What`s the point in buying consoles if they take PC like approaches?

Some of the predictions is that the console generation after Xbox One and Playstation 4 will take PC like approaches, with the ability to refresh them with forward compatibility at some point, just like PC`s are today.

Besides the exclusive games, what`s the point in buying such systems over a PC? Digital games on PC are already a lot cheaper than consoles.

Ease of use, initial cost, peripherals like controller and continued ecosystem (friends, accounts, games).

I don't think they'll do console refreshes next gen. What makes the console industry so successful against PC is the fact hardware never changes really and that developers improve their understanding of the architecture, improve as the gen goes on. You wouldn't be able to make a game like GTA V on Xbox 360 if the hardware changed every 2 years.

I definitely know I'll stop buying consoles if they went this route.
 
yes you can
No, you can not play Zelda on PC.

You're talking about pirating a game to play it on an emulator that, granted, does a good job when it comes to upscaling but still has many more bugs than on the console and needs to developed first if it is new hardware.
Furthermore it is much less recource efficient -> you need a stronger PC to emulate.
So no, you really cant play Zelda on PC, not without pirating and not without having to fight weird glitches and bugs.
 
I am saying precisely the opposite. My gaming time is diminished when forced updates on computers at work wreak havoc and need to be corrected. It is the first time in my life that I have started to take anything that Mac enthusiasts say seriously.

I guess I'm getting too tired and missed the "never", i take it that experience isn't the result of using insider builds? I have one machine keeps trying to update and failing and writing a whole lot of data in the process which is pretty frustrating, but that machine used to be on an insider build. With the pulling of the 1115 update isos, it seems like Microsoft's QA has gone downhill a little bit. Don't take mac enthusiasts too seriously though as they'll try and get you to believe that mac os never crashes.
 
On driver problems and crashes, I think some people are just unluckier than others. I've very rarely had major issues on my current PC over the last two years. Skyrim and Fallout 4 have crashed a handful of times, but that's pretty much it. I've had PS3 games crash about as often. Maybe I've chosen a few times to dive deep into INI files or the Nvidia control panel to tweak something to my liking.

Other people may not have been so lucky. There are people in this thread talking about how they've had a game crash on their system a hundred times or how they falt-out never could get a certain game to run acceptably. That uncertainty is what pushes a lot of people away from PC. Drivers and optimization in my opinion are really the last major differences left between PC and console. As it stands you can build or buy a PC that's only slightly bigger than a console, hook it up to a TV and a controller, and make it run Steam Big Picture, or even the Windows metro interface with an Xbox controller.

Honestly though, the main reason I've stuck with PC is that my games simply feel less locked-down than on consoles. For most of my games I'm probably not gonna have to worry about keeping old hardware around to play them or my ability to transfer them to new hardware. At this point my ideal console would be a system that is completely open on the software end but sticks to one standardized architecture on the hardware end for ease-of-use.
 
I don't have to worry about whether or not a game will work on my PC at the best settings sometime in the future. It's the main reason I don't mess with PC games anymore. Bought a laptop for $800 two years ago and now it's just garbage.

Unless you're on the road, don't buy a laptop for gaming. And if you do you should spend a lot more than 800. For 800 you could've had a fairly beastly gaming PC that isn't garbage today.

I am saying precisely the opposite. My gaming time is diminished when forced updates on computers at work wreak havoc and need to be corrected. It is the first time in my life that I have started to take anything that Mac enthusiasts say seriously.

Botched updates that completely wreck your system are pretty damn rare. Maybe as rare as bricked consoles nowadays. Not impossible but not very likely.

No, you can not play Zelda on PC.

You're talking about pirating a game to play it on an emulator that, granted, does a good job when it comes to upscaling but still has many more bugs than on the console and needs to developed first if it is new hardware.
Furthermore it is much less recource efficient -> you need a stronger PC to emulate.
So no, you really cant play Zelda on PC, not without pirating and not without having to fight weird glitches and bugs.

I own my Wii games and have ripped them to play them on dolphin. Am I pirating too?

