Giant Bomb: PS4.5 / PS4K is codenamed NEO, more info

I believe PS4 Neo users will more likely to get fuck over because most most dev will not use the power of PS4 Neo.
But if they sold at $399, that will soften the blow, cause UHD blu ray drive already justify the cost.

I bet Sony first party will have Neo improvements for all games (Ratchet & Clank at 60? Probably not doable :/), third party not so much. Maybe slightly better framerates but that would be it.

Another question is will the bumps help they do ps3 emulation in any way? I assume not (and they probably aren't interested in it).
 
At the very least, that COU means that some areas won't really see improvements.

I was wrong. It's not even close to the 970 in reality. It's more like a 280X with a tiny overclock to 1025MHz. That's decent, but not enough for 1080p60 across the board. 1080p should be standard though... assuming that devs still make PS4 the primary target.
I think it's about a 970, don't forget this is closed hardware and also better hardware for GPGPU with more CU's and ROPS. The closed hardware architecture also means quicker access to the CPU and memory which have both been upgraded outside the GPU. In essence the console will run much faster. I'm pretty sure such a console will also sport many upgrades we don't know of yet, albeit (smaller ones) like L3 cache and improvements to said GPU-CPU-MEM pipelines.

Not even close to a generational leap.
What did you want? an i7 6700k with a 980ti?
 
Um no. This closer to a r9 280x. Between a 960 and 970 certainly not more powerful. You also appear to know jack shit about how the buffer is utilized on the console.


Finally real world performance won't match paper specs most of the time. How many games perform better on a 750ti vs the ps4 again? Several atleast which is a bit crazy, but nonetheless true.
It stronger than R9 280X or R9 380X on paper.

Weaker than R9 390.
 
The GPU sounds a lot like a Radeon 280x, especially if two of those compute units are disabled for manufacturing purposes. We don't know much about the rest of its configuration, but I am willing to bet Sony went with a proven design for cost reasons.
 
I was skeptical of this when the first rumors came around but this is the best possible scenario if they are going to introduce another piece of hardware. No need to freak out imo, especially do the unforgivable and switch to PC lol.
 
Still using the Jaguar CPU? I'll definitely be keeping my current PS4 (and XB1) for the rest of the generation lol. As long as games still run pretty stably on the og hardware, I'm good. Will just buy a gaming PC if I want a huge leap.
 
Heh. This is probably the best thing they could have done to not split the userbase besides y know...not do it.

So its specifically a higher performance option existing beside the lower performance option PS4, while still offering the same experience. So no Nintendo 3DS splintering through New 3DS only games.

So devs could still just throw in the exact same code as PS4 as PS4K, only with improved FPS or res, or IQ or what have you.

The fact that they are required to start with PS4 as the minimum base basically means nothing changes for devs besides Sony having a SKU that's higher performance for those consumers who are obsessed with better FPS and better IQ and such.

Uplocking the Jaguar cores, unlocking more RAM, and higher bandwidth for devs to use including twice the GPU power of the original PS4 seems pretty significant...with this, i'm assuming they are officially extending the gen to 2020 if its unveiled and released this year

They could also be doing this to give the PS4 a much-needed spec bump for PSVR.
 
okay. glad the neo name was finally leaked. one of the reasons sony's doing this is for the ps vr. still think the release schedule is backwards though.
 
We won't really know that for now.

If this didn't exist, devs wouldn't have to code to the metal for 2 SKU's.

It might be as easy as flipping a button like some seem to think, or it might not be.

Devs might make it a super small priority due to install base, or it might be the most worked on.

Only time will tell.

Okay then you won't ever know unless a dev says, "Hey. We were intentionally lazy with the OG version." You either believe they will or remain cynical. Either way you can't prove it.
 
If FROM can't be bothered to address the frame-pacing issues in BB on base PS4, what makes y'all think they'd set up a whole new profile for PSNeo?

lol

This is basically my problem with the whole console-upgrade idea. It gives publishers even *less* incentive to fix their games on the base hardware.

"We're sorry our PS4 base game fluctuates between 10-20 frames per second. We're not going to patch the game to fix these issues, but you might consider upgrading to the brand new PS4K for a better gaming experience,"
 
So, do you guys think Sony will make PS4 slim with 16nm too?
I don't know much about those thing, does it more cost effective if both PS4 slim and PS4 Neo using 16nm note?
 
Fair enough. what would be a better point of comparison?

There isn't a good way to compare this GPU to anything because we literally only know CU and the clock speed, which by is meaningless by itself. NVIDIA also doesn't use computation units as a form of measurement, they use stream multiprocessors. You could technically use gflops, but even that is a bad point of comparison when a 290x has over 2k more gflops than a 970 but performs similarly. Any post about performance is pure speculation until someone is sitting in front of us and showing us real world performance.
 
A lot of people posting about comparison to the regular PS4 itself, but I gotta piggyback off my own post from just a couple minutes ago. That GPU gap with the Xbone my freaking goodness.

1.35TF compared to approx 4.2 TF. People that is like.....crazy substantial
 
If CDPR is able to get the Witcher 3 to a solid
30/
60fps then that will be a worthy upgrade.

Its going to be an expensive holiday season this time around.
 
So, do you guys think Sony will make PS4 slim with 16nm too?
I don't know much about those thing, does it more cost effective if both PS4 slim and PS4 Neo using 16nm note?
Both in 16nm you can expect to PS4's APU cost about half of PS4k's APU.
 
