Jawmuncher
Member
Still wish the remake had been just regular game with nice graphics over it and new CGs. Though I know that would have been a hard sell now.
Who is stating that you'll go back to level 1 each chapter?So will there be low level caps for each part? How will they explain going back to level 1 each chapter?
Perfect opportunity to release Final Fantasy VII: Remake: Remastered for the new platforms.
How many "full games" will XV be, then?
This is how big Insomnia (the gray square) is:
Though there's no way in hell we'll actually be able to explore that city, it shows the ridiculous scale of XV's world
$180 plus tax to get the compete edition.
I would be happy if each disc was an episode since they all had a significant boss fight or event at the end of them.
The simple truth is that the reality of game-making, and what people expect of "AAA" videogames, has changed since 1997. That should be obvious to anyone.
Not saying this is the optimal way to make Final Fantasy VII in the year 2016, but it's probably one of the very few ways it could possibly get made, while retaining the integrity and vision of the original.
An RPG adventure with this cast, with this setting, with this story, with this diversity and scale in its world, could not exist as a single price, single product game today. What could be a single game in 1997 cannot be that in 2015 without scaling it down, and I don't know who wants that. Certainly not Kitase and Nomura, and as the caretakers of this project, who know what it means both to their peers and their audience, I'm reluctantly agreeing that they're making the right call here.
The last thing this project needs is to be another FFvsXIII.
The simple truth is that the reality of game-making, and what people expect of "AAA" videogames, has changed since 1997. That should be obvious to anyone.
Not saying this is the optimal way to make Final Fantasy VII in the year 2016, but it's probably one of the very few ways it could possibly get made, while retaining the integrity and vision of the original.
An RPG adventure with this cast, with this setting, with this story, with this diversity and scale in its world, could not exist as a single price, single product game today. What could be a single game in 1997 cannot be that in 2015 without scaling it down, and I don't know who wants that. Certainly not Kitase and Nomura, and as the caretakers of this project, who know what it means both to their peers and their audience, I'm reluctantly agreeing that they're making the right call here.
The last thing this project needs is to be another FFvsXIII.
So, 30 The Orders full gameplay.
Thats crazy.. I still think it should be one game
wowdo you wanna be alive to play it?
serious question
That's what I figured.
Final Fantasy VII is now a franchise of its own.
Again.
Nobody. I'm wondering if there will be level caps to say...20, so that you don't reach lvl99 in the first chapter or will they make you start over each chapter.Who is stating that you'll go back to level 1 each chapter?
So will there be low level caps for each part? If not, how will they explain going back to level 1 each chapter?
wow
It's actually scary how well S-E spin works on some of you that you're convinced this is now the only way to make a full game.
By saying that you guys are simply admitting for square enix that it is impossible to remake this game unless it is broken into parts... There is chance this game wont be done even when the next console is out regardless if its broken into parts.do you wanna be alive to play it?
serious question
wow
It's actually scary how well S-E spin works on some of you that you're convinced this is now the only way to make a full game.
By saying that you guys are simply admitting for square enix that it is impossible to remake this game unless it is broken into parts... There is chance this game wont be done even when the next console is out regardless if its broken into parts.
wow
It's actually scary how well S-E spin works on some of you that you're convinced this is now the only way to make a full game.
As much as I hate to reference this game, Dirge of Cerberus did make Kalm bigger. They had a festival there, more streets and everything.
How did DW do it?Dynasty Warriors figured out how to carry over save info from regular games to the XL games, I think Squareenix can pull off something similar
That's a pretty baseless accusation. The "it would be a massive undertaking and we would wait for a really long time" sentiment has been thrown around by NeoGAF posters as early as the E3 reveal.
How did DW do it?
If this were the announcement of a new mainline FF series and they said this, would people care?
I don't think you're examining all the facts clearly. If they're going to make 3 or more full games out of the final fantasy 7 story, then it definitely could take an extremely long time for it to come out if they did it all at once.
It might not be the only way to do the game justice, but it is their vision.
A full game....maybe 20 to 30 hours? In the modern day equivalent of a full game.
I think they will have us keep our progress and stuff through some system.
wow
It's actually scary how well S-E spin works on some of you that you're convinced this is now the only way to make a full game.
I think it was illustrated well in the last thread, but to provide an example as to why this was needed to expedite development and actually get this thing, you know released.
In 1997, Sector 8 was a few motionless png files overlaid on an fmv on rotation for a few distinct screens. Now. It has to be one screen, with hundreds of NPC's, fully modeled and mapped 3D with physics applied to everything and anything, and a bunch of other variables that weren't even conceivable then to re-create it for a modern audience and add things that weren't technically possible 20 years ago.
If this were the announcement of a new mainline FF series and they said this, would people care?
Well the way I see it, it's one or the other. For example.
You leave Midgar, your party members are level 37, you have X items and materia.
