Play-Asia says SJWs to blame for DOAX3 not coming west

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The four likes is the funniest part about this reply.
 
Wow, the amount of butt-hurt over the tweet is ridiculous. It's not like they're wrong that a certain kind if people are to blame for this. If this weren't true, people would just ignore the tweet and move on.

It is absolutely true that a certain type of person's backlash is what KT wishes to avoid and its also true that SJW is the most commonly used term to describe that type of person.
Its also true that the person at the desk for the PA twitter probably knew that they were poking the bear and posted it full-well knowing they'd piss people off and that was likely the intent. Old-fashioned trolling.
 
oof, that's not a good look for play-asia.

I mean, the attempt seems to be to score points with certain groups because they assume that there's a lot of overlap between those people and a potential audience for DOA.

It is absolutely true that a certain type of person's backlash is what KT wishes to avoid and its also true that SJW is the most commonly used term to describe that type of person.
Its also true that the person at the desk for the PA twitter probably knew that they were poking the bear and posted it full-well knowing they'd piss people off and that was likely the intent. Old-fashioned trolling.
Well, if it's not a calculated move to increase visibility and sales and just someone trolling on an official company account, that's an out for play-asia, much easier to distance themselves from a rogue PR person.
 
I still can't understand why people are sure "SJWs" are to blame for DOAX not being localized when all kinds of fanservice games that make DOAX blush get localized.
 
Oh also Play Asia is straight up retweeting gamergaters now

Including one tweet that called out a bunch of accounts who complained, so now they're getting hatemobbed by gamergaters

Lol wow. I thought PA's original deal here was pretty dumb but I wasn't going to actually do anything about it, but if they're gonna go full GG on this that's a whole 'nother kettle of fish.
 
Why does PlayAsia even care? Their whole thing is selling imports, this just means they'll have more people dropping extra $ on the Japan version, not to mention JP PSN cards for all that DLC.
Again, nobody is talking about western retail release. It is too insignificant in sales for most places to bother. If it does not RTM for physical retail, than Amazon does not have physical discs to sell either. This not having an official western release helps PA. The only thing that could truly screw them (in regards to this game specifically, not longer term boycott issues) is if it got banned in a place like Hong Kong and TK decided it was not worth making english language discs available anywhere. There is a perception that even for a game as devoid of meaningful dialogue and plot as this, most western importers do not want to deal with incomprehensible Japanese text. If they did, nobody would actually care who was or was not selling an English language version. I
 
Dead or Alive Xtreme 3 Being Denied a US Release is No One’s Fault But Koei Tecmo’s said:
Even if you disagree with someone's negative opinion regarding a video game you happen to enjoy or are excited for, they're only criticisms, and they'll invariably differ from person to person. While I personally couldn't give a solitary shit about the resolution gap between 720p and 1080p, I am one of those dullards who believes that a decent framerate should rank high on any developer's list in terms of importance. Similarly (though I am not suggesting that these two issues are exactly the same), someone may not care about the gender of the protagonist in the game they're playing, while someone else may appreciate it if their in-game character more accurately represented them.

This push for more inclusiveness has been represented in our games, with less focus upon the sexualization of virtual women, stronger female characters and more diverse characters in general, but to suggest that this is a result of angry tweets and forum posts is short-sighted. Developers simply recognize that their audience is getting broader, and are adjusting their output to reflect those they're appealing to - developers don't create their games to pander to enraged Twitter users or to appease some guy shouting at them in a YouTube video.

Which leads us back to Dead or Alive Xtreme 3. If this post is to be believed, then the reasoning behind the game not being brought to the US/EU is because Koei Tecmo believes that the game will be criticized for its portrayal of women upon release. Given its content, this could well be true, but how on Earth is this the fault of its potential, hypothetical critics? The majority of video games are placed under intense scrutiny prior to and following their release, more so than any piece of entertainment in any other medium, and publishers will be aware of this. For one of them to turn around and say "we're going to avoid any criticism our game may face upon release by simply not releasing it in the region where we believe it will be criticized" is on them. That's their decision to make, and as previously mentioned I cannot help but assume it's more to do with potential sales than it is a public backlash, but any complaints regarding this decision can only be leveled at them.

Progressives haven't somehow barred Dead or Alive Xtreme 3 from entering the US/EU, but rather Koei Tecmo have decided to do so of their own accord. If every publisher decided to avoid a certain market because they felt an aspect of their game wouldn't go down well with some people residing within it, none of us would ever get to play any games, ever. And that's just not the case, is it?

Read more at http://www.craveonline.com/culture/...no-ones-fault-koei-tecmos#SMGwv0l3Ox5m7WT0.99
 
Just looking at social media, and Angry Jacks and GGers are fucking eating this up. Tecmo just boosted their sales with no effort.
 
