Dragon's Dogma: Dark Arisen Steam pre-order is LIVE

I don't fully understand this (note that I only have a vague idea of the pawn system), what's the issue if you don't use them?

"Don't use this feature then and don't join sharing groups" doesn't sound appealing to me since it was a lot of fun on console and added longevity to the game.
 
is this DRAGON AGE or DARK SOULS type of game? thanks.
It's kind of its own thing and hard to describe on those terms. It does have bosses/enemies that are as tough as bosses/enemies in Dark Souls and you can manage party members (pawns) to an outrageous degree or let them do their own thing, just like followers in Dragon Age. Pawns are also entirely optional and will likely be as useful as the time you invest into making them useful (which is why many recommend using pawns of friends).

It is an action-combat game though and the thing that's perhaps most unique about it is the ability to climb on enemies as well as a lot of the terrain. The climbing is also very snappy and responsive, which is unlike most games with climbing mechanics. I personally enjoy the combat a lot more than Dark Souls', but I'm definitely biased (not that I don't love the combat of the Souls series, mind).
 
I forgot in this game you can miss quests by accident which means you miss out right?

Most of the quests are of the "collect [x] amount of [y]" and "kill such and such" variety.
However you'll definitely want to pay attention to certain NPCs. There are a handful of NPC-exclusive quests that can include
rescuing a princess
. Basically it pays to revisit locations and keep track of everyone.

Keep in mind that DD has
New Game+
if you miss anything.
 
From those who played the title recently how fast do you get to level 10?

I want to do the optimal class run to Assassin but at the same time I also wanna play the first Ranger/bow class and I can't recall how long it takes to reach level 10
 
Damn that's really too bad, still looking forward to the game though.
Equipment is JRPG style in that it changes the look and stats, but that's it. When you use the moves available (as you start unlocking more) you'll likely forget about it.

From those who played the title recently how fast do you get to level 10?

I want to do the optimal class run to Assassin but at the same time I also wanna play the first Ranger/bow class and I can't recall how long it takes to reach level 10
I think it's pretty fast. There are people who figured out how to get to Gran Soren before level 10 so they could min-max, but you have to try to avoid getting to that level.

Don't worry about min-maxing unless you are a veteran and want to try a particular run, though. Not worth it.
 
My worry is missing quests..

I know there is new game + but I like to hit them all in one shot. Then bit worry about getting it later.
 
Well if you follow the wiki list, you shouldn't miss any. Main trick to it really is making sure you have all the sidequests completed before you proceed with the main quest. As it explains there's several "stages" of progress in the game, which are fairly obvious because when you progress past one, the item shops add new items. At that point you want to just clear every sidequests until you progress the main story again.

It's kinda spoiler-ish though, but shouldn't impact you too much if you don't read the story spoilers ahead of time. Just the stage names are fairly generic.
 
Can't wait to get a hold of this game! I'm a huge fan of the Dragon Age series and am really looking forward to this PC port.
 
The only thing this game has in common with Dragon Age is that both are open world RPGs. It doesn't play or feel like Dragon Age at all.

That being said, it's a very good game and you should play it anyway.
 
Talk to me!

yup, what the guy above me said. those game have aren't related and are as different as it gets on the spectrum of RPG's. Though you might say that both share a pretty standard fantasy artstyle, high fantasy I guess?

anyway, not to put you off the game, it's much better than the dragon age series in my opinion.
 
yup, what the guy above me said. those game have aren't related and are as different as it gets on the spectrum of RPG's. Though you might say that both share a pretty standard fantasy artstyle, high fantasy I guess?

anyway, not to put you off the game, it's much better than the dragon age series in my opinion.

Yhea, I can see why my comment confused you. I do enjoy the art style and high fantasy, so I feel like this will be right up my alley. I've been looking for a new RPG and DD looks like the perfect match, honestly. I'm very much looking forward to it. I've heard so much great things about it.

We're talking about Dragon's Dogma, not Dragon's Age... you probably meant Dragon's Dogma though.

If you didn't... well Dragon's Age are already available for the PC.

I'm well aware that this is a thread about Dragon's Dogma. I just wanted to proclaim my affection for Dragon Age and that this game can fill the RPG-void since I completed Inquisition. Sorry for the confusion!
 
