PS4K information (~2x GPU power w/ clock+, new CPU, price, tent. Q1 2017)

Hope GameStop and other places have good trade in deals toward it

Graphic artists are piecing the advertisements as we speak.

Trade up to a new PS4K, and experience 4K and VR like never before! For a limited time trade in your old systems for up to $200 off a new PS4K!

PS4 - $100 credit
Xbone - $75
Wii U - $25
Vita- You pay us
 
This is a smart move and actually what Pachter wanted Nintendo to do 3 years into the Wii (Wii HD).

Sony doesn't want to pull a Wii with nosediving sales.
 
I'm sorry bud, but if you're playing on consoles you will always be playing on inferior hardware
No, we are supposed to ignore that higher fidelity gaming experiences already existed at a premium price, and that developers already optimized for multiple platforms in most cases.
 
It's not really that impressive if true.
Yes it'll run games at 60fps but not on high settings. Disappointing.

PS4K would be ~3.7Tflops if it's actually twice as powerful as the vanilla PS4.

970 is around ~3.5Tflops, though I've read that NVIDIA and AMD aren't equal with regards to raw numbers.
 
Lol, that's even more underwhelming.
People expecting 4K native and 60fps games will be disappointed.

Yes, but, team it up with a new CPU, and you're going to see a really nice bump form stock PS4.

We're tlaking possibly AF 8x+ vs 4X or less now a days on Ps4, better frame rates, better LOD's.

But yeah, still no where near evena mid range PC.
 
I've owned inferior hardware for my entire fucking life, and now that I finally have a PS4 by the next year it will be inferior yet again. Not to mention I can totally see games making use of PS4K's advantages suffering significant downgrades when ported to original hardware or being CANCELLED out right, making games exclusive to PS4K. Very worried about this, money-wise I won't be able to afford this for a few years especially if there's no trade-in program.
The Nintendo new 3ds has I believe 1 title exclusive to it. I doubt this would be much different. The worst thing that will happen is experiences being downgraded which will suck ass but it's atleast still playable. Maybe I'm wrong but cutting out where a majority of your user base is does not make practical business sense.
 
You're making a completely baseless assumption that the PS4 games will run "fine", and the PS4K games will run "better".

As opposed to the very real alternative, that PS4K games will run "fine" and PS4 games will run "bad". And before you say this doesn't happen, do check out stuff like Hyrule Warriors Legends on 3DS, where the game was "fine" on new 3DS but runs like complete garbage on regular 3DS.

arent we all?
my assumptions based on what is written in the op, and insiders comments
 
I have to assume there is a carbon monoxide leak in here?

Threatening to ditch consoles for PC because of this is like Republicans threatening to move to Canada because of Obamacare.
 
Then I'd say if people are that worried, that's their own insecurities. If people want to be on the cutting edge, it requires spending more money on the thing you want. Like, this isn't a Sony issue but a personal problem tbh. I don't understand how Sony should be held responsible for wanting to move forward? At the end of the day, by releasing a new system, it isn't killing gaming and killing off and entire of industry that feeds on moving forward and making something new and fresh.

I may be an outlier here but I actually don't want or need the industry to move forward so fast. I'm well past the point of diminishing returns as far as how games impress me graphically, I dont need to be on the cutting edge at all. All I want is devs to target a decent framerate on the hardware I own when designing a game, and for that hardware to be viable for a decent length of time. If the new hardware target is the high spec machine then thats a concern to me that we'll be getting more games that run shit on older hardware.

I rather see new games designed to run well on the PS2 I still own then games that scale back poorly to the PS4. So called progress be damned.
 
Graphic artists are piecing the advertisements as we speak.

Trade up to a new PS4K, and experience 4K and VR like never before! For a limited time trade in your old systems for up to $200 off a new PS4K!

PS4 - $100 credit
Xbone - $75
Wii U - $25
Vita- You pay us

So what would I get for an OG 3DS?
 
I've owned inferior hardware for my entire fucking life, and now that I finally have a PS4 by the next year it will be inferior yet again. Not to mention I can totally see games making use of PS4K's advantages suffering significant downgrades when ported to original hardware or being CANCELLED out right, making games exclusive to PS4K. Very worried about this, money-wise I won't be able to afford this for a few years especially if there's no trade-in program.

Save your money, and just buy the one that comes after PS4K. Sounds like this is going to be a thing now.
 
Nope. The PS4 is 1.8 TFLOPS, IIRC. The GTX 960 is 2.3 to 2.6 depending on version, the 970 is 3.5 to 3.9 depending on version, so a LOT closer to 960 territory here.

