What`s the point in buying consoles if they take PC like approaches?

Another post from 2002. The entire post is whatyearisthis.jpg. I mean to every single point. Every one.

This was a joke post, right?

Yeah, I am not certain naysayers even understand the current tech, cost of such and how far Win 8.1/10/driver situation progressed, some titles such as Batman aside (Fallout 4 for all its tech faults is a LOT better on PC).

HDMI/wireless keyboards, mice, controllers mean that you can sit on that couch no different as on the chair. Crashes, driver issues, malware are a lot less common (well, as long g as one doesn't get completely dumb). Cost is more initially but software cost evens that out over few years.

That said there are reasons to own consoles and handhelds, i.e. Exclusives. I mainly game on PC but have PS2-PS4, Vita, 3DS and now bough a Wii U (more for kids this one).
 
I am a long time PC user, but get the appeal of consoles.

I gave up PC gaming for a bit when the 360 came out. I just got tired of keeping up with the Joneses and liked the convenience of consoles, but I ended up getting tired of console limitations(no mods, no complex games) and returned to PC gaming about 3 years ago.

People who say they have NEVER had a problem, or had to tweak shit are fucking lying. It may not happen often, but it happens from time to time. I rarely run in to issues myself, but the once in a blue moon something happens, it can be a colossal pain in the ass that makes you want to chuck your PC out the window.

For me, my headaches come from modding Bethesda games. It has gotten better with the newer games, but Fallout 3 can be a straight up bitch sometimes, even with apps like BOSS/LOOT, so I get where console gamers are coming from.
 
1) Consoles will still have much few versions than PCs. They will probably have a new version about every 3 years with guaranteed support for 6-8 years. That'll mean that any game that comes out on that console platform during that timeframe will have to supply a version that runs on that console. Games will be changed to work on your console. You will not be required to change your console (outside of addons like VR and music peripherals) to play games.

2) There are numerous advantages due to the fact that consoles are a locked down hardware platform.
  • There are fewer cheaters and hacks to give advantages in online multiplayer games.
  • Use of a controller is enforced so controller users aren't at a disadvantage in online games
  • No need to worry about viruses
  • You are assured that in online games everyone is on an equal footing. Everybody has the same graphics settings and FPS. Even with more hardware versions existing at the same time, due to have so few of them developers will be able to specifically tune games so that the latest hardware doesn't provide an online gaming advantage.
4) Consoles are a less expensive appliance that are a no brainer purchase. Customers will know exactly what to expect for the life of the console.

5) Games for consoles will be guaranteed to work. Troubleshooting on console is the responsibility of the game creators since they are targeting a fixed hardware spec. On PCs if some is wrong there is a decent chance that is a local problem specific to that hardware/software configuration.

6) There are games that are far more popular on consoles. If you like those types of games, consoles will be the place to place them. That is especially true for online games that require a large community.

7) Though support has waned in recent years, local coop is supported more on consoles.

Generally put, consoles are easier to get and just plain work. You can walk into a store on a moments notice right now and get a PS4. You'll know the purchase of that exact product will be supported for years and you'll have to do nothing during that time to keep it that way.
 
This question again?

Because it's zero effort, it just works. You can put zero effort in and you won't find your console bombarding people with viagra adverts. I go to work to put effort into computers, the very last thing in the world I want to do is remember work at home.
 
Lower standards and ignorance to basic problem solving skills?

I love PC but why should regular people need to know how to downgrade their graphics drivers or track down a missing dll when their game doesn't run? Or any of the other numerous issues I've came across in my time PC gaming?
 
I think the point would be to play games OP.

I sincerely dunno why anyone would buy a gaming machine for any other reason.
 
No, you can not play Zelda on PC.

You're talking about pirating a game to play it on an emulator that, granted, does a good job when it comes to upscaling but still has many more bugs than on the console and needs to developed first if it is new hardware.
Furthermore it is much less recource efficient -> you need a stronger PC to emulate.
So no, you really cant play Zelda on PC, not without pirating and not without having to fight weird glitches and bugs.
Again with the stupid ass argument that emulation = piracy? What in the flying fuck. And lol at exaggerating the bugs. Hell, you can play several Zelda games without a single glitch of any kind(that wasn't already on the original hardware).
 
