Just like Skyrim, there are mods that can break your game pretty wildly, and so we have some safety things on the console for that, but at the same time, we are going to let people break their game, game director Todd Howard explained to IGN.
Console mods wont be subjected to much of an approval process, either. At least, not if Howard and co can help it. The hope is that transferring them from PC will be a snap.
We dont want to [be heavy handed about approval], he said. Well see how we have to go through that. The plan is that it goes through Bethesda.net, but... outside of things that we would normally take downwe take down things on Steam Workshop if its got things that are illegal, or things like thatwell do the same thing.