If we're talking about TFLOPS, and if PS4K is twice as much TFLOPS as PS4, then PS4K will be 3.6 TFLOPS, no? What are you talking about? Do we already know TFLOPS count for PS4K?
 
PS4 and ps4k share the same platform. An optimized game for ps4k will also be an optimized game for the ps4. That's the whole point of the move, to get better graphics and performance without increasing dev cost.

All you people disappointment would have a point if the ps4k was a completely new platform with new way to optimize the code of the game.
In reality, ps4k simply offers more power to developers in order to have better performance or use fancy effects.

If a ps4k optimized game doesn't run well on the ps4, you need to consider that it wouldn't have run well without it neither.

The difference between ps4k and ps4 are a matter of using different settings and effects, optimization will just be chosing wich effect or setting match the console the best.

If a during development they find a new way to use the gpu in order to run the game better, it will benefit all versions because they share the same architecture.

If a game runs at 30fps on the ps4k and sub 20 on the ps4, it would mean that even without the ps4k you couldn't make the game run better. It is not a matter of optimization, but a poor game design choice when you rather sacrifice framerate over fancy effects, number of objects on screen or draw distance.

People disappointed by the news should prove exactly why optimizing for ps4k is hurting the ps4, this line of thinking doesn't make any sense with the informations we have.

This is even worse than saying that a developer who put lot of effort in a pc version, is bad for the ps4 and Xbox one versions. That doesn't make any sense.

The only good point is concerning online multi-player. It socks for you that ps4k users will have the advantage.

If Developer A makes a game for PS4k, he can make it better than the PS4 version... its that simple. Take Shadow of Mordor for instance... granted were talking cross gen... but its relevant since this would technically be cross gen. A game running on the PS4K console may need to have cuts in order for it to run smooth on the PS4. Things like nemesis on PS4 getting removed for PS3. Its that simple... i want the better game... if i knew that a PS4 that plays better looking games was around the corner... i would have waited... i want the console to play the best of the best... but splitting them now allows devs to make games for PS4k that MAY NOT RUN or LOOK the same on PS4... whats hard to understand about that?
 
first of all, target means that it runs on PS4. So PS4, PS4K would be "targets".

Then, PS4 is full of sub 30fps messes?
No shit it "runs". Thats not the question. Of course it will " run", the issue is how badly its going to be . If the 4K gets any kind of fraction, devs will start targeting and developing it as the main platform, with features specifically designed to take advantage of that new hardware. There will inevitably be PS4 versions that will suffer since everything will be about making the 4K as "shiny" as they can and not caring about the performance on the regular PS4.
And yes, there's a lot of sub 30fps games on PS4
 
PS4K would be ~3.7Tflops if it's actually twice as powerful as the vanilla PS4.

970 is around ~3.5Tflops, though I've read that NVIDIA and AMD aren't equal with regards to raw numbers.

You're right actually, the source I was using did not know how to add (the hell, I missed it too!) 1.8 x2 = 3.6 so closer to a stock GTX 970. Ok, definitley a nice bump.
 
Nope. The PS4 is 1.8 TFLOPS, IIRC. The GTX 960 is 2.3 to 2.6 depending on version, the 970 is 3.5 to 3.9 depending on version, so a LOT closer to 960 territory here.
1.8x 2 = 3.6, not to mention that consoles punch 40% above their weight according to some developers.
 
Yeah, all those posters saying PS4 owners had nothing to worry about were full of shit. Upgrade or watch your games gradually become unplayable messes.
 
I've been a loyal Sony customer since the PS1, but this will make me fully invest in PC. I can't believe Sony would be so stupid as to do this what a slap in the face.
 
I can understand the frustration with this based on past cycles, but I am so ready for an upgraded console. I probably would have moved to PC gaming in the next year, but if this rings true then I might go the PS4K route instead.
 
No Sony I don't want your 32X.

I don't see how throwing the 40 million or so install base to the curb could work out well for them.
 
The only real winners here are PC gamers, now that devs will be aiming at higher end specs from the get-go. Should make for prettier PC ports of console games.
 
I have to assume there is a carbon monoxide leak in here?

Threatening to ditch consoles for PC because of this is like Republicans threatening to move to Canada because of Obamacare.
Yup. Doesn't make sense to me.

Edit:

No Sony I don't want your 32X.

