I fail to see how. If a relatively modest company like From Software can come up with such amazing combat, there isn't a reason why a big budget AAA developer couldn't do the same. They really ought to stop sucking at doing action combat.
I had this issue with Dark souls when I was just fresh out of darksiders and had never played souls games before. I despised the souls combat and it felt wrong in so many levels.
Of course I got used to it after maybe 5 hours in the game.
Same was with witcher 3, just needed the time to switch from the souls type combat which was stuck in my head.
Consider that the bulk of their dev time is towards the combat system. They don't have nearly as many other things to focus or polish, I mean ffs they still release games with no lip movement on npcs.I fail to see how. If a relatively modest company like From Software can come up with such amazing combat, there isn't a reason why a big budget AAA developer couldn't do the same. They really ought to stop sucking at doing action combat.
Well, I'm definitely used to the combat now. However, I still think it's pretty bad. At least the magic is pretty fun to mess around with.
The combat in the game is only really awful if you play on harder difficulties. Deathmarch on your first play through is ill-advised.
On normal it is good enough to get through the quests, and the story. Not much more.
That aside, I am extremely puzzled by the other complaints. The quests are not good? Complaints over V.A.? That is madness.
The combat in the game is only really awful if you play on harder difficulties. Deathmarch on your first play through is ill-advised.
On normal it is good enough to get through the quests, and the story. Not much more.
That aside, I am extremely puzzled by the other complaints. The quests are not good? Complaints over V.A.? That is madness.
I don't think we'll see souls type combat in AAA games simply because of the difficulty required. Put the Bloodborne movement/combat into any non character-action game, the enemies won't keep up and the hardest difficulty will still be easy.
So to counter that they'd need to balance things out either by increasing damage/health/resistance, limiting healing, increasing number of enemies, or giving enemies much improved AI. So, now you have soulsesque combat with soulsesque difficulty, too difficult for your standard AAA consumer and your big expensive AAA game drops from 5-7 million sales to 4-5, which is probably a bit tricky to explain to investors.
The quests have definitely gotten more interesting as I have progressed. I will say that this game has infinitely better missions than anything I've played in an Elder Scrolls game.
By the way bit of warning about an early game difficulty spike quest.Well, I'm definitely used to the combat now. However, I still think it's pretty bad. At least the magic is pretty fun to mess around with.
After spend 200+ hr in Destiny shooting with shotgun in Bloodborne is not as good as shooting with rifle in Destiny.
There is no story.
Not every RPG has to be *Play faceless character you created* the world works better because Geralt is in it, there is history, lore, relationships, friendships that revolve around Geralt.
So I take it that you don't play most JRPGs out there?
Blank character is kinda WRPG's character, and something like The Witcher 3 is quite rare.
You know, after I gave it more thought, as silly as this reasoning might be, this is probably one of the biggest reasons why I didn't enjoy Witcher 3 as much as I would have hoped. Now that I think about it, generally I greatly enjoyed games where you can customize your own avatar like KOTOR, Fallout, Dragon's Dogma, Bloodborne, etc etc, more than I enjoyed playing games with pre-determined character.
The last "significant" game that I greatly enjoyed while playing as a pre-determined character was... Deus Ex Human Revolution, I think. I wonder what that game did that Witcher 3 didn't so that I enjoyed that game a lot more than Witcher 3.
This is incorrect btw. Not only is there a story, there's an interesting story there, probably my favorite one of the year.
Worlds fucked. Help us oh hunter.
My God. Liking a game over the other truly can make people ignorant about stuff, huh? This is so wrong on so many levels in regards to Bloodborne's overall story it's not even funny, hahah.
I guess if some people don't get their story presented to them on a plate through various cut-scenes they think it has no story to begin with,
Second half. The world is really fucked now.My God. Liking a game over the other truly can make people ignorant about stuff, huh? This is so wrong on so many levels in regards to Bloodborne's overall story it's not even funny, hahah.
This is incorrect btw. Not only is there a story, there's an interesting story there, probably my favorite one of the year.
In my experience it wasn't so much that combat was important to me as combat was important to witcher 3. That game had tons of slaughter. To its credit, they tried to do no violent solutions to quests and when I figured out how to do it I rejoiced, mostly because I hated the combat.This is kinda it.
If combat is the most important thing in an RPG to you then you might not like Witcher 3 all that much.
Sometimes I feel like the people who make games like this, with well-written worlds that are beautifully crafted, should be able to just write adventure games or something, but you just can't make a game with a big budget without somehow working a combat system into it.
The fan-fic everyone makes up for himself you mean? Sorry, but it's not BB's story, it's a story that you've invented. So if anything you should be given praise for making up a good story for BB instead of BB.
