Any chance of seeing Halo: MCC on PC?
Per the thread title, the onus is still on people to explain how this is somehow "great for Xbox owners".The evidence is clear that the majority of console gamers don't not care about PC gaming based on console sales being pushed the most by games that are also available on PC, and the evidence is also clear that the majority of people would rather have a bunch of good, popular games to play on their console (whether exclusive or not) than a bunch of exclusives that aren't very popular... hence the sales of the Wii U.
A person who wants to deny this is the one who has the problem; Not the person who is stating it.
Maybe because the topic is about how it's great for Xbox owners, specifically. There is a tremendous amount of circling the wagons here, trying to convince people how this is good for PC gamers, how this is good for the Xbox ecosystem, how this "changes nothing", over and over and over again.
Yet, no one has managed to put up a decent argument as to how this benefits Xbox owners other than with "what ifs" and "maybes" like "what if this means more PC games get ported to X1?" and so forth.
Meanwhile, 40 years of gaming history is knocking at the door. It's shouting "losing exclusives has never benefited the console that lost them".
Per the thread title, the onus is still on people to explain how this is somehow "great for Xbox owners".
I have gaming PC and an XB1 that I got for exclusives.
Now I have two boxes that play those exclusives in different parts of my house. I can game in my living or if other people need that area I can transition to the PC without issue.
I don't think it somehow makes your Xbox worthless if you can utilize your PC to play some, not all, of the exclusives as well. If it does then just sell your Xbox and move on.
People who only buy consoles for exclusives... Are only gonna buy exclusives. So counting them as a lost licensing opportunity makes no sense..
The CEO said he would use Xbox first-party and Live to drive Windows preferences and revenue last summer. It's clear he's not thinking about it as a console business any more, but rather how it helps Windows.
Nadella said he had only three products: Azure, Windows, and Office, with everything else as parts or features of those things to help drive consumers preferences for those three products. In other words, Xbox isn't its own business any more. It's not a console business, it's not a PC business; it's a Windows Platform feature.
Per the thread title, the onus is still on people to explain how this is somehow "great for Xbox owners".
This thread isn't about convincing others how little of an effect this will have.
This thread isn't about explaining how "this doesn't affect me" or "most people don't care" or "the majority of console owners won't see any difference".
This thread isn't about how losing exclusives isn't a bad thing in this particular case because in the long run it helps Microsoft's ecosystem.
It isn't about hand-waving away the very straightforward logic and historical precedent that losing exclusives affects the long-term health of a consoleby saying that PC owners who aren't Xbox Owners and Xbox owners who aren't PC owners can now own their games in a market that Microsoft is expanding because PR blah blah blah.
It isn't about how cross-buy will help X1 owners preserve a small portion of their library should they choose to go to PC.
The thread is about how this is great for Xbox owners.
On that front, no one has been able to put up a decent argument. It keeps circling back to non-related defenses because there really isn't anything "great" about this for Xbox One owners.
At best -- at the most hopeful, optimistic, pie-in-the-sky idealistic best -- Xbox One might get some more games due to cross-compatibility between Xbox PC store and the Xbox One. But until we reach that point, we have a mountain of historical data and past trends (including Microsoft's own past behavior) that do not paint this change in a positive light for Xbox One owners.
schwarzeneggerwrong.gif
At best -- at the most hopeful, optimistic, pie-in-the-sky idealistic best -- Xbox One might get some more games due to cross-compatibility between Xbox PC store and the Xbox One. But until we reach that point, we have a mountain of historical data and past trends (including Microsoft's own past behavior) that do not paint this change in a positive light for Xbox One owners.
It isn't about hand-waving away the very straightforward logic and historical precedent that losing exclusives affects the long-term health of a console by saying that PC owners who aren't Xbox Owners and Xbox owners who aren't PC owners can now own their games in a market that Microsoft is expanding because PR blah blah blah.
Pretty much what I'm saying. This implies there will be no console successor. The brand will get rolled into promoting Windows.
Does this mean people who buy consoles for exclusives actually don't buy consoles for exclusives?
Mind blown...