And it's not up scaling, it's re rendering at higher resolutions. That's why it looks so much better. Emulation almost always requires much beefier hardware by its very nature, but dolphin is fairly scalable.

Exclusives were always the only reason to get a console.

Yup.
 
It's seems unlikely that I will be going with a console as my primary platform for the next generation, for mostly this reason. The convergence between PCs and consoles tends to emphasize the strengths of the PC platform and the shortcomings of consoles. It feels like a lot of the advantages consoles once had are becoming less of a factor.

PCs are becoming much more adaptable to console style gaming in a living room or family room. Console games require a similar installation process now, so I can't just drop in a game and play it. There tend to be just as many bugs, and often the console version gets patched less frequently, or updates take longer to become available. Performance issues are a double edged sword - consoles benefit from game development being tailored to a single system, making the user experience consistent and uniform. On the other hand, performance issues are set in stone, with no option to brute force one's way through them with higher end hardware, or adjust settings to achieve the balance of image quality/fps you personally prefer. PC games do require more optimization, but in my experience once a PC is set up correctly, it doesn't need a significant amount of tweaking beyond periodic driver updates.

Consoles provide less/no access to mods in games that support them. I'm tied to a given company's network, limited in backwards compatibility, and have to pay a subscription fee for online play, in addition to both Xbox Live and PSN having (usually significantly) slower download speeds for me than Steam, which is free and tends to have better sales. Console hardware is more user friendly, but less flexible.

Basically, exclusives are by far the most compelling reason to continue buying consoles for me, but I don't see myself continuing to play multiplatform titles on them.
 
You can read DVD or BR on your PC too.

Still, the mass market buys dedicated players.

People come into the supermarket, see VG stands with lots of advertising and easy plug and play, and they buy it like they buy everything else.

Hardcore gamers will buy games on PC (and consoles for exclusives).

I have nothing against PC gaming, hell i would love to play the indie exclusives but I do not PC game since my laptop is not capable of running... shit well anything pretty much. What does that make me? I consider myself a "hardcore gamer" (even though I hate that term so much.)

Exclusives were always the only reason to get a console.

Only in your opinion. Read the first part of my post.
 
Simple. Joe Shmo can easily pick up and play without worrying about driver updates and or system requirements. Consoles have mass market appeal to the regular person because they just work. Just like a person transitioning to Android from iOS (even a 5 year old could use) would need some time to adapt because it's a completely different experience.
 
Some of the predictions is that the console generation after Xbox One and Playstation 4 will take PC like approaches, with the ability to refresh them with forward compatibility at some point, just like PC`s are today.

I think it's far more likely we'll get a PS5 / Xbox... Two(?) as traditional consoles in 4+ years time, which will last for another 6+ years with the standard physical/digital games system. After that, if Internet speeds have progressed at a constant rate, I imagine there might not be a PS6 at all, but PS6 quality games will be sold via streaming solutions to the PS5. At this point there will also be a hardware refresh, simply branded PlayStation, that is insanely cheap and serves as a streaming box for PS5 and PS6 games.

That all depends on the uptake of streaming games over this and the next gen, but 10+ years from now we should all be able to stream 4k at 60fps and not have any bandwidth caps. I live in the middle of the country and I can stream at 1080p60fps today on YouTube, and that's with a significantly below average download speed.
 
No, you can not play Zelda on PC.

You're talking about pirating a game to play it on an emulator that, granted, does a good job when it comes to upscaling but still has many more bugs than on the console and needs to developed first if it is new hardware.
Furthermore it is much less recource efficient -> you need a stronger PC to emulate.
So no, you really cant play Zelda on PC, not without pirating and not without having to fight weird glitches and bugs.

first of all, i'm not a pirate - and your implications are silly

just because you need a strong PC doesn't mean it doesn't count. same with glitches and bugs (which i experienced or noticed NONE of during my TP and WW playthroughs)
 
The way you power the pc.
How long it takes to power on.
the way it looks.
The noise it makes.
how expensive the graphics cards are.
The multiple cables you have to connect.
The crap pc controllers that are available. (ps4 and x1 controllers would not exist)
Installation preparation of games.

Just a few of my reasons.
 
