Street Fighter V |OT2| Another Fight Isn't Coming Your Way!

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I know I'm late, maybe someone already posted this sentiment, but this post is insane.

There is no way on god's green earth that the US will sell the same amount of copies as the UK. UK is like 60 million people, US is what, 320 milion?

Consider: UK sales are physical only.
UK is NOT all of Europe.
You didn't account for Steam's units sold.
USA will definitely outsell UK at least 5:1.

Napkin math: Let's say 80k units in UK, counting digital (seems conservative but alright). That's 400k in the US. Let's say the rest of Europe sold about 100k units. We're looking at at least 500k-600k units sold this Month.

That's fine. Capcom released an unfinished game, they knew it, and so did everyone else. What matters is: the foundation is incredible. Word of mouth and an online scene will keep this game alive, content updates will keep it in the news, and it will have a long tail. Also, it will have a cash shop next month. Also, I'm pretty sure Sony footed a bunch of the money, and this was made on a smaller team than SF4 (I could be wrong on that one).

There is really no cause for alarm. Not yet, anyway.

I updated it later to reflect the 500k as well.
 
To those fed up with the quitters, save the clip and put that shit up on YT. Send them said link: Hilarity ensues.



Staples of SF.

Why would it? personally as a newcomer to the franchise I find the two extremely boring to play.

How can I do this on PC? I know PS4 users can do a save of the last few minutes of play, but I think on PC I'd already have to be recording to catch quitters, right? The replays don't show anywhere in CFN. It feels like the amount of quitters has gone up significantly over the last few days, I've run into 3-5 per night since Saturday.

Also: Does anyone know of any good Ken replays/videos I can watch to try to learn? I main Bison but am looking at some characters for alts, and Ken seems fun. I just want a character that has more defensive options than block and vReversal, even though I expect I'll end up getting in trouble if I have access to a DP.
 
I could do that but I don't see anyone, from street fighter, in my recent players list on PSN.

Also, it happened again right after.
No, Street Fighter 5 doesn't support PS4's "players met" option. To get their PSN handle, you have to click the share button, rewatch the replay to get their fighter ID, go to CFN, search with the fighter ID, and pull up their profile. The PSN or Steam handle (check the icon) is labelled "online ID".

It's cumbersome as fuck, but there you go.
 
How can I do this on PC? I know PS4 users can do a save of the last few minutes of play, but I think on PC I'd already have to be recording to catch quitters, right? The replays don't know anywhere in CFN. .

Can't help you with PC stuff (I'm a PS dude using Sharefactory) I'm sure you could use a cap card or w/e though, then just link em in steam lol.

You can save any replay in the CFN and upload it. From there just record it somehow, could use phone footage for that oldschool FGC trny feel
 
Having a hard time with Karin. Once I get in I can destroy but getting in is the hard part. and does she even have a good AA?

I'm terrible at SF.
 
No, Street Fighter 5 doesn't support PS4's "players met" option. To get their PSN handle, you have to click the share button, rewatch the replay to get their fighter ID, go to CFN, search with the fighter ID, and pull up their profile. The PSN or Steam handle (in this case PSN) is labelled "online ID".

It's cumbersome as fuck, but there you go.

Ah thanks.
 
I don't feel Vega needs buffs, but if Capcom at the end of year one had one in mind it would be that if an opponent doesn't block and I do the MP HK target combo, then it force stands the opponent when the MP connects so the HK doesn't whiff.

:P
 

I hope he falls off his bike into some brush that has poison ivy in it.

Allegedly he's strike immune from frames 1-4, but in reality you're still getting hit out of it. And that info is probably out of date, anyways. Long way of me saying I agree with you.

Yes, one of Bison's weaknesses is he's weak to jump-ins, same as SF4.

His air to air options are really good though. Cr fierce is good for sniping out early a2a's and neutral jumps. Potential for getting mauled in scrambles is still pretty high though. It's hard for a 250lb man to get up once he gets knocked down.
 
Having a hard time with Karin. Once I get in I can destroy but getting in is the hard part. and does she even have a good AA?

I'm terrible at SF.

