Street Fighter V Beta 3 Thread: For when Star Wars is sold out.

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Smug got his start online as did MLSwear ...and I think Knuckle Du and I'm sure i'm missing others...while I myself believe that offline is mostly where it's at (for me at least) I would never dismiss online like that...
Regardless most people play fighting games online, so it's pretty important. Also Latiff and Wolfkrone as well.
 
"I doubt it. Macro-ers are more common on PC due to ease of hacking. Not to say it doesn't happen on console. It's just way more common on PC in comparison."

Macroing has less to do with hacking the game and more to do with using custom controllers that run scripts.
 
TBH macros don't worry me that much and luckily you can avoid people who use them once you figure out who they are (and you can win if you exploit certain tactics). It's not like aimbots or wallhacks in fpses which can ruin fun completely, and sometimes people will make great effort to hide it. That shit is infuriating.

Exactly. It's not a big deal for a fighting game. Matches end pretty fast. 4 rounds max. 5-6 mins of your time tops? You win, you lose its whatever. I sit through losing games in dota that are way worse mentally that go on for an hour plus. Fighting games are like the wildwest anyway. You have no idea what kind of player or connection your going to get at any given time.
 
Also, given the amount of cheating and bots usage on the PC last beta, expect capcom to enforce some securities regarding mods.

????

The only cheater was using a PS4, though?

Also 600 hours of USF4 on PC and I never ran into any macros. Smelly smelly BS in this thread.

Even then, it's SFV. Wtf are macros gonna do for you? lmao
 
I have played several hundrerds of hours online and i have never met an obvious cheater on pc or console. They can exist on all systems anyway, like toolassisted.
I have even been falsly accused of using macros by few salty players.

I think one concern is if the pc and ps4 will have the same input delay (with specific vsync settings at least) and the other is if it will be possible to use any stick and with no input delay on ps4 (added on top of the controllers delay like it was in the ps4 usfiv version).

There are more chances of pc having more bugs on release but the beta was excellent for me and capcom is handling that version themselves.
I have already preordered the pc version and i had a very good experience with the beta even though i have a very old system.

Maybe for some reason there will be more cheaters on pc this time but i haven't seen anything to suggest that so far.
 
I should also add that frame drops don't slow down the opponent's client in this game like it does in SF4.

So shitty PC's won't hurt you.

On input lag:
PC version definitely has lower input since you can always force vsync off. If you have gsync like I do (or freesync) you can additionally not incur any tearing. Optimal experience.

PC version is a straight upgrade in all respects if you're playing at home. Some people can set PS4-only, yes, and that may reduce your pool of opponent's, but they'd need a reason to do so in the first place. There's not really any, yet.

MEANWHILE, if you set PC-only you load into matches faster because you don't have to wait up on slow PS4's. lol
 
I'd also really love to hear the explanation for why you should get the PS4 version if you decide to enter a tournament. Mechanically, they're the exact same fucking games. You're not going to get thrown off because you went from playing a PC version at 1440p or whatever to 1080. You're probably more likely to be thrown off going from using a modern television to whatever low input latency monitors something like Evo would use.
 
Smug got his start online as did MLSwear ...and I think Knuckle Du and I'm sure i'm missing others...while I myself believe that offline is mostly where it's at (for me at least) I would never dismiss online like that...

Snake Eyez was an online monster. 801 Strider and Keoma are online grinders as well. The WNF crew are all near the top of the leaderboards for their characters. Online's an important tool unless you live in, like, one of ten cities globally that has a huge offline scene to learn matchups through.
 
Just barely. I mean, I play the game a lot. I just never get any better at it, heh. I'm pretty sure actually one of the ways I found myself at GAF was due to following a link about Street Fighter you posted waaaaay back when I was semi-active at the PA boards.

So I guess everyone over in OT side can blame YOU for my bullshit.
I'm okay with that :).