I don't think the term is exclusively used be GGers. People can think the movement is disgusting while simultaneously not being a fan of the pushback against certain games they enjoy.

That being said, it doesn't seem like the "SJWs" have anything to do with this.
This line of thinking is why I'm hardly going to fault a few friends from saying SJW, but I'm given the amount of shit that people, GG or not try to deflect with the term grates. I don't mind people making fun of superficial types hitching their wagon to a social issue for PR reasons or even just mocking someone for overreacting about something that probably could've used a less aggressive approach, but the 'SJW' label has gotten as lazy as 'hipster' and 'neckbeard'. It boils down to 'person I don't like' when you're going to apply it to anything even slightly political you can't properly argue with.

I was cooler with it when it was just a term that seemed to relate to Tumblr's popularity and completely misguided crusades in sanitizing kids cartoons over the most minor of offenses.

I guess I missed the point where SJW became hate speech. I'm pretty sure the phrase itself was invented like 8 months ago so I don't feel too bad.
It wouldn't have been a shot in the dark to say somebody partially behind Feminist Frequency would have an issue with Dead or Alive Volleyball.
 
SJW was an academic/activist in-group term for the type of annoying, lacking-in-perspective person who flips out about minor stuff and picks fights with everyone else they should be working together with over minor doctrinal differences. It's really only in the last year or so that it's been so thoroughly repurposed to refer to anyone who isn't actively in favor of racism/sexism/etc.

Thanks for the description, can I use it elsewhere?
 
I still can't understand why people are sure "SJWs" are to blame for DOAX not being localized when all kinds of fanservice games that make DOAX blush get localized.
I think it's both i dont see why people can't just come to terms with that myself. These games never sold well alot of koeis games don't never stopped them before. Plus it being ps4/vita made me think it was a shoeing for the west. So im thinking it's backlash and profit.
 
Ok, so where's a reliable alternative for importing Asia region games? I want to get Dark Souls 3 as close to the Japanese launch as possible, ideally in English if it's available in any region launching in March.

I was going to use play Asia as I've bought a few things from them over the years (mushihimesama futari, dark souls 2 SOTFS special edition, probably a couple more cave games) but they need to get their shit together before I'll shop there again.
 
Let's take a moment to review:

1. A community manager for Team Ninja has said the game isn't coming to the west due to issues in the industry regarding depictions of females. He further explained that their decision was informed by issues that they have gone through "in the last year or two."

2. Koei-Tecmo Europe's official Twitter page has given the community manager kudos for "being honest."
https://twitter.com/koeitecmoeurope/status/669156347213127681

3. A retailer is now on the record as saying that the game isn't localized because of "SJW nonsense" (their words, not mine).

This begs the question: Why is everyone pretending that they are lying? Why is everyone trying to force the narrative that the controversy is somehow manufactured?

If it is NOT manufactured, than they don't believe in their product enoght AND admit it is sexist bullshit and they will not change OR defend it.

Also, it means that the chance of OTHER GAMES THAT FEATURE THE SAME BACKLASH, like for example, Dead or Alive 6, would not be released in the west FOR THE EXACT SAME REASON

He also isn't as sex positive as others who do own games like Senran Kagura games.

It is not "sex positiveness" if you are only "sex positive" with big breasted japanese skinny girls.
Yes, I know the gfame has line ONE flat chested skinny girl. Still don't count. Still objetification. Also, for a "sex positive" game, it is weird that nobody seems to have a sexual life of any kind.
 
Let's take a moment to review:

1. A community manager for Team Ninja has said the game isn't coming to the west due to issues in the industry regarding depictions of females. He further explained that their decision was informed by issues that they have gone through "in the last year or two."

2. Koei-Tecmo Europe's official Twitter page has given the community manager kudos for "being honest."
https://twitter.com/koeitecmoeurope/status/669156347213127681

3. A retailer is now on the record as saying that the game isn't localized because of "SJW nonsense" (their words, not mine).

This begs the question: Why is everyone pretending that they are lying? Why is everyone trying to force the narrative that the controversy is somehow manufactured?

The initial comments from the community manager suggest that their decision was based what they have gone through "in the last year or two," so this clearly suggests that past criticism was taken into account when they made this decision. The fact that there hasn't been a lot of criticism yet for a game that hasn't been released yet is a moot point. Given the history of criticism DOA has faced (I've posted many links in this topic) and the extremely volatile environment (which journalists have spoken about at length), there's NO reason to believe that people wouldn't have complained about DOAX3. It's disingenuous to suggest that this game wouldn't have gotten negative media attention, and anyone that thinks that negative media attention isn't a factor in a cost-benefit analysis is wrong.