Stay on the ground, walk in carefully. Poke with s.MK. When you feel confident enough F s.MK into mix ups and combos. (I like c.MP s.MP QCB +LP c.HK... As it sits you right next to them to follow up with a cross up on recover).
Conversely, stay at a decently far distance but not max, wait for a fireball and Rasenha over it. You're in.

Just don't be like me and ALWAYS go for the cross up... It becomes "predicable" or something.

As go antiair, the only thing that's worked consistently for me is her EX Rasenha... But it spends meter...soooo...
 
Unlikely such SP concessions (fight a bunch of people and see cutscene, yay?) actually entice casuals to buy a $60 game and learn how to perform SRK. Showing my friends the diff between MK and HK was enough for them to NOPE out.

I wonder if SF is like Dark Souls, devoid of casual market and fnord to subsist (to okay sales) on genre fans.

Eh, DS1 was more of the other direction, with something that WAS rather indifferent and brutal at its core was warmed up to when people who either never had or had been told that was bad got to it and realized "hey, not only can I do this i LIKE doing it!".

SF V (and III before it) is nowhere near that indifferent and brutal out the gate but is being labeled as that in blaring loudspeaker form by vested interests, eroding away at that incoming interested parties.

The worst part is that narrative is drowning out those who wont' buy cuz they heard the servers were on fire and/or do like some cream of more robust SP modes with their coffee of labwork and on-line (and again, could be turned away by labeling of the above).

i see most randoms are still ryu/ken. will this ever end? i don't think so.

Reach out and give them the red hot Yoga Love!
 
I imagine the same person who thought it was a good idea for him to not have a 3 frame normal, the worst walk speed in the game, no reliable anti air and no reversal. Now who though it was a good idea to give Mika buttons on buttons to what may as well be infinite block stun, a one button mixup, one of the best if not THE best crush counter and that ex command grab range? hmm.
mika does have some 50/50 stuff, but it can be avoided and countered. You can anticipate her leg drop and AA it, only after that move which leaves her safe on block can she really start the mixup. I don't like guessing games, it's what I hate about el fuete and Ibuki in SFIV, but there is options here. You can vreversal to get out of her stuff and reset, and then work hard to not let her in again. That was basically not possible in 4 once Ibuki or elf gets a knockdown.

and bro, Bisons are absolutely wrecking ranked right now, his normals out priority everything lol. If he had strong AA and fast walk speed he would be broken.

because monkeys are cool as shit. science don't lie, fam.
Lol, seriously though, it's called a theory for a reason. I thought evolution is basically theorizing the diversity of life tho...I think when people that say "I don't believe in evolution" are simply talking about the origins of life and how they believe God created it instead of a Big Bang or stardust or whatever. At least that's what I think people mean.
 
Ok, so after spending sometime yesterday morning and this afternoon in the dojo trying to learn from all the feedback I got on Monday for you guys, I think I am finally beginning to learn to try and actually read and adapt to the fighters rather than just go crazy. I think it is working well, so I would like to thank you all for your feedback and I will be still following this thread but not posting much as I can't contribute much as you guys are much much better at that type of stuff!

This will be the last video I post, but this is for you NeoGAF!

https://youtu.be/q8EIcJh7tnk
 
How can I do this on PC? I know PS4 users can do a save of the last few minutes of play, but I think on PC I'd already have to be recording to catch quitters, right? The replays don't show anywhere in CFN. It feels like the amount of quitters has gone up significantly over the last few days, I've run into 3-5 per night since Saturday.

Also: Does anyone know of any good Ken replays/videos I can watch to try to learn? I main Bison but am looking at some characters for alts, and Ken seems fun. I just want a character that has more defensive options than block and vReversal, even though I expect I'll end up getting in trouble if I have access to a DP.

If you're on Windows 10, it has a built in Game DVR feature that will allow you to record the past x minutes of play. You could turn that on, or at least turn it on when you play SF for that effect.
 
and bro, Bisons are absolutely wrecking ranked right now, his normals out priority everything lol. If he had strong AA and fast walk speed he would be broken.
Agreed. I tell people the best way to handle fighting him is rush his ass down, but a lot of people don't / aren't yet.

