Do you think Halo 5 will live up to expectations?

Honestly I've never been less hyped for a Halo game. I don't care about Locke or his crew whatsoever. The only character I'm concerned with is Master Chief and we've hardly seen him.

The advantage of having hardly any hype is that there is plenty of room to be pleasantly surprised. I don't think I've known less about a Halo game before launch - hardly watched gameplay, vidocs, played beta, etc. Still getting day one and the limited edition and hope that it blows me away.
 
How so? The campaign design has increased the scale of every encounter by adding more verticality and optional routes. They've also brought back the huge scale fights that Halo 3 had and we haven't even see how the Guardian fights will work yet. Audio design is top notch with the sounds of the weapons, added covenant and team chatter, melee and movement sounds, and soundtrack.

This may sound silly, but the campaign missions I watched seemed too similar to Halo 4 for my tastes. As far as the audio is concerned, I can't seem to get over the sound of some of the weapons, one of the guns has a straight up pew pew sound from a 1960's sci-fi film it seems. The sound effects during movement and such make me cringe as well, for instance the clacking of the armor while running reminds me of someone in stormtrooper cosplay or something.

There are a lot of minor miscellaneous things that bother me too, like all of the clicking sounds, it seems like everything has some sort of a clicking sound to it.

You probably think I am pretty picky, but I feel these minor issues really effect the overall feel of a game.
 
Really? There are half a dozen 2015 games which will easily beat Halo 5 at being a GOTY. I will actually be surprised if Halo 5 will be named GOTY by more than a couple of media outlets. I don't think that anyone expect it to be GOTY, just another post Bungie Halo sequel.

Wich one ? Only competition I see is coming from MGSV and Bloodborne. Even Splatoon can't compete, it's not on the same level.
 
This may sound silly, but the campaign missions I watched seemed too similar to Halo 4 for my tastes. As far as the audio is concerned, I can't seem to get over the sound of some of the weapons, one of the guns has a straight up pew pew sound from a 1960's sci-fi film it seems. The sound effects during movement and such make me cringe as well, for instance the clacking of the armor while running reminds me of someone in stormtrooper cosplay or something.

There are a lot of minor miscellaneous things that bother me too, like all of the clicking sounds, it seems like everything has some sort of a clicking sound to it.

You probably think I am pretty picky, but I feel these minor issues really effect the overall feel of a game.
The only level that seemed similar to 4 is the second mission,and even that has way more combat options than 4. Any good Halo game has to contrast smaller corridor crawls with big vehicle action sequences.

As for sounds, seems like a personal problem. Having run through the games in TMCC, the weapons sounds in 343's games are so much better. The weapons in Halo 3 sound so dated and lack a punch in comparison.
 
It'll live up to expectations for the first month, but then it'll retroactively be seen as terrible from the very beginning thereafter.
 
Honestly I've never been less hyped for a Halo game. I don't care about Locke or his crew whatsoever. The only character I'm concerned with is Master Chief and we've hardly seen him.

The advantage of having hardly any hype is that there is plenty of room to be pleasantly surprised. I don't think I've known less about a Halo game before launch - hardly watched gameplay, vidocs, played beta, etc. Still getting day one and the limited edition and hope that it blows me away.

This is my answer too. I haven't followed much about the game and know next to nothing about it as I've been spending a majority of my time playing my PC as opposed to my consoles. What I have seen I've liked though and I'll be there at launch to play it. I'm looking forward to being surprised now that I know performance is solid.

Wich one ? Only competition I see is coming from MGSV and Bloodborne. Even Splatoon can't compete, it's not on the same level.
Witcher 3 is an easy contender and barring some catastrophic issues Fallout 4 as well.
 
343 has been licking their wounds since 4 after they realized they can't ride on the Halo name alone. 4 had a very good campaign and quite honestly I think they did better than Bungie in many respects, but they dropped the ball real fucking hard on multiplayer. 4 used the CoD formula and people jumped ship to CoD because they do that formula better.

343 has been very careful about how they stray from the original pillars of the Halo multiplayer and from the beta and everything we've seen, it looks to be a very solid design.

Battlefront will come out and it will take people away, but not for the long. The casual nature, shallow depth of the gameplay, and expensive as hell DLC won't keep people for long. CoD will come out and I'm sure it will take a good chunk away, but at the end of the day, they are very different games. Halo is the only arena shooter in the game, so it will have staying power.
 
Nothing in 343s history makes think this will live up to hype. Also lack of splitscreen bloodsplatter, etc makes me think they have fogetten what makes halo halo to alot of ppl.

I will glady eat crow if someone other than Ryan McCaffrey reviews this game really well.
 
Using your Titanfall example. If I hop online right now, there probably will be around 300 people playing in my local Azure cluster, and the only game mode that finds matches is Attrition. If I want to play something different, I'm fucked.

