What`s the point in buying consoles if they take PC like approaches?

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Also, what overhead? Like RAM usage?

Cue the complaint that "it's hidden in the settings"
 
then you load steam and click on a game. Like browsing through your library on consoles.

Browsing through my games on PS4 is nothing like Steam though, it's much more cumbersome. You can't even filter out the games that are not installed in the library view or jump there with a single button press, no folders, no tagging, no pinning, no nothing. The OS itself is fine and reasonably fast but they then decided to make the part where you search for and then start a game as annoying as possible. You've got that nice touchpad, why not use it to navigate the UI more easily?
 
There's a big difference between having to download updates & patches and install games on consoles and the kind of issues you can still run into on PC.

Skyrim randomly quit to desktop on my wife hundreds of times while she played it, and no amount of tweaking or googling what might be causing the problem could fix it.

You're right, Skyrim on PS3 was a flawless experience
 
Years ago I would have told you that the benefit was that you knew all the games released on it would run, and run well. You wouldn't have to worry about upgrading certain parts of your PC, many which cost as much as a console.

Nowadays tho, I'm not sure anymore, since games released on consoles are horribly unoptimized (Fallout 4, JC3)
 
The point being IMO the price point and accessibility for mass market. I think consoles taking the PC approach is good if it leads to more uniformisation in libraries, or platform agnostism. I wouldn't mind if next generation, Sony and Microsoft would sell boxes with dual boot, one booting on their console OS/store front and one other OS to boot PC games.

PS3 was a great step in that direction before all the Geohot hack stuff.
 
Because exclusives. And its simpler to use.

I just put the CD in and play Until Dawn with friends and family and not worry about them seeing my secret stash of pictures filled with pugs and pandas.
 
Ease of use, familiarity, low initial cost of entry, the ability to rent and sell games, exclusives and force of habit. As I explained in another thread, PC gaming has improved tremendously in terms of ease of use over the last ten or so years. System maintenance is almost completely automatic, game purchasing and updating is a piece of cake through digital stores and automatic patching, gaming-capable budget PC hardware is cheaper than ever. It truly is a wonderful time to be a PC gamer. But...

... PC gaming still lacks the single entry point, the 'hero' device à la Google Nexus that will allow the casual consumer to buy it and be confident that it will play PC games easily, reliably and with decent performance for the next five or so years. Yes, I know, the Alienware Alpha, but noone (including Valve) is pushing it as the one device that will offer a console-like user experience. The original Steam Machine concept was intended to provide a 'turnkey solution for the living room' (Newell's words) but the actual Steam Machines are a mess of different configurations and form factors. Most of them are shit, the few that are decent are lost in the pile of garbage.

So, until PC gaming manages to offer a truly console-like experience, consoles will have their place in core gaming. They serve a purpose, they fill a void that PC gaming still can't fully cover.
I'd like to note that this is the guy that people often accuse of trolling.
 
They're much easier to use. Just hook them up to your TV and play. Don't bother with anything else.

I could build you a PC in 4 hours, understanding the PS4 menu on the other hand... I still don't understand what it's doing most of the time. But that's just me lol.
 
SteamOS is a valid alternative to the operating systems on consoles, but big picture on a PC running windows would still mean that I have to deal with keyboard and mouse. I've tried having a PC hooked up to a TV before but I don't like it. You could probably have some script that automatically runs steam in big picture when windows starts, but then you've still got the whole windows OS overhead.

Not any more, thanks to the Steam Controller and it's new features.
 
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Also, what overhead? Like RAM usage?

That's cool. I wasn't aware that they had added those options.

I'm talking about the general overhead that having an all-purpose OS causes. Also the APIs created to interface with different kinds of hardware from different manufacturers. Consoles have an advantage in that the APIs are created to interface with a single piece of hardware.

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There's a big difference between having to download updates & patches and install games on consoles and the kind of issues you can still run into on PC.

Skyrim randomly quit to desktop on my wife hundreds of times while she played it, and no amount of tweaking or googling what might be causing the problem could fix it.

Skyrim has issues on all platforms.
 