Min maxing is a terrible idea in this game. You will kill your fun and not even gain anything really good.

Yup, learned that the hard way (hated being a sorcerer for 20 hours, just to have a decent Magic Archer, and it turns out i wasn't that better in stats afterall).
Totally not worth it, just select a class you enjoy and have fun.
The game is easy anyway.
 
I'd say it's not really that far from the gameplay of DA:I if you don't pause. It's way better, but it's relatively similar in the way it plays, especially compared to DA:I on lower difficulties where you didn't have to do much strategy planning and just kinda rushed into stuff mashing the skills and letting the AI deal with the other chars.
 
I'd say it's not really that far from the gameplay of DA:I if you don't pause. It's way better, but it's relatively similar, especially if you played DA:I on lower difficulties where you didn't have to do much strategy planning and just kinda rushed into stuff mashing the skills and letting the AI deal with the other chars.

I've played all three DA games multiple times over and I love them. I want to sink 300-ish hours into DD if possible.
 
I'd say it's not really that far from the gameplay of DA:I if you don't pause. It's way better, but it's relatively similar, especially if you played DA:I on lower difficulties where you didn't have to do much strategy planning and just kinda rushed into stuff mashing the skills and letting the AI deal with the other chars.

A big part of Dragon age (like most Bioware rpgs) is dialog options and your relationship with your mates.
The big focus of Dragon's Dogma (the only focus, dare i say) is combat.
If you go in expecting the type of experience you get from DA, you're going to get burned.
After all, "RPG" is too vast and broad a term to be worth a damn in this context.

That said, you may very well still like it as its own thing.
 
From those who played the title recently how fast do you get to level 10?

I want to do the optimal class run to Assassin but at the same time I also wanna play the first Ranger/bow class and I can't recall how long it takes to reach level 10

Remember that class changes are available at BBI right from the start. Trying to reach Gran Soren at the minimum lv 10 is kinda moot, as you can just haul ass back to Cassardis and take the boat to BBI, get your new class and boat/port back. You'll still need that lv 10, but the impetus to avoid all the stuff in between becomes null.

I also agree with the general "min maxin' is not worth it" comments, but guys, do remember that many of those who are jumping on the PC port have played the shit out of this game already and might want to do something very specific, including a min-max character.
 
A big part of Dragon age (like most Bioware rpgs) is dialog options and your relationship with your mates.
The big focus of Dragon's Dogma (the only focus, dare i say) is combat.
If you go in expecting the type of experience you get from DA, you're going to get burned.
After all, "RPG" is too vast and broad a term to be worth a damn in this context.

That said, you may very well still like it as its own thing.

I meant comparing combat only. The rest of the game is vastly different.
 
Don't fuss with min-maxing. I switched classes whenever I wanted and it didn't really affect anything.

Almost all of your damage is going to come from equipment, so try and keep that topped off (especially if you're doing Bitter Black Isle).
 
You don't know how happy I am when I finally see DD on my region store page when it was region locked before ;__;
2016 off on a good start with DD.
Min maxing is a terrible idea in this game. You will kill your fun and not even gain anything really good.
I min-maxing really late into the game and my Arisen and his pawn seems able to decimate everything in their path. Except necro dragons, fuck those shit.
 
I'd say it's not really that far from the gameplay of DA:I if you don't pause. It's way better, but it's relatively similar, especially if you played DA:I on lower difficulties where you didn't have to do much strategy planning and just kinda rushed into stuff mashing the skills and letting the AI deal with the other chars.
lol no they're not similar at all.
 
I'd say it's not really that far from the gameplay of DA:I if you don't pause. It's way better, but it's relatively similar, especially if you played DA:I on lower difficulties where you didn't have to do much strategy planning and just kinda rushed into stuff mashing the skills and letting the AI deal with the other chars.

Good luck with that in DD, especially at Bitterblack Isle.
 
Good luck with that in DD, especially at Bitterblack Isle.

I didn't say you do the same thing in DD. I said DA:I when you don't make use of the pause and tactical options such as ordering your teammates to use specific skills in specific spots or on specific targets, plays like DD.

