Halo 3 first day in US http://www.pcworld.com/article/137737/halo3.html
Well...at least there's history behind the PR.
Halo 3 first day in US http://www.pcworld.com/article/137737/halo3.html
Honest question, when did this new narrative that units sold is irrelevant take over? I haven't been keeping up.
Except we aren't shareholders and nor do quite a few people in thread care for this PR because it combines hardware and software, which tells us nothing as to how game is performing at retail.
Please tell me this is sarcasm.
Someone, please open a thread with this.
He's being sarcastic.
No ones casting a negative shadow. Just the sales numbers dropped and there's a reason for this. Why people think most in sales threads are looking to do more than understand the facts behind the numbers will always bewilder me.
Oh joy! Everyone will surely celebrate the prospect of more micro transactions making up any sales deficit.
/s
This is the least intrusive microtransaction system to date. So yes, it was going to happen regardless, and because of that I'd rather it happen like this.
Is Titanfall even considered a first party title for MS?
Yeah I thought that obvious. Instead peeps fired shots at the Miami Heat :/
Yeah I thought that obvious. Instead peeps fired shots at the Miami Heat :/
I was referencing the spike in digital numbersAnd that digital code gives you a free download. The PR statement mentioned best SELLING, not most downloaded.
For a little perspective:
Destiny made 500 Mio. $ in 24h
GTA V made 800 Mio. $ in 24h
Both only in software sales obviously and 1 day and not a whole week.
MS sells roughly 125.000 XBO a week at about 350$ which is 43.750.000 $ in revenue.
parody threads are bad.
Numbers doesn't matter now.
Time for weekly Media Create revenue threads and monthly NPD revenue results.
I don't think so. And that's why they said "first-party" and not "exclusive". This was they can still brag about being the biggest while excluding Titanfall.
Well, assuming that they aren't counting Titantall as first-party (it would be stupid) and that the sentence is only talking about attach rate percentages.
"Biggest digital release ever"
Lolz, whatever. I'm going to say it did 2.5 million for launch.
Look at the money on the table that a lot of brands are just leaving there, and compare it to the brands that do. There's a lot more pie to eat when you look beyond the single slice people are used to.
Surely their reputation is 'putting some spin on PR numbers', not greedy slimeballs. Seems a bit extreme.
The war zone game mode is built around reqs and you don't even need to spend a penny to get packs and you don't even need reqs to do well in warzoneYou must be kidding me.It's the worst. Randomly generated packs that change gameplay is less intrusive than hats? That's some nonsense right there.
I probably wouldn't have even entered the thread if it wasn't a franchise I cared about.Would you have this same narrative if it wan't Halo?
You must be kidding me. It's the worst. Randomly generated packs that change gameplay is less intrusive than hats? That's some nonsense right there.
Lumping controller and console sales in with a Halo game release doesn't tell anyone about how the "brand" is doing. They are simply reducing transparency and making up their own metrics to make the brand look healthier than it actually is.
Surely the success of a game in a publishers eyes and future decisions about that IP are based on $$ made and not copies sold. They don't care how many they shifted, they care about the profit margins.
Read the full sentence:
This has only made history with regards to the XB1, as the Xbox/X360 Halo game launches aren't included. Hence why people are calling this, and other things mentioned in the full quote, as PR spin.
Basically, this is means Halo 5 launch was being compared with MCC launch by MS in that PR release.
And they obviously won't stop making AAA Halo games, dude. It's their premier franchise.
This resulted in a spike in digital sales of Halo 5: Guardians, leading to it becoming the best-selling digital game ever in the Xbox Store for an opening week.
but titanfall isn't exclusive either.
Can we at least appreciate how much work was put into the spin?
Instead of congratulating 343 on a job well done. This is a thread of people trying to find the most negative things they can about a short statement.
For a little perspective:
Destiny made 500 Mio. $ in 24h
GTA V made 800 Mio. $ in 24h
Both only in software sales obviously and 1 day and not a whole week.
MS sells roughly 125.000 XBO in a normal week at about 350$ which is 43.750.000 $ in revenue.
that would be boringLol can't wait for the UC4 thread...
Congrats to the PR team and 343.
This is the least intrusive microtransaction system to date. So yes, it was going to happen regardless, and because of that I'd rather it happen like this.
I dunno, the general tone in here is that people are shocked/angry at MS not giving them the data they want for their own personal analysis.
Lumping controller and console sales in with a Halo game release doesn't tell anyone about how the "brand" is doing. They are simply reducing transparency and making up their own metrics to make the brand look healthier than it actually is.
Read the full sentence:
This has only made history with regards to the XB1, as the Xbox/X360 Halo game launches aren't included. Hence why people are calling this, and other things mentioned in the full quote, as PR spin.
Basically, this is means Halo 5 launch was being compared with MCC launch by MS in that PR release.
And they obviously won't stop making AAA Halo games, dude. It's their premier franchise.
Halo 5: Guardians has made history as the biggest Halo launch and fastest-sellingXbox Oneexclusive game to-date on Xbox One
Exactly! I am having a great time with Slayer and Warzone. Great game, fun times.
What warrants trying to cast a negative shadow on this Halo 5 launch?
The downplaying is strong ITT. What's so important about the quantity of games sold? Isn't consumer investment of money into the franchise a more accurate metric of general interest in the game?
Instead of congratulating 343 on a job well done. This is a thread of people trying to find the most negative things they can about a short statement.
Regardless of how many copies it sold, it's well deserved in any case. It's an excellent game.
no, if you are interested in numbers, you must have an agenda in the war. Lmao...The utter lack of critical thinking by a handful of folks in thread is appalling.
+1
Haven't you heard, number don't matter now lol
YEAH! There's this too. But i don't know if they consider PC as a competitors platform(titanfall runs on windows, right?! /s)
Man, this is one of the finest PR that i've read in a long time. They closed all the loopholes.
You have a point. But there is also this:
Where it notes the best selling digital game ever on the Xbox store. Does not specify platform in this instance. While it's likely not the biggest Halo launch of all time, it does have the best digital sales for any game on the Xbox store. Which is still a significant achievement.
Lumping controller and console sales in with a Halo game release doesn't tell anyone about how the "brand" is doing. They are simply reducing transparency and making up their own metrics to make the brand look healthier than it actually is.