PS4K information (~2x GPU power w/ clock+, new CPU, price, tent. Q1 2017)

Look at the N3DS version, versus the Wii U. What further corners could they have cut, for the OG 3DS version to run better? It'd have been that shitty without the N3DS even existing. It was beyond the system, full stop.

Really they should have made a game from the base up designed for 3DS hardware, no porting at all, the system wasnt meant for that game. But this is just like how I hope devs make games designed from the base up to run well on PS4(and/or Xbox One for that matter) hardware rather then designing a game for PS4K hardware and gimping it down for PS4. The former results in a better experience for an OG PS4 owner.
 
I have no interest in the 4k feature of this. It's the VR part that worries me. People are worried about splitting the system and games up. Would they really split the user base of the PSVR that quickly? I hope not.
 
The advantage PSVR has is price. $500 vs. $600+PC for Oculus. While buying PSVR and another Ps4 may still be cheaper than Oculus and a PC, it gets close enough to make me pause. If I have to spend $900, I may as well spend $1000/$1100 to get the better Oculus experience by buying the Rift and spending about $500 on a nice Graphics Card upgrade for my PC.

The catch is if they tell you upfront you need both PSVR and PS4k to enjoy the VR experience, you might think Oculus isn't that much more expensive even if you already own a PS4. But if they sell you VR for the PS4, they lock you as a PSVR customer. And then, if you later want higher quality VR experiences, you will buy a PS4k that runs all the VR games you already have at higher quality, maybe even games that you may have as No Man's Sky would be VR compatible in the PS4k.

It looks to me like they are really worried that PS4 is not going to be powerful enough for VR and people are going to spend crazy amounts of money to get a better VR experience.

And also, for new customers that don't own any hardware, PS4k + PSVR for 900$ will be a great value proposition.
 
I cannot believe this is true, but this dude is Bish certified so?........

I mean way to literally destroy all market good will and confidence you earned with the PS4 in one fell sweep. How can anyone at Sony think this is a good idea? Shoe-horning people into dropping 500 more dollars just 3 years after the console release or have to play all the new games on a laggy buggy "old" system? Because you damn well know that is what is going to happen. Just look at Dragon Age on PS3 and other games like it.

This is a HUGE f'ing mistake.

A few days from now, I think we should have a vote on the best post Sony is doomed post in this thread.
 
I'm curious to see how this goes, I think in theory it's a good idea but it's really up to the execution. The main pitfall to avoid would be performance issues on the older hardware, you're going to build a lot of disdain if that occurs on any regular basis. That's an issue you don't really face with mobile or even PC. I mean if first gen PS4 games turn into last gen PS3 games due to supremely half-assed optimization then there's going to be some hefty backlash.

That said while this is all (hopefully) well and good for the main ecosystem of users I can absolutely see people in my situation starting to bow out from Sony hardware in the future. Personally I own a PS4 for a handful of exclusives and if I have to purchase and maintain new hardware on a regular basis then personally I'd just rather not bother with the system at all.
 
That's not true for all cases, if a developer shoots for the PS4K as the target platform, the PS4 version will get a hit because the developer won't be putting enough effort in that version anymore. They will ship a mediocre attempt at the port(a trend we saw last gen with the PS3). Game developers don't have unlimited resources, and they have to pick their main platform.

That will certainly happen for ambitious titles, just like we already have titles that do not run particularly well on the PS4. It'll be hard to know if a game would have actually been designed to better meet the PS4's specs, since games with bad performance would exist anyway. I expect that in the majority of cases developers will just target the vanilla consoles and use the headroom on the new consoles for optional, simple improvements. Everything else would not make sense from a business point of view.
 
What was the motivations behind this drastic move?

I thought casual gamers didn't much care about proper resolutions, frame-rate and the like?

Three things.
1. Sony wants to sell 4K blu rays
2. Sony wants to sell 4K TVs.
3. PS4 is very underpowered for VR as is. The power boost will help VR games.

It's not about 4K gaming.
 
The biggest worry/issue I have with this is regarding the development time for AAA games. Three years is pretty much a minimum for caliber similar to Uncharted 4, Quantum Break, The Last of Us, GTA games take five or six years, Red Dead is probably four or more...etc.
They are refreshing hardware faster than these developers can put out games, meaning the developers will never really master the hardware to tap as much of the potential as possible.
 
