What`s the point in buying consoles if they take PC like approaches?

I have three kids from 4 to 13, and consoles are just way easier for family time. My wife and I both do most of our work from home and we hog the PCs. On top of that I don't give two shits about framerate in most games, plus most of my friends only game on consoles. It all boils down to preference really.
 
My subjective opinions are better than your subjective opinions based off user set up and preference....subjectively.

But seriously, it seems some people in this thread don't realize updates and patches automatically download in background and during rest.
 
Don't make the WiiU out to be the one and only "true" plug and play console when it couldn't be further from the truth and shares the habitual download/update/patch cycles of its console brothers. Like the PS4, it's all handled automatically in the background anyway, so it should never interfere with gaming proper. That is unless you run out of the pittance of storage provided to you in the WiiU.


"Further from the truth"? It's not very far since, like you said, backgrounds are done in the background. The difference being Wii U titles/downloads are significantly smaller. Halo: MCC Day One patch was 20GB, Elder Scrolls Online 15GB, Bloodborne 2.7GB and the Xbox One Fall update was 1.15GB. All of which are larger than most if not all the patches that have come from Nintendo and take much longer to download.


Yes, there are patches but nowhere even close to what the Xbox or PS4 require for the console or games.
 
My PS4 exists for two things: Exclusives and certain games with multiplayer features like MGS5 and Dark Souls.

The worst thing about PC is the ease of cheating online. There's nothing stopping you from invading someone in Dark Souls with god mode on, or in the worst case scenario ruining their game by killing important NPCs. Assassin's Creed multiplayer simply doesn't work on PC at all because you can just make a simple hack that highlights players among all the NPCs. You never know if someone is playing fair or not. You can't have leaderboards on PC.
 
Only a single man can have a m+kb in a living room like this

living-room-pc-and-living-room-design-on-interior-design-for-living-room.jpg


I wish i could..woman won't let me :(
 
Skelter...just stop. You have like a top tier 1% er PC that you spent a lot of money on, go play something on it.

You are just arguing whether the dress is blue or black. You see, blue...they see black.

I'm telling you you'll feel a lot better when you step out of this thread. Go play some witcher 3 at 60fps, and remember life is good. Be happy. Love your fellow GAFFer. Praise the Sun dark souls style and call it a day.
 
Skelter...just stop. You have like a top tier 1% er PC that you spent a lot of money on, go play something on it.

You are just arguing whether the dress is blue or black. You see, blue...they see black.

I'm telling you you'll feel a lot better when you step out of this thread. Go play some witcher 3 at 60fps, and remember life is good. Be happy. Love your fellow GAFFer. Praise the Sun dark souls style and call it a day.

I'm actually at work. :(
Graveyard shift, GAF is where I'll find my fun.
 
Everyone has different tastes, priorities and needs but I think for me the ease of use and quick accessibility of a console off-sets the 'weaker' graphics and more restricted games library.

At one time I took a lot of pleasure in building my own rigs and messing around with settings almost as much as actually playing games. Nowadays I just haven't got the inclination or time to mess about with that stuff anymore. At this point in my life I just want to sit down on the couch and turn on a game with the absolute minimum of fuss and effort required. This requirement trumps better graphics, higher resolutions, higher FPS and superior control setups.... It's good enough for me to get my fix.

If console manufacturers start to mess with this to the point where I have to start thinking about hardware requirements and game configurations I'll simply play games on my iPad instead.
 
Reading is hard.

(though I must say that I agree with both of you, the only reason for me to buy consoles is always the same, exclusivity deals)

But that's the thing, you can't say "besides the exclusives" when games are the reason people buy consoles. At least most people.

I didn't need any reasons other than Bloodborne to buy the PS4. Might as well ask "What's the point in buying something if you ignore what makes you buy it?"
 
But that's the thing, you can't say "besides the exclusives" when games are the reason people buy consoles. At least most people.

I didn't need any reasons other than Bloodborne to buy the PS4. Might as well ask "What's the point in buying something if you ignore what makes you buy it?"

I'm not the one saying it, it's in the OP. I actually agree with you. In a world where exclusives are a thing, a lot of us will continue to buy consoles in order to play those.
 
The whining about the term "console exclusivity" in the Kojima thread and this thread has me realizing that some PC users have a huge chip on their shoulder.
 
But that's the thing, you can't say "besides the exclusives" when games are the reason people buy consoles. At least most people.

I didn't need any reasons other than Bloodborne to buy the PS4. Might as well ask "What's the point in buying something if you ignore what makes you buy it?"

Gbraga why you a junior? Also still holding out on that DMC5 announcement? Or was that Gunbo13....getting my GAF names mixed up.
 
I'm not the one saying it, it's in the OP. I actually agree with you. In a world where exclusives are a thing, a lot of us will continue to buy consoles in order to play those.