The ease of use gap between a PC and the current consoles is shrinking, but it's still there. Consoles are getting more complicated with updates and installs, while PC gaming is getting easier since those processes are becoming just as automated as they are on consoles. The only real difference left is that consoles are still cheaper and you don't have to download drivers or mess with graphics settings.

I don't even think certification is that big an advantage anymore, not compared to PC. It certainly is an advantage compared to the mobile space which is filled with clones and other absolute dreck. On PC however you have multiple game distributors (not just Steam) promoting the most worthwhile games. Consoles are getting more of the good indie games these days, but it's still not enough. There are still tons of good indies that either don't get released on consoles or still get released on consoles months after PC. A console version of Undertale hasn't even been announced yet.
 
I'm not saying the reason people buy consoles is because of the OS, I'm saying that people buy consoles for convenience and ease of use, and the main difference between console and PC in facilitating that ease of use is the OS.

Games are a huge draw as well, of course, but each platform can hold its own there.

I see.
 
I figured there was another thread already on this. And t seems to go well with what is being talked about in this thread.

With all this talk, do you think Microsofts next console will just be a PC that will run Win10 with XboxOS auto starting? I don't see why they wouldn't. Then just allow all PCs running Win10 to be Xboxs through the app? Still paying for gold. I guess one problem would be not allowing mouse/keyboard support for games, but I'm sure they could get around that with a steam like big picture mode. This would now allow millions of people to be Xbox owners out of nowhere. And allow PCs to run whatever they want. At this point it seems 90%+ of games run on PC with all its different hardware well. Just have the Xbox app do everything. I feel like this is the next logical step for Microsoft. They have this huge base just sitting there not getting used. Sony would be more or less unable to compete at that point. Why wouldn't developers go with Microsoft (both) with a base that big? I have all consoles (minus the Wii U, but that soon). But to a lot of my friends who only own a PC they would love to buy some of those games to play with the friends who only have an Xbox etc. thoughts?
 
Again, it's not. You're assuming the console's in standby/power saving mode and the PC's not in your example.

And I would like to see how you manage to spend 10 minutes starting up a game.

edit: I just powered down my pc and stopped the time from powering up (putting in the password, starting Steam etc.) and getting to the title screen of Dark Souls 2: 1min 10secs

Your argument is dumb.

Oh man, this thread is just amazing.

You're either kidding, or trying to run Steam on a 486.

Stop looking at PC as a fixed system. Just because you're running a really low-end PC (based on that reply) doesn't mean that's the experience you have if you invest properly into it.

With my PC i can cold-boot and get into any game faster than i can on both my PS4 and XB1 if i cold-boot them. In comparison, i can put my PC on sleep mode and have comparable times with the consoles running with instant-on.

You also do not need to have a password. Your entire post is a lesson in the definition of hyperbole.



Windows 10 is just as good as Windows 7. No reason to hold off with the upgrade, especially considering you can easily do a roll-back to 7 if you're for some reason unhappy with it.

That's a problem in its self. I have to pay to put better hardware in my PC in order for it to be quicker. I'm not going to leave a PC on 24/7 on sleep mode cause there's a whole slew of problems associated with that. If I run an intensive program on my computer I can just throw usability out the window and that's not the same with consoles since multi-tasking like browsing the internet on the Gamepad during game or using the Xbox One's Game DVR are all integrated in the OS to be the most efficient. If I have to sit here and research specific parts to make my PC run faster or learn how to modify the game's .ini files or whatever on PC it's taking me longer to actually get to the game. Things like Solid State Drives of course give you better performance but you got to pay the premium price and have the knowledge and no how for it.
And regards to the password thing, who doesn't have a password for your computer? That's your device with the most personal information, why wouldn't you have a password to protect your computer? Also you can have passwords on consoles too it's just way more more common to have passwords on a computer.
 
That's cool. I wasn't aware that they had added those options.

I'm talking about the general overhead that having an all-purpose OS causes. Also the APIs created to interface with different kinds of hardware from different manufacturers. Consoles have an advantage in that the APIs are created to interface with a single piece of hardware.

