Giant Bomb: PS4.5 / PS4K is codenamed NEO, more info

Kinda surprised people still believe Sony and Microsoft will fuck over their existing install bases with these enthusiast machines.

My first assumption upon hearing these rumours was that games would be made for base models and have an auto-detect for the upgraded units. I mean, in Microsoft's case, that's part of the reason UWP exists.
 
It's hard to tell if this is a good idea or a bad idea.

I'm also curious how many devs are going to jump on the idea of having to allocate more time and money to create "NEO" modes for their games, with game schedules and budgets already restrained as is.

Don't want to sound like a dick, but they'll do what the publisher tells them to do.
 
I don't get the mentality that NEO mode will hurt performance on base PS4, in a world where PC versions already exist.

Very easy. People don't want their exclusives experiences ruined by the fact that there is a better version out there but they don't have the machine to play it. Plus the fact that there is a real possibility that devs won't optimize all they can for the ps4 when the 4.5k is out there? Having said that I am personally psyched!
 
This is just the 'PS4 Slim' revision. Not an entirely new console segment.

I just hope Sony doesn't cheap out on the wifi chips.
 
They'll sell it until the new rev can match the lower cost of the original PS4.

It wouldn't surprise me that the ps4 stays in production until after the ps5 launches years from now
Pretty much. I can see Sony phasing out the base PS4 in 3-4 years but keeping the PS4K on when they launch the PS5.
 
Kinda surprised people still believe Sony and Microsoft will fuck over their existing install bases with these enthusiast machines.

My first assumption upon hearing these rumours was that games would be made for base models and have an auto-detect for the upgraded units. I mean, in Microsoft's case, that's part of the reason UWP exists.

Honestly, I don't even think they're going to hype up the graphical improvements much. Definitely not at the level of a console improvement. I think they're going to focus more on the 4K media than anything, because the mainstream wouldn't care as much about the improvement but might be put off by it, while the core gamers that would care a lot don't need to be hyped up on it. lol
 
Those Specs don't look like a major upgrade to me.

Those specs are underwhelming.

What specs were you guys expecting and how much would you be willing to pay for it? I wanted a little more on the CPU side but I was willing to pay, but how many would say the same, you already have people saying they won't buy it without some trade in deal. That had to be a consideration by SONY, perhaps the very reason we didn't get a more substantial upgrade to the CPU which they were or are considering. I think the $400 was very crucial in this upgrade. $500.00 would have been fine by me, but perhaps that would have alienated more of the current userbase.
 
It's hard to tell if this is a good idea or a bad idea.

I'm also curious how many devs (EDIT: and publishers) are going to jump on the idea of having to allocate more time and money to create "NEO" modes for their games, with game schedules and budgets already restrained as is.

They already do it for PC versions so I doubt it will be a shitload more work except for Sony exclusives and most of those are coming to pc anyway.
 
You know you can sell that PS4 if you plan on upgrading. Or use it in another room, in which case it's almost like buying two consoles at two separate times for $399 each. Oh wait, it's exactly like that. I could be wrong, but I doubt that the PS4 NEO will need to absorb your old PS4 to function.
Or it's almost like buying a $798 console with split payments. I don't need a secondary low-end PS4 I'll never want to use again if I switch to NEO and selling it won't get my $399 back.
 
Don't want to sound like a dick, but they'll do what the publisher tells them to do.

Fair point. Change devs to pubs, then.

Sony seems very confident that publishers will willingly extend themselves for an upgraded console, and have to spend additional resources creating two different modes for each game.
 
Or it's almost like buying a $798 console with split payments. I don't need a secondary low-end PS4 I'll never want to ise again if I switch to NEO and selling it won't get my $399 back.

But it will get some amount of money back. It's not rocket science.

$399 + $399 - $X < $798 as long as X > 0. I really doubt anyone will force you to pay them to give them your PS4.
 
If they continue to optimise PS4 games to the current standard for the base console I don't have a big problem.

It is certainly a worry though.

I won't be buying the new one either way.
 
You can work a horse to edge of its limits, but once it's dead, what will you do?

I Mean look at Ubi. Don't they have like 500 employees working on any given AC game? I'm sure they'll just get a team of devs to work on the NEO settings which will most likely just be some variation of the PC settings.
 
so if this is true, then it lines up with one of the potential options DF was talking about: not risking jamming big expensive parts in that aren't ready for 2017 yet, and instead just shrinking the current APU and increasing the CU's on the GPU. this will make it much easier for devs to work compatibility into their games and also be able to access the hp in the new unit.

it will also be much more efficient and cheaper to produce. this means we will be getting a PROPER upgrade with the PS5 in 3 or 4 years. that's perfectly fine with me.

for those that don't understand the point, ask yourself what was the point of the PS1/PS2/PS3 slim models? efficiency and cost savings. PS4K is just trading us the cost savings for updating the specs so that we can get 4K media support, better PSVR games, and slightly improved normal games. there's really no drawback here considering the og PS4 will continue to exist (for a while) and receive price cuts.

waiting on price cuts before getting a PS4 finally? PS4K will ensure the og model gets one sooner than later. worried that PS5 will be just around the corner and making PS4 irrelevant? PS4K will give you some improvements to hold you over while you wait for better GCN and HBM technologies to become more viable for home consoles.
Bingo.
 
I did, but I've heard other companies make similar claims and not hold onto them. Remember the DS being a "third pillar" to the GC and GBA? Sounds pretty silly in retrospect.

was the DS an upgraded revision of the gamecube or gameboy advanced?
 
