What beefy said plus things like turrets and crops need to get replaced/repairedWhat happens if you fail to defend a settlement against an attack?
What beefy said plus things like turrets and crops need to get replaced/repairedWhat happens if you fail to defend a settlement against an attack?
One thing I'm confused about is activating Protectrons. I tried setting them to Subway Patrol so they wouldn't turn hostile when I presented them with a Subway Token. They still go aggro.
Settlers can die, stuff stolen etc.
I set a couple to the medical aid option or something and they don't seem to mess with me.
Quoting for help still haven't figured it out yet? Should I just say fuck it?Has anyone ran into the glitch for the quest "The Big Dig"?
Quest Spoilers
Any help is appreciated I'm on ps4 too.I got all the way past the mirelurk hunter and can't proceed because Mel is glitched out along with Sonya. I tried reloading a previous save to get him to destroy the last wall but he won't he just stands there. I've tried attacking him but all he does is go agro and I can't stop him at that point. I'm thinking about reloading really early and trying the entire quest again but I don't want to.
I think ignoring weapon mods for so long is starting to catch up with me. I might as well be throwing gravel at some of these super mutants
42 hours in.
I did 6 main missions and 21 side quests....that is nothing. This game is damn big.
I think ignoring weapon mods for so long is starting to catch up with me. I might as well be throwing gravel at some of these super mutants
So are the other companions better than dawg? I have been using dogmeat exclusively but I can try minuteman guy
Settlers can die, stuff stolen etc.
Should be under Misc buildings or containers, if I remember right.
omg............this entire fucking time I was pumping points into the base attributes thinking they needed to be maxed out in order to unlock the next tier for that ability.
So intelligence needed to be maxed out before moving onto the next level and it would light up
Nope the only reason they are grey is because they are not bought....but the base number represents what level you can go to!
Fuck me........is there a way to respec or do I have to start over? I mean its only 7 levels and two days thankfully.....but son of a bitch did I waste all those points.
And after spending so long teaching myself not to take every piece of trash I find in a Bethesda game. Time to start looting duct tape and spoons I guessAs someone who dove headfirst into mods from the beginning, it's practically a must. There's more than enough scrap to give your top 5 or 6 guns a badass high-damage makeover.
How does one get more settlers anyway? Sanctuary has been at 5 people for the entire time.
nope, not appearing in either of those places for me. misc structure just has two spiked poles, and it's not in misc containers either, even after storing the sanctuary doghouse. i must be doing something wrong? or maybe my game is bugged? it's weird that storing it doesn't actually transfer it the workshop. it just disappears.
Supposed to see more legendary enemies
Has anyone found anything better than the vault suit that lets you use layered armor? I was super excited to find a hazmat suit until it takes all your armor off when equipped.
I did this too, :lol.omg............this entire fucking time I was pumping points into the base attributes thinking they needed to be maxed out in order to unlock the next tier for that ability.
So intelligence needed to be maxed out before moving onto the next level and it would light up
Nope the only reason they are grey is because they are not bought....but the base number represents what level you can go to!
Fuck me........is there a way to respec or do I have to start over? I mean its only 7 levels and two days thankfully.....but son of a bitch did I waste all those points.
Do pistol perks count towards laser pistols as well, or just ones that use bullets?
This Silver Shroud quest is great.
A costume has more armor rating (42) than a bunch of steel armor lol
Has anyone found anything better than the vault suit that lets you use layered armor? I was super excited to find a hazmat suit until it takes all your armor off when equipped.
Really wish you could respec. I would lower intelligence and charisma a little and put those extra points into Strength. Turns out Gun Nut is pretty useless if you're not skilled in Science--you find much better shit lockpicking and looting than you can make using low level mods. Also Melee is more useful than ever for ammo conservation now that weapons don't degrade, not to mention pretty powerful out of the gate. The machete has already proven invaluable against ghouls, insects, and the like.
I know there's no cap, but I'm fighting against my OCD wanting to restart. Only lvl 11 , but does leveling slow down considerably at any point? I'm guessing it would be quicker to just grind those extra 4-5 levels to raise my STR?
My last guess is Misc decorations. Or perhaps I found a magazine for it.
There are magazines scattered throughout the world that unlock new building materials.
Why is there a delay after you load a save? You can't move for like a second after loading which screws you over if you saved during combat
I loved this quest, but isn't the 42 armor rating cumulative i.e. it's not as good as having a set of individual 17-18 pieces (which is about what I was at when doing this)?
Also, is there any perk to upgrade this outfit. I can't seem to. Also military fatigues I have the same question.
How does one get more settlers anyway? Sanctuary has been at 5 people for the entire time.
On PS4 you can see it in your save.
SPOILER AHEAD (regarding armor)
If you keep doing the Silver Shroud quests from the radio he calls you to return to him and he will give you an upgraded outfit
SPOILER AHEAD (for modding outfits)
Railroad quest line there is a reward to allow you to mod outfits and make them better. Just when you keep doing missions keep trading with tinker tom and you'll see armored versions of clothing
Are they afraid people with a lot of bottle caps would just max out terminal/lockpicking, unlock everything, go back and re-spec with no terminal/lockpick skills?
I have the same question actually.
well got dogmeat and nick back via the console. now need someone to figure out how to complete quests via the console too so I can "hand in" this quest :/
Question regarding Rifleman perk. Does that work for all rifles? ie. Plasma, Laser, mechanical ect.
Quoting for help still haven't figured it out yet? Should I just say fuck it?
Yes. And shotguns, I believe.
Cool, I have to level up ONE combat perk at least. Rifle seems the best for me
I'm only 6 hours in, but I am not feeling it so far. It hasn't grabbed me like 3 or NV. Maybe I am just turned old and cynical.
Gotta make Dogmeat fly. Even though I don't use companions, he needs to be looking fresh in the Commonwealth.