Cross platform play with xboxSony obviously had it first with their own platforms and PC and we're yet to see if they'll be okay with it on xbox. Not accusing them of anything and tbh they were the ones that backed it in the first place so good on them.
thats wrong.
dreamcast had this before in the 90s.
I don't know how many games will support this in the long run.
Shooters most likely won't because PC players would slaughter console players
MMO's probably will happen assuming MS softens their stance on paywalls there
Sports titles, particularly EA ones are probably going to jump on this
Cross platform play with xboxSony obviously had it first with their own platforms and PC and we're yet to see if they'll be okay with it on xbox. Not accusing them of anything and tbh they were the ones that backed it in the first place so good on them.
I'm trying to think what this does for a game's lifespan or community. On GAF, for example, the Destiny community was largely PS4. Finding (dependable) GAF X1 players to play with was tough.
Terminology suggestion for thread:
The gates on cross-play have been thrown open, but a lot of people in the thread are conflating this with cross-party, which is a different beast entirely, and one MS/Sony may stop well short of enabling for a myriad of reasons.
...Again...I was responding to someone ELSE who was being skeptical of it happening. I completely think it is happening.
Context of posts is required people.
If I am Sony, I wouldn't allow Xbox cross play with PS4 and keep PC cross play.
Why should I let them have my hard earn community? It's like Lonely kid want to join cool PC/PS4 party and his excuse is, I allow you to invite me now, if you don't do it, you are bad person.
Well AFAIK Rocket League isn't on Azure and it's the first game to support this.
Cross-party exists on W10 and Xbone, and Vita and PS4
I dont see it going much further
I have yet to see it saying Live/PSN will work. Just PC crossplay. Says possible for information in the future. So the questions are still out there.
Microsoft Press Release said:Rocket League will be one of the first games to take advantage of this new capability by enabling cross-network play between Xbox One and PC players, with an open invitation for other networks to participate as well
Yep. This is a play to make PC/Xbox game development easier. One less hurdle for a UWP version.
They really want you to be on Xbox Live. Any way you choose.
My 2cps on this.
One of the most cited reason to be on Xbox this gen (and last too), including on this very forum, is "My friends are on Xbox" (which is imo a corolary to the Nielsen most cited reason "Brand").
What this announcement potentially implies is that you can (perhaps) get a PC or PS4 and -still- play with your friends who remain on Xbox.
The PS4 has, to a point, that reason too (as market leader) but also happens to be the more attractive option in general as far as consoles go (power/ VR/ number of exclusives, etc).
Personally I think that MS made the move out of necessity (feature parity), and because it goes along with their "move to Win10 PC" plan, but time will tell if it costs them further...
Where has it been said that Azure is a requirement?
My 2cps on this.
One of the most cited reason to be on Xbox this gen (and last too), including on this very forum, is "My friends are on Xbox" (which is imo a corolary to the Nielsen most cited reason "Brand").
What this announcement potentially implies is that you can (perhaps) get a PC or PS4 and -still- play with your friends who remain on Xbox.
The PS4 has, to a point, that reason too (as market leader) but also happens to be the more attractive option in general as far as consoles go (power/ VR/ number of exclusives, etc).
Personally I think that MS made the move out of necessity (feature parity), and because it goes along with their "move to Win10 PC" plan, but time will tell if it costs them further...
Btw Azure is in no where exclusive to MS. Here's an article stating that even PS4 exclusives can use Azure, so that wouldn't be a problem.
http://www.gamespot.com/articles/microsoft-says-xbox-one-cloud-tech-available-to-an/1100-6433263/
What Microsoft is getting out of this is a larger player base for their own players, along with good will of gamers (as you can see in this thread). The increased player base is especially important for the console that's selling less.
For example, Battlefront has over double the amount of players playing on PS4 (31k) right now vs XB1 (14k). If Microsoft were able to access those additional 31k players, that only benefits their users. Maybe it convinces others to buy it on XB1 instead of just buying it on the console their friends get it on.
Btw Azure is in no where exclusive to MS. Here's an article stating that even PS4 exclusives can use Azure, so that wouldn't be a problem.
http://www.gamespot.com/articles/microsoft-says-xbox-one-cloud-tech-available-to-an/1100-6433263/
I have yet to see it saying Live/PSN will work. Just PC crossplay. Says possible for information in the future. So the questions are still out there.
Btw Azure is in no where exclusive to MS. Here's an article stating that even PS4 exclusives can use Azure, so that wouldn't be a problem.
http://www.gamespot.com/articles/microsoft-says-xbox-one-cloud-tech-available-to-an/1100-6433263/
I think it will definitely help a lot of games to have a less fractured player base but I think you'll still find people forming communities and guilds around what platform they play if communicating is difficult across platforms.I'm trying to think what this does for a game's lifespan or community. On GAF, for example, the Destiny community was largely PS4. Finding (dependable) GAF X1 players to play with was tough.
Same with something where a specific community might be dying. If a PC player wants to play Battlefront, matchmaking can sometimes be a bitch due to the low player count.
Kinda the same with Rainbow Six: Siege. The GAF Siege community is really organized, has private/custom matches, etc., because there are a lot of players. Being able to be a part of that would be fantastic.
Right, but we know for a fact the Azure use isn't a requirement.
Sigh, no one is claiming azure is exclusive. But if ms made it mandatory to use it to get cross play working it's them doing it just to get more money off devs and make themselves look good by saying "oh we allow it" if s Dev chooses to go with a different service that does not.
That also works the other way: instead of buying it on XBO where your friends are you can get it on PS4 and still play with friends on XBO....if one of the main reasons you wanted to get an XBO was because of friends but wanted a PS4 more.
Its a double edged sword IMO.
Sigh, no one is claiming azure is exclusive. But if ms made it mandatory to use it to get cross play working it's them doing it just to get more money off devs and make themselves look good by saying "oh we allow it" if s Dev chooses to go with a different service that does not.
Ball is in Nintendo's court.
If they don't allow it I guess we'll just have another bullet point about Nintendo's failure.
It doesn't work that way when Microsoft has been against cross platform full stop and Sony hasn't. Now that Microsoft is on board you can't ask for Sony examples of Microsoft cross platforms lol
Wtf guys come on
HUGE props to Xbox.
XBOX v PS battles are going to be seriously epic.
Why are we even speculating that this is on the table? The game that has been announced for cross-play doesn't use Azure.
Games like Destiny 2 should greatly benefit from this.
Why are we even speculating that this is on the table? The game that has been announced for cross-play doesn't use Azure.