Piper never seems to use any weapon I give her and defaults to a pistol.
Well, that was until she picked up a flamer out of nowhere and started wreaking people.
Manually equip the weapon you want her to use, and she'll use it.
Piper never seems to use any weapon I give her and defaults to a pistol.
Well, that was until she picked up a flamer out of nowhere and started wreaking people.
Manually equip the weapon you want her to use, and she'll use it.
Manually equip the weapon you want her to use, and she'll use it.
How the hell do you do that?
Thats what I meant. She runs around with a combat rifle I equipped her with until we get into a fight when she takes out the pistol
Odd, she uses the weapon I equip her with (combat shotgun in my case)
Thats what I meant. She runs around with a combat rifle I equipped her with until we get into a fight when she takes out the pistol
Thats what I meant. She runs around with a combat rifle I equipped her with until we get into a fight when she takes out the pistol
Did you give her ammo to go along with it? She didn't start using the automatic pistol I equipped her with until I also put ammo in her inventory.
Just got this. Love it.The other unique shotty is solid.
Even better after i mod it.
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Thats what I meant. She runs around with a combat rifle I equipped her with until we get into a fight when she takes out the pistol
You need to give a companion ammo if you give them a weapon. Only their default weapon uses infinite ammo. Even if Piper for example uses a 10mm default weapon, if you give her a new different 10mm weapon, she still needs ammo. It confused me at first but then I remembered it's the same with Skyrim and companions with arrows it's the same.
My only explanation is that the article of clothing is locked behind the main story.
Science! is mostly to unlock mods for Energy Weapons BUT You will need to have at least one Perk onto the Science! Perk even if you only plan to use Ballistic Weapons because there are some Mods that requires something like Gun Nut Rank 2,3,or 4 AND Science! Rank 1.Wish I could see all the mods >.>
Do you need both the gun nut and science one?
Wish I could see all the mods >.>
Do you need both the gun nut and science one?
Imagine how that would work outside of the game.
You get pulled over for speeding.
Cop : Wind down your window please, license and registration.
Me : Hang on a minute........
Cop : Err.......excuse me......what are you doing in the back of the car.
Me : Just give me a minute, I'm trying to find my +1 CHR Militia hat and my.......
Cop : Err.......please put your clothes back on.......
Me : Look, I am just trying to put on my +1 CHR Tuxedo
Me : Ok officer, what's the problem.
Cop : (charmed) No problem, you drive safe now, have a nice day.
SWAAAAAAN
Legendary Sentry Bots are not the ones to be fucking with
museum of witchcraft spooky
museum of witchcraft spooky
The fashion man.
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Thats what I meant. She runs around with a combat rifle I equipped her with until we get into a fight when she takes out the pistol
I have only used the dog, but this seems like an unfortunate design decision. It leads to a weird disparity between unarmed/melee and ranged companions - the former can be freely upgraded, but upgrading weapons for the latter comes with a huge penalty. I guess I will have to find a super mutant companion with a big hammer ...
Yeah. I thought I was ready for that but... not so much.
I just finished that place an hour ago. It was intense.
I gave her back her egg what is supposed to happen ?
You need to give a companion ammo if you give them a weapon. Only their default weapon uses infinite ammo. Even if Piper for example uses a 10mm default weapon, if you give her a new different 10mm weapon, she still needs ammo. It confused me at first but then I remembered it's the same with Skyrim and companions with arrows it's the same.
I killed the one inside the Museum, then took the egg back to the Deathclaw nest. That stops the Deathclaw that is at the nest from attacking you, and it unearths a Deathclaw Gauntlet while burying the egg back in the nest. I don't know what the reward is for taking the egg to the buyer.
I killed the one inside the Museum, then took the egg back to the Deathclaw nest. That stops the Deathclaw that is at the nest from attacking you, and it unearths a Deathclaw Gauntlet while burying the egg back in the nest. I don't know what the reward is for taking the egg to the buyer.
What gun types have people found succes with for a high agi/luck build for sneak/crits?
Combat Shotgun. Take the Rifleman perks. Easy to acquire, very lethal at close range.
You sure Rifleman effects the combat shotgun? I though it count as an automatic weapon