Valkyria Azure Revolution Extended Trailer [Soriku-approved topics only]

Sees the female Valkyria. Just thought, "that's cool" in a casual tone and just proceeded my way. I just see as her as person
 
...2.) LOL character designs made by people who don't know the pain of actually having big breasts. To be fair, this new girl looks like she's wearing 10 bras under her outfit but..still...
If she's strong enough to wield a giant sythe, I think she should be fine supporting an ample bossom. That'd be like saying Dragon's Crown's Amazon wouldn't be able to stand upright with her breasts when she swings around an axe that likely weights as much as some people.
 
Plus it's fantasy, we really don't have to reason how anatomy works. :P

We're going to see just as many ridiculous designs in the future. We already have a guy who has been infused with ragnite to give him superpowers. A comment from the developer that people are going to transform into weapons and tanks.

All of this ignored because certain people hyperventilate with internet rage when they see a large chest, not realizing how hypocritical they sound when they declare that such a thing cannot be allowed. The world is crazier than anything fantasy worlds can create.... again.
 
We're going to see just as many ridiculous designs in the future. We already have a guy who has been infused with ragnite to give him superpowers. A comment from the developer that people are going to transform into weapons and tanks.

I mean, hell, this new Valkyria is actually one of the more conservative designs, and it's in the crazy fantasy universe, instead of the not-WWII setting which was VC1-3.

I'll post yet another Valkyria, from Valkyria Chronicles 3.

TfT0Q8l.jpg
 
The opposite asks that women not be made sexual objects to pander to base desires, and instead asks for designs that better reflect the idea of a female warrior on the battlefield.
Violence is such a base desire. Someone should really do something about warriors being in this game.
 
I always interpreted Dragon's Crown's artstyle as a stylistic over-exaggeration and a parody of Frank Frazetta-style fantasy paintings. The female and male characters were all abstract and ridiculous renditions of fantasy archetypes, so I could overlook what would otherwise be considered an offensive design since it was self aware. I think the reason people are receiving this character differently is because there aren't a proportional number of male characters with stylistic overexaggerations of their anatomy in this trailer or this series. The camera angle below eye line, the center framed bright blue highlighting of her breast and lack of any other defining information about her character presented in this trailer all contribute to misguiding the audience's attention. No one is talking about her weapon or other aspects of her character since there's a distracting and desperate objectification in the way with no basis in parody or respectable stylistic choice.
 
Her fucking awesome scythe is the first thing I personally noticed.

It's hard to talk about anything but her boobs, because some people can't stop bringing them up.

since there's a distracting and desperate objectification in the way with no basis in parody or respectable stylistic choice.
no there isn't
She's about as objectified as everyone else in that trailer. They don't have characters.
 
. No one is talking about her weapon or other aspects of her character since there's a distracting and desperate objectification in the way with no basis in parody or respectable stylistic choice.

First off, the "desperate objectification" is all on you.

And the only reason people are not talking about her weapon and character is because of people derailing about boobs. Her scythe is awesome as hell but it's hard to be enthusiastic when people are saying that she doesn't have a right to exist
 
It's not the size of her breasts that's the problem, it's the way they lay. It looks incredibly unnatural, kind of like the gravity-defying breasts of Devil Survivor 2. People react to ill-proportioned and anatomically-suspect designs all the time, but the only time people dismiss it as "outrage" is in cases like this. I know a certain sect of individuals can't tolerate any criticism of female character designs, but you're going to have to learn to start.
 
It's not the size of her breasts that's the problem, it's the way they lay. It looks incredibly unnatural, kind of like the gravity-defying breasts of Devil Survivor 2. People react to ill-proportioned and anatomically-suspect designs all the time, but the only time people dismiss it as "outrage" is in cases like this. I know a certain sect of individuals can't tolerate any criticism of female character designs, but you're going to have to learn to start.

The only time its really brought up is in this situation

Like, yes they are anatomically wrong, but not in any way that is particularly unusual, and thats not any weirder than any of the other impossible shit that happens in these games.
 
It's not the size of her breasts that's the problem, it's the way they lay. It looks incredibly unnatural, kind of like the gravity-defying breasts of Devil Survivor 2. People react to ill-proportioned and anatomically-suspect designs all the time, but the only time people dismiss it as "outrage" is in cases like this. I know a certain sect of individuals can't tolerate any criticism of female character designs, but you're going to have to learn to start.