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Yep, that's on paper, and I also think that tweet is talking about performance per watt(?). Either way, what it really comes down to is optimizations. Which is why you see things like this:


That's a budget PC, and this is becoming the norm this generation. (with the occasional exception)
 
I own all the platforms but mostly game on ps4. for me its basically just insert and play, and trade-ability. PC games are all now 100% digital so if you buy something its yours forever, with minor exceptions - 2 hour steam refund, 24 hour Origin refund.

With console I buy a new game for $40-50 with best buy GCU, play for 2-5 weeks, then trade it in for $30-40 and keep that credit train rolling forward. I could wait for the same games to come out on PC 2 years later for $10-20, but I'd rather play them asap.

Top studio games tend to be all pretty good nowadays, so it just becomes a matter of personal preference whether you will like it or not. So I'd rather cast my net wide and far and try different games to see what I like than depend on reviews/twitch/MC/etc.
 
As someone who primarily plays the PC, my PS4 is just easier and simpler to use. The Witcher 3, for example, was a week-long effort for me to get it working. For others who only play consoles, there's also the price factor. I have found that a $400 PS4 plays games at better settings than a $400 PC unless you go bargain hunting- but then again, that same logic could be applied to a PS4, you could get a cheap PS4 for like $300 if you really wait and watch prices as you would for cheap PC parts. I myself got my PS4 for $400 with TLOU, Madden 16 and MGSV, and this is Canada we are talking about so... yeah. Not to mention said $400 PC would still give you problems that could be avoided with a console.
 
Yep, that's on paper, and I also think that tweet is talking about performance per watt(?). Either way, what it really comes down to is optimizations. Which is why you see things like this:


That's a budget PC, and this is becoming the norm this generation. (with the occasional exception)

If you don't code properly and did not optimize by porting from PC then it happens. There are games from Sony first party studio which proves that console hardware is capable of more than its PC counterpart.
 
If you don't code properly and did not optimize by porting from PC then it happens. There are games from Sony first party studio which proves that console hardware is capable of more than its PC counterpart.

We haven't really seen it yet though and probably won't until Uncharted 4 (having played the beta I think it looks great mainly in the character models, but overall it's nothing mindblowing. At least not to the level that I felt Uncharted 2 did during it's time).

Bloodborne has FPS issues and doesn't look that fantastic to begin with, The Order looks incredible but most of the game is non-playable and playspaces are very constrained, so there's an obvious sacrifice there. Until Dawn is very nice as well but also constantly runs below 30. Infamous Second Son I would say is around the same level as AC Syndicate, although the world is so barren that I assume that's how they keep the frame rate in check. Driveclub looks good even though I don't think it's as crazy graphically as people think it is.
 
Ease of use, lower price, exclusive (sometimes the best) games, standardized hardware that games are optimized for.
 
Because I want to pay Sony or Microsoft to play online multiplayer. They deserve it.

Because mouse and keyboards are "hard" to use....

Because I can't be bothered to actually learn about the hardware I'm using...learning is terrible...I just want my content now and I don't want to understand technology at all...learning is for nerds and I'm afraid to google the problems I'm facing

Because I'd like to watch all my games install at a much slower speed than they would on my PC... more time to think of all the fun I'm gonna have.

Because I enjoy long loading times... Again I need time to think about how much fun I'm gonna have

Because I enjoy a cinematic 24fps experience. Movie quality directly translates to the video game medium for my eyes. I have special eyes.

Because I don't understand what PC specs mean and everyone keeps telling me I need to download more RAM...Why can't my potato 1000 run this game that says it requires a potato 3000? They are both clearly Potatoes.

Because spending more than $400 makes my insides feel funny...How am I supposed to pay for my sneaks, booze, new iphone, beats, and cigs if I put money into a computer?

--------------------------------

Okay all sweeping generalizations and jokes aside there are very clear reasons why people choose to console game.

Consoles have a lower investment buy in resulting in more of ones social circle having access to it.

