It only works for me if there's an upgrade path. Without it, I'm not pleased.
Frankly, consoles have only two advantages over PC -- uniformity of system and account architecture. and uniformity of specification. A PS4K would spoil the latter, and move me even faster towards maintaining a PC. An iterative console approach could work, but not in this fashion -- not having to get a whole new box. On a PC, if the current GPU is the bottleneck, you upgrade the GPU and keep everything else. I already have a console with 8GBs of GDDR5 RAM and a hard drive, why do I need to buy those again? If this was the approach they wanted to take with the PS4, they should have planned an upgrade path in the design.
Frankly, consoles have only two advantages over PC -- uniformity of system and account architecture. and uniformity of specification. A PS4K would spoil the latter, and move me even faster towards maintaining a PC. An iterative console approach could work, but not in this fashion -- not having to get a whole new box. On a PC, if the current GPU is the bottleneck, you upgrade the GPU and keep everything else. I already have a console with 8GBs of GDDR5 RAM and a hard drive, why do I need to buy those again? If this was the approach they wanted to take with the PS4, they should have planned an upgrade path in the design.