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Dragon's Dogma: Dark Arisen Steam pre-order is LIVE

Created a Steam Group for Dragon's Dogma for NeoGAF, it's public so anyone can join, but who cares if non gaf members join all we need this for is for speedy friend requests

http://steamcommunity.com/groups/dragonsdogmagaf

now we don't have to keep posting profiles on gaf.

Posting this on new page for last time, getting lazier now. If someone else wants to start posting it on new page, be my guest I don't want to be overbearing.
 

Lorcain

Member
I love that this game lets the player evolve their pawn's AI for better or worse. It's always hilarious to hire a pawn tank, only to find out that their primary inclination is to pick fucking berries and nuts during fights. Pawns with the right inclinations will usually be spot on for tanking, healing, or dealing damage. It's the ones that have completely mismatched inclinations to their class that go bonkers during combat and start doing weird shit.
 

Jon Armdog

Member
Posting this on new page for last time, getting lazier now. If someone else wants to start posting it on new page, be my guest I don't want to be overbearing.

Joined! For the Dangan. Thanks for keeping it alive.

My pawn will probably be similar to the one on the PS3. Swapping between fighter and strider mostly, with lots of chatter, and inclinations like scather or mitigator (NOT guardian)
 
I would be all over this if I already didn't have the PS3 version or if there was a way to transfer characters/saves. I guess the next best thing would be a save editor.
 
Am I the only one that actually likes the new menu music? Granted I've never heard that into the free track at the actual menu screen :p

Most here like the Dark Arisen menu theme, including me. But the new Dangan theme many find even better. You had to play the original release to experience the first time. Booting up the game and hearing the J-Rock during the menu. You first went from "WTF" to "oh my god this is awesome" moments later.

Can someone explain what these "pawns" are?

NPC co-operators basically. You have your very own pawn which you can customize freely: appearance, gear, class. They follow you all the time and help you on your journey. You can share your Pawn online with other players. When you need pawns with different skills you can check out the rift for other player-generated ones.
 
Most here like the Dark Arisen menu theme, including me. But the new Dangan theme many find even better. You had to play the original release to experience the first time. Booting up the game and hearing the J-Rock during the menu. You first went from "WTF" to "oh my god this is awesome" moments later.

Lol ohhh okay so it's more preference than anything, fair enough
 

Steel

Banned
Most here like the Dark Arisen menu theme, including me. But the new Dangan theme many find even better. You had to play the original release to experience the first time. Booting up the game and hearing the J-Rock during the menu. You first went from "WTF" to "oh my god this is awesome" moments later.

That not quite how it goes. First you hear run of the mill piano music and you're thinking "Ok." A few seconds later you have someone screaming at you at the top of their lungs you're going "WTF", and then after a few more runs through the title screen you come to the conclusion "OMG this is awesome.
 

eMpTy23

Member
I love that this game lets the player evolve their pawn's AI for better or worse. It's always hilarious to hire a pawn tank, only to find out that their primary inclination is to pick fucking berries and nuts during fights. Pawns with the right inclinations will usually be spot on for tanking, healing, or dealing damage. It's the ones that have completely mismatched inclinations to their class that go bonkers during combat and start doing weird shit.

Haha, OMG. That sounds awesome. I haven't played the console one, but i preordered the PC version this morning.

I'm going to try and intentionally make dumb pawns if possible.
 
Can someone explain what these "pawns" are?

Companion NPCs that follow you around. You create them, equip them, give them their class, and they follow you on your adventure. You also can recruit two more companions, either from the game itself or companions other people have made (there's a hub where you can find and recruit them in the game, you also find them walking around in the roads as travelers).

They learn from your fighting style, the quests you do, the monsters you fight, and the places you go. So when someone recruits your pawn and they start a quest that the pawn already played through in your game, he/she will give tips and share knowledge on where things are, monster weaknesses, environmental traps as you come near them, that kind of thing. Pawns you recruit can also give YOU new info on new enemies/quests/locations if they've learned about them prior to being recruited by you.

I'm missing a lot of details but that's the gist of it.
 