With the way they see the Windows 10 platform and Universal Windows Apps it's just targeting another screen...
![]()
Their OS rivals, Apple and Google are still making a lot of efforts to get in on the TV. There's absolutely no reason to believe MS will drop theirs while those two keep at it.
Lol, you said they ONLY buy exclusives. Which is just [].
Let me ask you a simple question: what do you think is MS' masterplan for Xbox?
Insane level of denial in this thread. Let me ask you a simple question: what do you think is MS' masterplan for Xbox? Their original vision 'reign of the living room' from 2000 has failed miserably. Their updated vision of that idea has failed miserably in 2013. Yes, Xbox may be profitable right now, but they have said it themselves 'this is a marathon, not a sprint'. Only problem is they were talking about the future, but that marathon started many years ago. I'm not sure if they will ever hit black numbers with this venture at all. People keep forgetting that any hardware business is way more expensive and risky than software business. They have learned this the hard way -RROD. As some of you have already mentioned, they need a way bigger piece of the pie to make this whole thing pay off for them. Problem is, everything Xbox related seems to be in an downward trend: no one gives a fuck about Kinect anymore, Halo + Gears can't increase their marketshare and a rather losing fans than winning new ones. And to be fair, we can't even say for sure how the console space will look like in 10 years.
Please stop using that hipster-bs-buzzword 'ecosystem' again or I will eat a kitten alive.
For us gamers, this means cross-play nothing else. No magic involved. They will never create an ecosystem that people care about or they can control 100%, because people are already satisfied with the ecosystems they are using. My company uses Google business apps for example. The average Joes do casual stuff like browsing the Inet, shopping, multimedia, messaging on their tablets and smart-phones.
MS tries to sell you 'ecosystem' as a novelty here, but in fact they are late to that party once again.
My solution: focus on one effing thing. Office is still unintuitive as fuck. Man, it's 2016. 2016!!!! I have seen so many bad 'improvements' of their software, it's beyond me. Office and Windows are exactly like FIFA. Yeah, perfect analogy...Good, because there is not enough competion - bad, because after all those years footy games should be much more advanced-
I use W10 at work - another case of changing things no one asked for, but great, now there is a tile for their own shop. MS is a slow fat giant, all of their ideas are either years too late or way ahead of our time. You'll have to wonder why Apple didn't go for the killing blow and started to get their OS into the business realm.
At best -- at the most hopeful, optimistic, pie-in-the-sky idealistic best -- Xbox One might get some more games due to cross-compatibility between Xbox PC store and the Xbox One. But until we reach that point, we have a mountain of historical data and past trends (including Microsoft's own past behavior) that do not paint this change in a positive light for Xbox One owners.
LMFAO 10/10 for presentation but come on now. It's a certainty that this is leading to more games on Xbox One, not "the most hopeful, optimistic, pie-in-the-sky idealistic best" case scenario. The Xbox division's entire success story is based on helping computer developers find inroads to the console audience. Bungie, Bioware, Bethesda, Infinity Ward, Irrational, Epic, and more are household names because they partnered with Microsoft to make games for consoles. This is the next step in that endeavor, since we know the end goal is to make porting easier.
This isn't losing system sellers to a competitor, this is the model we've seen work with Sony having its own unfied platform across PS4/PS3/Vita. This is eventually going to lead to games that would not have otherwise existed on either PC or Xbox One which will now because of the combined audience. It's a win/win/win for gamers and developers.
The x-buy program was life support for the Vita and trying to onboard PS3 players to the PS4. Neither narrative is flattering to this situation for the XB1. Either they're trying to use strengths in one place to prop up another (PS3 propping up vita. XB1 propping up PC Live Store) or their onboarding to Windows 10 store (PS3 -> PS4).
This is not a move you do when everything is going fine. Vita is definitely dead/dying/still born. Sony did it to prop it up.
All true but this thread isn't about sugarcoating XB1 sales - it's about how this benefits XB1 owners. You can't deny Sony's unification brought more games to owners of each of the three platforms, including PS4 (Journey, Hotline Miami, OlliOlli, etc.)