Ease of use is huge. Seriously thats all it comes down to. No need to edit ini files, no need to update 4 or 5 components, no need to look for specific fixes for specific games for specific problems. I turn on my PS4, it works, and if one thing doesnt work quite right it gets fixed in the next update. I messed with gaming PCs for years, and loved the way games looked and played, but it wasnt worth the constant hassle of things just not working.
 
Given the prevalence of day 1 patches for both hardware and software I tend to feel that closed environment consoles are an anti-consumer unjustified anachronism. Imagine if music was sold via proprietary hardware with certain albums restricted to specific devices, books or films.
 
Given the prevalence of day 1 patches for both hardware and software I tend to feel that closed environment consoles are an anti-consumer unjustified anachronism. Imagine if music was sold via proprietary hardware with certain albums restricted to specific devices, books or films.

I just don't have the time honestly to utilize a gaming PC. I mean competition exists for a reason, its unhealthy and healthy at the same time as it brings out the best games and the worst fanboyism with console wars and what not.
 
1) Consoles will still have much few versions than PCs. They will probably have a new version about every 3 years with guaranteed support for 6-8 years. That'll mean that any game that comes out on that console platform during that timeframe will have to supply a version that runs on that console. Games will be changed to work on your console. You will not be required to change your console (outside of addons like VR and music peripherals) to play games.

2) There are numerous advantages due to the fact that consoles are a locked down hardware platform.
  • There are fewer cheaters and hacks to give advantages in online multiplayer games.
  • Use of a controller is enforced so controller users aren't at a disadvantage in online games
  • No need to worry about viruses
  • You are assured that in online games everyone is on an equal footing. Everybody has the same graphics settings and FPS. Even with more hardware versions existing at the same time, due to have so few of them developers will be able to specifically tune games so that the latest hardware doesn't provide an online gaming advantage.
4) Consoles are a less expensive appliance that are a no brainer purchase. Customers will know exactly what to expect for the life of the console.

5) Games for consoles will be guaranteed to work. Troubleshooting on console is the responsibility of the game creators since they are targeting a fixed hardware spec. On PCs if some is wrong there is a decent chance that is a local problem specific to that hardware/software configuration.

6) There are games that are far more popular on consoles. If you like those types of games, consoles will be the place to place them. That is especially true for online games that require a large community.

7) Though support has waned in recent years, local coop is supported more on consoles.

Generally put, consoles are easier to get and just plain work. You can walk into a store on a moments notice right now and get a PS4. You'll know the purchase of that exact product will be supported for years and you'll have to do nothing during that time to keep it that way.

Damn console master race. All great points.
 
Lower standards and ignorance to basic problem solving skills?

I use mine to bypass Origin and Uplay, and to play with my brother across the country.Playing with my friends demonstrates higher standards than having to put up with this kind of cocky nonsense.
 
I love PC but why should regular people need to know how to downgrade their graphics drivers or track down a missing dll when their game doesn't run? Or any of the other numerous issues I've came across in my time PC gaming?

I'm assuming that time was a long time ago because for a number of years now, 98% of my games run great out the gate.
 
Some of the predictions is that the console generation after Xbox One and Playstation 4 will take PC like approaches, with the ability to refresh them with forward compatibility at some point, just like PC`s are today.

Besides the exclusive games, what`s the point in buying such systems over a PC? Digital games on PC are already a lot cheaper than consoles.


I like how with consoles you just put a game into them and they just start playing without lots of loading and updates. Well they used to.

I like how with console games they have lots of fun on the couch options like split-screen and system-link, and don't require an Internet connection for multiplayer. Well they used to. (Not entirely fair as not all games have gone away from this. For example, my understanding of Diablo III is consoles do have local multiplayer).

I like how with consoles the games are designed to run really well with smooth consistent frame rates. Well they used to.