I mean, you just said " generational leap" without context originally in a thread about consoles. I don't think it's unfair that almost everyone completely misunderstood you.

It's fine to misunderstand me i can admit that i understand where the confusion came from but to act the way some of these posters are... Sorry for the Snarky comment I was just kind of irked by how fast and completely I was attacked.
 
A lot of people posting about comparison to the regular PS4 itself, but I gotta piggyback off my own post from just a couple minutes ago. That GPU gap with the Xbone my freaking goodness.

1.35TF compared to approx 4.2 TF. People that is like.....crazy substantial

Good to hear. I like playing console games and will gladly upgrade for better performance.
 
A lot of people posting about comparison to the regular PS4 itself, but I gotta piggyback off my own post from just a couple minutes ago. That GPU gap with the Xbone my freaking goodness.

1.35TF compared to approx 4.2 TF. People that is like.....crazy substantial

It is a big increase on paper, but in practical terms it's something plenty of people on GAF have experienced. I used an HD7870 for about 2.5 years before upgrading to a GTX 970 last spring and that's about what I expect this to be.

Native 4K games will not be super common. Intermediate resolutions will be. 30 -> 60 FPS bump may be possible in some cases.
 
If CDPR is able to get the Witcher 3 to a solid
30/
60fps then that will be a worthy upgrade.

Its going to be an expensive holiday season this time around.

0% chance of the Neo running Witcher 3 at 60 FPS. Most PCs can't even do that solidly.

30, for sure, though honestly it should've been 30 to begin with :P
 
A lot of people posting about comparison to the regular PS4 itself, but I gotta piggyback off my own post from just a couple minutes ago. That GPU gap with the Xbone my freaking goodness.

1.35TF compared to approx 4.2 TF. People that is like.....crazy substantial

Microsoft would be crazy to ride another 2-3 years out with the current Xbox One. As said as it is to say, a response is needed.
 
A lot of people posting about comparison to the regular PS4 itself, but I gotta piggyback off my own post from just a couple minutes ago. That GPU gap with the Xbone my freaking goodness.

1.35TF compared to approx 4.2 TF. People that is like.....crazy substantial

Just wait until MS activates the dGPU
 
Sounds great to me. I'll just be glad knowing that once I need a replacement for my PS4, I can get a new and upgraded one. I have no desire to upgrade at the moment so it doesn't really change anything for me. I don't understand people whining about this, especially how Sony is aggressively ensuring that there will be no split in the consumer base.
 
You're not comparing the PS4 GPU to a 290X are you? Because it's not even close.

Actually this would be just as close to a 290X as Xbox One is to PS4 & people claimed that the PS4 wasn't much powerful as the Xbox one & said you wouldn't be able to see much of a difference.
 
It is a big increase on paper, but in practical terms it's something plenty of people on GAF have experienced. I used an HD7870 for about 2.5 years before upgrading to a GTX 970 last spring and that's about what I expect this to be.

Oh yeah I've done big jumps to. From a 780ti to a 980ti about a year ago.

But not just on paper. That kind of spec bump you will be able to take side by side comparisons of an Xbone game and a Neo game and the difference will be clear as day. That is a legit large gap.
 
A lot of people posting about comparison to the regular PS4 itself, but I gotta piggyback off my own post from just a couple minutes ago. That GPU gap with the Xbone my freaking goodness.

1.35TF compared to approx 4.2 TF. People that is like.....crazy substantial

It sound huge gap on paper but ultimately we still play the same games on both machine, 1.3TF going to hold back your 4.2TF full potential.
But I guess no one going to complaint about that.
 
This is basically my problem with the whole console-upgrade idea. It gives publishers even *less* incentive to fix their games on the base hardware.

"We're sorry our PS4 base game fluctuates between 10-20 frames per second. We're not going to patch the game to fix these issues, but you might consider upgrading to the brand new PS4K for a better gaming experience,"

why would they ignore the millions of people with a ps4 for the, probable, thousands of ps4k owners, especially when those publishers won't get jack shit from a ps4k sale?
 
PS4: ~1.8 TFLOPS

PS4K / NEO: ~4.1 TFLOPS.

If the new GPU spec is accurate.

framerate is not just about gflops / tflops, it's also (more) about pixel fill rate and memory bandwidth, and, the CPU.
Had to double take at the specs and noticed the higher clock. This seems like a great deal at $400.
 
Good to hear. I like playing console games and will gladly upgrade for better performance.

The question will be how many games will actually offer better performance/etc instead of just releasing the same experience on both. Other than first parties I don't think we'll see much unless Sony spends some $ to entice it.
 
A lot of people posting about comparison to the regular PS4 itself, but I gotta piggyback off my own post from just a couple minutes ago. That GPU gap with the Xbone my freaking goodness.

1.35TF compared to approx 4.2 TF. People that is like.....crazy substantial
I want to see how the MS response will be with the mess they did with eSRAM.

It will be way hard to shrink and increase power than PS4.

64MB eSRAM? 128MB eSRAM?
 
Sounds great to me. I'll just be glad knowing that once I need a replacement for my PS4, I can get a new and upgraded one. I have no desire to upgrade at the moment so it doesn't really change anything for me. I don't understand people whining about this, especially how Sony is aggressively ensuring that there will be no split in the consumer base.

Same here. I don't feel motivated to upgrade at all.

But I know... things will change when trailers start showing "PS4K footage" only....
 
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