Dragon's Dogma: Dark Arisen Steam pre-order is LIVE

Can you set your pawn to not be able to be recruited?

Don't recall there being an option for that. You'd probably have to play offline but you'd lose access to the variety of pawns you can recruit from other players. Not sure why you'd want your pawn to not be recruited.
 
So Steam is selling the game for 40 Canada Moosebucks but GMG is selling a key for roughly 7 dollars cheaper after calculating exchange rates. Will getting a GMG key get me the steam preorder bonuses?
 
So Steam is selling the game for 40 Canada Moosebucks but GMG is selling a key for roughly 7 dollars cheaper after calculating exchange rates. Will getting a GMG key get me the steam preorder bonuses?

From the GMG page

Pre-Purchase and receive the following digital items:

Digital art book – A complete replica of the Dragon’s Dogma Official Design Works. Over 313 pages of content after content that chronicles the development artwork behind this expansive setting including characters, lore, creatures, and weapon designs, plus rough sketches, key visuals, and plenty of creator commentary. A must-read for any Dragon’s Dogma fan!

Soundtrack - Dragon’s Dogma: Dark Arisen Masterworks Collection…the awe-inspiring soundtrack contains 53 songs including a handful of alternate versions not included in the game. The 2+ hour soundtrack has been reauthored from the original source material, and the pre-purchase bonus includes both MP3 (320Kbps) and FLAC lossless formats. (Total download size: 1.74GB)
 
I hope they're able to block any pawns that had been respecced/trainered from showing up in the rift.

If they don't I expect a lot of week 1 perfect-specific build pawns (tank/fighter/mage etc) across level ranges (low-mid-end) in the rift and the owners never touching the game again. I remember hacked pawns on console that couldn't die and could prevent you from triggering the online boss roff. Let's hope we don't see any more hijincks like that.
 
I hope they're able to block any pawns that had been respecced/trainered from showing up in the rift.

If they don't I expect a lot of week 1 perfect-specific build pawns (tank/fighter/mage etc) across level ranges (low-mid-end) in the rift and the owners never touching the game again. I remember hacked pawns on console that couldn't die and could prevent you from triggering the online boss roff. Let's hope we don't see any more hijincks like that.

Is this still an actual issue?
 
Can you set your pawn to not be able to be recruited?
The closest thing you can do is play offline. You'll have offline pawns and Capcom has a few pawns in there too. If you really don't want anyone to summon, strip your pawn naked, with no skills or weapons and then kill it. No one will hire it for sure.
Not sure why you don't want them to be recruited since you get rift crystals and possible gifts.
 
Is this still an actual issue?

Personally I don't see how respecced/trainered pawns are not an issue in general, since people share them and put them into sharing-aggregates like on gamefaqs. If it was the online boss issue alone you could ignore it since they show up randomly and you have restart again and travel back and hope they don't show up again. Plus you only have a certain time frame to fight the online boss.
 
The closest thing you can do is play offline. You'll have offline pawns and Capcom has a few pawns in there too. If you really don't want anyone to summon, strip your pawn naked, with no skills or weapons and then kill it. No one will hire it for sure.
Not sure why you don't want them to be recruited since you get rift crystals and possible gifts.
I don't like the idea of the pawn gaining experience on its own. I tend to take long hiatuses from games so I'm worried the pawn could end up overleveled and break the balance.
 
I don't like the idea of the pawn gaining experience on its own. I tend to take long hiatuses from games so I'm worried the pawn could end up overleveled and break the balance.
Whatever experience they gain becomes Rift Crystals. Only your pawn can only level in your game. Also vice versa with other people's pawns. By resting at an Inn, updates your pawn and saves your game. Your pawn can never be higher level than your arisen.

You can hire higher level pawns than yours, but it cost a lot of freaking Rift Crystals. Having friends cost 0 Rift Crystals no matter how high level they are.
 
Whatever experience they gain becomes Rift Crystals. Only your pawn can only level in your game. Also vice versa with other people's pawns. By resting at an Inn, updates your pawn and saves your game. Your pawn can never be higher level than your arisen.

You can hire higher level pawns than yours, but it cost a lot of freaking Rift Crystals. Having friends cost 0 Rift Crystals no matter how high level they are.
Oh. That settles everything then.
 
Whatever experience they gain becomes Rift Crystals. Only your pawn can only level in your game. Also vice versa with other people's pawns. By resting at an Inn, updates your pawn and saves your game. Your pawn can never be higher level than your arisen.