Now, Halo 5 uses the same Microsoft Azure dedicated servers as Titanfall. This means that the lag free experience is awesome, but IF you have to play out of your region, your disadvantage is bigger than ever, since now not only you're playing with a 150ms, but your opponents are playing with a 15ms ping. Good luck trying to out-BR someone (it was a nightmare in the Beta).
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Depends on the game mode. Sure, if you jump into Titanfall and get into a very unpopular playlist you can have a hard time but you'll never run into problems in any of the more popular lists. As far as azure... you do realize how much worse it is under P2P right? I'll take azure and getting outside my area any day over P2P.

Titanfall, like halo 4, just isnt a good enough game to sustain a competitive community which is reflected in the population graph.
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Good enough game? Titanfall is the best shooter out. It's why everyone saw it and is now trying to incorporate something it does. It's a barebones fucking game, developed by 50 people. Please, don't lose sight of what's important in games-Gameplay. I hate when people make these stupid judgement calls based on what amount of people are playing what. GOddamn, we'd all still be playing farmville.
 
Nothing in 343s history makes think this will live up to hype. Also lack of splitscreen bloodsplatter, etc makes me think they have fogetten what makes halo halo to alot of ppl.

I will glady eat crow if someone other than Ryan McCaffrey reviews this game really well.

Halo 4 has an 87 on metacritic.
 
Gaming journalism, a long with gaming metric scores will one day be looked at with the biggest head shake..... some day we'll get it right, but not today.

Theyll never get it right because they all fall into the hype of each game. As long as they keep reviewing games under these conditions, they will keep over rating them.
 
Nothing in 343s history makes think this will live up to hype. Also lack of splitscreen bloodsplatter, etc makes me think they have fogetten what makes halo halo to alot of ppl.

I will glady eat crow if someone other than Ryan McCaffrey reviews this game really well.

There have been a ton of "first impression" videos so far and they are all extremely positive.
 
Gaming journalism, a long with gaming metric scores will one day be looked at with the biggest head shake..... some day we'll get it right, but not today.

Maybe they took Halo 4 for what it is : A FPS instead of a true Halo, and in that regards, Halo 4 is still beyond Battlefield and COD. That and the impressive graphics could explain the score.

MCC SP was good enough after all the patches, MP still suck today but IMO ~80 is deserved. If the MP was on par with the quality of the campaigns, the game could have topped to 92~95 imo.
 
And Halo: MCC has an 85 lol.
MCC is good, though. It had serious issues with multiplayer at launch, as we know, but even if it were just the campaigns I'd argue it was a good value. Halo 2 Anniversary alone was great. I mean, they deserve flack for what happened but it's still the best way to replay classic Halo games.
 
Ten million, so you expect an attach rate of around 50%?.

Yes. Halo 3 had over 50% as well on the 360. Halo 5 should easily reach 8-10 million LT, and maybe even reach past 12 million, who knows?

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Delusional to think this in the current climate. I shouldn't have to explain to you how different the market is now vs. 2007 on a enthusiast message board.
 
Maybe they took Halo 4 for what it is : A FPS instead of a true Halo, and in that regards, Halo 4 is still beyond Battlefield and COD. That and the impressive graphics could explain the score.

MCC SP was good enough after all the patches, MP still suck today but IMO ~80 is deserved. If the MP was on par with the quality of the campaigns, the game could have topped to 92~95 imo.

A game that was 50% unplayable deserved an 80% ?? Come on dude.
 
I think it will live up to the hype. There's been a beta and we've seen multiple campaign missions so it's not an unknown

I'm particularly looking forward to war zone, req packs, customization and arena( mainly slayer and breakout)

The only thing I'm weary of are the maps. Like there are only a handful of arena slayer maps and in the past I haven't been a huge fan of 343 maps.


Also I think it should do good sales wise. I could see it being 7-8 mill ltd. I mean, MCC sold a bunch and that was a broken remaster. A good mainline game would do 3 mill easy before December
 
Depends on the game mode. Sure, if you jump into Titanfall and get into a very unpopular playlist you can have a hard time but you'll never run into problems in any of the more popular lists. As far as azure... you do realize how much worse it is under P2P right? I'll take azure and getting outside my area any day over P2P.

I don't think you've experienced playing outside your region with dedicated servers. It's honestly worse than playing P2P.

I'd rather play a game on P2P where I have a 170ms ping when my opponents are playing with a 50ms-70ms ping than play with a 150ms (which is what I usually get with Titanfall on US East servers) when my opponents are playing with a 10-20ms ping.

Halo 5 Beta was unplayable to me. There were no players in my local server cluster, so I got put into the US Server every time. My hits wouldn't register. I'd get killed before I even saw the enemy. Grenades took 1s to leave my hand. All of this while the opponents were playing like it's on LAN.

