Microsoft announces Xbox Live cross-network (PSN and other networks) play

Lol, PSN players sound like they'd be in for the most hurt. At least Xbox owners have the Elite controller. 3rd-party high-performance peripherals exist (like the Xim4) but they have far less exposure.

Did you just compare the Elite Controller to a KB/M?

The shittiest of KB/M will still provide far more precision.
 
Good, now hopefully cross-platform games won't have shit online player counts on certain platforms.

That's the worst, when you buy a game and find out nobody is playing it online on your platform. Just combine them all, better for the online community.
 
Lol, PSN players sound like they'd be in for the most hurt. At least Xbox owners have the Elite controller. 3rd-party high-performance peripherals exist (like the Xim4) but they have far less exposure.

I think you are vastly overestimating how many people would spend that kind of money on a controller. Also just how much that would actually make someone better.
 
Sony helped to fund SFV, i'm not even understanding why people keep bringing up SFV for the Xbox like they're trying to make fetch happen.

Is he trying to talk it into existence? Or is he just noting that the game would have faired better if it were multiplatform.

It's laughable that Capcom couldn't see enough potential earnings to self-fund a complete multiplatform SFV, so they instead decided on a Sony funded in-complete Exclusive SFV.

I'm sure Capcom was unaware at the time, but had they made a multiplat game, it's earning potential would be even further bolstered by a player pool that spans 3 platforms.
 
To be honest, this is an idea that sounds great, on paper. However, I am going to need to see a game that allows Xbox Live and PSN players to play together online, with my own eyes, before I believe this will actually happen. Xbox 1 and PC Cross Play, sure. I believe it and I get it.

But PSN and Xbox Live? That, I need to see in action. This just sounds like something that Microsoft is saying is available, and they are putting it on devs. However, how easy will it be to implement? How much extra time will be needed to get it working? The PSN and Xbox Live playing together thing just sounds too good to be true, sorry.

It sounds more like Microsoft is providing the tools to allow it to happen and they need Sony to give the OK/lend a hand for PSN integration.
 
It sound smore like Microsoft is providing the tools to allow it to happen and they need Sony to give the OK/lend a hand for PSN integration.

What? The post by the devs said it is going to work just like the PC/PS4 crossplay right now. There is no additional work from MS after they allow an outside server to be used. The usernames and party networks are still going to be completely separate.

Megaton. Now you don't need to buy the same console to play with your friends.

Unfortunately for RL you do. Parties are not crossplay because it would be to expensive for the devs. You have to run your own id and party matching network.
 
No, I compared the Elite to the DS4 :p

You are overestimating that controller, versus the skill of a player.

Homies are not all of a sudden gonna turn into Fatal1ty with that joint.

What? The post by the devs said it is going to work just like the PC/PS4 crossplay right now. There is no additional work from MS after they allow an outside server to be used. The usernames and party networks are still going to be completely separate.

This is making way more sense.
 
Ok maybe I overreacted a little bit. It's still fucking huge though. Next step being able to INVITE players cross-platform.

I'd like to be able to invite my PC friends on RL for some competitive 2s or 3s.

It's cool bro, I'm glad there are people genuinely excited about this news. Great time to be a gamer.
 
It sound smore like Microsoft is providing the tools to allow it to happen and they need Sony to give the OK/lend a hand for PSN integration.

Before, everyone said Sony was open network-wise and wouldn't block things like this, so it shouldn't be a problem I'd think. We'll know right away with Rocket League.
 
So what does this mean for PC? Will we be able to play against players on Steam, or just Win10 games?

PC will be able to play against everyone. However until Sony approves it you will start matchmaking the lobby and the first console player in will decide the console that you can match against.

Look let me preface this by saying I am not a Sony fanboy at all but something seem fishy here. It feels like a PR stunt more than anything. MS knows Sony won't allow it so it will add some good will to MS while taking some away from Sony after Sony says sorry we're not gonna allow it...
The Xbox<->PC part of it sounds legit tho

That would be strange since Sony have allowed it before. But really PSN and XBL will not actually be communicating directly. With RL right now your PSN specific information is obfuscated.
 
Look let me preface this by saying I am not a Sony fanboy at all but something seem fishy here. It feels like a PR stunt more than anything. MS knows Sony won't allow it so it will add some good will to MS while taking some away from Sony after Sony says sorry we're not gonna allow it...
The Xbox<->PC part of it sounds legit tho
 
Look let me preface this by saying I am not a Sony fanboy at all but something seem fishy here. It feels like a PR stunt more than anything. MS knows Sony won't allow it so it will add some good will to MS while taking some away from Sony after Sony says sorry we're not gonna allow it...
The Xbox<->PC part of it sounds legit tho

That's console warrior nonsense.

Sony would have more to gain by allowing their ports to play with others, developers too.
 
Yeah, crossplay ain't going to fix the game.

It wouldn't , but the additional 2 year dev time might have helped. The fact that they are giving the content as an update later instead of at launch might have changed. We might have gotten the Cinmatic story and gameplay modes update at launch.
 
