Anyone else playing the XBO version and not getting those visual hitches?
So is there any big consequences joining the BoS? I don't particularly like the guys but I'd hate to miss major questlines when joining has no ill effects.
So, uh, how the heck do I exit Power Armor?
I had a hard time figuring this out yesterday. It seems like if you store them in your workbench, it will keep them as is until you make something. I'm still not sure BUT if you really want to make sure, get all the junk you want, drop them and then go in to workshop mode and you can scrap the items manually.
Damn, this question has been asked (and answered) ALOT!
You just transfer it to a crafting bench and it breaks them done as and when you need them
Anyone else playing the XBO version and not getting those visual hitches?
Keep doing things through there. That Vault holds a pretty dark secret.
Leads to eventually getting my favorite companion
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Its really confusing when they thrust the workshop mode but treat your unbroken junk in your persons seperate.
I'm in GameStop right now debating about picking this up. PS4 or Xbox one?
I gave. Any tip?blood to the doctor and couldnt trigger anything else and left
at least the gun you can buy there is fucking ridiculous, automatic sniper rifle that does silly dmg, and uses .45 ammo which I havent been using at all so I have like 700. the mods I can still put on it all need like gun nut 3 or science 3 >_>
It's such a bizarre, utterly fixable problem that it kind of hurts my brain a little bit. I can't believe how instantly and massively improved the game would be by a mod that simply replaces the dialog options that show on screen with a longer phrase or full sentence that more accurately captures the actual scripted response. Will take a bunch of work from the community to transcribe all of the dialogue and the associated options but... yeahLoving the exploration aspects but I'm in agreement with those that are disappointed with the redesigned dialogue system. I get that they wanted to make conversations flow more naturally but it feels like much of what made the old system interesting has been sacrificed along the way.
The inherent problems with making players choose a representative word or phrase seems particularly bad here and I don't feel very in control of the role playing aspects, my character so far is the generic hero in need that says yes to quests. Maybe it improves, I know there's some choices, but it all feels very bland and not worth having specific characterization at all.
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Its really confusing when they thrust the workshop mode but treat your unbroken junk in your persons seperate.
Is that just rushing the main story? Pretty good length if so.
That's interesting, 23 hours is long for a main story line only Bethesda game, Skyrim was like 13 hours I think if you just did main story? Fallout 3 was slightly less like 11 hours. That's according to my own main story only playthroughs any ways. Interesting.
I have the digital copy on Xbox and have had zero problems.
Haven't experienced a single one yet. Game is installed on the OG Xbox One HDD.
So, uh, how the heck do I exit Power Armor?
Do dead bodies in settlements stick around forever? I have about 8 dead ghouls in one of mine, and I can't get rid of them. I did pull one onto a deck chair on a porch though. I want to leave him there.
I have the digital copy on Xbox and have had zero problems.
Anyone else playing the XBO version and not getting those visual hitches?
Same here. Maybe DF had an old build or missed a patch or something. I've had a smooth experience, even when I had 10+ ghouls in my face.
I died. Those things are awesome and scary.
Have you been asked about a cat yet? Don't leave until you do.
Does anyone know where i can put my bobbleheads? I've been living in my settlement but don't see a way to put them up.
Is there a bobblehead stand in the house indiamond city?
its like 2 hours in, I didn't think it was much of a spoiler tbh
Does anyone know where i can put my bobbleheads? I've been living in my settlement but don't see a way to put them up.
Is there a bobblehead stand in the house indiamond city?
Finished the main story at level 28, 23 hours game time
So for settlements does is make sense to build a fence around the whole thing or is that just a waste? Will enemies spawn inside your perimeter fence regardless? Is it just cosmetic or does a perimeter fence really force enemies to your choke points?
So I'm a couple of hours in () and I can't seem to find my dog. I didn't replace him with another companion, is there somewhere I should be looking to see if he turned up?back in Sanctuary after the power armor section
Is there anything Codsworth does like? He dislikes most things I do, and the rare occasion I do something he likes, I make another decision few secs later and he dislikes that, damn robot personalities have too many expectations lol.
It's such a bizarre, utterly fixable problem that it kind of hurts my brain a little bit. I can't believe how instantly and massively improved the game would be by a mod that simply replaces the dialog options that show on screen with a longer phrase or full sentence that more accurately captures the actual scripted response. Will take a bunch of work from the community to transcribe all of the dialogue and the associated options but... yeah
So I got to level 18, and was able to return to Vault 111 and get myself that sweet, sweet Cryolator from off the wall -- I've been thinking about that thing since 20 minutes into the game when I first spotted it, now I have it I realize it only has 200 shots, and the thing takes unique Cryo rounds. Where would I obtain more, and more practically -- is there a way to craft ammunition abroad?
Are subway tokens used for anything? I keep finding them wondering if I should pick them up
Question about crops and bases.
Do I need to manually assign somebody to tend to each individual plant?
How'd you find it in comparison to other Bethesda games?
Oh yeah, on the subject of HP...
If you increase your endurance later in the game, do you gain relative HP for every level you earned before that point, or are low endurance levels "wasted" in terms of HP, and the only way to get max HP is to start with endurance at 10?
I understand their thinking, though. Even though I think it's a really stupid sacrifice.
You don't want players to read what their character is about to say and then literally hear a voiced repeat of what they just read. It's redundant. But it's only a problem because the main character is voiced. If they're not voiced, there's no redundancy...you read what you will say and you click it, and you receive an appropriate response.
The idea is that the voice acting matters and is something you'll want to listen to, because the choice you picked didn't spell it all out. But that is inherently a really poor choice in a role-playing game, where making decisions about what your character says and does is crucial.