You can hire higher level pawns than yours, but it cost a lot of freaking Rift Crystals. Having friends cost 0 Rift Crystals no matter how high level they are.

Is there an option to just stay offline without unplugging your ethernet cable?
 
Is there an option to just stay offline without unplugging your ethernet cable?

Well, in some games like Dark Souls, you could just start Steam in offline mode. I don't think we know how Dragon's Dogma will work yet.
 
Whatever experience they gain becomes Rift Crystals. Only your pawn can only level in your game. Also vice versa with other people's pawns. By resting at an Inn, updates your pawn and saves your game. Your pawn can never be higher level than your arisen.

You can hire higher level pawns than yours, but it cost a lot of freaking Rift Crystals. Having friends cost 0 Rift Crystals no matter how high level they are.

Worth noting that the Rift Crystal economy is changed a bit in the PC version. They were originally a source for microtransactions, but now you find them normally through playing the game.

http://steamcommunity.com/app/367500/discussions/0/487877107137271918/
Q) Does the game feature Rift Crystal microtransaction like the console versions?
A) No. Microtransaction model has been removed completely for the PC version. Players can earn Rift Crystals through normal gameplay via loot drops, quest completion, and online Pawn rentals.
 
Does this give it a better chance to having a PS4/Xbox One version with updated graphics over the last gen one, or nah?
 
Is there an option to just stay offline without unplugging your ethernet cable?

Is there a specific reason you don't want to be online? This isn't like say the Dark Soul series where if you are online you have to worry about invasions. The only thing being online does is: let's your pawn get rented out (they just take a copy of your pawn - you won't lose it and they never come back higher leveled then you), gives you the online form of the Ur_Dragon, and let's you rent pawns of other players (higher leveled pawns cost Rift Crystal - the higher the more Rift Crystals - unless they are friends).
 
Is there an option to just stay offline without unplugging your ethernet cable?
Had to check my save. There is an option to play offline. There is also an option to make it where anyone, friends or no one can access your pawn. So for those that don't want to share your pawn, you can do that.
 
I hope they're able to block any pawns that had been respecced/trainered from showing up in the rift.

If they don't I expect a lot of week 1 perfect-specific build pawns (tank/fighter/mage etc) across level ranges (low-mid-end) in the rift and the owners never touching the game again. I remember hacked pawns on console that couldn't die and could prevent you from triggering the online boss roff. Let's hope we don't see any more hijincks like that.

After a while in the ps3 version, i just started using pawns from my other accounts.
Or even just going me and my pawn, when i got too high level.

I also tried playing solo, but it was less fun for me, also i got always attached to my various pawns.
 
Personally I don't see how respecced/trainered pawns are not an issue in general, since people share them and put them into sharing-aggregates like on gamefaqs.
I don't fully understand this (note that I only have a vague idea of the pawn system), what's the issue if you don't use them?
 
I don't fully understand this (note that I only have a vague idea of the pawn system), what's the issue if you don't use them?

Default pawns are kinda completely useless, especially in the late game.
Makes the game a bit harder.

Tbh if you're offline and very patient, you can just keep entering the rift until you get one worth using.
 
Default pawns are kinda completely useless, especially in the late game.
Makes the game a bit harder.

Tbh if you're offline and very patient, you can just keep entering the rift until you get one worth using.
So the issue is that you get offered only a limited amount of online pawns?
 
So the issue is that you get offered only a limited amount of online pawns?
The only limit is having maybe 10 pawns appear in your Rift at any given time. You can search for top rank pawns this month or overall. Search for pawns among your friends or a specific vocation.
The default pawns are useless. Capcom pawns might be useful.
If you don't like any pawns that come up, just dismiss and search for others.
It would populate your Rift first with your friends, then random people's pawns next.
 
The only limit is having maybe 10 pawns appear in your Rift at any given time. You can search for top rank pawns this month or overall. Search for pawns among your friends or a specific vocation.
The default pawns are useless. Capcom pawns might be useful.
If you don't like any pawns that come up, just dismiss and search for others.
It would populate your Rift first with your friends, then random people's pawns next.
Well, that doesn't sound like a big issue then. I'll just use my friends' pawns.
 
Tried to play this on the 360 before the technical issues caused me to vomit. So technically this is my first pre-order of 2016 down. Huzzah!
 
Speaking of Dark Souls, how many different movesets are there for each weapon class (although its mostly swords/dagger and bows)?
 
