cartographer
Member
The four likes is the funniest part about this reply.
Wow, the amount of butt-hurt over the tweet is ridiculous. It's not like they're wrong that a certain kind if people are to blame for this. If this weren't true, people would just ignore the tweet and move on.
Well, if it's not a calculated move to increase visibility and sales and just someone trolling on an official company account, that's an out for play-asia, much easier to distance themselves from a rogue PR person.It is absolutely true that a certain type of person's backlash is what KT wishes to avoid and its also true that SJW is the most commonly used term to describe that type of person.
Its also true that the person at the desk for the PA twitter probably knew that they were poking the bear and posted it full-well knowing they'd piss people off and that was likely the intent. Old-fashioned trolling.
Lol dayum man 1 retweet and 4 likes no wonder KT is scared
Oh also Play Asia is straight up retweeting gamergaters now
Including one tweet that called out a bunch of accounts who complained, so now they're getting hatemobbed by gamergaters
Again, nobody is talking about western retail release. It is too insignificant in sales for most places to bother. If it does not RTM for physical retail, than Amazon does not have physical discs to sell either. This not having an official western release helps PA. The only thing that could truly screw them (in regards to this game specifically, not longer term boycott issues) is if it got banned in a place like Hong Kong and TK decided it was not worth making english language discs available anywhere. There is a perception that even for a game as devoid of meaningful dialogue and plot as this, most western importers do not want to deal with incomprehensible Japanese text. If they did, nobody would actually care who was or was not selling an English language version. IWhy does PlayAsia even care? Their whole thing is selling imports, this just means they'll have more people dropping extra $ on the Japan version, not to mention JP PSN cards for all that DLC.
Dead or Alive Xtreme 3 Being Denied a US Release is No Ones Fault But Koei Tecmos said:Even if you disagree with someone's negative opinion regarding a video game you happen to enjoy or are excited for, they're only criticisms, and they'll invariably differ from person to person. While I personally couldn't give a solitary shit about the resolution gap between 720p and 1080p, I am one of those dullards who believes that a decent framerate should rank high on any developer's list in terms of importance. Similarly (though I am not suggesting that these two issues are exactly the same), someone may not care about the gender of the protagonist in the game they're playing, while someone else may appreciate it if their in-game character more accurately represented them.
This push for more inclusiveness has been represented in our games, with less focus upon the sexualization of virtual women, stronger female characters and more diverse characters in general, but to suggest that this is a result of angry tweets and forum posts is short-sighted. Developers simply recognize that their audience is getting broader, and are adjusting their output to reflect those they're appealing to - developers don't create their games to pander to enraged Twitter users or to appease some guy shouting at them in a YouTube video.
Which leads us back to Dead or Alive Xtreme 3. If this post is to be believed, then the reasoning behind the game not being brought to the US/EU is because Koei Tecmo believes that the game will be criticized for its portrayal of women upon release. Given its content, this could well be true, but how on Earth is this the fault of its potential, hypothetical critics? The majority of video games are placed under intense scrutiny prior to and following their release, more so than any piece of entertainment in any other medium, and publishers will be aware of this. For one of them to turn around and say "we're going to avoid any criticism our game may face upon release by simply not releasing it in the region where we believe it will be criticized" is on them. That's their decision to make, and as previously mentioned I cannot help but assume it's more to do with potential sales than it is a public backlash, but any complaints regarding this decision can only be leveled at them.
Progressives haven't somehow barred Dead or Alive Xtreme 3 from entering the US/EU, but rather Koei Tecmo have decided to do so of their own accord. If every publisher decided to avoid a certain market because they felt an aspect of their game wouldn't go down well with some people residing within it, none of us would ever get to play any games, ever. And that's just not the case, is it?
