUh, why are the vehicle sections God-awful and no-one seems to mind?
Sort of feel as though this game is having its issues overlooked purely because of nostalgia/platinum love.
I mean, the combat system is very good and, even being awful at the game, I can see why people love it. But everything around that? The terrible driving, the loot system, the poor level design etc. really bring it down for me.
I guess I was hoping that I'd enjoy it as much as the High Moon games and, while I like the idea of G1 Transformers more, I'm just not feeling it. Then again, I've never been a huge fan of Platinum outside of Vanquish (and sort of MGS: Rising) so that certainly plays a factor.
I didn't get mine either. Contacted support and the person seemed pretty clueless. Said they will forward to their promotions team to look into it.
Basically ordered from Amazon over using GCU just for the code so that sucks...
Sort of feel as though this game is having its issues overlooked purely because of nostalgia/platinum love.
I mean, the combat system is very good and, even being awful at the game, I can see why people love it. But everything around that? The terrible driving, the loot system, the poor level design etc. really bring it down for me.
I guess I was hoping that I'd enjoy it as much as the High Moon games and, while I like the idea of G1 Transformers more, I'm just not feeling it. Then again, I've never been a huge fan of Platinum outside of Vanquish (and sort of MGS: Rising) so that certainly plays a factor.
I didn't like the "final" boss just becauseThe 2 things I liked final boss fightwere that you fought in space and that final attack on Megatron. The QTE was funny
I didn't like the "final" boss just becauseit was a weaker version of what you just played
Initial confrontation with Megatron on the beach though is hype as fuck. I will say the QTE kind of pissed me off because I didn't think there were any in the game, then I finally beat Megatron and oh shit I need to mash oh god no *fails, restarts entire fight*
I didn't like the "final" boss just becauseit was a weaker version of what you just played
Initial confrontation with Megatron on the beach though is hype as fuck. I will say the QTE kind of pissed me off because I didn't think there were any in the game, then I finally beat Megatron and oh shit I need to mash oh god no *fails, restarts entire fight*
Still haven't received my preorder bonus from Amazon. Emailed them and got a reply saying they were escalating my case to their "concerned team" and I can expect a reply in 5-6 days... really weird for Amazon. On the rare occasion I've had a preorder bonus issue with them, they've usually sent the code in their initial reply. Wonder if they were shortchanged on codes or something; did anyone here get their code from Amazon?
Found so much cancel tech in this game. Love the combo system. Will make tutorials on it later on.
I got a grenade launcher weapon that seems to break the game. It stuns everyone for a good five seconds or more. Everyone. It can even affect multiple enemies at once.
- The stat/level and loot system feels like it unbalances the game substantially, and there's no good way to "revert" to have battles at optimal difficulty. Systems like this aren't Platinum's forte, and I think it would have been better if characters and weapons didn't have levels and ranks attached to them, just different weapons with fixed damage output.
Only one more day for me to get this, theoretically.
This is my biggest concern with the game right now, I'm seeing way too many reports of overpowered weapons, especially firearms. Do they stay overpowered throughout the higher difficulties as well?
Didn't get one from amazon either, slowly winding my way through e-mail support.
I want a Platinum Star Wars game so fucking bad.
Imagine, Force Unleashed but good
Didn't get one from amazon either, slowly winding my way through e-mail support.
Since it exists solely for story I would've honestly totally been fine if they just made it a QTE fest instead of an actual fightI totally agree with you. The final fight is fine in theory, but they really needed to make it much harder and have an extra layer of complexity to it. It just didn't feel that satisfying beating the fight, which is odd because most of the fights in the entire game were extremely satisfying.
The next P* action game needs to have witch time and rising-style parries.
Bayo-style parry is shit.
Yep, I felt the same way. Nothing incredible but for those sort of sections they're decent enough and don't overstay their welcome. I haven't messed with the challenge mission versions yet so maybe those will break me but we'll seeMinor gameplay spoiler
anyone else really enjoy the turret sections? The patterns are great and feels mildly similar to Space Harrier's.
I'd love to try the Uncaged version of that Wolverine game, obviously it's not Platinum tier but it looks really cool
Soundtrack (like many other things) was outsourced. Some company I'm unfamiliar with.
Yep, I felt the same way. Nothing incredible but for those sort of sections they're decent enough and don't overstay their welcome. I haven't messed with the challenge mission versions yet so maybe those will break me but we'll see
? I know some tracks DiCola did but the credits have Satoshi Igarashi(who has worked on a few other Platinum titles) listed as composer. I'd be really interested in finding out who worked on which tracks.
Dear fans,
I've been waiting a long time to make this announcement, but Activision was so slow in granting permission that the game just came out and we STILL haven't receive permission to post anything on our social media sites! I think you'll be excited to know that Kenny and I contributed to the score of Activision's new Transformers game. We were hired late in the production process so we're not the only score composers, but the music we contributed (including a new vocal theme song!) came out sounding fantastic! Sorry I don't have a link to offer right at this moment but I'm sure the game is easy to find. Hope you enjoy!
V.
https://twitter.com/dicolaofficial
If I had to guess I would say the title screen, ending, and some of the boss intro music is Vince and Kenny, while the majority of the gameplay music is by Platinum.
Excellent, thanks for the quick reply.
So, when can I put money down for the soundtrack?
If Activision are being so tardy with regards to giving permission for contributors to even talk about their involvement in the game, I wonder if they'll even bother selling extra stuff like soundtracks or whatever.![]()