I agree with that criticism, it looks a bit weird. That's not at all what people in this thread have been saying though. I feel that you're misrepresenting both sides of the argument.
 
If she's strong enough to wield a giant sythe, I think she should be fine supporting an ample bossom. That'd be like saying Dragon's Crown's Amazon wouldn't be able to stand upright with her breasts when she swings around an axe that likely weights as much as some people.

I mean..sorceress literally can't.

I'm not saying this new girl can't manage it all, I just hope she's doing her lat pull downs and her sitting rows, because her lower back and shoulders are gonna be screaming from just a good day's walk.

Just once in a Japanese video game, I want a large breasted female character to go on a 7 minute rant about why having gigantic missile breasts fucking sucks on the day to day and not have it turn into some sort of cutesy montage. You got people fetishizing physics defying breasts in every anime ever and the guys who get off on it don't realize how much day to day pain that girl would be in. Any time I see that gif of Hitomi Tanaka twisting back and forth to throw her breasts around, I wince in pain because I know that probably hurts like a bitch.

Like, imagine if giant balls were fetishized by women, and all they wanted to do was see said giant balls just crashing against each other as hard as the guy could muster without using his hands. ::Shiver::

It's not the size of her breasts that's the problem, it's the way they lay. It looks incredibly unnatural, kind of like the gravity-defying breasts of Devil Survivor 2. People react to ill-proportioned and anatomically-suspect designs all the time, but the only time people dismiss it as "outrage" is in cases like this. I know a certain sect of individuals can't tolerate any criticism of female character designs, but you're going to have to learn to start.

Japanese pop culture will never, ever, EVER, get past the idea that large breasts do not act like water balloons.
 
The only time its really brought up is in this situation

Like, yes they are anatomically wrong, but not in any way that is particularly unusual, and thats not any weirder than any of the other impossible shit that happens in these games.

Clearly it strikes some people as unusual or they wouldn't have brought it up. The argument that people should not find it strange because there's other impossible stuff is a dead end. People have different sensibilities and certain things stick out to some people more than others. If everybody had their butt where their face is, people would find that strange, too, and it would not be hand-waved away because "oh, they can also wield giant scythes that weigh 8x their weight"
 
It's not the size of her breasts that's the problem, it's the way they lay. It looks incredibly unnatural, kind of like the gravity-defying breasts of Devil Survivor 2. People react to ill-proportioned and anatomically-suspect designs all the time, but the only time people dismiss it as "outrage" is in cases like this. I know a certain sect of individuals can't tolerate any criticism of female character designs, but you're going to have to learn to start.
But that's not the conversation that's been surrounding the character(s) mentioned here. We have people talking about pandering, and how large breasted characters are transgressions in JRPGs and the like.
 
Her fucking awesome scythe is the first thing I personally noticed.

It's hard to talk about anything but her boobs, because some people can't stop bringing them up.


no there isn't
She's about as objectified as everyone else in that trailer. They don't have characters.

I noticed her clothes first, then her eyes.
 
Japanese pop culture will never, ever, EVER, get past the idea that large breasts do not act like water balloons.

Raita's Valkyria Chronicles art has a bit of the extreme:


His character designs are a bit hard to translate to 3D models, though, so you generally get less of a sense of what he's going for.
 
First off, the "desperate objectification" is all on you.

Except it's not. See what a compelling argument that is? I'm pointing to evidence that it is objectifying, and you haven't been capable of replying with anything outside of ad hominem attacks. This is the definition of one note character design that appeals to the lowest common denominator, and sharing that opinion isn't a basis for accusing someone of body shaming, especially when what we're looking at is an alien in terms of anatomical proportion.
 
Clearly it strikes some people as unusual or they wouldn't have brought it up. The argument that people should not find it strange because there's other impossible stuff is a dead end. People have different sensibilities and certain things stick out to some people more than others. If everybody had their butt where their face is, people would find that strange, too, and it would not be hand-waved away because "oh, they can also wield giant scythes that weigh 8x their weight"

That's a pretty awful analogy though, there is nothing remotely comparable between the level of strangeness going for butt faces and large boobs.