Oh, I know, just saying that it's not a fair question, that's why I ignored that part.

Gbraga why you a junior? Also still holding out on that DMC5 announcement? Or was that Gunbo13....getting my GAF names mixed up.

I'm not even sure why I got juniored, I've said my fair share of dumb shit, could be any of them.

About DMC5, I still believe!
VaBNcxc.png


Never promised anything though, if someone confirmed it to you, then you could be mixing up the names :P
 
Since I own all the consoles as well as a PC, hopefully I can give a fairly comprehensive view of my experience with pros and cons of each.

PC pros:

  • setups are highly configurable;
  • games look and feel better than consoles due to better graphical effects and frame rate;
  • broadest variety of games on any platform;
  • infinite backwards compatibility;
  • greater variety of input devices, including compatibility with console controllers to allow anything from "couch gaming" through to multi-macro MMOs and RTSs;
  • dedicated servers as standard in multiplayer games;
  • exclusive games;
  • modding greatly extends the viable life of individual games, and means that games released in a poor state may stand a chance of being fixed even if they're abandoned by their creators;
  • PC versions of games load much faster;
  • can be used for a vast range of other tasks outside of gaming;
  • games are much cheaper than console, meaning comparable or even lower costs to console across a console generation (depending on how much software you purchase);
  • driver updates and game patches can be automated and generally work without any intervention needed;
  • online gaming is free;
  • PC gaming hardware outperforms console hardware even at the same price point.
  • hardware no longer needs to be replaced every 12-18 months, you can easily get 4-6 years from a decent CPU/GPU and still outperform consoles;
  • achievements based systems are now in place on the majority of PC gaming platforms.

PC cons:

  • despite massive improvements, PC games are still not as easy to pick up and play as console. Unless you own a Steam machine that boots directly into Steam, you still need to navigate your OS to open Steam/Uplay/Origin/GOG and from there navigate to open your game.
  • tied to this, a lack of standardised comms makes it more awkward to interact in multiplayer games and with friends;
  • though it's possible to build a cheap console-beating gaming PC, it's easy to get hooked on wanting the latest and greatest hardware, so hardware costs can be high if you allow them to be;
  • some people are turned off by the level of configurability of PC games and hardware, as they would prefer to have everything preset so they don't need to worry about performance;
  • when PC games work - which they mostly do - things are fine, but a level of technical know-how is required when things go wrong that some people either don't have, or have but can't be bothered with, and this puts them off PC gaming;
  • Capturing video footage is not as well integrated as it is on console;
  • Some PC gamers can be arrogant wankers, which can put people new to the hobby off.

Console pros:
  • Ease of use. Like it or not, you cannot beat the convenience of console gaming. From turning the device on to getting into the game you want without any diversions, console gaming has this nailed.
  • Following on from this, suspend/resume is a fantastic feature that means you can return to the exact point you left off in a game when you turned your console off after your previous session.
  • Communications are extremely well integrated into the gaming experience. You can perform any activity at the click of a controller button.
  • Playing with friends is much easier on console, primarily thanks to the well integrated comms and friends management;
  • Games are optimised for the platform in question, therefore no reason to worry about adjusting settings to enhance performance;
  • OS updates, game patches, and firmware updates can be fully automated so the player can set them up and forget about them;
  • Parental control settings are excellent and allow full control over all aspects of a child's gaming experience;
  • Exclusive games;
  • Consoles are more intuitive to use, consequently the "barrier to entry" is much lower than it is for PC gaming;
  • capturing and sharing video footage is very easy;
  • Consoles are comparatively cheap to buy, and hardware is standardised so users need to worry less about buying the wrong components.

Console cons:
  • Console performance is generally poorer than equivalently priced PC components, and is left in the dirt by PCs with mid range components or beyond;
  • Typing messages is awkward using a controller, though peripherals are available to make this easier;
  • Fewer games have dedicated servers (though this is definitely improving - Titanfall was a joy to play after the P2P nonsense of COD);
  • smaller variety of games compared to PC;
  • lack of modding;
  • higher cost of software means you potentially spend more over the life of the console than you would on PC;
  • you have to pay annual fee to play online/for game subscriptions;
  • graphical quality and frame rate is generally substantially weaker than PC, and often struggles to run games at acceptable settings;
  • mediocre (though improving) backwards compatibility;
  • Console fanboys are awful.

What became quickly apparent to me when writing this list is that a pro to one person can easily be a con to another. For example, being able to tweak game settings to get a game looking like you want it. In that respect, there's never going to be a definitive right answer to the question. Just go with what works for you.
 

Having to install games on the HDD. It may be fine on the PS4, but it`s a pain in the ass on the Xbox One. The day one patches are also huge on this generation. We avoided DRM this time, but who knows if that might be the case when the next consoles are released.
 
