so if this is true, then it lines up with one of the potential options DF was talking about: not risking jamming big expensive parts in that aren't ready for 2017 yet, and instead just shrinking the current APU and increasing the CU's on the GPU. this will make it much easier for devs to work compatibility into their games and also be able to access the hp in the new unit.
it will also be much more efficient and cheaper to produce. this means we will be getting a PROPER upgrade with the PS5 in 3 or 4 years. that's perfectly fine with me.
for those that don't understand the point, ask yourself what was the point of the PS1/PS2/PS3 slim models? efficiency and cost savings. PS4K is just trading us the cost savings for updating the specs so that we can get 4K media support, better PSVR games, and slightly improved normal games. there's really no drawback here considering the og PS4 will continue to exist (for a while) and receive price cuts.
waiting on price cuts before getting a PS4 finally? PS4K will ensure the og model gets one sooner than later. worried that PS5 will be just around the corner and making PS4 irrelevant? PS4K will give you some improvements to hold you over while you wait for better GCN and HBM technologies to become more viable for home consoles.