Morrigan Stark

Arrogant Smirk
Please try again, i did it like a million times, there are methods :D
Well sure. But why would you gimp yourself when you can do far, far, far better damage with even a single piece of cursed gear? :p Oh well, have fun farming the most annoying enemy of the game for a mediocre weapon, I guess. ;)

I love that this game lets the player evolve their pawn's AI for better or worse. It's always hilarious to hire a pawn tank, only to find out that their primary inclination is to pick fucking berries and nuts during fights.
Hey now, I like the Acquisitor inclination. I can handle most monsters myself so I'm perfectly fine if some pawns just pick up the loot they drop, especially from large monsters where the fallen pieces hard to spot, plus using pawns as mules = win.

and then after a few more runs through the title screen you come to the conclusion "OMG this is awesome.
Or, you know, not. And you mash buttons to skip that godawful music. Thank you Capcom for removing that POS from Dark Arisen, at least my ears aren't bleeding anymore.
 

Lux R7

Member
Well sure. But why would you gimp yourself when you can do far, far, far better damage with even a single piece of cursed gear? :p Oh well, have fun farming the most annoying enemy of the game for a mediocre weapon, I guess. ;)

Funny thing is, i use Cursed Light to farm Ascalon, it's pretty fast :D The only reason is: i like the way it looks. I don't care if my damage is not maxed, really, it's not my kind of fun :)
 
Or, you know, not. And you mash buttons to skip that godawful music. Thank you Capcom for removing that POS from Dark Arisen, at least my ears aren't bleeding anymore.

0DjYDEB.jpg
 

Steel

Banned
Or, you know, not. And you mash buttons to skip that godawful music. Thank you Capcom for removing that POS from Dark Arisen, at least my ears aren't bleeding anymore.

You're still in that in-between "WTF" stage, it's ok. I, too, once thought this until Into Free grew on me. Like mold.
 

Salaadin

Member
I don't know what control style I'm going to use. I don't have Steam Controller so that's out but kb/m didn't look as bad as I thought even though they didn't show a ton of it
 

Dr Dogg

Member
I hope we get an early launch. I can't wait to mess with a Steam Controller config.

Speaking of that, one thing I've noticed is that regardless how good you set your bindings usually the most used community bindings are one of the first batch posted. I've got 2 bindings up for AC Syndicate with the first I posted on Launch day with has nothing but mouselook camera and then the rest of the bindings as a 360 pad. Where as the 2nd set I posted after a lot of testing and using the paddles into traversal flow but the first set are the top used bindings by about 250 odd users despite being shit where as my new and improved ones have just 4 peeps using them including me.

I've got an idea in mind for Dragon's Dogma what I think might flow really well, especially with quick selects, so the race to get a decent set up has already began in my head.
 
On original Dragon's Dogma, there was a thing where if you unsheathe your weapon(many times) in front of NPCs or attack them, they will run away from you like a bat out of hell.
This was a problem for my brother because he accidentally did it to the class change NPC. The NPC would run away from my bro's arisen and he couldn't change classes lol.
I don't know if they fixed that for Dark Arisen. So you guys should try not to go wild on NPCs.

Here is someone talking about it: http://www.gamefaqs.com/boards/626514-dragons-dogma/63087298
 
I see you're still stuck in the "WTF" period.

Edit: Damn^

I was quite perplexed by the "WTF" period and so I decided to Google "WTF period". Yeah....that didn't help me at all. However, I did learn that there is a video on Youtube entitled....you know what, I won't even list the title.

Anyways, what the fuck is a "WTF period?" I'm very confused and I need clarification immediately before I give up on humanity. Many thanks.

Edit: Oh wait...I could have Googled WTF stage. However, all the results were just random WTF stages from Mario Maker. I give up.
 

nded

Member
On original Dragon's Dogma, there was a thing where if you unsheathe your weapon(many times) in front of NPCs or attack them, they will run away from you like a bat out of hell.
This was a problem for my brother because he accidentally did it to the class change NPC. The NPC would run away from my bro's arisen and he couldn't change classes lol.
I don't know if they fixed that for Dark Arisen. So you guys should try not to go wild on NPCs.

Here is someone talking about it: http://www.gamefaqs.com/boards/626514-dragons-dogma/63087298

http://dragonsdogma.wikia.com/wiki/Affinity

Killing an NPC will reset their affinity when they respawn, or you can sometimes just leave them alone until they decide not to be scared of you. There's also an item that resets affinity in Dark Arisen, though I think you can only use it on people who don't run away on sight.
 
I was quite perplexed by the "WTF" period and so I decided to Google "WTF period". Yeah....that didn't help me at all. However, I did learn that there is a video on Youtube entitled....you know what, I won't even list the title.