100% This. Couldn't agree more.

This was a business decision by KT and I don't blame them because it is volatile in NA with these issues right now.

It's a shame because I was hoping the game would be released here. It amazes me how sensitive people are about stuff like this.
 
That's a producer/writer of Feminist Frequency. So he's not a nobody as far as feminism in gaming goes.

He also only made that comment earlier today, after they announced the game wasn't coming over here (so presumably just in response to that news).

So it's not like his opinion could have any impact on KT's decision. There's still no evidence that any fear of a backlash existed, or would have been well founded.
 
it's because you haven't established that people criticizing doa boobies impacts sales

I don't have to establish that. I do not work for them.

That's the job of Koei-Tecmo to determine whether "people criticizing doa boobies" will impact sales. If Team Ninja's community manager, Koei Tecmo's official Twitter, and Play-Asia are correct, then Koei-Tecmo (not me) has determined that "people criticizing doa boobies" will either impact sales or cost the company in other ways.

It those sources are to be believed (we don't have any conflicting reports to go off of) then Koei-Tecmo's cost-benefit analysis has determined that "people criticizing doa boobies" were a big enough concern to pass on localization.

Massive Duck said:
If the numbers were there to give them sufficient confidence in the sales, they'd go ahead despite preemptive fears over complaints.

Of course they would. You're 100% correct. That's one of the biggest issues here. GTA is going to get criticized. COD is going to get criticized. These games are too big for publishers to seriously concern themselves about negative media attention. DOAX3 is a niche title so "preemptive fears over complaints" would likely be taken more seriously. In business, you don't have as much freedom when your margins are thin.
 
That's a producer/writer of Feminist Frequency. So he's not a nobody as far as feminism in gaming goes.

No, it's just supporting evidence that people don't really care all that much about DOAX in the first place. His followers are generally the type of the people that would be interested in topics like that, but because so few people give a shit about DOAX, his tweet had little impact. I'm guessing that might have been his least impactful tweet on an "issue" in a while.
 
So I'm trying to figure out where this proposed blowback against Dead or Alive Xtreme 3 is coming from.

Let's take our own forum for example, where we're frequently accused of being a fascist censorship regime on the topic.

"Dead or Alive Xtreme 3 (PS4/Vita) - Debut Gameplay Teaser Trailer & Screenshots"

Despite being 365 posts long, I could not find a single condemning post in the thread. There is one post that says the game needs more men, but I'm relatively sure that's because the person wants to see hot dudes in the game, and is not a statement of needed equality.
 
The decision to not bring the game outside of Asia is implicit admittance on Koei/Tecmo's part that the content is sexist and problematic.

Whether that means they're going to double down and retreat into the Japanese otaku moe waifu niche even more remains to be seen.
 
Wow, the amount of butt-hurt over the tweet is ridiculous. It's not like they're wrong that a certain kind if people are to blame for this. If this weren't true, people would just ignore the tweet and move on.
They are COMPLETELY wrong. Sure, DOA has faced some criticism over jiggly-boobs & scantily clad women in the past, but nothing so severe that it forces KT to not release a DOAX game in the west. There were no petitions with tens of thousands of people signing it or any kind of massive social media campaign that gained mainstream medias attention or anything that would force their hand.
 
They're signal boosting harassing tweets now.

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But no, completely trustworthy. If you don't trust Play-Asia, then you must be some kind of fascist.

The original tweet was dumb, but whatever. This has gotten out of hand now. This behavior isn't acceptable under any circumstance. I'll be interested to see if P-A actually backpedals and replaces their twitter guy publicly, if it's done without fanfare or if they care so little about social media that they just ignore it. I can't imagine this fits with the overall corporate image of the shop.
 
Wow, the amount of butt-hurt over the tweet is ridiculous. It's not like they're wrong that a certain kind if people are to blame for this. If this weren't true, people would just ignore the tweet and move on.

Yeah...I feel like the reaction is overblown.

Seems to me it's more like the P-A twitter handler is oblivious about the whole Gamergate thing and how it changes the society climate in the US because you know....they're not in America or even an American.
It seem like a childish reactionary tweet based on the recent K-T statement.
 
lmao they're linking breitbart (i.e. a right wing hate site) on their Facebook: https://www.facebook.com/playasia/posts/10153922125213812

keep acting like it's just a coincidence tho

Except Koei Tecmo have said the exact same thing, the fact that they're quoting some clickbait site doesn't say anything other than that they have bad taste in journalism and are quoting something. Just the same way that someone quoting Kotaku doesn't mean that they support Kotaku being absolute scumbags, it just means that they are quoting something which just so happens to be shit and also pertain to what they're talking about.
 