Is he broken? I dunno. *I* don't think so and I'd even make a bet that Bison won't win EVO, but it's still early. I think people will adjust to him.

He's definitely a newb killer.
 
Agreed. I tell people the best way to handle fighting him is rush his ass down, but a lot of people don't / aren't yet.

Is he broken? I dunno. *I* don't think so and I'd even make a bet that Bison won't win EVO, but it's still early. I think people will adjust to him.

He's definitely a newb killer.

I don't consider myself a "newb", and I certainly haven't had an answer vs. almost any Bison I've been up against...

I don't think I've beaten anyone who was using him yet...
 
man, after playing all day yesterday, I didnt play at all today. Fell into a rise of the Tomb Raider hole and the hours just flew lol. Need to get some fights in this evening
 
How can I do this on PC? I know PS4 users can do a save of the last few minutes of play, but I think on PC I'd already have to be recording to catch quitters, right? The replays don't show anywhere in CFN. It feels like the amount of quitters has gone up significantly over the last few days, I've run into 3-5 per night since Saturday.

Nvidia has some kind of recording feature called Shadowplay for post-600 series GPUs that I never use but apparently has minimal impact on game performance and a 20 minute recording buffer. I'm sure there is some sort of AMD equivalent as well.
 
I don't consider myself a "newb", and I certainly haven't had an answer vs. almost any Bison I've been up against...

I don't think I've beaten anyone who was using him yet...

Me saying he's a newb killer doesn't mean a person is a newb if they've lost to him.

He was a newb killer in SF4 as well. So much rage against his standing HK in that game.
 
Stay on the ground, walk in carefully. Poke with s.MK. When you feel confident enough F s.MK into mix ups and combos. (I like c.MP s.MP QCB +LP c.HK... As it sits you right next to them to follow up with a cross up on recover).
Conversely, stay at a decently far distance but not max, wait for a fireball and Rasenha over it. You're in.

Just don't be like me and ALWAYS go for the cross up... It becomes "predicable" or something.

As go antiair, the only thing that's worked consistently for me is her EX Rasenha... But it spends meter...soooo...

Thanks. Yeah that's unfortunately the only good anti air I've found. I'll keep grinding.
 
I just cannot understand people who insist on playing best out of 5 instead of best out of 3. By the 3rd round both players are at wits end mentally and if and when it drags to a round 5, its less a contest of skill and more of who doesn't make a stupid mistake due to fatigue.
 
Fuuuuuuuuuck! Got to Stage 27 with Ken on Normal, and then Zangief wanted to slaughter me. :(

That Zangief is legit vs. Ken in normal survival for some reason... He's like the only one on Normal that gives a fuck...
Luckily if you make it past him, the rest of the fights are cakewalk.
 
Nooo. Necalli on 29 will smack you to death. That Zangief is scary too.

Necalli? Really? I think that was one of my many Perfect KOs on Normal with Ken... ^_^;

It was cross up dragon punch all day long... (I literally did Normal Survival with Ken last night, so I remember)...
 
Played against an all-attack Ken and Cammy.

No defense, no blocking, just jumping in and attack attack attack. Was a nice diversion but lost against Ken because I failed to cexecute at the end. :(
Won against Cammy but the guy DC'ed. :I
 
Played against an all-attack Ken and Cammy.

No defense, no blocking, just jumping in and attack attack attack. Was a nice diversion but lost against Ken because I failed to cexecute at the end. :(
Won against Cammy but the guy DC'ed. :I

I played against a 15 win streak Ryu last night that was all jumping and all kicking in every which direction and I'm like WTF is this shit????

Somehow lost the first round to that nonsense, came back in the second 2... Got disconnected on...

