And I'm being realistic.
Nintendo very, very rarely straight ports games. And when they do they're always specifically labeled as such ("Classic" "Retro" stuff like that) and are basically just emulations. I'm not talking about the virtual console, but rather, something like the NES Series on the GBA, which honestly were the only straight ports I could think of. And they were very late in the GBA's life.
But on the other hand, Nintendo's "enhanced" ports are plentiful. Super Mario Advance (a launch title for the GBA), for example, is an ehanced port of Super Mario Bros 2 from All Stars. With it came special coins to collect, voice acting, and a remake of Mario Bros, with multiplayer.
Twilight Princess, an enhanced port of a Game Cube game, launch title for the Wii, features motion controls and wide screen.
Link's Awakening DX, a launch window title for the Game Boy Color, features color and an all new dungeon.
Nintendo hardly ever does straight ports. Especially not to launch a new console. Why do that? It doesn't show off any new feature of the console or give any reason to buy it.