Fair point. Change devs to pubs, then.

Sony seems very confident that publishers will willingly extend themselves for an upgraded console, and have to spend additional resources creating two different modes for each game.

They're not confident source says they are outright requiring it. On top of requiring it have equal or higher FPS.
 
Kinda surprised people still believe Sony and Microsoft will fuck over their existing install bases with these enthusiast machines.

My first assumption upon hearing these rumours was that games would be made for base models and have an auto-detect for the upgraded units. I mean, in Microsoft's case, that's part of the reason UWP exists.

I believe PS4 Neo users will more likely to get fuck over because most most dev will not use the power of PS4 Neo.
But if they sold at $399, that will soften the blow, cause UHD blu ray drive already justify the cost.
 
It's hard to tell if this is a good idea or a bad idea.

I'm also curious how many devs (EDIT: and publishers) are going to jump on the idea of having to allocate more time and money to create "NEO" modes for their games, with game schedules and budgets already restrained as is.

It might not cost all that much, and there may be incentives for supporting the version with marketing dollars. Maybe.
 
Fair point. Change devs to pubs, then.

Sony seems very confident that publishers will willingly extend themselves for an upgraded console, and have to spend additional resources creating two different modes for each game.

Well you see it's going to be a requirement starting in October so they don't have a whole lot of choice unless they decide to skip PS4 completely.
 
Take the Mobile Phone model (yearly refreshes, customers buy every year or at worst every two years a phone) and the booming PS4 business and combine those two and you have the next Apple.

At least that seems to be what some Sony managers are thinking.

I wonder when they go for yearly refreshes.
 
Strong enough that it could offer a locked 30/60fps experience while the regular PS4 suffers heavy framerate drops.

Weak enough to not be worth $400 for the upgrade.

Guess it's my fault, I should have seen this coming considering how consoles are becoming more like poverty PC's everyday.
 
Unlikely because games are generally CPU bound on PS4 and the CPU isn't getting a strong enough boost for 60fps, unless design paradigms change and GPGPU takes off more than it already has for multiplatform development, though I could see first party devs definitely making use of it. Like if it Dreams isn't 60fps already, it could definitely be on PS4k.

That would depend on the game .
For eg i can see all DICE being 1080p60fps on PS4k .
Certain game that frame capped like ISS or DC maybe also .
Game that have many NPC or open world game most likely will stick with 30 and better effect .
 
How is this anywhere remotely like a New 3DS? The raw GPU power alone is going from 1.84 TF to 4.2 TF.


The CPU is still garbage, but who knows what sort of improvement you get from up clocking it.

The new 3DS was a relatively significant upgrade over the OG 3DS. Seems like a pretty similar situation.
 
I love those PC people. "Why not get a PC?!"

Because a good chunk of people like their console for console exclusive titles (at least, for now, until more devs branch out to PC too). I'd jump to PC if I EVER got support from Nintendo on it, proper games from Sega (Yakuza etc), Square Enix's Japanese support and possibly other Japanese studios. This is just my personal reasoning but yeah. Plenty of reasons people don't go to PC.
 
Slim revision is a generational leap now. Huh neat

This is...not a generational leap at all.

Generational leap? Good one dude.

More like an S version of the product. The base PS4 will still be the target for devs.

This exactly. Ironically the combined 360 CPU/GPU in the S model 360 was actually throttled last gen to avoid dividing the install base, as otherwise the combined chip would have better performance.
 
Fair point. Change devs to pubs, then.

Sony seems very confident that publishers will willingly extend themselves for an upgraded console, and have to spend additional resources creating two different modes for each game.

I'm sure this has been talked about with publishers though.
 
I don't see a problem with this. An upgrade every 2-3 years is welcome. Considering people upgrade their phones every year which cost more, how is this a deal breaker? Also games wont start suffering from console restrictions and will keep on looking ever better instead of pushing on 7 years forward with outdated hardware. Only reason why I don't own a console is the games suffering framerate and iq problems, this will make me buy a PS4.
 
I believe PS4 Neo users will more likely to get fuck over because most most dev will not use the power of PS4 Neo.
But if they sold at $399, that will soften the blow, cause UHD blu ray drive already justify the cost.

There are games on PS4 already that have unstable framerates, sub-1080 resolutions, and bad AA/AF. All of this would be really to improve on the PS4K.
Like if FFXV was running at 1080p solid 30fps with good AA, that's a solid upgrade for me even if they don't ramp up the graphical settings.
 
Take the Mobile Phone model (yearly refreshes, customers buy every year or at worst every two years a phone) and the booming PS4 business and combine those two and you have the next Apple.

At least that seems to be what some Sony managers are thinking.

I wonder when they go for yearly refreshes.

Something like this isn't comparable to the subsidized phone business model.
 
Very easy. People don't want their exclusives experiences ruined by the fact that there is a better version out there but they don't have the machine to play it. Plus the fact that there is a real possibility that devs won't optimize all they can for the ps4 when the 4.5k is out there? Having said that I am personally psyched!

"experiences ruined" is just selfishness... It's the same experience they woulda had without the ps4.5

The possibility devs won't optimize is up to Sony and their certification, and according to their rumors atleast they're not got let PS4 get treated like a neglected step child.

I already see ppl blaming the current performance issues, some games have on PS4, on the lazy devs not "optimizing"
 
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