I liked how consoles were the only gaming platform that provided the ability of developers to code to the metal. iOS as metal, PCs have the new directx and Vulcan (or whatever they are calling it). Well they used to.




So what's left? Unified control scheme, unified hardware, and platform exclusives. Unless you like Nintendo, optimistically Nintendo holds onto some of these consoles values/advantages.
 
Or perhaps ripping your own games that you paid for. Which is format shifting and far less easy to term as piracy. themoreyouknowrainbow.gif

SMH

I'll put it to you this way, I own Final Fantasy Tactics three times over, but I still ripped my PSX CD to my PC so I could apply a fan made difficulty and rebalance mod and play it on an emulator. Am I a pirate now too?

Again with the stupid ass argument that emulation = piracy? What in the flying fuck. And lol at exaggerating the bugs. Hell, you can play several Zelda games without a single glitch of any kind(that wasn't already on the original hardware).
Granted, I did not think of the possibility to rip your own games for personal use.
But really, none of you can tell me that emulation of the most recent Zelda titles is glitchless (Glitchess which didnt occur on console)
I've tired it myself with Skyward Sword, Twilight Princess and Wind Waker (not the remake)
WW had glitches with invisible fire on all dolphin versions
SS had weird coloring showing up in certain light conditions
TP was not high res friendly because of the seams showing up between texture surfaces.

For me this just all makes it pointless. When following the dolphin forums and wiki, seeing how many versions and how long it takes until a game runs stable, i might as well just buy the console and play a stable game now, rather than in a year or two when the fitting emulater is out or the game can finally run propperly.
But I do get what you guys want to say, that it can run. My problem is the quality, that it is not official, and swallows more resources (=money) than necessary.
 
Out of curiosity. How many glitches would it have to be to overshadow the performance increase emulation provides?
Are you talking to me?
Everything that is consisten in its appearence and either graphically or arcustically disturbes the game's flow, is gamebreaking for me, be it one glitch or hundret. This counts for console games or regular pc games too.
I have yet to encounter such a thing in any Zelda Title on console, but it has happened to me countless times on emulators.
 
Are you talking to me?
Everything that is consisten in its appearence and either graphically or arcustically disturbes the game's flow, is gamebreaking for me, be it one glitch or hundret. This counts for console games or regular pc games too.
I have yet to encounter such a thing in any Zelda Title on console, but it has happened to me countless times on emulators.

So if there was an emulated version of a Zelda game with better framerate and higher resolution without any glitches, would you concede to the idea that the original version is ultimately the one that suffers the glitch?
 
So if there was an emulated version of a Zelda game with better framerate and higher resolution without any glitches, would you concede to the idea that the original version is ultimately the one that suffers the glitch?
I don't see weaker hardware as providing the glitch as long as it can run the game within playable parameters without real glitches appearing.
Also, as I said above, i like to play official software on official devices. Fiddling with settings, downloading 3rd party software and so forth, just to play a game, turns me off. Yes I did experiment with emulation because I wanted to see the possibilities, but was left disappointed mostly.
I did however greatly enjoy SNES Emulation back in the day. My first Super Metroid playthrough was on an emulator.
 
I don't see weaker hardware as providing glitches as long as it can run the game within playable parameters without real glitches appearing. Also, as I said above, i like to play official software on official devices. Fiddling with settings, downloading 3rd party software and so forth, just to play a game, turns me off.

I respect your decision to play on official hardware. Fiddling isn't for everyone. But understand that the claim of Zelda being unable to run outside of a Nintendo device simply isn't true. You wouldn't go that route and again, I respect it, but it is absolutely possible. Moreover, it will provide a better experience to many people out there. Preference being the key term in all this.
 
I'm 100% PC from now onwards. When I see PS4/Xbox One I just see through their stuff, both being propietary mini pc's with their own ecosystem.

Consoles used to be powerhouses, stuffed with magic which PC's at that time could only hope for. Those days are long gone...
 
