I am pretty sure it was their (TK's) decision to not release because of fear of backlash. This was explained over an obscure facebook post like a week or two ago. It wasn't even a news story til a week after. I think play-asia's tweet was a move to capitalize on the attention the story was already getting.
Before I read Patrick's article, I didn't realize the Koei Tecmo twitter backtracked and said they didn't confirm the community manager's reasoning as accurate.
Wasn't that the proof people had that the community manager was telling the truth?
How do you cancel an order on Play Asia? I haven't been able to figure it out.
How do you cancel an order on Play Asia? I haven't been able to figure it out.
They were pushing a right-wing narrative about how safe spaces deserve to be mocked when all they do is benefit minorities who deal with enough shit as is. Safe space is more than the moronic simplicity that SP and other righties online degrade it to and it's a term that has existed for some time. It's not out of nowhere all of the sudden or some fad just because the people mocking minorities have no clue what it is. I would much rather see attempts to understand and emphasize but South Park does not live in that kind of world and never did. Their aim is to make a quick "joke" at the expense of people that the creators have no desire to actually understand.
South Park constantly does this in regards to minorities. Be it the lgbt community (especially it's horrible treatment of trans-issues), racial concerns, etc. etc. the example is pretty much the whole series.
As for them being libertarians? That's rich. Matt and Trey could give two shits about liberal social issues. Whatever they can do to disenfranchise a minority and push media out there that encourages and supports harmful behaviors to them they do that and don't really seem to have any qualms about it. Plain and simple. That doesn't read as libertarian to me. But South Park is getting way off-topic and that show can go fuck itself with a thousand pitchforks for what it does to simplify the issues.
Good catch, thanks.I'm pretty sure that both of those sites only stock the Japanese version of the game. You need the Asian version if you want it in English. As Shouta said, YesAsia has that one
http://www.yesasia.com/us/dead-or-a...n-asian-version/1046446242-0-0-0-en/info.html
NCSX also carries it, but as far as I can tell they're only carrying the CE's, which are $100+-300+.
Honestly, what else would you publically say if that actually was the reason?
I think that's assuming a level of PR sophistication that they plainly do not have.You'd probably stand by that reason than decline or deny that reason.
Again, I hate to say this, but is there anything reputable that supports this?The real reason it's not coming over is because the Xtreme series has done terribly in the west and they were not planning to release it here to begin with.
Again, I hate to say this, but is there anything reputable that supports this?
It was part of the reveal article in Famitsu that it was being developed exclusively for the JP/Asia market. Here's a Siliconera link from when that happened:
http://www.siliconera.com/2015/08/1...in-development-for-playstation-4-and-ps-vita/
Thank you. This tells us that the decision was made more than three months ago but again does not refute their comment on why the decision was made.
Facebook post linked on the second page of this thread.What comment?
Facebook post linked on the second page of this thread.
What comment?
Heh, considering this is Tecmo I will certainly not be surprised that in some future they just decide to release a US version after all, even if it's a PSN/digital only game. They can't resist that DLC money, no way, and like hell I'd believe them when they said that this game won't have any DLCs.
Heh, considering this is Tecmo I will certainly not be surprised that in some future they just decide to release a US version after all, even if it's a PSN/digital only game. They can't resist that DLC money, no way, and like hell I'd believe them when they said that this game won't have any DLCs.
I have a non-gaming example of what I consider toxic feminism.See, people keep saying this, and yet I haven't seen a single case of "toxic feminism" reported from any non-GG source. Makes you think.
And as they sit there, waiting eons for their expensive shipment to arrive, they'll wonder "did I really achieve anything?" And they'll conclude "yes I did", despite the fact that the game is still not getting a western localisation. Their wallets weep "why, what did I do?"And thanks to Play Asia's pandering to a hate movement, GG and its ilk will interpret it as a win and feel vindicated in their crusade to harass women even further, when in reality no 'SJW' actually cares about DOAX3.
The shirt was inappropriate. People that pointed that out are not toxic. Anyone that harrassed him though, yeah, toxic. But it wasn't harmless especially when there is a continuing discussion on how to make STEM fields non-hostile to women. BTW, Rose Eveleth was told to kill herself for disapproving of the shirt.I have a non-gaming example of what I consider toxic feminism.
In 2014, the European Space Agency successfully landed a spacecraft on a comet, the final destination of a ten year probe journey around the solar system. It was one of the most important things we have achieved in space so far, and in anticipation of the celebration that would follow, ESA scientist Matt Taylor wore a colourful shirt featuring female comic characters - made for him by a female friend.
Pictures of the team celebration were beamed around the world, and a number of commentators took offence to his shirt. What followed was a ludicrous shitstorm, which saw the man torn to shreds by an internet army of outraged feminists - over a harmless shirt made by a lady - when he should have been enjoying the afterglow of the biggest achievement of his career.
He was bullied into a tearful apology before the cameras of the world.
