Literal seconds of inconvenience lol
I'm pretty sure it is a glitch and not supposed to work that way. It acts like it is going to take you back to the playlist menu, then goes past it to the main menu.
Literal seconds of inconvenience lol
No one is saying you specifically would do this.Oh no, I'm matched with xXKSI420ChampXx and he's SR38 with a robot emblem, he's too L337 for me, I have to guide and quit the build.
This post offends me and I feel threatened. Now whenever I see someone with a mortal kombat username doing something one typically wouldn't see a mortal kombat fighter doing while posting on GAF, I'm going to be worried that they might say or do something to offend me... and personally, I don't want to live in that kind of world. GAF should force everyone's usernames to be hidden to protect those of us out there from that type of anxiety. It isn't right and I won't stand for it.343/10 post, would read again, nominated for 5 academy awards, GOTY 2018
Who is the one complaining again?
If quitting is already a problem and prevalent in many games, do you really think showing others who they're playing against is a good thing? If people want to know more about a player, why not just go online and search their gamertag? It's a minor inconvenience at best before a match starts imo.I think Madness is on point with his comment.
Agreed I don't agree with the change to not show players and the rank at the beginning of the match. I think it's a bad change especially when previous halo games did it so well.
Actually our stance is the opposite. It's to stop the baby's from whining all game long blaming the game or the matchmaking, or worst of all, quit before or during the game.I think you guys are the ones being baby's about it. Wanting to coddle everyone, don't make anyone anxious about who they're teamed with or who they're up against because they might dashboard, blah blah blah. I just want to know who I'm playing with, see their stances, their service records and ranks. Why would I back out? We might as well go in blind then. It's just wasted space to have 1 person fireteam on the right, and have thumbnails in the middle that are meaningless. Several games with it, worked well, but no, now is the line in the sand where it won't be shown, already one of the most noob friendly games that even announce when and where power weapons are coming from etc.
I think a big problem with the map is the theme feels really forced. Like the white lines on the road shouldn't be there because it just makes the whole map look like a joke.I'm sure some forger will spice this thing up so it doesn't look like a play doh wet dream, hopefully 343 replaces it too with a better looking version, that's what forge is for.
![]()
Am I the only one that is actually impressed with that? Yes the map is missing textures, but other than that the map is really impressive looking for forge.I'm sure some forger will spice this thing up so it doesn't look like a play doh wet dream, hopefully 343 replaces it too with a better looking version, that's what forge is for.
![]()
If quitting is already a problem and prevalent in many games, do you really think showing others who they're playing against is a good thing? If people want to know more about a player, why not just go online and search their gamertag? It's a minor inconvenience at best before a match starts imo.
1. This is a good thing. They shouldn't show you them.1. Problem is, they don't even show gamertag before match starts, so you don't even know the names of the people you're playing.
2. I think all of your arguments fail because not only are we getting jackshit in terms of information, but quitting is rampant. You can't go more than 1-2 matches right now without quitters so what did it help? This is one of those things that sounds good at trying to alleviate a problem on paper but still fails in the real world, screwing over the rest of us who don't care who we're matched against but want to at least see some cool emblems, see gamertags etc.
3. Even worse, post match, they don't even show medals like they did in Halo 3 or Reach.
Could I at least know what Team color I'm going to be in the pre game lobby, or does that need to be hidden until the game starts?
Problem is, they don't even show gamertag before match starts, so you don't even know the names of the people you're playing.
I think all of your arguments fail because not only are we getting jackshit in terms of information, but quitting is rampant. You can't go more than 1-2 matches right now without quitters so what did it help? This is one of those things that sounds good at trying to alleviate a problem on paper but still fails in the real world, screwing over the rest of us who don't care who we're matched against but want to at least see some cool emblems, see gamertags etc.
Even worse, post match, they don't even show medals like they did in Halo 3 or Reach.
The Ghost is amazing in Warzone. I feel like a wrecking ball against infantry.
It's damn annoying getting shot with that monster it like shakes your whole damn screen.Ultra Ghost absolutely wrecks.
People quit most often after their team falls down by a significant margin early. Do actually think this would improve if people could detect a potential mismatch before the game even begins? It would make the problem worse. People would be gone before the map loads.