I respect your decision to play on official hardware. Fiddling isn't for everyone. But understand that the claim of Zelda being unable to run outside of a Nintendo device simply isn't true. You wouldn't go that route and again, I respect it, but it is absolutely possible. Moreover, it will provide a better experience to many people out there. Preference being the key term in all this.
And I repsect the decision to go for emulation and greatly admire the patieance some people have when fiddling with such things.
For me however, the question "can x be played on 'y'?" is asking for offciality and native support, emulation ins't though.
 
There already exists concepts that have tried to bridge the gap between a plug and play device, like Razers Project Christine; https://www.youtube.com/watch?v=1FW78IAfybI


latest



The difference here is only the level modulation. It's about creating standards that become adopted. On PC space in laptops you even have MXM graphics cards that allows you to take a graphics card out of a laptop and replace it with something else.

Some of you might have had a Lenovo Y50 gaming notebook that in a earlier revision allowed you to take out the optical drive and replace it with another GPU allowing for SLI;

And then there is what Alienware is doing with the Graphics Amplifier. Using Thunderbolt, you simply attach a GPU hub and are able to run extremely high demanding games off a single cable, turning a weak laptop into a gaming powerhouse: https://www.youtube.com/watch?v=9osKr5mq67k

The technology still has limitations and you cant still get 1:1 performance out of it if you attach a powerful GPU due to PCIE lanes. However, the technology improved massively already from thunderbolt 1.0 to 2.0 so we should see more benefits.




When you get a faster Iphone, your old games tend to run better on the OS. There is no reason why console games couldn't do the same. There is no reason why Wii U games wouldnt be able to run with better framerates on the NX, and retroactively be updated to support higher resolutions and new features, just like existing apps in the app store gets updated to support new devices.
All it requires is foresight and a plan to make the game scale for more computational power so games will benefit from upgrades further down the line.


Consoles have been going towards becoming services more and more, running in the cloud and on accounts, and the digitalization of everything makes the current landscape look horrible archiac and outdated. Locked platforms running on locked proprietary software is not just bad business practice, it's also anti games. A game should not be available to those customers who bought a specific brand of console, it should be available to all. console manufactures trying to hog control over the playing field is counter-productive to games being distributed to as many people as possible.

Tomb raider, Bloodborne and bayonetta 2 being inaccessible to most gamers on other platforms don't do those games any favors. All it does is appease fanboys who are emotionally invested in multi billion dollar corporations. It's stupid as hell.
 
I'm 100% PC from now onwards. When I see PS4/Xbox One I just see through their stuff, both being propietary mini pc's with their own ecosystem.

Consoles used to be powerhouses, stuffed with magic which PC's at that time could only hope for. Those days are long gone...

Remember tho it is consoles that drive the industry forward with innovation.

Who would have thought you would be able to stream straight from your console this gen? How about remote play, Then allowing share play with anyone. The snap feature of the X1 is decent too.

It isnt always about powerful hardware, Build a PC for that.

PC gamers just judge the consoles by their specs, Rather than by what they offer.
 
Tomb raider, Bloodborne and bayonetta 2 being inaccessible to most gamers on other platforms don't do those games any favors. All it does is appease fanboys who are emotionally invested in multi billion dollar corporations. It's stupid as hell.

They're exclusives designed to sell consoles. They help build competition and push developers and publishers. You have Iphone and Android and they both offer similiar features but what makes you choose one over the other? exclusive software etc.

You can go ahead and buy 1 or or don't. I own all and sure its a hassle but that's just the way it is. I don't think the one platform thing is a good idea as it allows an easy monopolization. These systems competeting against each other (though troublesome with fanboys but easily ignored) help keep each other on their toes and make sure if anyone tries to fk us over, (Ps3 being 600, microsoft online drm) the other system will take advantage of it.



MY real complaint is backwards compatibility. Exclusive software has always existed in every platform and my complaint that PC's can do today is play an old game with just a bit of tinkering.

I think people are forgetting the innovation that each platform brings. I want them all here.
 
They're exclusives designed to sell consoles. They help build competition and push developers and publishers. You have Iphone and Android and they both offer similiar features but what makes you choose one over the other? exclusive software etc.
Actually, no, the hardware and OS are generally how most people choose a phone.