Also I think it's sad that every Valkyria Azure thread, all the way up to and including the OT, is just going to consist of essays over breasts and how they should really look. I'm looking forward to this being a full-fledged game with a ton of interesting components, but none of it matters because people are firmly going to derail everything over a non-realistic chest.

Except it's not. See what a compelling argument that is? I'm pointing to evidence that it is objectifying, and you haven't been capable of replying with anything outside of ad hominem attacks. This is the definition of one note character design that appeals to the lowest common denominator, and sharing that opinion isn't a basis for accusing someone of body shaming, especially when what we're looking at is an alien in terms of anatomical proportion.

I called that because you're the one that stated large breasts are "objectification". That's all on you. A person can choose not to objectify them.
"One-note character design" is just a buzzword. Like you said we don't know anything about this character other than what she looks like and what weapon she wields. If you want to say her boobs are disgusting and ignore everything else, that's all on you.
 
Clearly it strikes some people as unusual or they wouldn't have brought it up. The argument that people should not find it strange because there's other impossible stuff is a dead end. People have different sensibilities and certain things stick out to some people more than others. If everybody had their butt where their face is, people would find that strange, too, and it would not be hand-waved away because "oh, they can also wield giant scythes that weigh 8x their weight"

There is a large space between "unrealistically modeled breasts" and "people with butts for faces"

I think trying to equate them misses the point.
 
It just that design wise, the breasts look really really silly. They're way out of proportion and require a higher suspension of disbelief than they really should. I don't believe it has much to do with sexuality being the issue here as much as uncanny valley.

That being said, I'm not really liking the gothic style going on with the main characters. However, the art style as a whole is absolutely gorgeous and the music is excellent.
 
Except it's not. See what a compelling argument that is? I'm pointing to evidence that it is objectifying, and you haven't been capable of replying with anything outside of ad hominem attacks. This is the definition of one note character design that appeals to the lowest common denominator, and sharing that opinion isn't a basis for accusing someone of body shaming, especially when what we're looking at is an alien in terms of anatomical proportion.

Except it literally doesn't matter what the rest of her design is because you are the one focused entirely on her tits.
 
See I've got no qualms with having characters being busty and all, Selvaria herself as of VC1 was fine by me and some would argue that she was a bit too much in that department.
It's something of a distracting issue here because the body parts in question have ballooned out of this new lass in such a way that it just looks really silly (not unlike what happened to Selvaria herself post VC1)

But yes she does have a nice scythe, I've always got time for scythes.
I'm just thinking with a little more restraint the character design could've been better received.

Unfortunately the trailer didn't really give much else to talk about.

Like, imagine if giant balls were fetishized by women, and all they wanted to do was see said giant balls just crashing against each other as hard as the guy could muster without using his hands. ::Shiver::

I think my netheregions just winced.
 
It's something of a distracting issue here because the body parts in question have ballooned out of this new lass in such a way that it just looks really silly (not unlike what happened to Selvaria herself post VC1)

When did this ever happen? Selvaria's always had the same character design - do you mean they modeled her character more accurately to reflect Raita's art?
 
Except it's not. See what a compelling argument that is? I'm pointing to evidence that it is objectifying, and you haven't been capable of replying with anything outside of ad hominem attacks. This is the definition of one note character design that appeals to the lowest common denominator, and sharing that opinion isn't a basis for accusing someone of body shaming, especially when what we're looking at is an alien in terms of anatomical proportion.

What evidence is there that she's objectified? It's a teaser trailer. We know nothing about any of the characters, they're all objects. The point is to show how the game looks.

Do you mean sexualized?
 
There is a large space between "unrealistically modeled breasts" and "people with butts for faces"

I think trying to equate them misses the point.

I used an absurd analogy specifically to communicate to you that hand-waving one thing because other "impossible" things are happening is a bad argument. People have certain expectations that are more sensitive than others. Faces that don't look like faces is one of those things. And so is breasts that don't look like they follow the laws of physics. People wielding heavy weaponry or jumping higher than they should be able to is much less likely to cause people to react aversely.
 
I will always remember one divorced american middle-aged man who dislikes this sort of body proportions and how i am not in the ballbark of relating to such a person and his attitude towards it. There are people with different attitudes but who cares? That one character in Valkyria Chronicles with huge breast didn't cause a failure of the PC version, it's doing well enough being a good game.
 