Snake Eyez was an online monster. 801 Strider and Keoma are online grinders as well. The WNF crew are all near the top of the leaderboards for their characters. Online's an important tool unless you live in like one of ten cities globally that has a huge offline scene to learn matchups through.

I remember going up against FChamp a LOT before I knew who he was in vanilla SF4 online. Everyone does it :).
 
I'd also really love to hear the explanation for why you should get the PS4 version if you decide to enter a tournament. Mechanically, they're the exact same fucking games. You're not going to get thrown off because you went from playing a PC version at 1440p or whatever to 1080. You're probably more likely to be thrown off going from using a modern television to whatever low input latency monitors something like Evo would use.

For example in usfiv the pc version without vsync (and even with some vsync implementations) has a few frames less input delay than the ps3 and there are various situations where those few frames can make you make mistakes like when teching a throw or trying to link some moves together.
Someone who is competitive at fg's would probably not play with any tv and would have a low input delay monitor at home anyway. For people who play more casually it is a non issue indeed. They would never notice anything.
 
Snake Eyez was an online monster. 801 Strider and Keoma are online grinders as well. The WNF crew are all near the top of the leaderboards for their characters. Online's an important tool unless you live in, like, one of ten cities globally that has a huge offline scene to learn matchups through.

I live about 20 miles from Brooklyn so I guess I could be considered in one of those cities as I can make it to Next level weekly ...Even then I can't live there or the Break or any other venue.that's where online comes in ...anytime of night I can hop on a practice/train with actual people..

I get the feeling that my previous statement was implying that I think online isn't important .It most certainly is important ...
 
Elaborate.

I mean the PC version is already broken. The crack that lets you play offline has a bug that gives Gief infinite v meter. Just wait til people figure things out deliberately.

You realize any sort of verification would prevent the game from going online right? No one is going to bother trying to hack to go online with infinite v meter anyway lmao

Macros are really the only prevalent sort of cheating in SF4, and it's pretty easy to see through it.
 
At the end of the day it's just online boys. You can't put much care into it. A game like street fighter is all about the offline play.

I've spent nearly my entire life as an SNK fan knowing almost nobody locally who cared about their fighters. As of right now, I have no "local scene" and the one local fighting game fan I know really isn't into SF.

Online for fighting games has been one of the biggest boons the genre has ever had.
 
Regardless most people play fighting games online, so it's pretty important. Also Latiff and Wolfkrone as well.
Latiff won an EVO in game that doesn't even have online play before starting to play SFIV, not sure we could list him as a player who started as an online warrior.
 
I've spent nearly my entire life as an SNK fan knowing almost nobody locally who cared about their fighters. As of right now, I have no "local scene" and the one local fighting game fan I know really isn't into SF.

Online for fighting games has been one of the biggest boobs the genre has ever had.

And in this genre, that's really saying something!
 
There are a lot of damn lies in here about PC and macroing. So damn funny that the only time I've ever ran into a macro user was on console, but I only put in 214 hrs on the PC version, so maybe I didn't play enough to experience that.
 
There are a lot of damn lies in here about PC and macroing. So damn funny that the only time I've ever ran into a macro user was on console, but I only put in 214 hrs on the PC version, so maybe I didn't play enough to experience that.
Quote some
 
You realize any sort of verification would prevent the game from going online right? No one is going to bother trying to hack to go online with infinite v meter anyway lmao

Macros are really the only prevalent sort of cheating in SF4, and it's pretty easy to see through it.
You realize that pretty much every competitive PC game ever has had people cheating by manipulating the game state and not just exploiting bugs right?
 
Just doesn't hit a new audience. No new audience will click with that ad. If they want to expand and bring in new players with an easier to access game, they should make it a bit more broad.

That's my only gripe with it.

I see your point and I do feel that we only like it because we in there but I think that it was still a cool ad either way. It's possible that it may entice some people to get intrigued by showing that the community has grown since SF IV, the people who play way more Call of Duty but play a Ken on the side and are on wireless internet. Capcom needs those people to buy in too.
 
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