You can go ahead and buy 1 or or don't. I own all and sure its a hassle but that's just the way it is. I don't think the one platform thing is a good idea as it allows an easy monopolization. These systems competeting against each other (though troublesome with fanboys but easily ignored) help keep each other on their toes and make sure if anyone tries to fk us over, (Ps3 being 600, microsoft online drm) the other system will take advantage of it.
You can't really monopolize PCs though. They don't have set hardware specs or software.

I think people are forgetting the innovation that each platform brings. I want them all here.
What innovation have these consoles brought that has actually improved gaming?
 
1)

2) There are numerous advantages due to the fact that consoles are a locked down hardware platform.
  • There are fewer cheaters and hacks to give advantages in online multiplayer games.
  • Use of a controller is enforced so controller users aren't at a disadvantage in online games
  • No need to worry about viruses
  • You are assured that in online games everyone is on an equal footing. Everybody has the same graphics settings and FPS. Even with more hardware versions existing at the same time, due to have so few of them developers will be able to specifically tune games so that the latest hardware doesn't provide an online gaming advantage.
4) Consoles are a less expensive appliance that are a no brainer purchase. Customers will know exactly what to expect for the life of the console.

5) Games for consoles will be guaranteed to work. Troubleshooting on console is the responsibility of the game creators since they are targeting a fixed hardware spec. On PCs if some is wrong there is a decent chance that is a local problem specific to that hardware/software configuration.

6) There are games that are far more popular on consoles. If you like those types of games, consoles will be the place to place them. That is especially true for online games that require a large community.

7) Though support has waned in recent years, local coop is supported more on consoles.

Generally put, consoles are easier to get and just plain work.
You can walk into a store on a moments notice right now and get a PS4. You'll know the purchase of that exact product will be supported for years and you'll have to do nothing during that time to keep it that way.

Then your disc drive starts ejecting randomly and you're sol until you send it in and wait a week+ before you can play again. Then when you get it back you can't get online because the servers are down. When they're up you download your patches at a fraction of what your other devices can do.

I like to be able to fix problems when they crop up without having to rely on poor customer services, ups, etc.
 
Then your disc drive starts ejecting randomly and you're sol until you send it in and wait a week+ before you can play again. Then when you get it back you can't get online because the servers are down. When they're up you download your patches at a fraction of what your other devices can do.

I like to be able to fix problems when they crop up without having to rely on poor customer services, ups, etc.

As do I. The majority of people, however, don't. What we as enthusiasts like to do is a totally different story than the majority of the people out there buying shit. If folks would just accept that, then this thread would have ended ages ago.
 
Remember tho it is consoles that drive the industry forward with innovation.

Who would have thought you would be able to stream straight from your console this gen? How about remote play, Then allowing share play with anyone. The snap feature of the X1 is decent too.

It isnt always about powerful hardware, Build a PC for that.

PC gamers just judge the consoles by their specs, Rather than by what they offer.
I don't think this is really true anymore. The true driving forces in the industry as of late have come from the mobile and PC markets. The introduction of free to play, digital distribution sales, early access programs, crowd funding, the ability to easily publish a game on a digital platform, in terms of genre everyone is chasing LoL, DOTA2, and CSGO's skin based model... These are all things the consoles have spent the last few years catching up to.

Streaming features have been readily easy to use on PCs for years, and they've even gotten way simpler as of late. Steam also has in-home streaming which is basically a more versatile form of remote play on any PC within a network. The streaming functionality built in on the consoles already feels dated and low quality TBH. I don't think the stream quality necessarily looks all that great, and with 60 FPS being viable for a lot of streams now it sucks to see that stuff locked at 30 and a low bitrate. Despite all of that I'm not sure how the share button has really moved the industry forward in the way that people play games and developers make games. It's a cool feature but not a gamechanger.

And then the next big innovation in Playstation VR will be dated the very day it is released by both the Oculus Rift and HTC Vive, which are both technically superior headsets. If this were a generation or two ago, the very idea of PC being ahead on day one of a console release was somewhat foreign.
 
