Halo 5: Guardians Smashes Record with Biggest Halo Launch (games/hardware) in History

Honest question, when did this new narrative that units sold is irrelevant take over? I haven't been keeping up.

When it looked like a sacred cow was being defiled to be blunt.

MS wants positive PR obviously. They've produced PR that throws everything into the mix to make the best possible story - which is fine that's what PR is but some don't want any questions beyond just accepting the happy news.
 
For a little perspective:

Destiny made 500 Mio. $ in 24h
GTA V made 800 Mio. $ in 24h

Both only in software sales obviously and 1 day and not a whole week.

MS sells roughly 125.000 XBO in a normal week at about 350$ which is 43.750.000 $ in revenue.
 
Except we aren't shareholders and nor do quite a few people in thread care for this PR because it combines hardware and software, which tells us nothing as to how game is performing at retail.

It's also a bullshit defense that comes up again and again.
As if every shareholder is a brainless zombie waiting for a new number to consume, no matter how worthless this number is.
 
Please tell me this is sarcasm.

Look at the money on the table that a lot of brands are just leaving there, and compare it to the brands that do. There's a lot more pie to eat when you look beyond the single slice people are used to.
 
No ones casting a negative shadow. Just the sales numbers dropped and there's a reason for this. Why people think most in sales threads are looking to do more than understand the facts behind the numbers will always bewilder me.

There are some actually wanting sales numbers for "understanding the industry", and some actually defending what Microsoft put out, but look closely at some of the posts in this thread. Not all of them have a benign motivation. I have no horse in this race and it's pretty clear that posters on both sides in this thread are doing the same ol' war.
 
Oh joy! Everyone will surely celebrate the prospect of more micro transactions making up any sales deficit.

/s

Actually investors (or in this case the higher ups because investors don't give a shit about Xbox) don't care about the source of money as long as profits doesn't decrease over time, and preferably increase.
 
This is the least intrusive microtransaction system to date. So yes, it was going to happen regardless, and because of that I'd rather it happen like this.

You must be kidding me. It's the worst. Randomly generated packs that change gameplay is less intrusive than hats? That's some nonsense right there.
 
Is Titanfall even considered a first party title for MS?

I don't think so. And that's why they said "first-party" and not "exclusive". This way they can still brag about being the biggest while excluding Titanfall.

Well, assuming that they aren't counting Titantall as first-party (it would be stupid) and that the sentence is only talking about attach rate percentages.
 
For a little perspective:

Destiny made 500 Mio. $ in 24h
GTA V made 800 Mio. $ in 24h

Both only in software sales obviously and 1 day and not a whole week.

MS sells roughly 125.000 XBO a week at about 350$ which is 43.750.000 $ in revenue.

Christ, get out of here with your made up figures dude. Not to mention they're talking Halo bundles .. not just XB1's sold ...
 
I don't think so. And that's why they said "first-party" and not "exclusive". This was they can still brag about being the biggest while excluding Titanfall.

Well, assuming that they aren't counting Titantall as first-party (it would be stupid) and that the sentence is only talking about attach rate percentages.

but titanfall isn't exclusive either.


Can we at least appreciate how much work was put into the spin?
 
Look at the money on the table that a lot of brands are just leaving there, and compare it to the brands that do. There's a lot more pie to eat when you look beyond the single slice people are used to.

Lumping controller and console sales in with a Halo game release doesn't tell anyone about how the "brand" is doing. They are simply reducing transparency and making up their own metrics to make the brand look healthier than it actually is.
 
Surely their reputation is 'putting some spin on PR numbers', not greedy slimeballs. Seems a bit extreme.

I'm saying that the company, in general, has a poor reputation and the ongoing Xbox spin campaign can't be helping that image. I'm not trying to suggest their reputation is a product solely of this practice; just that this practice is a part of the problem and helps to maintain the bad reputation they've created with this and other behaviors.
 
You must be kidding me.It's the worst. Randomly generated packs that change gameplay is less intrusive than hats? That's some nonsense right there.
The war zone game mode is built around reqs and you don't even need to spend a penny to get packs and you don't even need reqs to do well in warzone
 
So "hardware" also includes Halo headsets and controllers? Holy shit this is actually masterful PR spin.

Also I'm not sure why they included the line about "professional gamers as young as 13", just seems like a weird thing to throw in there.
 
Instead of congratulating 343 on a job well done. This is a thread of people trying to find the most negative things they can about a short statement.
 
The utter lack of critical thinking by a handful of folks in thread is appalling.

Lumping controller and console sales in with a Halo game release doesn't tell anyone about how the "brand" is doing. They are simply reducing transparency and making up their own metrics to make the brand look healthier than it actually is.

+1

Haven't you heard, number don't matter now lol
 
Read the full sentence:
This has only made history with regards to the XB1, as the Xbox/X360 Halo game launches aren't included. Hence why people are calling this, and other things mentioned in the full quote, as PR spin.

Basically, this is means Halo 5 launch was being compared with MCC launch by MS in that PR release.

And they obviously won't stop making AAA Halo games, dude. It's their premier franchise.

You have a point. But there is also this:
This resulted in a spike in digital sales of Halo 5: Guardians, leading to it becoming the best-selling digital game ever in the Xbox Store for an opening week.