This line of thinking is why I'm hardly going to fault a few friends from saying SJW, but I'm given the amount of shit that people, GG or not try to deflect with the term grates. I don't mind people making fun of superficial types hitching their wagon to a social issue for PR reasons or even just mocking someone for overreacting about something that probably could've used a less aggressive approach, but the 'SJW' label has gotten as lazy as 'hipster' and 'neckbeard'. It boils down to 'person I don't like' when you're going to apply it to anything even slightly political you can't properly argue with.I don't think the term is exclusively used be GGers. People can think the movement is disgusting while simultaneously not being a fan of the pushback against certain games they enjoy.
That being said, it doesn't seem like the "SJWs" have anything to do with this.
It wouldn't have been a shot in the dark to say somebody partially behind Feminist Frequency would have an issue with Dead or Alive Volleyball.I guess I missed the point where SJW became hate speech. I'm pretty sure the phrase itself was invented like 8 months ago so I don't feel too bad.
DOAX3 not coming west
SJW was an academic/activist in-group term for the type of annoying, lacking-in-perspective person who flips out about minor stuff and picks fights with everyone else they should be working together with over minor doctrinal differences. It's really only in the last year or so that it's been so thoroughly repurposed to refer to anyone who isn't actively in favor of racism/sexism/etc.
Because that's a narrative they're willing to eat up.I still can't understand why people are sure "SJWs" are to blame for DOAX not being localized when all kinds of fanservice games that make DOAX blush get localized.
That's a producer/writer of Feminist Frequency. So he's not a nobody as far as feminism in gaming goes.
They're signal boosting harassing tweets now.
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But no, completely trustworthy. If you don't trust Play-Asia, then you must be some kind of fascist.
They're signal boosting harassing tweets now.
But no, completely trustworthy. If you don't trust Play-Asia, then you must be some kind of fascist.
I think it's both i dont see why people can't just come to terms with that myself. These games never sold well alot of koeis games don't never stopped them before. Plus it being ps4/vita made me think it was a shoeing for the west. So im thinking it's backlash and profit.I still can't understand why people are sure "SJWs" are to blame for DOAX not being localized when all kinds of fanservice games that make DOAX blush get localized.
Let's take a moment to review:
1. A community manager for Team Ninja has said the game isn't coming to the west due to issues in the industry regarding depictions of females. He further explained that their decision was informed by issues that they have gone through "in the last year or two."
2. Koei-Tecmo Europe's official Twitter page has given the community manager kudos for "being honest."
https://twitter.com/koeitecmoeurope/status/669156347213127681
3. A retailer is now on the record as saying that the game isn't localized because of "SJW nonsense" (their words, not mine).
This begs the question: Why is everyone pretending that they are lying? Why is everyone trying to force the narrative that the controversy is somehow manufactured?
He also isn't as sex positive as others who do own games like Senran Kagura games.
Let's take a moment to review:
1. A community manager for Team Ninja has said the game isn't coming to the west due to issues in the industry regarding depictions of females. He further explained that their decision was informed by issues that they have gone through "in the last year or two."
2. Koei-Tecmo Europe's official Twitter page has given the community manager kudos for "being honest."
https://twitter.com/koeitecmoeurope/status/669156347213127681
3. A retailer is now on the record as saying that the game isn't localized because of "SJW nonsense" (their words, not mine).
This begs the question: Why is everyone pretending that they are lying? Why is everyone trying to force the narrative that the controversy is somehow manufactured?
The initial comments from the community manager suggest that their decision was based what they have gone through "in the last year or two," so this clearly suggests that past criticism was taken into account when they made this decision. The fact that there hasn't been a lot of criticism yet for a game that hasn't been released yet is a moot point. Given the history of criticism DOA has faced (I've posted many links in this topic) and the extremely volatile environment (which journalists have spoken about at length), there's NO reason to believe that people wouldn't have complained about DOAX3. It's disingenuous to suggest that this game wouldn't have gotten negative media attention, and anyone that thinks that negative media attention isn't a factor in a cost-benefit analysis is wrong.
And this is how it goes sideways on Play-Asia.
That's a producer/writer of Feminist Frequency. So he's not a nobody as far as feminism in gaming goes.