People have those same issues on console, from installs failing, downloads failing, discs not working, discs being spit out, crashing to dash, hardware locking up, console OS moving sluggishly etc etc... to say that stuff is specific to PC is complete BS.

I've had my ps4 for a year now and the only thing that's ever happened in one year is a game crashing to dashboard maybe 10 times tops and it rebuilt the database about three times due to power outages. And I spent exactly zero seconds fixing it.
 
The way you power the pc.
How long it takes to power on.
the way it looks.
The noise it makes.
how expensive the graphics cards are.
The multiple cables you have to connect.
The crap pc controllers that are available. (ps4 and x1 controllers would not exist)
Installation preparation of games.

Just a few of my reasons.

Another post from 2002. The entire post is whatyearisthis.jpg. I mean to every single point. Every one.

This was a joke post, right?
 
I don't care enough about game visuals to build/maintain a gaming PC that I could connect to my TV so I could continue to play games on my comfy couch.

The term is very much depreciated and can relate to how much time you spend on gaming. Then an hardcore gamer can be a tetris player on GB.

From an hardware side,
there are different levels of "enthousiasts" but the fact that you rely on "prebuilt" closed system to play make you a lower level than the guy who built and tune himself his hardware like on PC.

Think about motos/cars and people who tune their motos or car insides. These people are much more hardcore than the street people that buys their cars/motos from shops.

Edit: I guess in other words, I am not hardcore.
 
I have nothing against PC gaming, hell i would love to play the indie exclusives but I do not PC game since my laptop is not capable of running... shit well anything pretty much. What does that make me? I consider myself a "hardcore gamer" (even though I hate that term so much.)

The term is very much depreciated and can relate to how much time you spend on gaming. Then an hardcore gamer can be a tetris player on GB.

From an hardware side,
there are different levels of "enthousiasts" but the fact that you rely on "prebuilt" closed system to play make you a lower level than the guy who built and tune himself his hardware like on PC.

Think about motos/cars and people who tune their motos or car insides. These people are much more hardcore than the street people that buys their cars/motos from shops.
 
Physical Copies, I like to buy limited edition and collectors edition And sell them for crazy prices when they become rare.

jk i just keep em and hoard em :(
 
PC Gaming still too Windows orientated, which is the reason I started using a console in the first place. Definitely starting to improve though.
 
  • Cause millions of people hate you.
  • Also they might have a Mac.
  • And won't install windows on it.

Honestly this question is getting extremely old. It'll be asked tomorrow. And the day after that. Another thread about it a month from now. When Uncharted 4 comes out and doesn't get a perfect score from everyone, someone will ask. We all know the answers. But again we ask.

There isn't one answer.
But simply a PC isn't as nicely put together in nice small pretty box as a console.
So easy, even a cavemen can play. PC gamers can shout all they want how PCs are plug and play as well. But they really aren't. Consoles will be here for a while.

P.S. PC gamers can have their FTP games, and phone gamers can have their 1$ games. B mad.
 
Exclusives were always the only reason to get a console.

I'll add my second reason. I have a PC, it's decent right now and can play pretty much anything on good settings. However, I have no idea when that will stop happening and then I would have to invest some money in it.

With a console, that will not be a problem. I am maybe not getting the "full" experience, but I will be getting that experience consistently for the next 5-7 years for no extra cost on hardware.
 
Ease of use, familiarity, low initial cost of entry, the ability to rent and sell games, exclusives and force of habit. As I explained in another thread, PC gaming has improved tremendously in terms of ease of use over the last ten or so years. System maintenance is almost completely automatic, game purchasing and updating is a piece of cake through digital stores and automatic patching, gaming-capable budget PC hardware is cheaper than ever. It truly is a wonderful time to be a PC gamer. But...

... PC gaming still lacks the single entry point, the 'hero' device à la Google Nexus that will allow the casual consumer to buy it and be confident that it will play PC games easily, reliably and with decent performance for the next five or so years. Yes, I know, the Alienware Alpha, but noone (including Valve) is pushing it as the one device that will offer a console-like user experience. The original Steam Machine concept was intended to provide a 'turnkey solution for the living room' (Newell's words) but the actual Steam Machines are a mess of different configurations and form factors. Most of them are shit, the few that are decent are lost in the pile of garbage.