What happens since each is a "unique story" and such?
A.) Everything carries over and and you pick off directly where you left off like a WoW expansion and the Dark Portal is all the sudden available to go through on to Outland to continue the next "unique story" and the new stuff links together with the old stuff you did previously and merges into a single massive game with each new release in which you can return to the old content whenever.
B.) Everything resets, you have the party members but start at some predetermined level and have set items and materia. The second release continues the story and tells its unique arc but doesn't link together in the same fashion as option A, and only the "Outland" portion is playable in the second release.
Another way to word it is say, the Gold Saucer releases in the second release, when the third part releases, will it even be available since it was a part of the second release or will it all be linked together and merged into one massive game once all parts are released?
Exactly. If they aren't prepared to release the full package then don't announce the game so fucking early.
Hell's bells, McDuck, some of us have been saying it since 2006.
I'm quite happy they split it up into multiple episodes. I don't think they could do the game justice in just one game. As far as leveling goes, I imagine they could either provide a leveling cap for the player, cap the amount of experience enemies give on each disc, or restart the leveling on each disc. I'm thinking they'll go with option one or two. A level cap for the player would seem simple enough. The second option would be closer to the spirit of the original game though.
Please.
Final Fantasy 7 Remake is a pipe dream. We are getting a pipe dream. Some folks are worked up over it like its an ugly divorce. The game moved to a different medium and thus requires a lot more work and a lot more budget and a lot more things to do. Do you really REALLY want a straight up remake with invisible walls preventing you from exploring the entire city? Do you really want a half-assed remake? Play the remaster. It's available NOW on major platforms for less than half the price you'll pay for this.
This isn't for you. Do you really think announcing it early has to do with this decision? This decision is made because its fucking expensive to make a proper Final Fantasy 7 remake. They wanted to remake this since PS3 launch! They just didn't because time and money and employee resource management is a problem. Money doesn't grow on trees, especially when you're complaining about a $60 game. These guys pour their life and soul into it and years of their LIFE into it, only to be told that it's not good enough when they believe that the game will be massive and requires splitting? The game already was on 3 Discs, do you really want them to work on it for 5 years, go bankrupt and release a "Full edition" that people may or may not buy? They're being cautious about it while respecting the game and giving it more time and effort and proper expansion that the universe deserves.
People paid top dollars for Metal Gear Solid V: Ground Zeroes. Now THAT was a glorified demo. People paid top dollars for The Phantom Pain. Now THAT was an incomplete game. It changed the entire structure of Konami for the amount of money they spend (and wasted) on that game.
Let the developers develop. We have a very sour tongue and usually complain about the smallest things. Complaining about how a game is developing is just ranting for no reason at best.
I am cautiously optimistic about this engagement. They have shown GAMEPLAY footage when others blatantly lie in your face and fake it. They're dedicated to this project and all we should do is observe the development and see how it turns up. I'll feel BLESSED if they released the remake in parts of full. I want to play it and I want to explore it and I want to love it and get lost in the universe. There are HUNDREDS of games that release every year. A lot of them are actually very realistically EPISODIC at best. Everything has DLC and more DLC and more ways to scource money from you.
Here you have a developer making multiple titles, some of which were announced last gen and have yet to show. These things, they take time and money. Please be patient and judge the game for yourself (or let others review it). I can name over a dozen games that are going nowhere because the concept is quite complicated no matter how simple they may look.
TL;DR: Time + Money + Effort + Dedicated people giving their lives for your gaminv pleasure = be patient and pay when its out and you actually like it. Episodic or not episodic.
wow
It's actually scary how well S-E spin works on some of you that you're convinced this is now the only way to make a full game.
Nobody. I'm wondering if there will be level caps to say...20, so that you don't reach lvl99 in the first chapter or will they make you start over each chapter.
Exactly. Naughty Dog's games are 10 hours longs and cost millions of dollars. Rockstar's GTA games are literally the most expensive games in the world, take years, and are some of the best selling games in the world. Allowing them to recoup development costs.
Well the way I see it, it's one or the other. For example.
You leave Midgar, your party members are level 37, you have X items and materia.
What happens at the end and beginning of each new release since each is a "unique story" and such?
A.) Everything carries over and and you pick off directly where you left off like a WoW expansion and the Dark Portal is all the sudden available to go through on to Outland to continue the next "unique story" and the new stuff links together with the old stuff you did previously and merges into a single massive game with each new release in which you can return to the old content whenever.
B.) Everything resets, you have the party members but start at some predetermined level and have set items and materia. The second release continues the story and tells its unique arc but doesn't link together in the same fashion as option A, and only the "Outland" portion is playable in the second release.
Another way to word it is say, the Gold Saucer releases in the second release, when the third part releases, will it even be available since it was a part of the second release or will it all be linked together and merged into one massive game once all parts are released?