While I'm inclined to agree, I think that's kind of the point of the intros.
People quit most often after their team falls down by a significant margin early. Do actually think this would improve if people could detect a potential mismatch before the game even begins? It would make the problem worse. People would be gone before the map loads.
I keep seeing posts about how well the game matches teams up and then I see posts like this... I'm not sure which is actually happening.Hey guys, quitting is rampant...
Let's "improve" it by letting people know that they're gonna get spanked BEFORE the game LOL
Well I didn't exactly have many points lol. I wonder if 343 should try the public shaming route. Like next to your name in a pre-game lobby it has a big quitter label with the number of times you've quit out of a game.Problem is, they don't even show gamertag before match starts, so you don't even know the names of the people you're playing.
I think all of your arguments fail because not only are we getting jackshit in terms of information, but quitting is rampant. You can't go more than 1-2 matches right now without quitters so what did it help? This is one of those things that sounds good at trying to alleviate a problem on paper but still fails in the real world, screwing over the rest of us who don't care who we're matched against but want to at least see some cool emblems, see gamertags etc.
Even worse, post match, they don't even show medals like they did in Halo 3 or Reach.
Hey guys, quitting is rampant...
Let's "improve" it by letting people know that they're gonna get spanked BEFORE the game LOL
Lord no. There is literally 0 value in the current version. Seriously, what purpose does showing me their emblems do? It gives the players nothing.
So, if we can't matchmake well, let's just hide it and let them get stomped for 10 minutes?
Reach is unquestionably better than Halo 5 in the UI department. Might as well not have the emblems in there at all. Completely useless.
I'm on Team Let's See Enemy Players Pre-game.
I used to love checking out the competition. And the skill matching is so good in this game I think the chances of a team of golds running into a team of champs is highly unlikely.
I don't see why we need to coddle everyone from seeing their competition. If they are the type of people who quit out of matches then they either quit pregame or they quit in game.
I keep seeing posts about how well the game matches teams up and then I see posts like this... I'm not sure which is actually happening.
I thought the game does do a pretty good job of matching teams, no?
Quit. Ban.I don't think it's a matter of hiding bad matchmaking. When people see ranks, they quit out of fear of losing... Just because a match will be difficult doesn't mean it bad matchmaking. It's supposed to be challenging.
Hey guys, quitting is rampant...
Let's "improve" it by letting people know that they're gonna get spanked BEFORE the game LOL
Completed Legendary. 9 more Achievements to go, mostly all Heroic CO-OP. I need a sucker to join me.
There's also a lot of strategies and team efforts that have developed over the week. Some of them, when done well, annihilate the other team with great effect.Good lord has the player base improved in just weak. I was competitive a week ago in warzone and last night I got my ass pounded. I refuse to give up though. I guess I need to take my arse back to the campaign and finish the game on heroic and legendary to train. Yeah I took th easy route and finished it on normal.![]()
I think it does a great job. I played with a pretty big variety during placement but after it's been pretty consistent.I keep seeing posts about how well the game matches teams up and then I see posts like this... I'm not sure which is actually happening.
I thought the game does do a pretty good job of matching teams, no?
Seeing a lot of people quitting near the start of games, even when our team is winning. Is it likely the disconnect bug people are getting? Had a few games where we were winning until one of our team dropped out and the other team locked the map down with their extra player. Frustrating.
Tell me the enemy player's:
Gamertag
Rank in that playlist
Highest rank
Emblem
CSR
K/D in the last game played
Commendation progress %
Their mother's name and phone #
Their home address
and I'm good. Not asking for too much here guys. Also let me talk to them for a solid minute before the game starts after the above is revealed.
They probably saw your or the other team's emblem or read your gamertags, it's probably something they didn't have or they sounded mean and hardcore and so they put two and two together and thought that you'd spank them so they quit before they got matched up...
People quit for a large variety of reasons. Seeing who you're matching is a huge problem. Sometimes you can upset a team of higher ranks, but you'd never know if people just quick looked at your teammates or the enemy and didn't see something they liked. Boom, dashboard. Enjoy your derank people-who-stayed!If matchmaking works, people shouldn't be quitting due to rank.
Just went like 1-5 in Arena slayer. Had to stop to cool my head. Can I go in with a group tomorrow? Pretty please?