PC gamers just judge the consoles by their specs, Rather than by what they offer.

I know that you really enjoy generalizations in regards to PC players so I won't bother too much other than mentioning many of those 'innovations' were born on PC. You could say they were brought to larger audiences by them and that's great and good for everyone but fact is most of the time that stuff is 'seen it already'-tier for avid PC people.
 
As do I. The majority of people, however, don't. What we as enthusiasts like to do is a totally different story than the majority of the people out there buying shit. If folks would just accept that, then this thread would have ended ages ago.

That point of "consoles just work" no longer holds true. That was the point I want to make. They're starting to fail at faster rates since disc drives have been introduced. On top of that, since console makers have been trying to push always online connectivity, there have been even more difficulties when trying to download or play games. There was just a thread of people complaining of not being able to play their games because Xbox live was down.
 
I don't think this is really true anymore. The true driving forces in the industry as of late have come from the mobile and PC markets. The introduction of free to play, digital distribution and sales, early access programs, crowd funding, the ability to easily publish a game on a digital platform... These are all things the consoles have spent the last few years catching up to.

Not to mention indies that are actually innovating.
 
The way you power the pc.
How long it takes to power on.
the way it looks.
The noise it makes.
how expensive the graphics cards are.
The multiple cables you have to connect.
The crap pc controllers that are available. (ps4 and x1 controllers would not exist)
Installation preparation of games.

Just a few of my reasons.

1vmhbep.jpg
 
I've had no issues with my consoles so not sure what some people are spouting.

Tbh games like dream seem to be very innovating and a game called Horizon Zero Dawn is one of the very few triple a games receiving massive budgeting to feature a Female Lead who isn't half naked. Let's not put down any sides.
 
The way you power the pc.
How long it takes to power on.
the way it looks.
The noise it makes.
how expensive the graphics cards are.
The multiple cables you have to connect.
The crap pc controllers that are available. (ps4 and x1 controllers would not exist)
Installation preparation of games.

Just a few of my reasons.
I could say the same for consoles (besides the graphics card thing because you can't even choose one)
 
They're exclusives designed to sell consoles. They help build competition and push developers and publishers. You have Iphone and Android and they both offer similiar features but what makes you choose one over the other? exclusive software etc.

You can go ahead and buy 1 or or don't. I own all and sure its a hassle but that's just the way it is. I don't think the one platform thing is a good idea as it allows an easy monopolization. These systems competeting against each other (though troublesome with fanboys but easily ignored) help keep each other on their toes and make sure if anyone tries to fk us over, (Ps3 being 600, microsoft online drm) the other system will take advantage of it.



MY real complaint is backwards compatibility. Exclusive software has always existed in every platform and my complaint that PC's can do today is play an old game with just a bit of tinkering.

I think people are forgetting the innovation that each platform brings. I want them all here.

If you have a shared standard, there won't be monopolization.


When you buy a DVD it works in DVD players from Denver, Sony, Phillips or whatever other brand you can imagine. It's an open standard. The remote control is different, the feature set is different, but the idea is that if you buy a DVD it will work in any DVD player.


A console game should work in any console. It's pretty simple really. Exclusivity is incomprehnsible dumb, and ineffective. Microsoft have already gone out and said that they are done focusing on exclusives and will now try to get exclusive DLC instead.

It's idiotic, its price ineffective, and games are barred from large groups of people who don't have the particularly device. If you cannot see that this set up is inherently anti-games, then I don't know what to tell you.



Microsoft, Nintendo, Sony. Their Hardware doesn't matter. Their hardware are just encased of other peoples smaller components. Console manufactures try to control the playing field by locking people in, and its not what we want as gamers. It benefits nobody besides themselves.
 
If you have a shared standard, there won't be monopolization.


When you buy a DVD it works in DVD players from Denver, Sony, Phillips or whatever other brand you can imagine. It's an open standard. The remote control is different, the feature set is different, but the idea is that if you buy a DVD it will work in any DVD player.