Under your scenarios, this is more about propping up Windows store than onboarding; the overlap of console gamers looking to build a gaming PC just isn't there. Quantum Break is a DX12 game - this is about bringing enthusiasts into Windows 10, something Valve is doing everything in its power to stop them from doing.
The cost of competing are different. Apple and Google are offering low cost, high margin, low power media boxes competing with the raspberry pie. XB1 is competing with low margin PS4's. I think they'd shift and rather compete with Apple and Google with a low power set top box.
I think some will, yes. Not all. But some. Install base is really important, and porting isn't free.Wait you think 3rd parties will drop xbox? Um no that's not happening unless the xbox ceases to exist.
Everything I've heard as to how this is bad for xbox one owners still boils down to "we're losing exclusives!" What a selfish position to take. Do you people play games or exclusives? Does a game changing from "Xbox One exclusive" to "console exclusive" somehow make it less fun?
Crossbuy did different things for each.
For PS3->Ps4 onboarding it made a transition easier because you already 'owned' some games on the new platform. It's effect is debatable as it was in a trivial number of games.
For the Vita, it was a easy way to show their base they still cared without spending massive amounts. It did cost them money and potential sales. Vita is still dead. Their owners just feel slightly less abandoned.
Both strategies and this one with the XB1 and PC W10 store all have costs.
For Sony they left money on the table (very little in the Vita's case) to gain some good will. It's impossible to tell if it did much. The application of cross buy was very small.
For MS they are getting more cash for the investment in those games at the expense of some sales of the XB1. This is the spot were XB1 owners would be wary, it looks like a loss of faith.
Microsoft are making hardware as much as they ever have even though the company is moving hard in a cloud, service based model. They literally have no reason to not make Xbox hardware. It still sells well and brings in software sales. This move doesn't reflect their willingness to continue or exit console hardware manufacturing at all. Xbox is important in the ecosystem they are building. They just don't want walls between their own damn ecosystem. It makes complete sense to open up first party games to the windows store. It's more ridiculous this didn't happen long ago.Pretty much what I'm saying. This implies there will be no console successor. The brand will get rolled into promoting Windows.
I wouldn't doubt that's on a roadmap somewhere within the Windows team offices.
There's really no reason they can't or shouldn't do both since they already have games that sell in the millions that demand higher-power hardware.
Microsoft are making hardware as much as they ever have even though the company is moving hard in a cloud, service based model. They literally have no reason to not make Xbox hardware.
It still sells well and brings in software sales. This move doesn't reflect their willingness to continue or exit console hardware manufacturing at all. Xbox is important in the ecosystem they are building. They just don't want walls between their own damn ecosystem. It makes complete sense to open up first party games to the windows store. It's more ridiculous this didn't happen long ago.
They could become a 3rd party publisher. Much less risk than being a platform holder.
They brand their Apple TV/Android TV competitor Xbox and just shift their positioning all the way to set top boxes.
Principally, the change of first party studio strategy doesn't imply that XB1 will be super important to their long term. But we'll see.
Except the cost vs possible return is high and low respectively.
There is a reason it's unprecedented. It seems like a big shake up and you don't do big shake ups if things are going well.
The key part is that they don't control the PC ecosystem so in effect they are onboarding to a open market place from their closed one.
A key presupposition is they control the PC market. Which they don't. They are a small player there with many bigger players hogging the pie.
So it's less about 'ecosystem' or more about ROI on the money they put into the game studios; because the PC ecosystem isn't even mostly theirs.
To sell games and game-subscriptions on Windows 10 devices (current and future). Those games "follow" a user from device to device. It is the Office 365 model.
So lets break this down
On the PC, Steam is selling Tomb Raider
On XB1 there is Tomb Raider + Halo (owned by MS) on sale.
I only buy Tomb Raider from Steam (MS sees no money from this)
I only buy Halo from XB1 (MS gains money from this)
I also buy Tomb Raider on XB1 (MS receives royalties)
10 days later
On PC, Steam has Tomb Raider , and the Win10 store has Halo
XB1 sells Tomb Raider and Halo
I buy Tomb Raider on steam and Halo from win10 store
I stop going to Store B.