I don't see how throwing the 40 million or so install base to the curb could work out well for them.
How is Sony throwing their current PS4 user base to the curb? A 2016 microwave doesn't throw the 2015 microwave buyers to the curve. Is Ford throwing the 2015 Mustang buyers to the curb by introducing the 2016 Mustang?
 
1.8x 2 = 3.6, not to mention that consoles punch 40% above their weight according to some developers.

Yeah, was wrong, serves me right for copy pasting without reading it.

There is no 40% bump though, thi isn't DX9 nor is it DX11 now a days. DX 12 and Vulkan are here, and being used.
 
I have to assume there is a carbon monoxide leak in here?

Threatening to ditch consoles for PC because of this is like Republicans threatening to move to Canada because of Obamacare.

Its different. PC does upgrading better IMO as you don't throw out your old system every time you upgrade. If your forced to upgrade in either model you might as well go with the more flexible one.
 
PS4K would be ~3.7Tflops if it's actually twice as powerful as the vanilla PS4.

970 is around ~3.5Tflops, though I've read that NVIDIA and AMD aren't equal with regards to raw numbers.
They don't count them the same ways. The Amd 380 is the closest GPU of the current line with 3.4 TFlops. So PS4k would be a little more powerful than than plus a better cpu if true. Would really love to see the size of this thing.
 
But like I said, I'm in no matter what. Late Q1 2017 would make it ~40 months since the PS4 launched. UPGRADE TIME. I was not a fan of the long ass generation last time around. 3.5 to 4 year gens = Hell yes
40 months is upgrade time?

On the PS3 that would have been mid 2009, right? or pretty much when Killzone 2 released? That was time for new gen? Same with everything after Halo Wars on the 360?
 
arent we all?
my assumptions based on what is written in the op, and insiders comments
Yes, because the OP and "insider comments" are some kind of magical treaty that every single Third party dev will abide by. Of course. Makes complete sense.
That will teach them! You'll never have to upgrade your PC, right?
I mean, if you completely ignore all the advantages of the PC platform has against consoles, your argument might make some sense. It doesn't though.
 
You didn't seem to have read the OP's first post. Games would run on both systems but the PS4K would be the lead system.

I read it just fine. If you think they will launch a new console without unique software, you are incredibly naive. If this is true, it will have something out the gate.
 
Luckily I didn't buy a OLED a year ago instead of a 4K TV (I did). I didn't think 4K would hit consoles in years. Fuck, well played Sony.

giphy.gif
 
Fuck. I mean I'm planning on getting a PC and going all in on VR there, but the line up of games still made me want to buy a PSVR. Kinda sucks I'll have to buy a new PS4 along with the PSVR if I don't want to play crappier versions of the games that run on the old hardware. : /
 
If Developer A makes a game for PS4k, he can make it better than the PS4 version... its that simple. Take Shadow of Mordor for instance... granted were talking cross gen... but its relevant since this would technically be cross gen. A game running on the PS4K console may need to have cuts in order for it to run smooth on the PS4. Things like nemesis on PS4 getting removed for PS3. Its that simple... i want the better game... if i knew that a PS4 that plays better looking games was around the corner... i would have waited... i want the console to play the best of the best... but splitting them now allows devs to make games for PS4k that MAY NOT RUN or LOOK the same on PS4... whats hard to understand about that?
The performance gap between the PS3 and the PS4 won't be anywhere close to the gap between the PS4 and the PS4K, if this rumor is true. Your comparison to PS3/PS4 crossgen games is not really correct.
 
If Developer A makes a game for PS4k, he can make it better than the PS4 version... its that simple. Take Shadow of Mordor for instance... granted were talking cross gen... but its relevant since this would technically be cross gen. A game running on the PS4K console may need to have cuts in order for it to run smooth on the PS4. Things like nemesis on PS4 getting removed for PS3. Its that simple... i want the better game... if i knew that a PS4 that plays better looking games was around the corner... i would have waited... i want the console to play the best of the best... but splitting them now allows devs to make games for PS4k that MAY NOT RUN or LOOK the same on PS4... whats hard to understand about that?
Most games are developed on PC and scaled back to run on consoles. This scenario already happens on almost every game, including some exclusive ones.
 
You're right actually, the source I was using did not know how to add (the hell, I missed it too!) 1.8 x2 = 3.6 so closer to a stock GTX 970. Ok, definitley a nice bump.

Honestly, it would be preferable if they take all that extra power in the PS4K and focus on 1080p/60fps.

4K TVs tend to have good upscalers built-in to them regardless.

Native 4K resolution should be a next gen (PS5) feature.

Unless this solely for boosting PSVR prospects in the immediate future.
 
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