Some of the predictions is that the console generation after Xbox One and Playstation 4 will take PC like approaches, with the ability to refresh them with forward compatibility at some point, just like PC`s are today.

Besides the exclusive games, what`s the point in buying such systems over a PC? Digital games on PC are already a lot cheaper than consoles.

Did someone resurrect a thread from 2001?

:checks thread:

Nope, this is a new thread. Well I'll be damned.

OP: The answers are quite obvious.

No hassling with compatability issues.

No hassling with updates (yes consoles have updates, but they're "push A to update", much less complicated than PCs). Even if future consoles have future-upgrade options (which I doubt, it would splinter their sellable install base for future games), they still would likely be a damn site less expensive than buying a new $300 video card every couple of years or so.

Which leads me to...Cost. Now I know you can build a respectable gaming PC that is on par with PS4 in terms of power for around $400-500 IIRC, but that leads me to...

Ease of use.

Exclusives.

E-X-C-L-U-S-I-V-E-S. Don't say "besides the exclusives" when you quite obviously understand that this is a factor.

Online communities (Titanfall for instance still has larger playerbase on XB1 than PC if I'm not mistaken).

Friends are there.

Familiarity.

Did I miss any of the reasons that have already been discussed for the past 15 years?

/thread
 
Reasons why many console gamers might stick to consoles….

- Cost of hardware
- Convienience
- Resale market on retail games
- Console exclusives
- Certain earlier releases
- Often exclusive next gen engines
- Friends and user base
- Preference to play with a control pad orientated consumer base
- UI or feature set preferences
- Speed and ease of use
- Plus more

Pretty much why I'll always be around the console space. Rather just put down 400$ for a console that will be supported for half a decade.

Lots of the above. Also, how many people do you know who get viruses or system crashes on consoles.

It makes my life easier as I don't have to be the dedicated family tech guy as much for gaming. Also, consoles are helping to keep AMD in business.

Edit: Exclusives as well.
 
Besides the exclusive games, what`s the point in buying such systems over a PC? Digital games on PC are already a lot cheaper than consoles.

A modular PS5 with interchangeable parts that can be upgraded every 12-18 months to match current PC performance would make me stop investing into PC gaming. I could play third party games on par with powerful PCs (something like an i5/i7+980, today) and have access to console exclusives on the same machine.

On the other side: I would never buy a console without exclusive (and good) games.

But I understand your point, a bit. Modular gaming machines already exist. So what's the point to reinvent them? Convenience to have the best of two worlds. A modular system with 'exclusive' games.
 
Convenience is still a main plus for console. I've tried to hook up my PC to TV multiple time and it always annoys me.

- I always have problem with sound. To get the sound out, I have to run optical audio from PC to my home theater unit. When I turn the PC on, it never automatically selects the optical audio as the main output so I have to manually select it every time.

- Because I down-sampling PC games on my 25" monitor, when I output it to 55" TV and sit 8 feet away the texts are too tiny. I couldn't read shit. So I have to adjust the UI.

- My PC monitor and TV have different brightness, so I need to have 2 calibrations one for monitor and another for TV.

I can see that it might not be a problem if I permanently hook up the PC to TV but I need monitor from time to time to do my work so playing PC on TV is just too much hassle to me.
 
That's the main reason. Also, being able to buy any game for the system at any point in the present or future without having to check requirements to see if your hardware can run it or not.

This is the big one for me. Also, the game creators can be sure that everyone who buys the game gets the same experience.
 
One argument I haven't seen is the controller.
The main reason I play console is because I prefer playing with a controller while sitting on the couch instead of sitting directly at the desk with mouse and keyboard. And yes I know you can play most PC with a controller but in MP games you will loose almost every gun fight.
 
Ease of use, familiarity, low initial cost of entry, the ability to rent and sell games, exclusives and force of habit. As I explained in another thread, PC gaming has improved tremendously in terms of ease of use over the last ten or so years. System maintenance is almost completely automatic, game purchasing and updating is a piece of cake through digital stores and automatic patching, gaming-capable budget PC hardware is cheaper than ever. It truly is a wonderful time to be a PC gamer. But...

... PC gaming still lacks the single entry point, the 'hero' device à la Google Nexus that will allow the casual consumer to buy it and be confident that it will play PC games easily, reliably and with decent performance for the next five or so years. Yes, I know, the Alienware Alpha, but noone (including Valve) is pushing it as the one device that will offer a console-like user experience. The original Steam Machine concept was intended to provide a 'turnkey solution for the living room' (Newell's words) but the actual Steam Machines are a mess of different configurations and form factors. Most of them are shit, the few that are decent are lost in the pile of garbage.

So, until PC gaming manages to offer a truly console-like experience, consoles will have their place in core gaming. They serve a purpose, they fill a void that PC gaming still can't fully cover.
 