Ms still get money from sale of halo but no longer gets royalty from Tomb Raider.
So again to put it simply and succinctly every game sold on the XB1 (third or first party) nets MS money.
On the PC, only if games are sold through win 10 store and first party games will net MS profit. Physical sales or Digital sales made by Steam, Origin, Uplay or any other marketplace that sells third party software MS doesn't see money from. How can anyone who is a fan of MS see that as a good thing? What does this do to the XB1 ecosystem if people STOP purchasing games on XB1 or decide not to purchase the console in hopes games go to PC? You have a situation that killed the dreamcast. Reduced software sales on XB1, MS is going to either have to make that money up in other means or they will drop the brand. They are logical, and historically not known for bleeding cash for no reason.
So why would anyone need a Xbox One in the future versus a compact gaming PC running Windows 10 that they can hook up to their TV?
Yeah. Somehow, Providing the smallest, least enthusiastic, and least profitable segment of your potential hardware customers a more cost effective and mutually beneficial avenue to your software signals a lack of faith overall..
Almost all of the higher level stuff has swung above your head.
But here goes again, do you understand that the reason to be a platform holder is to get the licencing money on 3rd party games. Leaving any portion of that on the table is a very serious move that no other company has ever tried.
Do you think that had trivial reasoning or trivial consequences?
Xb1? Of course it isn't long term. It's a console. But the windows based Xbox successor and the win10 store on Xbox will continue to be an important part of their Xbox endevours...
You are right in that xbox will be rolled into their windows intiative. But you are wrong to see this as a move away from the market that prefers to play on cheap, dedicated gaming hardware.
The reason it's unprecedented is because there is only one company in existence that owns the gaming IP, gaming brand, and popular OS required for this type of integration, and that is Microsoft.
Why do you keep suggesting that they need to control the PC market, ignoring the other publishers who have found plenty of success selling their own titles on their own stores?
The x-buy program was life support for the Vita and trying to onboard PS3 players to the PS4. Neither narrative is flattering to this situation for the XB1. Either they're trying to use strengths in one place to prop up another (PS3 propping up vita. XB1 propping up PC Live Store) or their onboarding to Windows 10 store (PS3 -> PS4).
This is not a move you do when everything is going fine. Vita is definitely dead/dying/still born. Sony did it to prop it up.
Also the original plan wasn't a altruistic move to help Bungie, Bioware, Bethesda, Infinity Ward, Irrational, Epic. The original plan was to own home computing through the living room. That planned died with the rise of Tablets.
If you own an Xbox and a good PC, your Xbox is essentially being made into a media box and occasionally a gaming alternative if the PC is out of action. (This is assuming you buy exclusive Xbox games and get all multiplatform games on PC which would be the most logical behaviour.) This might devalue the Xbox in some respects, in which case you could sell it if you wanted and no harm is done.
If you own a PC and not an Xbox (like me) then yay more games!
If you own an Xbox and no PC then yay you will probably get more games in the future because Microsoft Studios will have an additional revenue stream on each release!
It's a win-win for everyone really.
However, we should also look at the market repercussions for people who don't own an Xbox yet.
If someone is looking to choose between an Xbox One or a PC (probably not that common a situation) then this might make them less likely to go for Xbox.
If someone is choosing between PS4 and Xbox One (much more likely) and they don't have a PC, then this doesn't affect them. If they do have a PC, then they might feel that PS4 will have more games they can't get on the system they already own.
So why would anyone need a Xbox One in the future versus a compact gaming PC running Windows 10 that they can hook up to their TV?
Holy shit man... For the millionth time... People who are only interested in console exclusives were not buying 3rd party games in any significant number on their xbox's. Why can't you acknowledge this.
I know it may not affect you but just pointing out that Fifa, Madden and Nba 2k not on PC so if you had a Xbox and PC you could likely use more than a media box .
They could become a 3rd party publisher. Much less risk than being a platform holder.
They brand their Apple TV/Android TV competitor Xbox and just shift their positioning all the way to set top boxes.
Principally, the change of first party studio strategy doesn't imply that XB1 will be super important to their long term. But we'll see.