Where it notes the best selling digital game ever on the Xbox store. Does not specify platform in this instance. While it's likely not the biggest Halo launch of all time, it does have the best digital sales for any game on the Xbox store. Which is still a significant achievement.
 
but titanfall isn't exclusive either.


Can we at least appreciate how much work was put into the spin?

YEAH! There's this too. But i don't know if they consider PC as a competitors platform
(titanfall runs on windows, right?! /s)

Man, this is one of the finest PR that i've read in a long time. They closed all the loopholes.
 
For a little perspective:

Destiny made 500 Mio. $ in 24h
GTA V made 800 Mio. $ in 24h

Both only in software sales obviously and 1 day and not a whole week.

MS sells roughly 125.000 XBO in a normal week at about 350$ which is 43.750.000 $ in revenue.


Don't be an ass. They're talking about the Halo themed console bundles. Not every XB1 sold.
 
This is the least intrusive microtransaction system to date. So yes, it was going to happen regardless, and because of that I'd rather it happen like this.

I dunno, the general tone in here is that people are shocked/angry at MS not giving them the data they want for their own personal analysis.

Really? You call having gameplay items that change the balance of a game mode altogether, being bolstered by micro transactions as un-intrusive? You call having to put several hundred hours in to a game to unlock all cosmetic unlockables (that are RnG at that), un-intrusive?

Lets just say I vehemently disagree.
 
Lumping controller and console sales in with a Halo game release doesn't tell anyone about how the "brand" is doing. They are simply reducing transparency and making up their own metrics to make the brand look healthier than it actually is.

That's what PR does, pal.
 
Read the full sentence:

This has only made history with regards to the XB1, as the Xbox/X360 Halo game launches aren't included. Hence why people are calling this, and other things mentioned in the full quote, as PR spin.

Basically, this is means Halo 5 launch was being compared with MCC launch by MS in that PR release.

And they obviously won't stop making AAA Halo games, dude. It's their premier franchise.

Not really. If it meant what you are saying it means, it would have to be worded as such:

Halo 5: Guardians has made history as the biggest Halo launch and fastest-selling Xbox One exclusive game to-date on Xbox One

Exactly! I am having a great time with Slayer and Warzone. Great game, fun times.

What warrants trying to cast a negative shadow on this Halo 5 launch?

The downplaying is strong ITT. What's so important about the quantity of games sold? Isn't consumer investment of money into the franchise a more accurate metric of general interest in the game?

Personal analysis.
 
Regardless of how many copies it sold, it's well deserved in any case. It's an excellent game.

It truly is an excellent game - the SP is tight but focussed, the MP however is totally amazing.
Hanging out for BTB and Forge in December, Halo is all over Xmas by the looks.

Xbox Ones will be selling fast over the holiday period with this bundle being pushed, well done MS/343!
 
One week after launching worldwide

... ok

Halo 5: Guardians has made history as the biggest Halo launch

... basically means they never put more Halo related hardware and software into stores for a Halo game, doesn't mean they actually sold them through

and fastest-selling Xbox One exclusive game to-date

... to be expected, with larger install bases almost every mainstream exclusive is gonna be the new fastest-selling. Should put it above 1 million copies for week one

, with more than $400 million in global sales of Halo 5: Guardians games and hardware,

... we had to include Halo 5 console bundles and controllers to fix the numbers

pushing the franchise to over $5 billion lifetime

... but it's not 400 million sold through in games and hardware. Just sold-in.

With the highest week one attach rate for a Microsoft first party title on Xbox One

... so how many first party titles have there been? Forza 5, Forza 6, MCC, Gears Ultimate, Kinect Sports Rivals, Rare Replay, Lococycle. I think MCC was the best of those and topped out at 1 million for its first week.

the game was the most played of any game on Xbox One, as well as the most played on Xbox Live.

... during the 27th of October from 11:00am to 11:03am. Or something like that.

Yeah, definitely some spinning involved in this PR. But it's an awesome game and deserves sales. Just add more Masterchief. Halo without Masterchief ain't Halo, it's Halo: Team Osiris.
 
Such stupid pr. The most watched stream thing is weird too, it didn't even make it to first spot on twitch, with overwatch being top on the release date.
 
YEAH! There's this too. But i don't know if they consider PC as a competitors platform
(titanfall runs on windows, right?! /s)

Man, this is one of the finest PR that i've read in a long time. They closed all the loopholes.

I hate the term console exclusive it's such a non thing.

The statement is meticulously crafted to give as positive a message with as little definitive information possible. I'd say it does its job.

You have a point. But there is also this:


Where it notes the best selling digital game ever on the Xbox store. Does not specify platform in this instance. While it's likely not the biggest Halo launch of all time, it does have the best digital sales for any game on the Xbox store. Which is still a significant achievement.

Well if it was additional it'd be something but if it's just in accordance with the general shift from physical to digital not so much
 
Lumping controller and console sales in with a Halo game release doesn't tell anyone about how the "brand" is doing. They are simply reducing transparency and making up their own metrics to make the brand look healthier than it actually is.

Can't understand why this is so hard to grasp for a number of individuals in this thread.
 
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