The moment I saw that 15 win streak I half considered preemptively disconnecting myself because I knew he was going to rage quit on me... But that's not how I roll...
 
mika does have some 50/50 stuff, but it can be avoided and countered. You can anticipate her leg drop and AA it, only after that move which leaves her safe on block can she really start the mixup. I don't like guessing games, it's what I hate about el fuete and Ibuki in SFIV, but there is options here. You can vreversal to get out of her stuff and reset, and then work hard to not let her in again. That was basically not possible in 4 once Ibuki or elf gets a knockdown.

and bro, Bisons are absolutely wrecking ranked right now, his normals out priority everything lol. If he had strong AA and fast walk speed he would be broken.

In a game that can be a counter hit slap fest up close she can get a lot off of a bad button press. That's fine though. I actually like that there are matchups where you can't really contest characters at *their* ranges and have to V reversal or block (or eat a throw or a cc or ch combo). It makes the game a lot more interesting. As far as bison goes I wasn't asking for buffs, I was pointing out that he has deficiencies. People just seem to lack objectivity when it comes to some stuff. Things will change once people get more used to what is and isnt safe, where the gaps in strings are etc.
 
So at the moment one of my main problems is linking normals into combos. For example doing Ken's c.mp > b.mp > hp. Connecting b.mp to hp is easy but the first step; c.mp into b.mp is crazy hard. I land it maybe 1 out of 20 attempts. Same with Ryu's c.lp > lp > mp. I can do c.lp into lp with a little practice, but following up with mp is almost impossible. Is there a trick to this? Are they suppose to be this hard?

I feel like it's either some kind of game or controller lag (playing on pc with wired ds4) or I'm just really bad at the timing.
 
So many Ken's and Ryu's online, I need to learn how to punish with Cammy, can almost get her V skill to bamboozle opponents.

Fuuuuuuuuuck! Got to Stage 27 with Ken on Normal, and then Zangief wanted to slaughter me. :(

Everytime, then it's Nash, Necali and Bison after him. :(
 
Gief demands tons of patience bc of his limited mobility tbh.

I've had most success with the Iron Curtain Approach.

Thank you for all the tips. I'm trying my best to see Gief as just a brick wall and playing as such. I have a lot of Guile experience which is kind of similar in a way, but because Gief relies only on normals and has no projectile, and his end game is much different than Guile's I have a lot to learn.

So far I'm having the most trouble with people chucking projectiles and being smart about their spacing. Just having a lof of trouble making any advances.

I'm surprised how much I enjoy him though. Like I said before he's never really interested me much in previous SFs, but in this one I find hime very enjoyable for some reason and really want to get good with him.
 
Zangief is definitely the toughest IMO. Ryu, Necalli and Bison will all use their V-Triggers and go HAM, but Gief takes different strategies to beat.

Shout outs to me doing Necalli's trials 3 times and dying at the hand of one of those guys every time.
 
Hey birdie who I just fought with my Laura! Ggs wherever you are you fucking savage! You destroyed me. First time anyone ever made me feel like I had no options. We had a good connection and then all of a sudden we got dc'd. I was about to download you too!

Anyone here familiar with this matchup? It seems in birdie's favor lmaooo?
 
So what should I do against Zangief? Be patient, and what more?
Run away, jump in with whatever heavy attack is best for your character. If that overhead does not connect, do not continue to apply pressure hoping that the AI won't block it. Avoid the risk of being grabbed/losing space altogether and just jump/dash back as fast as you can, make some space, and try jumping in again.

Like fighting real Giefs otherwise, you can't sit in the range that is best for him too long without him opening you up inevitably and putting you on a slippery slope.
 
So what should I do against Zangief? Be patient, and what more?
If you're talking about normal survival (lvl 27), well you'd be surprised how many hits you can get from long range hadokens. Just change up between light medium and fierce so the AI randomly stops blocking or jumps too early etc.
 
I just cannot understand people who insist on playing best out of 5 instead of best out of 3. By the 3rd round both players are at wits end mentally and if and when it drags to a round 5, its less a contest of skill and more of who doesn't make a stupid mistake due to fatigue.

Believe it or not, there are people are there who fight each other for hours. The same two people. Same characters. For hours.

It's a constantly evolving mind game, where one person learns to counter something...then the other slowly starts to counter that...then the first person starts to counter that.

It's an excellent way to learn a match up REALLY well.
 
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