They're signal boosting harassing tweets now.
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But no, completely trustworthy. If you don't trust Play-Asia, then you must be some kind of fascist.
it's because you haven't established that people criticizing doa boobies impacts sales
Massive Duck said:If the numbers were there to give them sufficient confidence in the sales, they'd go ahead despite preemptive fears over complaints.
Can someone explain this to me as well?
That's a producer/writer of Feminist Frequency. So he's not a nobody as far as feminism in gaming goes.
They are COMPLETELY wrong. Sure, DOA has faced some criticism over jiggly-boobs & scantily clad women in the past, but nothing so severe that it forces KT to not release a DOAX game in the west. There were no petitions with tens of thousands of people signing it or any kind of massive social media campaign that gained mainstream medias attention or anything that would force their hand.Wow, the amount of butt-hurt over the tweet is ridiculous. It's not like they're wrong that a certain kind if people are to blame for this. If this weren't true, people would just ignore the tweet and move on.
They're signal boosting harassing tweets now.
![]()
But no, completely trustworthy. If you don't trust Play-Asia, then you must be some kind of fascist.
Wow, the amount of butt-hurt over the tweet is ridiculous. It's not like they're wrong that a certain kind if people are to blame for this. If this weren't true, people would just ignore the tweet and move on.
lmao they're linking breitbart (i.e. a right wing hate site) on their Facebook: https://www.facebook.com/playasia/posts/10153922125213812
keep acting like it's just a coincidence tho
It's one thing to sit back and watch the fireworks while eating your popcorn.
It's another thing when you start fanning the flames because people are paying attention to you.
Or if Hyrule Warriors is any indication just take every KT franchise and slap Zelda on it to boost up sales.The decision to not bring the game outside of Asia is implicit admittance on Koei/Tecmo's part that the content is sexist and problematic.
Whether that means they're going to double down and retreat into the Japanese otaku moe waifu niche even more remains to be seen.
100% This. Couldn't agree more.
This was a business decision by KT and I don't blame them because it is volatile in NA with these issues right now.
It's a shame because I was hoping the game would be released here. It amazes me how sensitive people are about stuff like this.
Are you claiming the tone against these type of games is the same as when DOAX2 released? Because it's not.
That's a producer/writer of Feminist Frequency. So he's not a nobody as far as feminism in gaming goes.
They're signal boosting people who are upset with their tweet and a certain audience is eating it up and probably harassing them now.Can someone explain this to me as well?
We do know lewd games will keep getting localized, though. Games much more shameless than DOAX, even, lol.I think it's both i dont see why people can't just come to terms with that myself. These games never sold well alot of koeis games don't never stopped them before. Plus it being ps4/vita made me think it was a shoeing for the west. So im thinking it's backlash and profit.
I mean, both companies stand to make a lot of money from doing things this way, so why not?
Yeah...I feel like the reaction is overblown.
Seems to me it's more like the P-A twitter handler is oblivious about the whole Gamergate thing and how it changes the society climate in the US because you know....they're not in America or even an American.
It's just a childish spontaneous tweet based on the recent K-T statement.
Now P-A's Twitter account is RTing GG memes. I think they made a poor choice of social media manager.
Jared Wyand ‏@JaredWyand Nov 21
Lets get one thing clear #UniteBlue #nerdland
MUSLIM men left their WOMEN/KIDS in a WAR ZONE
#IslamIsTheProblem
100% This. Couldn't agree more.
This was a business decision by KT and I don't blame them because it is volatile in NA with these issues right now.
It's a shame because I was hoping the game would be released here. It amazes me how sensitive people are about stuff like this.
Of course they would. You're 100% correct. That's one of the biggest issues here. GTA is going to get criticized. COD is going to get criticized. These games are too big for publishers to seriously concern themselves about negative media attention. DOAX3 is a niche title so "preemptive fears over complaints" would likely be taken more seriously. In business, you don't have as much freedom when your margins are thin.