Look let me preface this by saying I am not a Sony fanboy at all but something seem fishy here. It feels like a PR stunt more than anything. MS knows Sony won't allow it so it will add some good will to MS while taking some away from Sony after Sony says sorry we're not gonna allow it...
The Xbox<->PC part of it sounds legit tho

That's not true at all. Everyone's getting it wrong. Sony's stance from the beginning is that they allow crossplatform play. It was always Microsoft with a sore thumb about it and not allowing it. Always.
 
That's console warrior nonsense.

Sony would have more to gain by allowing their ports to play with others, developers too.
How so? I'm open to having my initial reaction changed

That's not true at all. Everyone's getting it wrong. Sony's stance from the beginning is that they allow crossplatform play. It was always Microsoft with a sore thumb about it and not allowing it. Always.
Oh geez....well I didn't know that :lol Carry on!
 
How would XBL/PSN (or even XBL/Nintendo Network) even work? From a technical perspective that sounds like a nightmare. Unless Sony (or Nintendo) put forth a special effort to get these different networks playing together, it would require an enormous amount of work from devs. I couldn't imagine seamless PSN/XBL matchmaking for CoD or something being even slightly plausible.
 
it existed back with FFXI. PC, PS2 and 360 all played together. MS closed up after that game and 10 years later seem to be opening up again. strange days

Exactly. It's nothing new, but some uninformed people* will keep saying "as long as MS is the only one to open up this is useless". Wat.

*I don't want to think that fanboys still exist in this day and age.
 
What? The post by the devs said it is going to work just like the PC/PS4 crossplay right now. There is no additional work from MS after they allow an outside server to be used. The usernames and party networks are still going to be completely separate.

That's assuming the game uses a dedicated server though. Issues arise with P2P networking which is where we would see a collaboration to be able to synchronize things like voice and such (if voice chat is going g to be available with this).
 
This, they need to remove any indicator who's playing what platform online, have a big vague symbol like the PSYNET one, otherwise its gonna be shitstorms galore, and no people arent mature enough

Console-ism

It kinda happened in FFXI, but it was a small thing, people usually don't care what system their team mate is on unless that system is known for handicaps (performance issues that effect gameplay), or don't have the tools that allow the player to have an advantage.

That's not true at all. Everyone's getting it wrong. Sony's stance from the beginning is that they allow crossplatform play. It was always Microsoft with a sore thumb about it and not allowing it. Always.

Yep, Microsoft wanted to protect the value of their precious live gold. Imagine people being able to play against World of Tanks xbox live players, and asking them about how they have to pay for live to play a free to play game. The shame.
 
Look let me preface this by saying I am not a Sony fanboy at all but something seem fishy here. It feels like a PR stunt more than anything. MS knows Sony won't allow it so it will add some good will to MS while taking some away from Sony after Sony says sorry we're not gonna allow it...
The Xbox<->PC part of it sounds legit tho
Cross-Network/Platform games on PS:

- Dreii - PlayStation 4, PS Vita, Wii U, PC, Mac, Linux, iOS and Android
- Pure Chess; Wii U, 3DS, iOS, Android and PS
- Cubemen 2; Wii U, Linux, Mac OS, PC and iOS.

I don't see why Sony would say no when they already allow cross play with every other platform.
 
How would XBL/PSN (or even XBL/Nintendo Network) even work? From a technical perspective that sounds like a nightmare. Unless Sony (or Nintendo) put forth a special effort to get these different networks playing together, it would require an enormous amount of work from devs. I couldn't imagine seamless PSN/XBL matchmaking for CoD or something being even slightly plausible.

It seems like Microsoft want to make it system-wide, but clearly it would be on a game by game basis. I can't imagine why Sony, or publishers wouldn't put in the effort to make this work seeing how beneficial it would be.
 
How would XBL/PSN (or even XBL/Nintendo Network) even work? From a technical perspective that sounds like a nightmare. Unless Sony (or Nintendo) put forth a special effort to get these different networks playing together, it would require an enormous amount of work from devs. I couldn't imagine seamless PSN/XBL matchmaking for CoD or something being even slightly plausible.

The RL devs answered this. You just have to run your own party/id system. EA and Ubisoft already have things like this. It would be separate from PSN or XBL instead you would log into their network and match make there. It's not necessarily difficult just costly and would have to be designed and planned for.

That's assuming the game uses a dedicated server though. Issues arise with P2P networking which is where we would see a collaboration to be able to synchronize things like voice and such (if voice chat is going g to be available with this).

You are only going to see this on server's I don't think any of them have cross platform p2p except for maybe W10/XBO. Anyway there is no way to tell if that is true for Xbox either for RL it is server based and just a continuation of what they already have. And no voice chat is not available for the different platforms.
 
Great news.
I hope Sony actually stays true to what they have said and make this work.

How would XBL/PSN (or even XBL/Nintendo Network) even work? From a technical perspective that sounds like a nightmare. Unless Sony (or Nintendo) put forth a special effort to get these different networks playing together, it would require an enormous amount of work from devs. I couldn't imagine seamless PSN/XBL matchmaking for CoD or something being even slightly plausible.