Holy shit for the millionth time you're missing the point in a massive way.
No exclusive means lower future sales. It reduces the objective value proposition of the product. It is not only the folks with high end PC's considering a XB1 that will not buy it. It is also folks with neither, folks with a okay PC considering a XB1 or upgrade, and consumers who are value oriented. It affects the entire value proposition not just small market segments.
MS has presumable done the math and the sales of their games on PC are greater than they hope to lose through that. A further implication is that sustaining the platform is more expensive than the platform is worth.
The cost to make and promote a console is enormous. They also lost that fight this generation; the generation they won they spent exorbitantly to 'win' (just as Sony spent exorbitantly to 'lose').
They're CEO is leaving that out when speaking of the future and the division is placing less emphasis on the console in their game release plans. Considering how little it contribute to their bottom line and how much it costs them to keep competing why do you think the conclusion is 'everything is great for the XB1'.
Ecosystem doesn't mean anything if it doesn't make your business money. They have a trivial market share of software for the PC platform. It make statements about ecosystem very silly.
Guy 1: We're losing $10 for each one we sell.
Guy 2: That's alright we'll make it up in volume.
The reasoning is poor. They don't control the PC market place so making up sales lost in their closed system will not come from 'ecosystem' because that ecosystem is not theirs.
It is very simply, they are stating they value the capital they spent on those games more than the capital they sunk in the XB1.
Trup1aya said:So in essence MS is trading a 1) SMALL possibility that they MIGHT sell SOME 3rd party titles for <30% of the revenue to a person who would generally rather play these games on their PC for a 2) opportunity to sell millions of additional copies (if origin and Uplay are any indication) of their 1st party titles and DLC for 100% of the revenues. If you don't see the offset, then you aren't much of an analyst, I'm sorry.
Trup1aya. Just stop. Believe me, it's not worth it anymore. You'll go on for the next 40 pages and he won't get it. Just watch, it's more entertaining.![]()
So why would anyone need a Xbox One in the future versus a compact gaming PC running Windows 10 that they can hook up to their TV?
I think the risk the Windows team is thinking about right now is that Windows becomes irrelevant in an ever-increasing mobile world. I don't see them letting the Xbox team (who reports to the Windows EVP) go third-party while they believe they have a chance against the growing threat Android and iOS.
As for MS consoles long term? I don't imagine MS giving up any screen that their competitors compete on and TV isn't going anywhere for a very long time, so I think a console of some kind will always be in the mix so long as they are fighting for Windows.
What I do think will happen over the next couple of years is that the Xbox team will start publishing a broader mix of games that target a wider audience (i.e. based on Windows 10 end user specs), in addition to their high-end games, and overtime begin to focus efforts wherever they see the most money. Their TV product offering will reflect their biggest market opportunity, and that may not be games with cutting-edge graphics. We'll just have to see.
Holy shit for the millionth time you're missing the point in a massive way.
No exclusive means lower future sales. It reduces the objective value proposition of the product. It is not only the folks with high end PC's considering a XB1 that will not buy it. It is also folks with neither, folks with a okay PC considering a XB1 or upgrade, and consumers who are value oriented. It affects the entire value proposition not just small market segments.
MS has presumable done the math and the sales of their games on PC are greater than they hope to lose through that. A further implication is that sustaining the platform is more expensive than the platform is worth.
Yes, we understand his/your positionTrup1aya. Just stop. Believe me, it's not worth it anymore. You'll go on for the next 40 pages and he won't get it. Just watch, it's more entertaining.![]()
It seems like you took a long road to say some people that may have bought a X1 will not now and MS will lose money because of that . Also that MS is fine with whatever loses from Xbox to gain profit from PC . The only thing I disagree with is that it necessarily implies sustaining Xbox is more expensive than its worth . It feels like they are hedging bets and don't see the drop in Xbox sales to be greater than the increase in PC Windows 10 gaming profits.
Either way the undertone your sending is the end of Xbox console and I don see them being close to that point especially when they created a Xbox and 360 that costed billions vs the X1 that may be profitable slightly