It's mostly skill based combat as opposed to Dark Souls weapon moveset based combat, you play with a group of NPCs(although in both games you can play solo if you wish), it's class based with classes having clearly defined roles, it has open world encounters albeit not randomized.

The game still plays differently obviously, cause it's not the same game, but it's similar enough, and tactical mode aside, it's closer to DA:I than say Dark Souls which is generally what some people compare it to.


As for difficulty, unless you play on hardmode, a lot of DD can be facerolled by mashing one button over and over, especially if you build your pawns correctly. Not every class or every boss, but a lot of stuff can be beaten entirely by climbing on top of the monster, then mashing Hundred Kisses until it dies, using consumables to fill up stamina if needed. Or you can be a Mystic Knight and just Canon/Canon/spam Full Moon Slash and basically kill almost everything in the game.

On hard mode, more finesse is required due to getting hit like a truck by about everything, but on normal the game is hardly a challenge for a bunch of classes. It feels good and is very fun, but you'll rarely die other than running around at low level in higher level areas. This is especially true before BBI, but even BBI on normal if you're 100+ and using a strong class with good pawns, doesn't present much of a challenge other than the optional boss.
 
Being overleveled does tend to do that in games, yes.

At the intended level, I thought I remembered it was around 80-90 you finished the main game at but it seems it's not. Maybe that's the level I finished BBI at? Too lazy to plug the PS3 in to check.

This game is easy if you're not playing on hard mode. I guess easy is subjective and depends on people, but I'd count it as easy, your risk of dying are very limited between auto self rez stones, near unlimited healing consumables+healing spells and the ability to flee from most encounters.
 
I'd say it's not really that far from the gameplay of DA:I if you don't pause. It's way better, but it's relatively similar, especially if you played DA:I on lower difficulties where you didn't have to do much strategy planning and just kinda rushed into stuff mashing the skills and letting the AI deal with the other chars.

You're killing my hype
 
You're killing my hype

I edited my post to try to be a bit clearer about what I meant, and there's the followup explanations. The comparison is purely on combat and purely on how they play IF you don't make use of the tactical mode in DA:I, with the combat of DD being much better than that.
 
http://www.gaming-age.com/2015/12/dragons-dogma-dark-arisen-pc-impressions/

And the framerate? Well, you won’t be disappointed. Playing this on a relatively modest PC rig, running a 750ti and i5-4670k, I’ve had virtually no issues with most settings on high while running in 1080p, maintaining 60 frames per second throughout. Even in some of the dense, forested sections, encountering larger enemies like the Chimera, Dark Arisen on PC doesn’t seem to hitch up at all.
 

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is this DRAGON AGE or DARK SOULS type of game? thanks.

Talk to me!

Keep in mind that Dragon's Dogma was done by the Devil May Cry team.

It is faaar more action heavy and flashy combat wise over the slower more deliberate combat of Souls games and absolutely nothing like Dragon Age.

Aside from DD being high fantasy, DD has zero in common with DA.

Think of DD as a high fantasy DMC or Bayonetta with Monster Hunter esque mounting and monster climbing.
 
Keep in mind that Dragon's Dogma was done by the Devil May Cry team.

It is faaar more action heavy and flashy combat wise over the slower more deliberate combat of Souls games and absolutely nothing like Dragon Age.

Aside from DD being high fantasy, DD has zero in common with DA.

Think of DD as a high fantasy DMC or Bayonetta with Monster Hunter esque mounting and monster climbing.

DD had monster climbing before MH, I would say it's more Shadow of the Colossus esque in its implementation.
 
DD had monster climbing before MH, I would say it's more Shadow of the Colossus esque in its implementation.

Regardless of what came first, I was simply giving an easy to reference gameplay example.

SotC does share a similar mechanic, but that is more the main focus of the game. Whereas Monhun 4 is much closer to DD in the way the mounting works.

At any rate, all I was saying is that DD is an action heavy game with some monster climbing in it...and it's wonderful. The game deserves the PC treatment at 60fps with better lod and reduced pop in.
 
Do you only do the monster climbing stuff if you're playing a Warrior? Or can, say, the magic classes, climb also?

For people who have played this before...what is the most fun to play? How do the play styles differ? How easy is it to switch vocations?
 
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