What so different about corss play between PC and Ps4 and Ps4 and X1?
 
Cross-Network/Platform games on PS:

- Dreii - PlayStation 4, PS Vita, Wii U, PC, Mac, Linux, iOS and Android
- Pure Chess; Wii U, 3DS, iOS, Android and PS
- Cubemen 2; Wii U, Linux, Mac OS, PC and iOS.

I don't see why Sony would say no when they already allow cross play with every other platform.

I hope they do say yes, and they more than likely will (as long as there is no catch console to console), since this has been there stance.

I see no difference in allowing this to happen on consoles vs. PC players who game on Intel/nVida/AMD, etc., with one another since forever.
 
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Whats the catch?

Developers have to write their own shim stuff to make games interact cross-network, which was already the case anyway for existing PC/PSN/Wii(U) cross play.

That's assuming the game uses a dedicated server though. Issues arise with P2P networking which is where we would see a collaboration to be able to synchronize things like voice and such (if voice chat is going g to be available with this).

Networking is networking, so dedi or P2P games can work cross plat. In voice chat case, games can use a platform agnostic codec or simply drop voice chat being heard cross platform (which is what happened with GFWL and the 360; when they updated the 360 codec you couldn't hear 360 players on Shadowrun PC anymore)
 
Windows 10 has XBL?

While I think it's cool, I have major reservations for the consequences of this in terms of PC developers and the overall online component of being heavily pushed towards Microsofts own service.

Sounds to me they have learned the lesson of Vista Xbox Live and are ready to go ahead with a modified plan to do what they always wanted to do, have a control of a major part of the PC scene.

Things don't just get shelved and never used again, they are just modifying the outward appearance while the core concept stays the same.
 
Anyone worried about Tool assisted bots?
I saw some in Street Figter V (I'm guessing this is because of the PC version players?)
I cant even imagine the slaughter this will create in other games :(

At least there will be an option to choose who (console,pc) you want to play with.
 
Windows 10 has XBL?

While I think it's cool, I have major reservations for the consequences of this in terms of PC developers and the overall online component of being heavily pushed towards Microsofts own service.

Sounds to me they have learned the lesson of Vista Xbox Live and are ready to go ahead with a modified plan to do what they always wanted to do, have a control of a major part of the PC scene.

Things don't just get shelved and never used again, they are just modifying the outward appearance while the core concept stays the same.

What does that have to do with this? This allows for Steam cross platform games and actually makes the Windows store even less attractive.
 
Cross-Network/Platform games on PS:

- Dreii - PlayStation 4, PS Vita, Wii U, PC, Mac, Linux, iOS and Android
- Pure Chess; Wii U, 3DS, iOS, Android and PS
- Cubemen 2; Wii U, Linux, Mac OS, PC and iOS.

I don't see why Sony would say no when they already allow cross play with every other platform.
My initial reaction was obviously ill informed and stupid but i still wanna see this play out. Wii U is dead and always has been dead.....never been legit comp for Sony. PC is not really legit comp either. PS4 is trouncing XBone 2:1 but it's still the most legit rival Sony has in video games. I don't see Sony allowing this and MS knows they wont so MS will get a PR win. Maybe im being paranoid. I swear I'm not a Sony fanboy, just a bit neurotic!
 
How would XBL/PSN (or even XBL/Nintendo Network) even work? From a technical perspective that sounds like a nightmare. Unless Sony (or Nintendo) put forth a special effort to get these different networks playing together, it would require an enormous amount of work from devs. I couldn't imagine seamless PSN/XBL matchmaking for CoD or something being even slightly plausible.

Not really. Network data is just network data. Only the APIs might need to be updated.

I know what I'm talking about because I've seen games in development with xbox-pc cross play (it obviously didn't get to the market like that but it was there during development to help with different things) and it wasn't a big deal.
 
I was worried until I saw this:

Xbox Live players will always have the option of choosing to play only with other Xbox Live players.

It's all good, then. I was worried about being dominated by keyboard and mouse on console (and cheaters), but if I get the choice then I'm excited. I can stay in the console environment if I need to, but if a game is dying I can open it up. It'll help longevity of multiplayer populations significantly.

It just needs to be a setting on a per-game basis. You dont want to introduce PC hackers into your brand new console game so that your old dying game can have players.
 
This benefits everyone really...

Players can join their friends on other platforms without paying for a new system.
Platform holders (both) benefit from not losing users to the competition due to friends playing game XYZ on a different platform.
Even developers win because maybe now extra users will get a game they otherwise wouldn't.

Positives all around.

Only key player missing now is Nintendo.
 
Did you just compare the Elite Controller to a KB/M?

The shittiest of KB/M will still provide far more precision.
Can confirm.

Source: I own the Elite controller

I mean it's the most amazing controller I've ever held but... It's no mouse and keyboard.

On topic: Wish that The Division would patch this in, it'd be amazing to add my 1 friend on PC to my group when we play. This is probably incredibly difficult to add to a finished product though.
 
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