Bought my copy on GMG just now, thanks to the 25% off code. Got the key immediately.

Time to put my XBox One Elite controller through the paces and re-experience this masterpiece.

Strider class is ridiculously satisfying to play as, just saying.
 
Speaking of Dark Souls, how many different movesets are there for each weapon class (although its mostly swords/dagger and bows)?

All weapons within a class (e.g. longswords, daggers) share the same moveset, and the basic attacks (light and heavy) are pretty simple. In a few cases, for example with the Fighter and their straight swords, a core skill for that vocation can be learned to develop your basic attacks a little bit more. The real depth, though, comes from the various weapon skills that you can equip. Using the Fighter as an example again, you can learn numerous sword and shield skills and equip three of each, granting you a variety of combat and other abilities.

Unfortunately, as I said before, even with these advanced skills, the weapons within a class all perform the same in terms of moveset. One of my few gripes with the game.
 
All weapons within a class (e.g. longswords, daggers) share the same moveset, and the basic attacks (light and heavy) are pretty simple. In a few cases, for example with the Fighter and their straight swords, a core skill for that vocation can be learned to develop your basic attacks a little bit more. The real depth, though, comes from the various weapon skills that you can equip. Using the Fighter as an example again, you can learn numerous sword and shield skills and equip three of each, granting you a variety of combat and other abilities.

Unfortunately, as I said before, even with these advanced skills, the weapons within a class all perform the same in terms of moveset. One of my few gripes with the game.

Damn that's really too bad, still looking forward to the game though.
 
Finally pre-ordered thanks to the 25% off code. Looking forward to giving it another shot. I tried it back when it first came out on PS3 and didn't get very far, but I always said I'd give it another shot if it they did a PC version or next gen version.

Performance wasn't exactly stellar in the original version. :P
 
Meh I don't know about default pawns, I only used offline pawns when I played cause online pawns were a mix of terrible, way too specific(like Ur Dragon farming stuff), way too overpowered(due to massive level differences) or just outright cheating pawns.

Realistically, you only need bodies for your pawns. The AI is pretty bad a lot of the time and they do so so damage as a result, regardless of how speced they are. They're not even necessary, you can duo with your personal pawn just fine, or solo if you level assassin high enough to get the solo talent thing(forgot what they're called, it's not talent but whatever).

Main point of the additional pawns is providing targets for the monsters to focus on while you climb on them and poke them right where it hurts(which is most often the eyes) and you do 80% of the damage because you're not using your skills on their heavily armored feet or whatever.

Only thing you really want is a well speced Mage for support spells and healing and dispels and such, but this is easily achieved by using your personal pawn for it. If you want another personal pawn, even the NPC mages tend to be pretty well speced(although if you want a perfect one it takes a few rerolls until you find it).

Balance in the game isn't so tight that you need a perfect min maxed party, in fact if you do, it becomes a snoozefest for most of it. And again regardless of how well speced and geared a pawn is, he'll only do a fraction of the damage you do due to being a derper, at least on most mobs. I think most of the time I went for a fighter and a warrior for my 2nd pawns, just so they don't die as easily and distract stuff better. I did a playthrough on hard mode solo too, although I forgot if I did BBI solo or not. I think I did, but not the optional boss.
 
I'm going to make Ryu and Nina for my arisen and pawn and pretend this is Breath of Fire VI: Dragon's Dogma. Is there a way to get blue hair dye as quickly as possible from the beginning of the game?
 
I'm going to make Ryu and Nina for my arisen and pawn and pretend this is Breath of Fire VI: Dragon's Dogma. Is there a way to get blue hair dye as quickly as possible from the beginning of the game?

You can set the hair color for yourself at the very start of a playthrough (actually, after completing a short prologue) and you're able to create your pawn pretty quickly after the start. And, yes, it would seem blue dye is an option.

8-noscale.jpg
 
I'm going to make Ryu and Nina for my arisen and pawn and pretend this is Breath of Fire VI: Dragon's Dogma. Is there a way to get blue hair dye as quickly as possible from the beginning of the game?

Looking at the wiki, Blue dye is 2500RC, which isn't that much if I remember correctly, although I'm not sure how fast you'd get that. Main way to get RC early on is to have people use your pawn, as that rewards quite a lot. Still I think you'd have to play without blue hair for a while before you get there.

Edit: Uh apparently blue is an option from the start, maybe I was looking at the original game char creation colors, only had "normal" colors.
 
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