So gross
Gag



No point getting it ever
There will just be another upgrade in a couple of years

LOL i'm sorry, but the bolded cracked me up. NEWS FLASH: NEW CONSOLE COMING FEW YEARS FROM NOW, HOLD OFF ON BUYING. I think that headline could be factually run at any given point for any given console in the history of the medium.

LOL yea. The whole post is funny. "Gross" has lost all meaning over the past few years. Now I'm just waiting to hear someone use the term "Problematic" haha
 
  • Buy PS3 for Last Guardian
  • Release date pushed back
  • Mod my PS3 because Last Guardian is probably vaporware
  • New info on game emerges!
  • Buy secondary PS3 (slim) for Last Guardian, just to be safe I can play it
  • Release date pushed back to PS4
  • Buy PS4 for Last Guardian
  • Release date pushed back
  • Release date for PS4K tentatively announced
  • Smash all of my Sony products and hate myself.

LMAO. So true.
 
Absolute worst-case scenario for PS4K -- It plays all normal PS4 games and ends up having just a handful of exclusive games that take advantage of its extra graphical power and never launches in Japan.

This did launch in Japan, and nowhere else.

SJTWDFh.jpg


But turns out to be my favorite looking failed console.
 
The only thing that annoys me about this news is the fact that old games won't benefit from the new system's power automatically, but need to be patched (and probably won't).
I bought the PS4 a few months after it was released and have nothing against an upgrade. I don't have a 4K TV yet, so I just want them to use the extra power to make things prettier & run smoother on my 1080p screen.

I think that's the right move though.

The games were made with a very specific hardware in mind, if you let them run wild on a different hardware you might see all sorts of issues. I'm thinking the PS4K would default to a mode that emulates the PS4 exactly, but with the ability to upscale to 4k. So if developers want to use the extra power they'd need to check nothing breaks first (most won't bother though).

On the subject of upscaling, what do I want upscaling a game, the PS4k, my receiver or my TV? Like who would do a better job there?
 
It doesn't make it any less a scum move by Sony. They're fucking over people who just bought their console. That's not me, I got mine launch day. But if I bought one this past holiday, I'd be fuming.

If the rumor is true then this is a year out. How in the world is this screwing over people who just bought their console. For one thing, people who just now bought a PS4 obviously are not that concerned about getting the latest and greatest. Why would those consumers be upset because a more expensive upgraded console that would come out over a year later?

It also makes their PSVR push misleading. Plenty of people probably preordered knowing nothing about this but thinking they are buying something that will work with their current Ps4. By the sound of this, I can't imagine devs supporting OG Ps4 on PSVR except for the first wave of games.

Once again that analysis makes no sense. The market share for a new more expensive PS4K coming out after Christmas is going to be absolutely tiny compared to the existing PS4 install base at that time. Make no mistake, devs are going to make absolutely sure that their games will run on the PS4. They'll just include more bells and whistles on the PS4K version as the additional resources allow.
 
The biggest worry/issue I have with this is regarding the development time for AAA games. Three years is pretty much a minimum for caliber similar to Uncharted 4, Quantum Break, The Last of Us, GTA games take five or six years, Red Dead is probably four or more...etc.
They are refreshing hardware faster than these developers can put out games, meaning they'll never really master the hardware to tap as much of the potential as possible.

The implication is that the hardware is built off of the same architecture and will be easy to port. I would assume developers can simply choose to downscale and release games that render with lower and higher texture filtering, AA and resolution depending on which console it's being run from.
 
Do you believe these Ps4k games will still widely support the regular Ps4 without MASSIVE downgrades and performance issues? This is essentially a Ps5 (albeit, without the usual leap in tech. A Ps5 in the sense that this stands a good chance of becoming its own platform, leaving original Ps4 owners behind).


I'm trying to understand who this is for. Neogaf is a collection of mostly core gamers and the response has been largely negative. Does Sony expect the casual consumer to jump all over an even more expensive Playstation?
Thinking realistically, your PS4 will run PS4k games at about the spec they'd run them absent the existence of a PS4k. I'm not particularly happy about this, but framing the situation as is the PS4 is going to be downgraded is ridiculous. The PS4 target hasn't changed, and while maybe it won't be polished quite as much I don't see a future where low effort ports to the massive PS4 userbase is likely.