And with Titanfall, I'm not even talking about some obscure game mode. if I want to play Hardpoint (is this the name of the mode where you have to capture zones?), I can't. There's no players. Same for the coop mode. Only thing I can play in my local servers is Attrition (Team Deathmatch)... So, yeah. I'm very worried the same will happen to Halo 5.
 
Maybe they took Halo 4 for what it is : A FPS instead of a true Halo, and in that regards, Halo 4 is still beyond Battlefield and COD. That and the impressive graphics could explain the score.

MCC SP was good enough after all the patches, MP still suck today but IMO ~80 is deserved. If the MP was on par with the quality of the campaigns, the game could have topped to 92~95 imo.

The review should reflect what you're getting, not what i could potentially be one day. MCC was terrible at launch the score should should have reflected that. They dont review a movie based on where the story can go in its sequel, they review what they get on screen.

Edit: If broken/unfinished games got reviewed accordingly, maybe so many games wouldnt fucking ship in the condition that they ship in to begin with.
 
My expectations:

Large battles similar to the double scarab fight
Make the Prometheans more fun to fight (i.e., let ranged weapons work better on the Knights on Legendary)
Good video game story
24 hours of fun multiplayer

I have a feeling that it will live up to those expectations. :-)
 
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Delusional to think this in the current climate. I shouldn't have to explain to you how different the market is now vs. 2007 on a enthusiast message board.

Especially when you consider that video games have become a far more mainstream hobby. There are a lot of people out there who buy an Xbox for Netflix, Hulu, Madden, and Call of Duty. They don't care about the other games; it's just a platform for movies, TV, and two games. The attach rate is going to be a lot lower, because the adoption rate of the console itself is a lot higher.
 
I think it will sell a little worse than Halo 4, but probably about the same in the initial 24 Hours/1 week (so very good).

I think it will have a stronger online community, though it will drop off a lot once Call of Duty and Battlefront have released. I'm not sure what it will look like in six months though, surely no worse than Halo 4.

I think Halo 5 will review worse than Halo 4 (87) but will be a better game and a little better of a Halo game.

Overall, though I hope I'm wrong, I still think people will be disappointed in the game.
 
I think it's impossible at this point.
Pretty much. There are too many different kinds of Halo fans to satisfy them all.

But I think there's a great chance they satisfy my personal tastes in co-op and single player, and show that they've learned many of the lessons from Halo 4's reception from the competitive crowd.

343 was building itself up at the same time they were trying to create a new spin on Halo, on new platform that had its own share of upheaval. Halo 5 is 343's first real test imho, and I'm optimistic on that front.
 
Nothing in 343s history makes think this will live up to hype. Also lack of splitscreen bloodsplatter, etc makes me think they have fogetten what makes halo halo to alot of ppl.

I will glady eat crow if someone other than Ryan McCaffrey reviews this game really well.
IGN will give Halo 5 a 10 and Ryan McCaffrey will show up to the office the next day in a shiny, new (to him) DeLorean.
 
I think it'll do fine, I'm mostly a campaign person for Halo and the campaign is shaping up to be something special. I liked halo 4 campaign so I doubt I'll be disappointed in 5. Warzone also looks quite good I'm looking forward to trying that out.


Titanfall, like halo 4, just isnt a good enough game

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Titanfall is the best shooter on next gen consoles right now, how is it not a good enough game? Some would even argue it's one of the best shooters ever.

It did have its issues that lead to people getting bored of it but being "good enough" is not one of them.
 
As for closed levels, its been the case since Halo 2. The levels shown in Halo 5 are massive, and have a huge amount of virticality, meaning you can actually use stragegy. But either way, they won't be massively open like the ones from Halo CE.
Closed levels + A short campaign makes for a terrible combo. Halo 2 had closed levels but overall more levels than any Halo game released thus far (I believe 5 has more).

And honestly Halo CE's campaign aside from The Silent Cartographer is very overrated. Once you realize how hugely repetitive and literally copy and pasted most of the environments are, your perception of the game changes.

Yes every Halo game has backtracking and recycled environments but it was at its worst in CE.
 
backtracking was the norm back then and the industry as a whole have made it a point to prevent player from having to do that. Yes, CE had a ton of repetition, the Library was probably the biggest offender but I wouldn't be surprised if that was due to limited resources.
 
I don't think you've experienced playing outside your region with dedicated servers. It's honestly worse than playing P2P.

I'd rather play a game on P2P where I have a 170ms ping when my opponents are playing with a 50ms-70ms ping than play with a 150ms (which is what I usually get with Titanfall on US East servers) when my opponents are playing with a 10-20ms ping.

Halo 5 Beta was unplayable to me. There were no players in my local server cluster, so I got put into the US Server every time. My hits wouldn't register. I'd get killed before I even saw the enemy. Grenades took 1s to leave my hand. All of this while the opponents were playing like it's on LAN.