So, until PC gaming manages to offer a truly console-like experience, consoles will have their place in core gaming. They serve a purpose, they fill a void that PC gaming still can't fully cover.

Okay, seriously guys; who hijacked alexandros account?:)

Should've been the second post.
 
Okay so performance thread isn't a good example how about the GTAV PC launch OT?
http://www.neogaf.com/forum/showthread.php?t=1028101&page=25

with quotes like.



or classics such as

Just FYI, since you are quoting my post - I was laughing about it, since it was hilarious, but I fixed the crash about minute later by not launching the game through Steam. It was only steam overlay + R* social club incompatibility that caused it, and if I did not purposefully insert the game shortcut into steam and ran it directly instead, it never would have crashed.
In fact, in over 80 hours of playtime, the game never crashed. Of the 16 games I have finished this year, no games gave me crashes or any noteworthy technical problems.
 
My main reason for using my consoles versus my PC is that the console versions are usually better supported and receive quicker support. Most games are optimized for consoles whereas PCs are un-optimized messes. For example, play a game on the PS4 and it's usually 1080p/30fps and you can play the same thing on PC at 1080p/60fps+ with extra shadows or some shit like that. Typically the cost of the hardware in MY OPINION does not cover it. I personally grew up PC/console gaming leaning more towards PC but more and more as the difference in graphics was negligible and hardware grew pricier and most difficult to maintain I lost my interest in PCs. I occasionally play DOTA2 and CS:GO and any other PC exclusives, but typically prefer games on my PS4 for the convenience.
 
That's the main reason. Also, being able to buy any game for the system at any point in the present or future without having to check requirements to see if your hardware can run it or not.

any PC on par or better than a console in terms of power can run 99% of games available today without having to 'check to see if your hardware can run it or not'
 
If consoles adopt a more PC-like approach, I guess we'll have to see how developers will handle it. I don't think it would be a problem if the old machines could play the games at least as long as a normal console gen.
 
  • Cause millions of people hate you.
  • Also they might have a Mac.
  • And won't install windows on it.

There isn't one answer.

Pretty much.

PC gaming is pretty much Windows gaming. I wanna start a thread entitled somnething like "Microsoft Windows is the Ultimate Gaming and Computing Platform and You Are Dumb Not To Be Using It"
 
I feel that those attacking these PC elitists far outnumber the actual elitists and therefore created a community of phantom assholes from which to justify their hatred of the community.

I see a lot of PC gamers claiming facts about the platform and it is unjustly construed as attack on consoles.
 
I'd like to note that this is the guy that people often accuse of trolling.

Thanks man, I appreciate the support.

Okay, seriously guys; who hijacked alexandros account?:)

Should've been the second post.

I have explained all this quite a few times in the past, my post history is proof of that. Sadly, some people (including some moderators) equate "PC gaming is great" to "consoles are shit" which is why I get banned so very often. I was a vocal supporter of the original Steam Machines concept, as it promised to provide a console-like PC experience for the mainstream consumer. Not to mention that Valve's Linux push provided a means for PC gaming to escape Windows and Microsoft's stranglehold.

Alas, the Steam Machines, SteamOS and Vulkan need a lot more time in the oven, which means that for the time being consoles are still the easiest way to (core) game. Just in case you're worried that someone hijacked my account, in my opinion PC gaming is by a huge margin the best way to game and any additional small hassle compared to console gaming is well, well worth it. You lose a bit on conveniece but you gain so much more in every other way. If someone can own all the gaming platforms out there then good for him, but for everyone else a good gaming PC should be the first purchase they make. Better performance, better visuals, full PC functionality and by far the largest, most diverse selection of games out there. PC gaming is great! :)
 
No, you can not play Zelda on PC.

You're talking about pirating a game to play it on an emulator that, granted, does a good job when it comes to upscaling but still has many more bugs than on the console and needs to developed first if it is new hardware.
Furthermore it is much less recource efficient -> you need a stronger PC to emulate.
So no, you really cant play Zelda on PC, not without pirating and not without having to fight weird glitches and bugs.