Likewise the technological knowledge required to turn on and use a console is significantly less than dealing with a PC(not that either is terribly hard). This again allows for more of ones social circle to participate in the gaming.

Obvious other reasons are Nintendo titles and other exclusives.

TL:DR; Ease of use, cheap entry price, greater social involvement,particular IP interest.



Can't wait for the inevitable PC vs Console thread that happens tomorrow. See everyone there
 
Before you bought a console because it was easy to use (easily accessible), no stress (didnt need to fuck around with with settings), games worked (didnt need 20 gig day 1 patches).

Now Everything that made consoles great is slowly going away. Were getting everything that i hated about PC, plus i pay a shit ton more for my games.

Theyre killing what made consoles great and honestly, i think in the long run, if things keep going this way, consoles will just become even more like PC/console hybrids but with none of the PC advantages.

Theres nothing good about this imo.
 
I have a very hard time believing that consoles will move to changable hardware. Seems like a nightmare logistically and would be counter to the point of having consoles in the first place.

I think when people say moving towards PCthay it just means using more PC style GPUs and CPUs.
 
I will say I like the downloading and sharing features on my PS4 much better than PC. I prefer gaming on my PC though due to the ease of swithing in and out of programs but exclusives is pretty much the biggest reason I got consoles.

One of the things that's both good and bad about PC is the method of control. I mean, for SP games, it's great when I switch between mouse and keyboard/controllers but there are times and experiences where controllers feel much better but in any MP online experiences, you're basically inhibiting yourself when playing that most times end up being me ignoring the controller option and sticking to keyboard and mouse despite being less comfortable. Controllers aren't great for aiming and at times wish there was a better method of control, but they feel nice to hold for long durations and on consoles, at least you know you're on the same playing field even though you know you can't access more accurate controls.
 
I choose Playstation because it's where my favourite series is - Yakuza.

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Whatever else I play on it, (mostly Immersive Simulations & Euro RPG's's), is gravy.


For everything else in life, I use a Macbook.

I've found my techno-serenity.
 
I'm generally not a fan of dropping settings down to the point where the game looks ugly compared to the screenshots or game play videos I saw before purchasing. Its just frustrating seeing how good the game looks at just a few ticks higher compared to what I have to run it at when my hardware starts to get outdated. I'd rather just play consoles and forget about all that performance tweaking stuff. I'm just not a fan of the entire cycle of 'games run fine at first, few years later they don't run as well but its still okay at like medium settings, couple years later you have to buy new parts if you want to run the latest games past lowest settings" and would rather skip it entirely even if that means me not playing some games due to performance issues (or at least waiting for a patch)

Um... YOU'RE GETTING THOSE LOWER SETTINGS ON CONSOLES :p
It's already happening. It's been happening since launch. It will continue to happen!

That's cool. I wasn't aware that they had added those options.

I'm talking about the general overhead that having an all-purpose OS causes. Also the APIs created to interface with different kinds of hardware from different manufacturers. Consoles have an advantage in that the APIs are created to interface with a single piece of hardware.

Screen_Shot_2015_12_17_at_18_00_26.png

Sorry buddy but none of that's really true anymore. Heck I think with the full DX12 feature set (or stuff like Mantle and Vulkan) PCs ahead of the game here. You're coding through APIs on both PCs and consoles. You're locked out of 1.5 cores and 3GB of ram on consoles as well, and they have to share theirs!

I figured there was another thread already on this. And t seems to go well with what is being talked about in this thread.

With all this talk, do you think Microsofts next console will just be a PC that will run Win10 with XboxOS auto starting? I don't see why they wouldn't. Then just allow all PCs running Win10 to be Xboxs through the app? Still paying for gold. I guess one problem would be not allowing mouse/keyboard support for games, but I'm sure they could get around that with a steam like big picture mode. This would now allow millions of people to be Xbox owners out of nowhere. And allow PCs to run whatever they want. At this point it seems 90%+ of games run on PC with all its different hardware well. Just have the Xbox app do everything. I feel like this is the next logical step for Microsoft. They have this huge base just sitting there not getting used. Sony would be more or less unable to compete at that point. Why wouldn't developers go with Microsoft (both) with a base that big? I have all consoles (minus the Wii U, but that soon). But to a lot of my friends who only own a PC they would love to buy some of those games to play with the friends who only have an Xbox etc. thoughts?