It's one thing to sit back and watch the fireworks while eating your popcorn.

It's another thing when you start fanning the flames because people are paying attention to you.

Well, I meant the poorly photoshopped image. I don't understand, what it is trying to convey?
 
The decision to not bring the game outside of Asia is implicit admittance on Koei/Tecmo's part that the content is sexist and problematic.

Whether that means they're going to double down and retreat into the Japanese otaku moe waifu niche even more remains to be seen.
Or if Hyrule Warriors is any indication just take every KT franchise and slap Zelda on it to boost up sales.
 
100% This. Couldn't agree more.

This was a business decision by KT and I don't blame them because it is volatile in NA with these issues right now.

It's a shame because I was hoping the game would be released here. It amazes me how sensitive people are about stuff like this.

People being sensitive is a good thing. Empathy, caring, you know, being a human.

In this particular case, close to noone cares. The public reputation of Dead or Alive is in the toilet. A blurp from the toilet doesn't ruffle many feathers.
 
Are you claiming the tone against these type of games is the same as when DOAX2 released? Because it's not.

That's true, the tone against games like DOAX2 is significantly less hostile now because the people who are upset about sexism in video games are complaining about stuff like Criminal Girls instead.

That's a producer/writer of Feminist Frequency. So he's not a nobody as far as feminism in gaming goes.

Yes, although he's also an attention-seeking clown who regularly writes nonsensical screeds about media content that no one else in mainstream internet feminism is complaining about -- witness Mad Max Fury Road (which approximately every feminist on the internet was a huge fan of except for McIntosh, who said some dumb bullshit about how violence is inherently sexist) or Witcher 3 (which is in a series that's improved its depiction of women so massively over three games that even some of the most sensitive types were like "...wait what" about his complaints.)

Basically, I feel like if McIntosh is the only person someone can dig up as a feminist voice criticizing something, it suggests that thing is actually pretty much getting a pass.
 
I think it's both i dont see why people can't just come to terms with that myself. These games never sold well alot of koeis games don't never stopped them before. Plus it being ps4/vita made me think it was a shoeing for the west. So im thinking it's backlash and profit.
We do know lewd games will keep getting localized, though. Games much more shameless than DOAX, even, lol.
 
I mean, both companies stand to make a lot of money from doing things this way, so why not?

To be clear, Koei Tecmo UK or USA earn zero dollars from Koei Tecmo Japan making money on imports. KT corporate does, sure (and it's always good to have a healthy home office,) but you'd have to get way up the food chain before you stop using "they" and start saying "we made money" on products not sold domestically.

Reps are not blowing off the issue while wringing their hands in glee; they are swiping it off the table and out of memory (for at least as long as it'll take to determine the financials on reversing course and formalizing an international release plan...)
 
Yeah...I feel like the reaction is overblown.

Seems to me it's more like the P-A twitter handler is oblivious about the whole Gamergate thing and how it changes the society climate in the US because you know....they're not in America or even an American.
It's just a childish spontaneous tweet based on the recent K-T statement.

How do you explain them retweeting GamerGate stuff and posting a link to a Breitbart article on Facebook?
 
Now P-A's Twitter account is RTing GG memes. I think they made a poor choice of social media manager.

How big is play-asia? I can't imagine everyone who works there is okay with their official social media presence retweeting guys with this in their feed

Jared Wyand ‏@JaredWyand Nov 21
Lets get one thing clear #UniteBlue #nerdland

MUSLIM men left their WOMEN/KIDS in a WAR ZONE

#IslamIsTheProblem


I mean, these are the people play-asia would rather get cozy with?
 
100% This. Couldn't agree more.

This was a business decision by KT and I don't blame them because it is volatile in NA with these issues right now.

It's a shame because I was hoping the game would be released here. It amazes me how sensitive people are about stuff like this.

It amazes me how easily people will buy into this narrative.
Too bad those dang volatile tumblr posts prevent Oneechanbara, Senran Kagura, Dungeon Travelers 2 and the like from coming over.
 
Of course they would. You're 100% correct. That's one of the biggest issues here. GTA is going to get criticized. COD is going to get criticized. These games are too big for publishers to seriously concern themselves about negative media attention. DOAX3 is a niche title so "preemptive fears over complaints" would likely be taken more seriously. In business, you don't have as much freedom when your margins are thin.

I mean, it's not a comparatively strong product. If they don't feel it's worth it, than that's it. I don't know how privy their community managers are to the executive decision process, and it's possible someone pulled him aside after a meeting to tell him "it's over, they won" with a single tear rolling down his cheek, but if the company feels the game can't stand on its own merits against possible criticism, then that's just how it is. There are games without any possibly controversial content getting the same axes all the time.
 
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