Or perhaps ripping your own games that you paid for. Which is format shifting and far less easy to term as piracy. themoreyouknowrainbow.gif
 
No, you can not play Zelda on PC.

You're talking about pirating a game to play it on an emulator that, granted, does a good job when it comes to upscaling but still has many more bugs than on the console and needs to developed first if it is new hardware.
Furthermore it is much less recource efficient -> you need a stronger PC to emulate.
So no, you really cant play Zelda on PC, not without pirating and not without having to fight weird glitches and bugs.


wandofgamelon-cover.jpg


cdi_pc_2.0_board-1.jpg
 
Almost every post in this thread complaining about PC gaming reads like it's from 2001.

Bruh I've been using my PC with that "comfy couch" setup you love so much since 2009.
 
No, you can not play Zelda on PC.

You're talking about pirating a game to play it on an emulator that, granted, does a good job when it comes to upscaling but still has many more bugs than on the console and needs to developed first if it is new hardware.
Furthermore it is much less recource efficient -> you need a stronger PC to emulate.
So no, you really cant play Zelda on PC, not without pirating and not without having to fight weird glitches and bugs.

SMH

I'll put it to you this way, I own Final Fantasy Tactics three times over, but I still ripped my PSX CD to my PC so I could apply a fan made difficulty and rebalance mod and play it on an emulator. Am I a pirate now too?
 
Well that's the trouble I've had this generation, where exclusives are the only reason I have the 3 consoles. Unfortunately, console exclusives have become rare compared to the 360 or PS2 gens, and less numerous than PC exclusives...so I'm just not using them much outside Smash Bros. WiiU.

Consoles used to have heavy ease of use advantages over PCs, and were very plug'n'play. Nowadays that just isn't the case (barring WiiU), as they have to install games to the harddrive, regular firmware updates & day one patches just like my PC. Except the consoles are crappier at it, with slower SATA2 or USB3.0 connectors for HDD/SSDs, and just not using my internet bandwidth as much as Steam.

My Xbone first-time setup was a pain in the ass installation of a large multi-gig initial update, having it freeze at 92%, and forced to restart again. The time that took to download was longer than assembling my actual PC, and installing Windows to an SSD. Consoles are just getting more complicated to use, while PCs are getting easier, with the gap consistently getting smaller between them.

Stuff like Steam offering refunds reduces risk of getting stuck with a broken game (also don't pre-order). The Steam Controller + Steam Link combo has transitioned my PC to the living room with minimal issue, and my 4 360 pads would work on local multiplayer games...but those are unfortunately rare on ALL platforms now. Heck, my SSD boots into Steam faster than my PS4 leaves rest mode.

Meanwhile I don't find it convenient that I need to keep my PS3 around to play old games, when I have 90s titles running on my PC now. Building a PC is actually fairly cheap if you want equal performance to consoles..which I don't anyway because I'm tired of games like Bloodborne dropping below 30fps, and having longer load times. I even find the UI slower and more cumbersome to get to basic features like recent games or my friends list compared to Steam's own controller-centric Big Picture Mode.

Legit third-party key sellers offering cheaper day one games, without the need to resell, or beat quickly to get a good resell price...is just icing on top of a large layered sundae.
 
My main reason for using my consoles versus my PC is that the console versions are usually better supported and receive quicker support. Most games are optimized for consoles whereas PCs are un-optimized messes. For example, play a game on the PS4 and it's usually 1080p/30fps and you can play the same thing on PC at 1080p/60fps+ with extra shadows or some shit like that. Typically the cost of the hardware in MY OPINION does not cover it. I personally grew up PC/console gaming leaning more towards PC but more and more as the difference in graphics was negligible and hardware grew pricier and most difficult to maintain I lost my interest in PCs. I occasionally play DOTA2 and CS:GO and any other PC exclusives, but typically prefer games on my PS4 for the convenience.