A year later, Rose Eveleth, a key player in the Twitter shame campaign against Matt Taylor, took part in a @googleideas panel addressing online abuse and harrassment -_- http://www.neogaf.com/forum/showthread.php?t=1116476
This account gained a lot of followers in the last 24 hours.
Damn, this must have been one hell of a stunt.
As someone who had to play the game, I'm certainly aware of its imagry, but thinking of GTA5, which I also had to play, why is it OK to give that a platform then? It's also full of disgusting content, it's just not of sexual nature (OK, some is, but the sexual stuff is less aggrevating than in DT2). It's full of explicit, almost unmotviated violence that most of the time serves no other pupose than to pander to people who adore violence, you even have to torture someone. In this game you play the worst scum you could possibly play, organized criminals who kill, torture, bully and treat people like shit. I would even say that GTA5 lives more off its disgusting content than DT2. If you take away the sexual content from DT2, you end up with a quite good dungeon crawler (I think one that would probably be more enjoyable than the one it is now, I was constantly thinking "Oh no that's embarassing" - and this cannot be helping the game much), if you take away the gruesome violence from GTA5 you end up with GPS simulator 2014.Also little girls. The volatility only gets us to notice, really. Since none of the mods, so far as I know, play that type of game, we tend not to notice when a new one falls out. Inevitably, though, we can follow the crowd of repulsed people and the gamers who feel persecuted by them, and it usually leads us to a fairly repulsive title. If it didn't violate our ToS, I could post several pictures, after which I suspect no one would have a misunderstanding regarding why we aren't interested in giving DT 2 a platform.
What absolutely necessary costs did I not account for? I can only think of the cost to make a bare minimum English eManual - if this is even required by Sony. If you decide to put an already translated game as a completely non-promoted game just onto PSN, there shouldn't be much cost involved other than age rating and the few hours it takes to communicate with Sony and making the necessary shop and manual assets. Of course, usually you invest more than that, because you want the game to be a success, and usually you also have to translate the game, but in this case, marketing and translation would not be required.You're vastly underestimating the cost and effort associated with publishing a game.
Its a beautiful thing really. Two angry groups so easily manipulated.
When the alien invasion happens humanity won't stand a chance.
But it wasn't harmless
What absolutely necessary costs did I not account for? I can only think of the cost to make a bare minimum English eManual - if this is even required by Sony. If you decide to put an already translated game as a completely non-promoted game just onto PSN, there shouldn't be much cost involved other than age rating and the few hours it takes to communicate with Sony and making the necessary shop and manual assets. Of course, usually you invest more than that, because you want the game to be a success, and usually you also have to translate the game, but in this case, marketing and translation would not be required.
I think the shirt is as harmless as it gets. Complaining about such minor stuff is toxic because, from my perspective at least, it should not be of anyone's concern what people are wearing and attacking a scientist for his choice of clothing instead of discussing the relevant scientific results being discussed is hostile. On the other hand I cannot see how the motive at hand can be considered hostile. I seriously doubt anyone feels assaulted by it. Not liking it, finding it ugly or maybe distasteful, ok, but hostile? I would be incredibly surprised if there were any women who decided not to study sciences because there was some guy wearing a shirt they don't like at a press conference.The shirt was inappropriate. People that pointed that out are not toxic. Anyone that harrassed him though, yeah, toxic. But it wasn't harmless especially when there is a continuing discussion on how to make STEM fields non-hostile to women. BTW, Rose Eveleth was told to kill herself for disapproving of the shirt.
This is a great example of how criticism can be mistaken for bullying. It absolutely sucks for the guy that he had to face such a volume of criticism, and that in itself must have been nerve wracking, but the tone of the criticism isn't remotely comparable to that of those who took umbrage with it.I have a non-gaming example of what I consider toxic feminism.
In 2014, the European Space Agency successfully landed a spacecraft on a comet, the final destination of a ten year probe journey around the solar system. It was one of the most important things we have achieved in space so far, and in anticipation of the celebration that would follow, ESA scientist Matt Taylor wore a colourful shirt featuring female comic characters - made for him by a female friend.
Pictures of the team celebration were beamed around the world, and a number of commentators took offence to his shirt. What followed was a ludicrous shitstorm, which saw the man torn to shreds by an internet army of outraged feminists - over a harmless shirt made by a lady - when he should have been enjoying the afterglow of the biggest achievement of his career.
He was bullied into a tearful apology before the cameras of the world.
A year later, Rose Eveleth, a key player in the Twitter shame campaign against Matt Taylor, took part in a @googleideas panel addressing online abuse and harrassment -_- http://www.neogaf.com/forum/showthread.php?t=1116476
I have a non-gaming example of what I consider toxic feminism.