Raita's Valkyria Chronicles art has a bit of the extreme:



His character designs are a bit hard to translate to 3D models, though, so you generally get less of a sense of what he's going for.

I mean he's not the only one. I get what he's going for, it's just wantonly unrealistic, even for large breasts. Moreover, it's more endemic of the modern manga styling to just say "fuck it, make them huge zepplin things because it's easier in the long run. It's not like i'm going to animate this". The Blu-Ray for MonMosu is literally all over the place when it comes to size, shape, lift, droop, because ultimately it doesn't matter, they're just going to be used as a gag anyway, so fuck it.

I don't mind it here so much, Selveria's chest never got in the way of her being awesome for me and I would bet that this new girl will have a very similar demeanor. I'm just saying having a character with that kind of chest bopping around like a ninja shows a bit of a lack of empathy on the part of the artist. But then, again, the thought process behind the actual design is probably that of "who cares, I like big tits, fuck it".

I think my netheregions just winced.

As well they should.
 
It's not the size of her breasts that's the problem, it's the way they lay. It looks incredibly unnatural, kind of like the gravity-defying breasts of Devil Survivor 2. People react to ill-proportioned and anatomically-suspect designs all the time, but the only time people dismiss it as "outrage" is in cases like this. I know a certain sect of individuals can't tolerate any criticism of female character designs, but you're going to have to learn to start.

I think you're the first person in this thread to actually argue that though. Maybe I need to double check but that 100% wasn't the majority narrative. As for the later point I don't disagree though where the line between "interesting" art/modeling because the artist is a hackfraud and "interesting" art/modeling because the artist is going for style points is probably going to vary a lot from person to person.
 
Breasts size doesn't bother me, what bothers me is the outfit she is wearing. You can have large breasts and a great outfit, not whatever garbage that is.
 
Japanese devs, If you want to be taken seriously by western audience (at least for the most part of it), stop using hentai artists*

*Except Satoshi Urushihara, he's allowed.

You realize that if you eliminate artists who've drawn porn you're gonna basically disqualify 90% of all notable character designers, right?
 
Japanese devs, If you want to be taken seriously by western audience (at least for the most part of it), stop using hentai artists*

*Except Satoshi Urushihara, he's allowed.

Who said they wanted to be taken "seriously"? This is a deep fantasy JRPG.

Not only that, more porn artists are involved with games you most likely love than you think, even the western ones. ZONE of porn flash animation fame is on the Indivisible team.
 
I mean..sorceress literally can't.

I'm not saying this new girl can't manage it all, I just hope she's doing her lat pull downs and her sitting rows, because her lower back and shoulders are gonna be screaming from just a good day's walk.

Just once in a Japanese video game, I want a large breasted female character to go on a 7 minute rant about why having gigantic missile breasts fucking sucks on the day to day and not have it turn into some sort of cutesy montage. You got people fetishizing physics defying breasts in every anime ever and the guys who get off on it don't realize how much day to day pain that girl would be in. Any time I see that gif of Hitomi Tanaka twisting back and forth to throw her breasts around, I wince in pain because I know that probably hurts like a bitch.

Like, imagine if giant balls were fetishized by women, and all they wanted to do was see said giant balls just crashing against each other as hard as the guy could muster without using his hands. ::Shiver::...

Sorceress is literally magic.

Why would a game or show dedicate 7 minutes to your dream rant? Heck I'm sure plenty of people would love if a show they like dedicated time to thier favorite social issue but that wouldn't necessarily serve the story in any meaningful way.

I'm also 100% sure that ball punishment is a fetish.
 
Japanese devs, If you want to be taken seriously by western audience (at least for the most part of it), stop using hentai artists*

*Except Satoshi Urushihara, he's allowed.

You forget that most hentai artists aren't exclusive hentai artists.

OhGreat! was a hentai artist for years and did a lot of really explicit guro hentai. Then he did Tenjo Tenge. Then he did Air Gear.

You'd be hard pressed to find an artist that hasn't illustrated sex in some form, most just don't sell it afterwards. And the fact that some do doesn't invalidate their efforts as artists.
 