The thing I keep noticing in PC vs console threads is people keep focusing on multiplatform games and the better performance. I honestly don't think you should pin your entire experience with or opinion of PC gaming on that aspect. If you do, then what you want is pretty much just console gaming without the restrictions of consoles. That might be why I switched to PC, but I've spent a significant amount of my time playing PC-exclusive games.

These days the bigger games that are still PC-only may mostly appeal to different audiences, but I think that's partly because there's just more diversity there. Unique mid-budget games are eking their way back onto consoles but they sort of never went away on PC. Even with all the indie games that make it to consoles these days there are a ton of great ones that are still PC-only, even ones that would potentially appeal to console gamers.
 
I think people are diminishing and understating the software problems that come with pc gaming. I've never had to google how to get a game running properly on my ps4. Pc on the other hand....hoo boy I've spent a lot of time tweaking. The results are generally worth it but yeah....downloading and installing some patches(which my ps4 literally does in its sleep) is the least of my worries with pc gaming.
 
I think people are diminishing and understating the software problems that come with pc gaming. I've never had to google how to get a game running properly on my ps4. Pc on the other hand....hoo boy I've spent a lot of time tweaking. The results are generally worth it but yeah....downloading and installing some patches(which my ps4 literally does in its sleep) is the least of my worries with pc gaming.

What games are you downloading and installing patches manually for? Steam has had auto patching since it's debut over ten years ago. I think people often confuse the ability to tweak games as a necessity to with PC gaming. I almost never have to do some tweaking unless I want something specific or custom like mods or a fan patch or something. For just getting the base level of gaming and performance just running the game as it installs from Steam has done fine by me for years now.
 
It's crazy that so much misinformation about PC gaming is going around. My PC is plugged into my television via HDMI and I have a wireless XB1 controller. It does not take long to get into a game at all. I have shortcuts on my desktop. Just click and play. Nvidia has software that will automatically update your driver and optimize your game so you don't have to fool with settings. We also need to stop pretending that consoles are as simple as "plug and play." Those times are in the past. Now we have to have a update, connect to WiFi, create a profile, give credit card info to play online, get a game update, ridiculous download times, etc.

There are 3 true reasons to not game on PC.

1. I do not want to build a PC.
2. I do not want to miss out on console exclusives.
3. All my friends play on console.

Every other reason I've read is misinformation.
 
It's crazy that so much misinformation about PC gaming is going around. My PC is plugged into my television via HDMI and I have a wireless XB1 controller. It does not take long to get into a game at all. I have shortcuts on my desktop. Just click and play. Nvidia has software that will automatically update your driver and optimize your game so you don't have to fool with settings. We also need to stop pretending that consoles are as simple as "plug and play." Those times are in the past. Now we have to have a update, connect to WiFi, create a profile, give credit card info to play online, get a game update, ridiculous download times, etc.

There are 3 true reasons to not game on PC.

1. I do not want to build a PC.
2. I do not want to miss out on console exclusives.
3. All my friends play on console.

Every other reason I've read is misinformation.

I think this is a good summation, but I hear #2 so much and it makes me think about how much people are affected by marketing that they don't want to miss out on console exclusives which are maybe a few good ones per year (and sometimes even less this generation) but don't use that same reasoning for missing out on the tons of PC exclusives that come out all the time.
 
I think this is a good summation, but I hear #2 so much and it makes me think about how much people are affected by marketing that they don't want to miss out on console exclusives which are maybe a few good ones per year (and sometimes even less this generation) but don't use that same reasoning for missing out on the tons of PC exclusives that come out all the time.

I've just been waiting for The Last Guardian and Uncharted 4 for a very long time. Those games appeal to me. I'm not aware of any exclusive PC games that appeal to me quiet yet.
 
The only reason to buy a console is exclusives. Thats been the case for the last couple of generations now. Scrapyard PC's are so easy to build. There are people rocking 2500k cpus from 2011 and Phenoms from 2010 that still game amazingly well. You dont need top of the line hardware to beat console frame rates and visuals. Unless your keen on halo, forza, uncharted, killzone, bloodborne, sports games etc there really is no need for a console. Unless you cant afford a PC or all your friends are on console.
 
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