I truly don't understand how some people arrive to their conclusions regarding character balance.
They play the game
They see other people play the game
and go 'hey, wait a minute...'
I truly don't understand how some people arrive to their conclusions regarding character balance.
Preach!The only thing Capcom should buff immediately is their servers and online infrastructure.
Best AA in the game with a hitbox extending above the move and with easy input.
That's how I bet M.Bison
Just give him a win-button instead, same resultWhile we are buffing our mains, can a dictator get an overhead and something to combo from st.Forward?
They should probably buff their SF brand in Japan too because right now Japan vs SF is like a 8-2 match up.The only thing Capcom should buff immediately is their servers and online infrastructure.
Just give him a win-button instead, same result
Bison needs a 3f invincible psycho dragon punch and command grab. And then we're set for balance.
Necalli and Nash are like up there for most brain dead characters I'm fighting against.
I'm about 80k below you but still have a fair amount of normal survival to go. Don't know how we are going to get 1,000,000 FM. I hope daily challenges really do make you go up quickly.Finished all normal survivals, the most difficult for me was FANG, which is surprising because the character kinda cliked with me. Guess I didn't find the right way to cheese the CPU with him.
I'm now sitting on 420k FM, yeah !
I don't know how many people in here are new to fighting games in general but yes your character will not always be able to steamroll everyone and you will have to take time to LEARN matchups. Some characters will have stuff that's better than yours and you can either learn to play around it or switch to that character and enjoy doing it to other people. I think alot of people in here are just using way to much hyperbole.
I'm about 80k below you but still have a fair amount of normal survival to go. Don't know how we are going to get 1,000,000 FM. I hope daily challenges really do make you go up quickly.
While we are buffing our mains, can a dictator get an overhead and something to combo from st.Forward?
I'm about 80k below you but still have a fair amount of normal survival to go. Don't know how we are going to get 1,000,000 FM. I hope daily challenges really do make you go up quickly.
Maybe the cinematic story and trials will provide some too?
I mean.. Chun Li is a problem tho
They play the game
They see other people play the game
and go 'hey, wait a minute...'
Damn, it is a struggle to get out of Gold. That's all I can say. Here's my thoughts regarding balance changes having made it to Gold status, played the shit out of the cracked Beta's, and playing against a huge variety of characters. I don't know if anyone will give a shit but it might be interesting:
NERFS
Chun and Cammy lose their annoyingly good 3 frame Jabs. Why do these characters have 3 frame Jabs when throws have 5 frame startup? What possible reason is there for these characters to have such a big advantage?
Chun's EX Lightning Legs being made more unsafe on block. Why is it safe unless you have super? This move is so amazingly good right now, it has multiple ways to confirm into, it lets her in, and if you block it this still allows her to dictate the match and possibly throw you or do Hungetzun or something.
Karin's Tenko possibly being made more unsafe on block. Just a personal pet peeve; this move seems to be safe online for some reason. I know how to punish it, I know I can punish it, but for some reason online it's hard to punish it on block. I think it's -4 right now on block, so where's the harm in adding a few extra negative frames so it's not as abusable online?
Yeah I took a break and just turned on casuals when I'm in training or do sets in battle lounge.Matchmaking seems pretty weird right now. I haven't played in about a week since I've been busy on other things, but it was working great then. Quick matches and hardly any lag. It's taking like 5 minutes per match right now and I'm getting people from huge distances.
Oh I'm sure, but what's the most we can expect out of trials? Another 100k I'm guessing. We'll see, hard and hell survival with even half the characters is too crazy lol, I did it with Ken and will go for Ryu but that's about it.Maybe the cinematic story and trials will provide some too?
Tenko is -10 on block, it's already VERY unsafe.
Oh I'm sure, but what's the most we can expect out of trials? Another 100k I'm guessing. We'll see, hard and hell survival with even half the characters is too crazy lol, I did it with Ken and will go for Ryu but that's about it.
What's a few extra negative frames tho? if it's -10.. what's the harm in just making it -16? Regardless you're going to get punished tbh
necalli invincible to low attacks on dash? rOFL WHAT. yeah no
Maybe the cinematic story and trials will provide some too?
Mmmm Laura Salt
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What's a few extra negative frames tho? if it's -10.. what's the harm in just making it -16? Regardless you're going to get punished tbh
Hmmm not sure if it's more, I think my FM usually goes up by 10k every time,could be more. Only did one hell and one hard so farHow much do a hard survival run net you btw ?
What Necalli needs, that Bison has, is a way of getting in in footsie range. Notice how Necalli's feet are not on the floor during his dash-in? My first place to start would be to make Necalli immune to low-attacks & sweeps when dashing forward. If Bison can be FULLY INVINCIBLE for that many frames on his dash, than Necalli should have some versatility on getting in on opponents, cause most of Necalli's pokes are already too short changed on range.
I wish i could crush counter the recovery of this move so bad
then give it invincibility so it never trades lol, good trade off IMO
Gief looks like he's ducking down when he dashes in. Make his dash a Dudley-esque ducking move.
Ay, that's the rub isn't it.
It's never traded with my jump ins anyway
Bison's psycho power attacks should just instantly kill you because they set you on fire. Not just fire but magic fire and lets be honest being set on fire hurts a lot more than being punched.
Bison's psycho power attacks should just instantly kill you because they set you on fire. Not just fire but magic fire and lets be honest being set on fire hurts a lot more than being punched.
Why would you ragequit when you're winning?Is there a way for Capcom to tell who is actually ragequitting ive noticed this recently. The ragequiter will try to combo or attack me when they've given up and disconnect. They make it seem like I was the one who ragequit on them.
I haven't gotten THAT many ragequits just one every 30 matches or so.
Why would you ragequit when you're winning?
Calling for nerfs and buffs less than a month in lol
The MKX thread is over yonder, guys
It should also make his arm melt off, you know. For balance.Ken's flaming shoryu's should inflict a debuff on their opponent.
have you seen the wind up on Gief's st HP tho
Calling for nerfs and buffs less than a month in lol
The MKX thread is over yonder, guys
Best AA in the game with a hitbox extending above the move and with easy input.
That's how I bet M.Bison