Once again, though, a lot is riding on the execution of this idea. If the PS4k gets exclusives before the end of a typical console lifespan, I'll hate everything and jump on the "Sony is scum" bandwagon.

Much like the idea of the XB1.5, I'm not convinced of the general marketability of mid-season upgrades.
 
What's shitty is that this gen has really only just kicked off. 2014 was a wash, nothing but ports and remasters and disappointments (AC Unity, MCC, Destiny, Driveclub). 2015 was good, 2016 looks great, but that's just two years of genuine mileage out of the PS4, and that's ONLY if you bought it at launch.

That's my feeling as well. I'm sitting here looking at my PS3 library and I have 57 AAA physical games - not including PS+ games OR remasters

My PS4 library? 13 AAA physical games and 1 digital AAA game (including remasters)

But hey, who needs games right? It's all about asinine shit like how manys P's/FPS's my plastic box is outputting

Fuck this makes me mad
 
I don't understand why some people are defining somebody who bought a console two years after its release as an "early adopter".
 
The biggest worry/issue I have with this is regarding the development time for AAA games. Three years is pretty much a minimum for caliber similar to Uncharted 4, Quantum Break, The Last of Us, GTA games take five or six years, Red Dead is probably four or more...etc.
They are refreshing hardware faster than these developers can put out games, meaning they'll never really master the hardware to tap as much of the potential as possible.

I agree. I mean if we look at what Sony first party did so far, it's pretty bad. Santa Monica have been silent and Naughty Dog is releasing their first PS4 game in a couple of months(slightly less).
 
The catch is if they tell you upfront you need both PSVR and PS4k to enjoy the VR experience, you might think Oculus isn't that much more expensive. But if they sell you VR for the PS4, they lock you as a PSVR customer. And then, if you later want higher quality VR experiences, you will buy a PS4k that runs all the VR games you already have at higher quality, maybe even games that you may have as No Man's Sky would be VR compatible in the PS4k.

It looks to me like they are really worried that PS4 is not going to be powerful enough for VR and people are going to spend crazy amounts of money to get a better VR experience.

And also, for new customers that don't own any hardware, PS4k + PSVR for 900$ will be a great value proposition.

I'm not disagreeing. I'm just saying it is a scummy thing to do. As far as I'm concerned, the longer they don't openly speak about Ps4.5, the more they are misleading people preordering PSVR. The hidden cost outside of the first wave of releases may very well be a new Ps4. Not cool.
 
I cannot believe this is true, but this dude is Bish certified so?........

I mean way to literally destroy all market good will and confidence you earned with the PS4 in one fell sweep. How can anyone at Sony think this is a good idea? Shoe-horning people into dropping 500 more dollars just 3 years after the console release or have to play all the new games on a laggy buggy "old" system? Because you damn well know that is what is going to happen. Just look at Dragon Age on PS3 and other games like it.

This is a HUGE f'ing mistake.
Are you an expert? ;)
 
OP clearly states several times the game is not rendered at 4K, but is upscaled, which really has very little to do with performance, 4K TV's already do this. It is also unlikely that devs will use the extra juice just to double the framerate.
Why upscale when it can uprender?

You just said yourself 4K tvs' already upscale, there's no reason for the console to upscale as well.
 
What's shitty is that this gen has really only just kicked off. 2014 was a wash, nothing but ports and remasters and disappointments (AC Unity, MCC, Destiny, Driveclub). 2015 was good, 2016 looks great, but that's just two years of genuine mileage out of the PS4, and that's ONLY if you bought it at launch.

Uncharted 4 is going to be worth like 3 really good games though
 
Nope. The PS4 is 1.8 TFLOPS, IIRC. The GTX 960 is 2.3 to 2.6 depending on version, the 970 is 3.5 to 3.9 depending on version, so a LOT closer to 960 territory here.

Great math there buddy, even by your claculation it's pretty much a 970, "mid range PC", 970 is mid range now? righhhhht.
 
The biggest worry/issue I have with this is regarding the development time for AAA games. Three years is pretty much a minimum for caliber similar to Uncharted 4, Quantum Break, The Last of Us, GTA games take five or six years, Red Dead is probably four or more...etc.
They are refreshing hardware faster than these developers can put out games, meaning they'll never really master the hardware to tap as much of the potential as possible.

If nothing, this will just stress out AAA devs more.
This is a dark timeline. This foolishness is going to cost more than people understand. Folks can continue to compare it to cell phones all they like, the video game industry and consoles are not even remotely comparable to multi-purpose devices known as cell phones.