No. It's the other way around.

PCs are starting to look like consoles. MS is making those Surface Tablets/PCs and they account for more and more of the windows installed based.
 
Also, the game creators can be sure that everyone who buys the game gets the same experience.

I do not understand your point. People get the same experience independent of their system choice (if the game is working of course). It's the same game, the same story, the same level design etc.

I play consoles because threads like this exist

http://m.neogaf.com/showthread.php?t=1047766&page=1

Witcher 3 Performance thread, 183 pages and counting
I understand that many really enjoy this stuff but I have neither the time or the desire to mess around like this.

Yeah but often enough PC performance threads are more like this (with exceptions of course!). And Witcher 3 is also pretty good optimized.

 
I do find it odd when PC-proponents point to emulating console games as an advantage for their platform of choice, while skipping over the little point about it being, y'know, illegal. Unless you're dumping the BIOS from your own unmodified console, anyway. (And even that's a grey area.)
 
You can have every other bullet point you want but ease of use will always be with consoles. Always!

I do not know. I really get the feeling most of you didn't read the first post at all. OP is talking about the benefit of a modular/upgradeable console (= more complicated) in comparison to a modular/upgradeable PC. A console with upgradeable parts would be very similar to a PC, you need to inform yourself before picking new parts, you would have to play around with graphical settings etc.
 
While consoles are becoming more PC like in a lot of ways, there's still quite a few key distinctions. I had a phase when I went heavily into PC gaming but now I'm starting to prefer console gaming again.

I have a fairly strong PC that I plan on keeping relatively up to date to play certain games but aside from that, don't plan on spending much else on it, budget or time wise.

The reasons are largely of convenience and ease of use and of course, some compulsions that I have when I game on PC. I think the first two are probably relatively self explanatory so I'll just focus on the last.

I realized that I spent far too much time tweaking to get the optimal experience rather then playing games. Sometimes it was tweaking optimally and others, to fix issues. Regardless of which it was, it took up a considerable amount of time. And I had this compulsion because when you buy certain parts (980ti), you expect a certain level of performance. And when I didn't get that, I didn't feel like playing the game until the issue was fixed.

In part, going back to consoles solved both these issues. You don't have to trouble shoot and fix issues as much as PC (nowhere near really). And the compulsion no longer exists because it's a machine I bought for 299-399, and how it runs the game, it runs the game for everyone and it's out of my hands.

That also solves the third problem I recently have had, which is time related. I just want to be able to pop in a disc, update (or buy digitally) and play. I don't really have the time to sit and tweak (which I actually enjoyed) or fix games (which can go burn in hell).
 
While consoles are becoming more PC like in a lot of ways, there's still quite a few key distinctions. I had a phase when I went heavily into PC gaming but now I'm starting to prefer console gaming again.

I have a fairly strong PC that I plan on keeping relatively up to date to play certain games but aside from that, don't plan on spending much else on it, budget or time wise.

The reasons are largely of convenience and ease of use and of course, some compulsions that I have when I game on PC. I think the first two are probably relatively self explanatory so I'll just focus on the last.

I realized that I spent far too much time tweaking to get the optimal experience rather then playing games. Sometimes it was tweaking optimally and others, to fix issues. Regardless of which it was, it took up a considerable amount of time. And I had this compulsion because when you buy certain parts (980ti), you expect a certain level of performance. And when I didn't get that, I didn't feel like playing the game until the issue was fixed.

In part, going back to consoles solved both these issues. You don't have to trouble shoot and fix issues as much as PC (nowhere near really). And the compulsion no longer exists because it's a machine I bought for 299-399, and how it runs the game, it runs the game for everyone and it's out of my hands.

That also solves the third problem I recently have had, which is time related. I just want to be able to pop in a disc, update (or buy digitally) and play. I don't really have the time to sit and tweak (which I actually enjoyed) or fix games (which can go burn in hell).
This line of thinking is ridiculous.

If you have a decent PC, and you launch games as they come, you don't have to rweak anything and you get a considerable better experience than a console. I mean, instead of buying a console, just stop tweaking...

And if the game launches and run poorly on your PC, you can fix it. If the game launched and run poorly in your console, you are screwed.

Finally, most games come with general tweaking options such as low, medium and high, and they are easy to set and go.
 
Just a quick question, would it be possible for developers to make games like The Witcher 3 etc if it was only sold at PC digital prices?

Don't they make more money from console game sales. Also didn't the makers of Witcher 3 state they only made due to releasing it on the console base as well? If I'm wrong on please correct me.
 
The lightweight multitasking abilities of consoles forces the player to absorb the cinematic artistry of the game experience, rather than updating their Google doc backlog spreadsheets or checking their empty OK Cupid inbox while waiting for drivers to install.
 
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