In 2014, the European Space Agency successfully landed a spacecraft on a comet, the final destination of a ten year probe journey around the solar system. It was one of the most important things we have achieved in space so far, and in anticipation of the celebration that would follow, ESA scientist Matt Taylor wore a colourful shirt featuring female comic characters - made for him by a female friend.
Pictures of the team celebration were beamed around the world, and a number of commentators took offence to his shirt. What followed was a ludicrous shitstorm, which saw the man torn to shreds by an internet army of outraged feminists - over a harmless shirt made by a lady - when he should have been enjoying the afterglow of the biggest achievement of his career.
He was bullied into a tearful apology before the cameras of the world.
A year later, Rose Eveleth, a key player in the Twitter shame campaign against Matt Taylor, took part in a @googleideas panel addressing online abuse and harrassment -_- http://www.neogaf.com/forum/showthread.php?t=1116476
I have a non-gaming example of what I consider toxic feminism.
In 2014, the European Space Agency successfully landed a spacecraft on a comet, the final destination of a ten year probe journey around the solar system. It was one of the most important things we have achieved in space so far, and in anticipation of the celebration that would follow, ESA scientist Matt Taylor wore a colourful shirt featuring female comic characters - made for him by a female friend.
Pictures of the team celebration were beamed around the world, and a number of commentators took offence to his shirt. What followed was a ludicrous shitstorm, which saw the man torn to shreds by an internet army of outraged feminists - over a harmless shirt made by a lady - when he should have been enjoying the afterglow of the biggest achievement of his career.
He was bullied into a tearful apology before the cameras of the world.
A year later, Rose Eveleth, a key player in the Twitter shame campaign against Matt Taylor, took part in a @googleideas panel addressing online abuse and harrassment -_- http://www.neogaf.com/forum/showthread.php?t=1116476
It was a whole bunch of nothing and they made up all the outrage by themselves. Ironic when they accuse liberals of that.
See, people keep saying this, and yet I haven't seen a single case of "toxic feminism" reported from any non-GG source. Makes you think.
I have a non-gaming example of what I consider toxic feminism.
In 2014, the European Space Agency successfully landed a spacecraft on a comet, the final destination of a ten year probe journey around the solar system. It was one of the most important things we have achieved in space so far, and in anticipation of the celebration that would follow, ESA scientist Matt Taylor wore a colourful shirt featuring female comic characters - made for him by a female friend.
Pictures of the team celebration were beamed around the world, and a number of commentators took offence to his shirt. What followed was a ludicrous shitstorm, which saw the man torn to shreds by an internet army of outraged feminists - over a harmless shirt made by a lady - when he should have been enjoying the afterglow of the biggest achievement of his career.
He was bullied into a tearful apology before the cameras of the world.
A year later, Rose Eveleth, a key player in the Twitter shame campaign against Matt Taylor, took part in a @googleideas panel addressing online abuse and harrassment -_- http://www.neogaf.com/forum/showthread.php?t=1116476
I remember there was controversy prior to GG about Giantbomb hiring a qualified white male. That might fall under the "SJW" umbrella more than toxic feminism though.
Some people complained. The most toxic thing possible.
In response, parts of the GB Community rushed to harass and shout down everyone who said anything, especially if they were women. But it's really the complainers' fault.
Heh, considering this is Tecmo I will certainly not be surprised that in some future they just decide to release a US version after all, even if it's a PSN/digital only game. They can't resist that DLC money, no way, and like hell I'd believe them when they said that this game won't have any DLCs.
It really confounds me how there are people so dismissive of things like racial/sexual identity yet think being a "gamer" is some seriously sacred shit that no one can ever speak poorly of.
This is a great example of how criticism can be mistaken for bullying. It absolutely sucks for the guy that he had to face such a volume of criticism, and that in itself must have been nerve wracking, but the tone of the criticism isn't remotely comparable to that of those who took umbrage with it.
I remember there was controversy prior to GG about Giantbomb hiring a qualified white male. That might fall under the "SJW" umbrella more than toxic feminism though.
Some people complained. The most toxic thing possible.
In response, parts of the GB Community rushed to harass and shout down everyone who said anything, especially if they were women. But it's really the complainers' fault.
Touting sexual or racial identity quickly degrades into sexism or racism from my observation.
Some people complained. The most toxic thing possible.
In response, parts of the GB Community rushed to harass and shout down everyone who said anything, especially if they were women. But it's really the complainers' fault.
Could you please explain the story a bit more? If it really was just a case of GB emplying someone who is white and male with no other better candidate available for the job, then complaining about it comes off to me as rather sexist and / or racist. Of course, if they chose the white male due to his sex or skin-tone or discriminated other candidates who were better fit for the job but were female and / or not white, then complaining about it is not toxic. Since the description of the case in the posting you quoted is quite brief (and maybe over simplifying?), I want to ask for clarification.
Some people complained. The most toxic thing possible.
In response, parts of the GB Community rushed to harass and shout down everyone who said anything, especially if they were women. But it's really the complainers' fault.