And with Titanfall, I'm not even talking about some obscure game mode. if I want to play Hardpoint (is this the name of the mode where you have to capture zones?), I can't. There's no players. Same for the coop mode. Only thing I can play in my local servers is Attrition (Team Deathmatch)... So, yeah. I'm very worried the same will happen to Halo 5.

Something tells me Halo5 will have a larger population in your area than TitanFall...
 
Titanfall is the best shooter on next gen consoles right now, how is it not a good enough game? Some would even argue it's one of the best shooters ever.

It did have its issues that lead to people getting bored of it but being "good enough" is not one of them.

I dont think ive ever heard one person say this about Titanfall. I have the game, enjoyed it, but no way would i consider it one of the best ever made.
 
I think it'll do fine, I'm mostly a campaign person for Halo and the campaign is shaping up to be something special. I liked halo 4 campaign so I doubt I'll be disappointed in 5. Warzone also looks quite good I'm looking forward to trying that out.



Titanfall is the best shooter on next gen consoles right now, how is it not a good enough game? Some would even argue it's one of the best shooters ever.

It did have its issues that lead to people getting bored of it but being "good enough" is not one of them.

One of the best shooters ever made and no ones playing it? okay lol.

I should preface this by saying that this is purely from a PC perspective. Its probably different on consoles because your options for shooters are so much worse.

Titanfall has an interesting movement system but its shooting mechanics play like a generic cod clone. Its not fun after 40 or 50 hours which is why no one plays it anymore.
 
I dont think ive ever heard one person say this about Titanfall. I have the game, enjoyed it, but no way would i consider it one of the best ever made.
I did say "some people" :P

I've read that from a few people here and even just a quick search on google "Titanfall best FPS" yields results that people think like that.

Anyways the point being, Titanfall is a good game and I think most people who have played it will agree with that, it just didn't have the content or diversity to keep a lot of people playing.

One of the best shooters ever made and no ones playing it? okay lol.

I should preface this by saying that this is purely from a PC perspective. Its probably different on consoles because your options for shooters are so much worse.

Titanfall has an interesting movement system but its shooting mechanics play like a generic cod clone. Its not fun after 40 or 50 hours which is why no one plays it anymore.
PC is different, the game is practically dead there and has been since near launch but I don't think any FPS would compete with CS GO, even CoD can't compete with it.

The XB1 still has a few thousand people onit and it's easy to find games. Not dead at all but not exactly booming with activity still either but it's a 1.5 year old game with multiple shooters releasing since, few games have long legs like that.
 
Population isn't just about whether or not I can find a team deathmatch game in titanfall. It's about maintaining a healthy competitive community and fanbase. Competitive games with high populations always have something going on with them, whether you want to compete yourselves or just watch (dota 2, csgo, halo 2 and halo 3). Titanfall, like halo 4, just isnt a good enough game to sustain a competitive community which is reflected in the population graph.

I have high hopes for Halo 5's multiplayer in terms of how much fun it is to play. I'm not sold on whether they have the ability to foster the growth of a long term competitive community - but they're taking steps by running the HCS.

Single player - I'll be honest, I don't think that 343 has a good understanding of where to take the story long term. I hope to be surprised on the 27th though.

shit man i played a lotttttttttttt of titanfall and halo 4. i wouldnt say BEST EVAR but i enjoyed them both a ton

guess im dumb
 
One of the best shooters ever made and no ones playing it? okay lol.

I should preface this by saying that this is purely from a PC perspective. Its probably different on consoles because your options for shooters are so much worse.

Titanfall has an interesting movement system but its shooting mechanics play like a generic cod clone. Its not fun after 40 or 50 hours which is why no one plays it anymore.

In wich sense? Most popular PC shooters are also availabe for consoles, except for CS:GO (while XB1 has Halo, that imo is even better).
 
I think it will live up to my personal expectations. I liked what I saw at E3 but didn't get extremely hyped, which is a first for me, my hype for all previous Halo sequels was through the roof. Overall I liked Halo 4 a lot, but there's simply no denying that it killed my franchise boner a bit. As long as Halo 5 is an improvement (and saying it looks to me like it is is an understatement) then I'll be satisfied.
 
In wich sense? Most popular PC shooters are also availabe for consoles, except for CS:GO (while XB1 has Halo, that imo is even better).

Mostly CSGO and arena shooters. Also games like h1z1.

shit man i played a lotttttttttttt of titanfall and halo 4. i wouldnt say BEST EVAR but i enjoyed them both a ton

guess im dumb

I'm not saying that you shouldn't enjoy titanfall or anything. I enjoyed the time I spent with it as well. Its just not a game thats good enough to sustain a relatively high population
 
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