A console game should work in any console. It's pretty simple really. Exclusivity is incomprehnsible dumb, and ineffective. Microsoft have already gone out and said that they are done focusing on exclusives and will now try to get exclusive DLC instead.

It's idiotic, its price ineffective, and games are barred from large groups of people who don't have the particularly device. If you cannot see that this set up is inherently anti-games, then I don't know what to tell you.



Microsoft, Nintendo, Sony. Their Hardware doesn't matter. Their hardware are just encased of other peoples smaller components. Console manufactures try to control the playing field by locking people in, and its not what we want as gamers. It benefits nobody besides themselves.

Films compete all the time against each other. This really is no different. You don't have to buy their systems but you can't get mad at them for having exclusives on their systems that they themselves developed. Consoles and PCS aren't like DVDS either, you can't just put in a game and expect it to work off the bat. I know I haven't play many PC games but I'm not too upset since my rig isn't up to par. And you're not really barred, it's 299 if you want it that badly, a new system and with it you get all its amazing features and ecosystem within it. Less hacks, cheating, etc. its supporting the exclusive that was developed and made for that platform. I could save that very easily. I just haven't been enticed enough myself to make the full dive to PC gaming and what not.

In the end it benefits me cause I haven't been disappointed in any gen. I've gotten amazing games on consoles that were yes exclusive that I've had to buy but I regret none of that. Games like Shadow, Ico, The Last of Us have all had a resounding effect on me and the same can be said for games such as Ori, Undertale, Life is Strange etc. The former games would not exist if it weren't for developers being pushed to develop the best game on console when vsing the other consoles
 
Films compete all the time against each other. This really is no different. You don't have to buy their systems but you can't get mad at them for having exclusives on their systems that they themselves developed. Consoles and PCS aren't like DVDS either, you can't just put in a game and expect it to work off the bat. I know I haven't play many PC games but I'm not too upset since my rig isn't up to par. And you're not really barred, it's 299 if you want it that badly, a new system and with it you get all its amazing features and ecosystem within it. Less hacks, cheating, etc. its supporting the exclusive that was developed and made for that platform. I could save that very easily. I just haven't been enticed enough myself to make the full dive to PC gaming and what not.

In the end it benefits me cause I haven't been disappointed in any gen. I've gotten amazing games on consoles that were yes exclusive that I've had to buy but I regret none of that. Games like Shadow, Ico, The Last of Us have all had a resounding effect on me and the same can be said for games such as Ori, Undertale, Life is Strange etc. The former games would not exist if it weren't for developers being pushed to develop the best game on console when vsing the other consoles


Yes films compete all the time against each other. Because there is no barrier of entry. Last time we had a barrier of entry it was with HD-DVD versus Blu-Ray, and it sucked. It sucked really hard when you couldnt get a movie you wanted because it was on the other format.

And I can get mad, and I will get mad at for them. Bloodborne is not developed by Sony. It's made by From Software. Bayonetta 2 did have help from Nintendo, but it was not made by Nintendo. And Microsoft did not make Rise of the Tomb Raider. So you can get mad. And even if they were, I would still say that it's bullshit. There is no logical reason for it only working on one closed platform, other than it suiting their own agenda.

Many people are barred. Your situation is not everyones situation. It's not feesable for everyone to buy all three consoles. Not only that, but the online-paid service to PSN and Xbox Live are almost obligatory to take full advantage of the machines potential, which is a monthly burden. Particularly for p2p.



I don't buy your last comment. A good game is a good game. A console is just a closed off PC with a limited OS. There is nothing about the PS2 that made Ico inconceivable for another platform.

You are putting all this weight on the consoles when they have nothing to do with it other than offering less value and a splintered market. Many, many more people could have experienced these games the platforms been open. Like they should be.
 
Why? A good percentage of my time on my gaming PC is spent fixing issues. From games that fail to instal, clients like steam causing conflict or failing to update, and instabilities that lead to CTD or complete system lock. No casual would put up with that.

What year is it, and what computer do you have? A Compaq 386 and messing with your bat file to gain more memory in DOS..? I have none of that. Seriously, none. So how on earth do you manage to get into this much trouble.
 
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