The Xbox One is basically a Windows 8 PC running a customized Hyper-V through which the DX11-like API interacts. Oh, and they've slightly customized the Windows Media Center/Store/etc interfaces to make it console-like. And they're even planning to upgrade it to Windows 10 soon. You're buying a mid-low range PC with locked down games and extra fees. It's not a dissimilar story for the PS4 but replace Windows with BSD and another API.

That's a problem in its self. I have to pay to put better hardware in my PC in order for it to be quicker. I'm not going to leave a PC on 24/7 on sleep mode cause there's a whole slew of problems associated with that. If I run an intensive program on my computer I can just throw usability out the window and that's not the same with consoles since multi-tasking like browsing the internet on the Gamepad during game or using the Xbox One's Game DVR are all integrated in the OS to be the most efficient. If I have to sit here and research specific parts to make my PC run faster or learn how to modify the game's .ini files or whatever on PC it's taking me longer to actually get to the game. Things like Solid State Drives of course give you better performance but you got to pay the premium price and have the knowledge and no how for it.
And regards to the password thing, who doesn't have a password for your computer? That's your device with the most personal information, why wouldn't you have a password to protect your computer? Also you can have passwords on consoles too it's just way more more common to have passwords on a computer.

There are forums to help you. And if you're primarily using the PC for gaming (not to do your taxes - you likely already have a machine for that) you can simply allow it to boot into a local user without a password. My machine, with an SSD, is in Windows within 6 seconds (modern UEFI BIOSes make it even quicker) and Steam and Origin load within another 10. From a cold boot. That's faster than any of my consoles can and will ever be. And if you're not sure of the parts to pick, there is a nice community here (and elsewhere) that are very helpful. And if you're not good with placing lego blocks, most computer stores will do it for you for an extra fee (here in Canada most charge 30-50 bucks). There are unfortunately still a lot of misconceptions with PC gaming and while I'm not singling you out with that statement, a lot of these misconceptions read like PC gaming a decade ago.
 
Some of the predictions is that the console generation after Xbox One and Playstation 4 will take PC like approaches, with the ability to refresh them with forward compatibility at some point, just like PC`s are today.

Besides the exclusive games, what`s the point in buying such systems over a PC? Digital games on PC are already a lot cheaper than consoles.

Price,ease of use, guarantee that all games for that console will work on that console.
 
I don't understand the "simplicity" argument.

Xbox One OS and event he PS4 OS are far more complicated and cumbersome to use than Steam or GOG Galaxy and are much more cumbersome to use to boot.

The reason I purchase consoles is if they offer significant unique experiences I can't get on the PC. Nintendo consoles do this well with their quirky games and various experimental designs.
 
I don't understand the "simplicity" argument.

Xbox One OS and event he PS4 OS are far more complicated and cumbersome to use than Steam or GOG Galaxy.

This, I don't get it either, and now it seems common knowledge (atleast on X1) to add an external HD and buy a $150 controller... definitely doesn't seem like it's due to price to grab a console over a PC.
 
They're much easier to use. Just hook them up to your TV and play. Don't bother with anything else.

Unless you're still playing snes or something, that's not true in the slightest, but yeah PC Gamers still need to be a bit more savvy and deal with a bit more shit than console gamers though. It would be nice if steamos improves and helps out with that or something similar.
 
I don't have to worry about whether or not a game will work on my PC at the best settings sometime in the future. It's the main reason I don't mess with PC games anymore. Bought a laptop for $800 two years ago and now it's just garbage.
 
Windows still has a shit filesystem, but yeah everything else is pretty nice now. I'm pretty sure wddm is some kind of sorcery.
I am saying precisely the opposite. My gaming time is diminished when forced updates on computers at work wreak havoc and need to be corrected. It is the first time in my life that I have started to take anything that Mac enthusiasts say seriously.
 
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