Anyways, what the fuck is a "WTF period?" I'm very confused and I need clarification immediately before I give up on humanity. Many thanks.

Edit: Oh wait...I could have Googled WTF stage. However, all the results were just random WTF stages from Mario Maker. I give up.

?
Are you okay?
 

Unai

Member
Steam page says it has "native" Steam Controller support, whatever that means,

That means the game is playable from start to end using a xinput controller.

Speaking of that, one thing I've noticed is that regardless how good you set your bindings usually the most used community bindings are one of the first batch posted. I've got 2 bindings up for AC Syndicate with the first I posted on Launch day with has nothing but mouselook camera and then the rest of the bindings as a 360 pad. Where as the 2nd set I posted after a lot of testing and using the paddles into traversal flow but the first set are the top used bindings by about 250 odd users despite being shit where as my new and improved ones have just 4 peeps using them including me.

I've got an idea in mind for Dragon's Dogma what I think might flow really well, especially with quick selects, so the race to get a decent set up has already began in my head.

I think I'll have the left trackpad as a touch menu to access the quick items, quick load and quick save, and one of the back buttons as a modifier so the left trackpad can be used to it's native use, ie, giving commands to the paws.
 
On original Dragon's Dogma, there was a thing where if you unsheathe your weapon(many times) in front of NPCs or attack them, they will run away from you like a bat out of hell.
This was a problem for my brother because he accidentally did it to the class change NPC. The NPC would run away from my bro's arisen and he couldn't change classes lol.
I don't know if they fixed that for Dark Arisen. So you guys should try not to go wild on NPCs.

Here is someone talking about it: http://www.gamefaqs.com/boards/626514-dragons-dogma/63087298

Hah thats actually quite awesome.
 

Nabs

Member
Speaking of that, one thing I've noticed is that regardless how good you set your bindings usually the most used community bindings are one of the first batch posted. I've got 2 bindings up for AC Syndicate with the first I posted on Launch day with has nothing but mouselook camera and then the rest of the bindings as a 360 pad. Where as the 2nd set I posted after a lot of testing and using the paddles into traversal flow but the first set are the top used bindings by about 250 odd users despite being shit where as my new and improved ones have just 4 peeps using them including me.

I've got an idea in mind for Dragon's Dogma what I think might flow really well, especially with quick selects, so the race to get a decent set up has already began in my head.

They really need to change how configs are ranked. I think having a user = a vote is broken. I think people should either vote on it (5 star system), or have it depend on how much people actually use it. I also hope they start using the workshop so you can have videos and screenshots to go along with your config.

I have a couple of ideas for my DD config. I already know the right pad is going to double as a 5 button d-pad. I hope we can tell the game to keep Xbox inputs when we use the mouse, or even Steam Controller inputs.
 

nded

Member
That means the game is playable from start to end using a xinput controller.

I'm not talking about the little gamepad icon in the sidebar.

Steam Store Page said:
Expanded controller support – In addition to supporting the traditional keyboard and mouse control scheme, the game natively supports Xbox 360, Xbox One, Steam Controller, and other DirectInput-based game pads such as the DualShock controller.

At this point, I think "native" Steam Controller support just means you can bind and use keyboard and gamepad commands simultaneously and maybe there are Steam Controller interface icons.

Edit: There is apparently such a thing as native Steam Controller API support. The big difference is you can bind things in-game, button prompts will match the controller and the game will have full access to the haptic feedback motors.
 

Lux R7

Member
I really hope this sells good. DD deserves it and we need DD2 in our lives.
However, i'm really happy of this Gaf Hype Train.
 
calm down, it's not even a meme bro,
the opening theme song will have you saying WTH?
after loading the game a few times, the song will eventually grow on you and you will be free into dangan.

Ahh ok cool. Gotcha! I just don't recommend Googling WTF period...I became quite alarmed when I saw the results lol.
 
I was quite perplexed by the "WTF" period and so I decided to Google "WTF period". Yeah....that didn't help me at all. However, I did learn that there is a video on Youtube entitled....you know what, I won't even list the title.

Anyways, what the fuck is a "WTF period?" I'm very confused and I need clarification immediately before I give up on humanity. Many thanks.

Edit: Oh wait...I could have Googled WTF stage. However, all the results were just random WTF stages from Mario Maker. I give up.

Ahh ok cool. Gotcha! I just don't recommend Googling WTF period...I became quite alarmed when I saw the results lol.

Lol, this is hilarious.
 
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