But eh. Some folk have to learn lessons the hard way it seems.
 
If this is true it is not an upgraded PS4, it is a PS5.

So the new console generation starts between second half of 2016 and first few months of 2017 with Nintendo NX, PS4k and XOneTwo.

Shortest Console cycle ever.
 
Well like I said before, $400-500 for a UHD player is a good deal compared to what Samsung is raping people for their player, especially a console that will play apps the best due to its overhead and better quality antenna. It also plays legit games.

I'm fine with this. Don't need consoles falling behind and dragging on holding back gaming again for an eternity. Especially consoles that were no where near cutting edge at launch this time.

So I guess "PSPoor" will be slung around now after all. Wow.
 
Once again that analysis makes no sense. The market share for a new more expensive PS4K coming out after Christmas is going to be absolutely tiny compared to the existing PS4 install base at that time. Make no mistake, devs are going to make absolutely sure that their games will run on the PS4. They'll just include more bells and whistles on the PS4K version as the additional resources allow.
\

The PSVR will also have a tiny install base. If anything, PSVR and Ps4.5 will grow together. Of course devs will target Ps4.5 for VR not long after launch.
 
I cannot believe this is true, but this dude is Bish certified so?........

I mean way to literally destroy all market good will and confidence you earned with the PS4 in one fell sweep. How can anyone at Sony think this is a good idea? Shoe-horning people into dropping 500 more dollars just 3 years after the console release or have to play all the new games on a laggy buggy "old" system? Because you damn well know that is what is going to happen. Just look at Dragon Age on PS3 and other games like it.

This is a HUGE f'ing mistake.
Maybe Microsoft is preparing new hardware, so they're forced to do the same. MS has talked about it openly. Just an idea.
 
Give me at least $150-$200 for the trade in and i'm there day one. Sorta want UC4 to be delayed now but launching with GOW4 is.....Giving me tingles in my naughty areas. Hype.
 
I will happily buy a new system to increase the speed of new graphical development. What a great time to be a consumer!


Some of you are acting like $400 is an investment. It's not a house. It's an entertainment device and the manufacturer doesn't owe you anything....

Buy the product and enjoy it or find a new hobby if their business model hurts your feelings.

The worst case scenario is developers can't keep up with the hardware improvements. Bring on the innovation!

Lol, what? I can't even...

What is so great about buying a new console mid-gen for greater performance? PC already do it like... Always? It's just not interesting for most console consumers.

This generation basically just started. Yeah, we're 2 years in this gen (which by the way is not much), but just recently we started to receive the good wave of exclusive productions! Some people are jumping into this gen just now!

Also, releasing a new and stronger hardware is no innovation. Specially when this stronger hardware still isn't even the top PC tech we already have.
 
If this is true it is not an upgraded PS4, it is a PS5.

So the new console generation starts between second half of 2016 and first few months of 2017 with Nintendo NX, PS4k and XOneTwo.

Shortest Console cycle ever.

I totally disagree, a PS5 would be more than 2x, 2.5x or 3x more powerful than PS4.
 
The saving grace for the ps4.0 will be its install base will be huge, it will probably be like it was for the first two years of ps4, last gen ports, or games that truly target both consoles, which I feel hurts the new one more...ie, Destiny... It had nothing next gen other than pixel count.

Ps4k owners will have the pretty game, but doubtful any experience not duplicated on the OG
 
Now that I've sat and thought about it logically, if the plan is....

Year 1 PS4
Year 3 PS4.5
Year 6 PS5
Year 9 PS5.5

And let's assume you're set up until the ps5? I'm perfectly fine with this. Why hold back the tech if it's there.
 
As far as PS4K goes, I really hope devs don't waste time going back to current gen games and remastering them for 60fps/higher fidelity.

Ha, you think that's bad.

Dirt Rally 12 months ago PC 19.99

Dirt Rally today, Xbox one 54.99

WTF

What the fuck? It was 'Early Access' on PC back then, the current price on Steam is $49.99 now it's been officially released...you donkey.
 
They can do #1 and #2 with a normal slim model.

In order to ouput 4K they have to update the hardware. While they're in there why not up the hardware overall? I mean both consoles have been underwhelming power-wise since launch. Add in VR and it makes sense why they're doing this.
 
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