Soulsborne have interesting stories, but I would wager 90% of players will never know them because they don't care much about reading item descriptions and wiki sites. In any case it's a completely different approach to narrative, not inherently better or worse, or rather, it is subjective.
If your game's story requires that the player read wiki sites, then it' s objectively worse.
It doesnt though. Thats just the lazy way to get the story, reading a summary.If your game's story requires that the player read wiki sites, then it' s objectively worse.
And it feels weird.
There are plenty of mainstream AAA games I don't like. I'm not into Call of Duty, Assassin's Creed, Battlefront, etc....but I don't hate any of those games. They just aren't for me. But I'm really surprised at how much The Witcher 3 is frustrating me.
So I bought the game recently and after a hundred hours of Bloodborne, I finally decided to start it today. I've probably put around six hours into the game....and I think I hate it. The visuals are beautiful and the world itself seems pretty cool, but man....the combat is horrible. The quests are horrible (at least so far). The weapon degradation is driving me insane. It's so insanely expensive to repair anything, at least early on . I have almost no money, even after completing a dozen or so side quests.
I have to be missing something here. Does this game get better? Has Bloodborne's combat completely spoiled me or does it open up and improve as the game progresses?
I really thought I would enjoy this game. I'm honestly a bit shocked at how much I dislike it. Going by all the rave reviews and impressions, I'm just baffled at how much I disagree, at least after the first half dozen hours. What the hell am I missing? I feel like the world and atmosphere are great but the actual gameplay is really, really bland.
I have to admit that Gwent is pretty sweet though.
Worlds fucked. Help us oh hunter.
Bloodborne combat is shit compared to dragon's dogma. So there is that.
I don't blame you for your one word response, you couldn't think of a good retort. It's OK. Either respond like someone with grey matter or don't.Lol.
The thing where you clear an abandoned village of bandits or monsters and have people return to the village was also a very strange and pointless side activity. There was virtually zero point or fun to be had doing that. It's especially weird how pointless it is, because I specificaly remember it being mentioned in their pr campaign prior to the release of the game, as if it was something notable in the game.
I don't blame you for your one word response, you couldn't think of a good retort. It's OK. It respond like someone with grey matter or don't.
My time around DS/bloodborne fans have also indicate a cult like behavior. It is OK, you are free to like what you like but DS/bloodborne combat wish it was even on par with DD. DD does a lot of things that Souls does not and cannot.
Bloodborne combat is shit compared to dragon's dogma. So there is that.
I don't blame you for your one word response, you couldn't think of a good retort. It's OK. It respond like someone with grey matter or don't.
Why can't Souls be more like Mount and Blade? Step your fucking game up Miyazaki.
Is there any way to start Witcher 3 with an end-game character ?
I like the story, some of the quests, the dialogues and the overall world but I find the gear progression to be tedious and horrible, the level progression completely unbalanced and the combat frustrating (it could have been very enjoyable with a few tweaks).
So I think I'd enjoy the game much more if I could start straight into NG+ with end-game equipment and perks, focusing on the actual world.
Bloodborne combat is shit compared to dragon's dogma. So there is that.
Bloodborne is an Action game not ARPG, so it better be good when it comes to action.
Witcher 3 is an rpg. Witcher 3 is a package deal, while bloodborne is a one truck pony focusing on average combat.
DD is the best combat game.
Witcher 3 mechanics + DD combat+ the dragon's voice= best rpg ever made.
Some people... opinions I guess, lol.
Haha. I think this is apt. Because one game does something particularly brilliantly doesn't mean another game (which overlaps in genre) needs to do it just as well.
Bloodborne did spoil us for combat though. The Witcher 3's system is a bitter pill to swallow if you were still in love with BB when TW3 came out.
1. Lower the difficulty to Easy. Sorted.
2. Download a save for the game - not sure if this works well on console but on PC you can definitely load an NG+ Geralt.
I mean, he's not wrong about Dragon's Dogma being GOAT for action RPG combat. Unfortunately it falters in almost every other aspect.
So I bought the game recently and after a hundred hours of Bloodborne, I finally decided to start it today. I've probably put around six hours into the game....and I think I hate it. The visuals are beautiful and the world itself seems pretty cool, but man....the combat is horrible. The quests are horrible (at least so far). The weapon degradation is driving me insane. It's so insanely expensive to repair anything, at least early on . I have almost no money, even after completing a dozen or so side quests.
Dark Souls had all the answers for gameplay, Then Dragons Dogma came along and changed the questions.
1. I'd still need to go look for the equipment I want.
2. Sadly, I'm on PS4 or I'd go that route in a heartbeat.
And it feels weird.
So I bought the game recently and after a hundred hours of Bloodborne, I finally decided to start it today. I've probably put around six hours into the game....and I think I hate it. The visuals are beautiful and the world itself seems pretty cool, but man....the combat is horrible. The quests are horrible (at least so far).