To be fair, that's just the in-game character model. Raita's drawings of Selvaria before being made into a 3D model are a bit different.

To be fair, as pointed out by several people in is thread, that isn't the source artwork for Selvaria. That was made 4 years after the original game for a mobile/browser card game. You can find the actual art that was originally drawn for Selvaria in my first post in this thread among others.

As for those saying there's no defense for this new character, I don't think there needs to be a defense. You either like it or you don't. Neither puts you in a position of moral superiority. I both like it AND think it looks ridiculous.

Also, for the people who missed it in previous threads, Raita isn't a character designer on this new game.
 
You realize that if you eliminate artists who've drawn porn you're gonna basically disqualify 90% of all notable character designers, right?

Looking at the current japanese gaming landscape, that dosn't look like a terrible thing. Moreso if that means Ayami Kojima is getting all those jobs.
 
You realize that if you eliminate artists who've drawn porn you're gonna basically disqualify 90% of all notable character designers, right?

and the ones that dont draw porn might have some hidden porn drawing archive
and its not porn drawers
people like Zone for example draw for games like Skullgirls and Indivisible yet no gigantic tits in sight
 
I noticed the breasts first too, but just for how...off they look. Same complaint about the original VC, but that was mostly in the context that most of the female characters looked fairly normal dimensions wise and the outfit itself.

The size doesn't bother me, it's just how silly they look. Makes her look like some freakish alien who's going to have two babies pop out of her chest.

In other words, it's not that they're too big, it's that they simply look bad.

But, you know, opinions and all that.
 
Looking at the current japanese gaming landscape, that dosn't look like a terrible thing. Moreso if that means Ayami Kojima is getting all those jobs.

Even if she's never published or sold it, I would bet large sums of money she has drawn porn.

TLDR: Way too many artists around the world have and continue to draw porn. It's not a reasonable metric to discount their skill or their work in non-pornographic endeavors.
 
I called that because you're the one that stated large breasts are "objectification". That's all on you. A person can choose not to objectify them.

You are sidestepping the intention behind Sega's marketing and placing the blame entirely at the audience's feet for perceiving the character in this way. I pointed to the framing of this character, the lighting and the tone of this game presented in the trailer as elements of it's objectification and your entire argument can be summarized as "No, you."
 
Sorceress is literally magic.

Meh, she's tipping over all the time due to inbalance. It's a sight gag. One I don't hate because it actually sort of addresses the ridiculousness of it all.

Why would a game or show dedicate 7 minutes to your dream rant? Heck I'm sure plenty of people would love if a show they like dedicated time to thier favorite social issue but that wouldn't necessarily serve the story in any meaningful way.

Because not everything has to be a hardline element to the core plot and it's nice to learn about characters. Oppai episodes don't offer anything to the story either, but the last two VC games still had them. Regardless, it'll never happen because most guys don't even understand the pitfalls of large breasts. Which is why it's fun to wish for things.

I'm also 100% sure that ball punishment is a fetish

A common fetish then. While ball busting exists, we don't have guys wearing thongs in order to expose them and give their audience a look at the goods in literally every medium on earth. At least, not for titillation and almost exclusively for comedy.
 
You realize that if you eliminate artists who've drawn porn you're gonna basically disqualify 90% of all notable character designers, right?

Yeah, this. Masamune Shirow of Ghost in the Shell, Yuji Himukai of Etrian Odyssey, Tony Taka who does Shining now, the Megaman Zero guy, Nan Yaegashi of Senran Kagura, the Sorcery Saga artist, Suzuhito Yasuda who does the antigravity-tits in Devil Survivor, et cetera.

Raita is the character designer? Nice.

No. I was just bringing up a point regarding series history. It's not Raita for this one.
 
When did this ever happen? Selvaria's always had the same character design - do you mean they modeled her character more accurately to reflect Raita's art?

Raita's original art was more restrained, I've got the artbook on my shelf after all and even in the more revealing bits of art it's not nearly as bad as it would become (and I kind of feel like this new character is picking up from this end).
It wasn't until the series fell into a more niche state that Raita unleashed.

latest

VC1 style (I'd agree that she was toned down a bit for the in game model and other promotional artworks)
c81762a8a4dfc70aba8bf64e89b876ca.jpg

Sweet jesus what's happening here?!
 
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