Do you think that GTA 6 is going meet your expectations?

And it really is not even close, not even almost. What would run 2nd? (behind all R*)? CDPR?
Lol not cyberpunk if that is what you are asking.
I think it should be someone between:

Last 2 zelda, shitload of physics microdetails
Tlou2, classic nd care for microdetails
Maybe kc2? A little rough around the edges but full of attention for small details (i think this is definitely the weaker one)


Cyberpunk really miss that additional coat of care for details that these games have imo, same for witcher 3.
 
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Lol not cyberpunk if that is what you are asking.
I think it should be someone between:

Last 2 zelda, shitload of physics microdetails
Tlou2, classic nd care for microdetails
Maybe kc2? A little rough around the edges but full of attention for details


Cyberpunk really miss that additional coat of care for details that these games have imo, same for witcher 3.
Tlou2 yeah, but it is far more linear and therefore easier to get details imo.

KC2 can be up there

I would say TW3 over cyberpunk for CDPR
 
Tlou2 yeah, but it is far more linear and therefore easier to get details imo.

KC2 can be up there

I would say TW3 over cyberpunk for CDPR
i know it is easier to make a corridor game with those details, but no other corridor game is close to tlou2 so they are still the best in their genre.
And the game is far from a corridor game, many areas are pretty large and one in particualar is straight up a small open world section.

I still think cdproject games are not comparable, i feel like they really lack that final coat of microdetails, that make the difference.

Stupid example, while i was playing robocop i shot a cola bottle and it acted exactly as you would expect from a cola bottle being shot, i don't think i ever noticed this type of details in cyberpunk, i never stopped thinking "wow this is so superfluos but they still put it in the game".
There is probably something but not enough to make me put the game with the other example.
Or maybe my memory is fucked :lollipop_grinning_sweat:
 
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i know it is easier to make a corridor game with those details, but no other corridor game is close to tlou2 so they are still the best in their genre.
And the game is far from a corridor game, many areas are pretty large and one in particualar is straight up a small open world section.
Without a doubt the best detailed linear game with larger open ish bits. I have def already bragged on that game. People can dislike it for whatever, but details and gameplay is AAAA
 
in terms of graphics ? sure , it will have the most alive world ever and best NPC crowd AI

in terms of gameplay its not gonna wow me

in terms of story who knows , if its true that the story was scrapped a couple of times im kinda worried , either it sucked and they didnt stop until it was really good or they changed it for modern audience
 
in terms of graphics ? sure , it will have the most alive world ever and best NPC crowd AI

in terms of gameplay its not gonna wow me

in terms of story who knows , if its true that the story was scrapped a couple of times im kinda worried , either it sucked and they didnt stop until it was really good or they changed it for modern audience
I hope the story is not as predictable as everyone think with jason being an undercover cop, second trailer has a scene that is way too on the nose...
 
I have full confidence it will, I'm sure I'll have small issues with it but R* will deliver as they literally always do. Not a single miss in their catalog for me even tho I prefer some over others
 
After playing RDR2 I don't have much expectations, because I can't imagine how they could top that. If they hire native speakers instead of americans who think they know how to talk in a foreign language, improve the technical performance (60fps) and make the city feel just as alive as they did with RDR2s world, I'd be completely satisfied.
 
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