This has 19 (out of ?) songs and the quality is pretty good.
59 which includes the jingles.
But man, these are short D: I'd love for them to at least loop twice. Best quality I've heard so far though.
This has 19 (out of ?) songs and the quality is pretty good.
This has 19 (out of ?) songs and the quality is pretty good.
Awesome, return of the best species from Sauria.Campaign #2: Team Cloudrunner
59 which includes the jingles.
But man, these are short D: I'd love for them to at least loop twice. Best quality I've heard so far though.
Thanks, sounds very good indeed!!!
Too bad many of these track are too short, but I'll take that for the moment.
EDIT: Thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you thank you, I love the quality. There's even the classic Corneria theme! :O
The two you are missing. The first search light when first entering the main area. Hack it off, hack it on, then hack it off again to not get detected. It's bs but there it is.
The second is in the left portion of the reactor. High up there is a search light just going back and forth at a wall. There is a single flame thrower below to its right. Hack that light off, hack it on, then hack it off again to not get detected.
I knew it had something to do with those lights but I never thought to turn them on again. I just blew them up with bombs. A bit of a questionable design choice to me.
Went back to this game after playing Ratchet & Clank on PS4. I must say that I prefer the graphics and control of Star Fox Zero. Gyro controls are lightning fast, accurate and more immersive. Going back to traditional controls felt slow and clunky. And of course, 60 fps should be the bare minimum in action games. 30 fps doesn't cut it to me.
He means gyro controls, not the gyrowing.I'm confused. Nothing about the gyrowing screams fast paced. In fact, with exception of one stage in this entire game, nothing does. I think you are possibly conflating the effect of 60 fps with speed, no?
Hey, guys, Miyamoto said there was an "easy" mode. Something that caused a lot of controversy....where is it?
Man I love your enthusiasm for this game. It took me a few levels, and I haven't finished yet, but I'm getting more and more in tune with the flow between the two screens and the feeling of the ship. Hopefully people read things like this and decide to stick with it, it's really a beautiful thing that we can still get games like this.I actually think this game is harder to play when you make it so motion only activates when shooting. I like having motion on at all times so I can line up shots before I start shooting. Works beautifully, so I stick with all motion all the time.![]()
Tonight I replayed all of the sector missions (Alpha, Beta, Gamma, Omega), as well as Fortuna and Fichina. And my appreciation deepened for all six levels!
Sector Alpha is thrilling once you realize that one bomb can take out each gunship. When you see a gunship lowering its turrets, swoop in and bomb it to save an allied ship! There's just so much variety in this course, the on-rails part going up and over the gunships and through waves of enemy drones, all of which are easy to see thanks to the bright pink nebula in the background. Then when you dive inside the ship, shooting up the mechs in the hangar bay and turn into the walker, you begin one of my favorite sections in the entire game. I adore storming the ship interior with the walker. Lots of robots to shoot up here, with some gentle platforming up and over barriers and across lifts, as well as dashing past laser pillars and barriers. Strafing around the reactor core at the end while using the cockpit view to stay focused on the pods is also satisfying.
In Sector Beta, I didn't notice the title card for the shield ship before I now see it's called "Granby." Again, a great scenario with your dear friend Bill fighting alongside you, and then slipping past Granby's shield and boarding it with the walker to destroy the generator, before making a hasty escape and helping Kat and Bill fight Star Wolf.
Sector Gamma's copperhead missiles make for a great set-piece, with the back-and-forth between dismantling them one section at a time, trying to line up shots on their spinning turrets while dodging their lasers and persistent enemies on your tail, and then returning to the Great Fox to quickly shoot off the drones.
And then Sector Omega is just a rush, hurtling through the debris field at F-Zero-like speeds. Try switching the cockpit view to the TV if you want to melt your mind. The showdown with the attack carrier at the end is also a good time.
With Fortuna, I learned it pays to slow down for nearly the entire level. Keep braking so you can shoot the spiny caterpillars and the flytraps and the flying worms. The boss, Dodora, looks amazing on the TV, trailing you while spitting fireballs, or fleeing from you while shooting lasers from its tail.
And then Fichina starts with a great all-range battle against all kinds of drones, including bombers. You can switch freely between the arwing and the walker, and when the striders appear, they roll out the landmaster and gravmaster. Seeing Mother Strider climb over the distant mountains and lumber into view is amazing spectacle. The fact you can start attacking it even as it crests the hills is equally impressive.
I also tried the first Roadmaster mission tonight. A fun vehicle with rollicking physics, in a wonderful mission with a great layout (set in the ruins of the Mother Strider on Fichina) and lots of variety. Honestly would've fit right in with the campaign they just would've needed to come up with a story reason for why you're there collecting whatever.
I also replayed the Hunter mission, where Fox faces his rival Wolf on Fichina. While I beat it in one or two tries the first time I played it, tonight Wolf was thoroughly wrecking me. That lightning tornado is no trifling matter! He's also incredibly aggressive, pulling multiple somersaults in a row in an attempt to stay behind you.
The vehicle view in target mode looks incredible at times one time my Arwing was skimming the ground and Wolf's Hunter form was galloping right alongside it! Makes me wish WiiU had a dedicated Share button for capturing the last 15 minutes of footage like on PS4.![]()
Hey, guys, Miyamoto said there was an "easy" mode. Something that caused a lot of
controversy....where is it?
You look at the TV and fly outwards going up and down when needed. It's not too hard.I finally thought I got the hang of the controls and could play well, and then I reached the final boss for the first time... Am I crazy or is that fight borderline broken in some parts? Especially when he shoots purple lasers everywhere... I'm not even sure which screen to look at as both point of views are pretty much useless.
Maybe. Though he could've said an easy mode. I think he specifically mentioned invincibilityCo-op? lol I'm not sure
I've personally never seen it but apparently it's the typical Super feature where if you die a bunch of times on a level you're able to use an invincibility mode. No idea how it works or affects scoring.Hey, guys, Miyamoto said there was an "easy" mode. Something that caused a lot of controversy....where is it?
When he shoots the laser's just fly to the bottom before it starts. There you only have to worry about 2 of them that are perfectly spaced out, one up and one down, with ample time to prepare to move if you watch the tv. For the other attack people have trouble with when he tries to pull you in with his hand just pull back on the left stick and it greatly slows the speed he pulls you at.I finally thought I got the hang of the controls and could play well, and then I reached the final boss for the first time... Am I crazy or is that fight borderline broken in some parts? Especially when he shoots purple lasers everywhere... I'm not even sure which screen to look at as both point of views are pretty much useless.
Where the fuck is the third (or first) medal ring on Area 3's alternate
I had accidentally spoiled myself on area 3's main mission searching for it and now I'm kinda pissed because I got spoiled on something I DIDN'T need help on, and still have no clue where to look.
The asteroid levels (yes, there are two!) have been growing on me, but they're pretty hectic at first since it's an on-rails escort mission where the target you're protecting is huge and shit flies in from all directions.I really cannot stress how bad the hidden levels have been so far (and I liked the main game). Aquarosa was a bullshit boss fight, and now this asteroid field crap. Man, do they get any better? Seriously, Asteroid field is the worst Starfox level I've ever played.
The only two hidden missions I feel "whatever" about are the asteroid ones. Even then, the second asteroid level features a pretty cool boss.I generally like aquarosa, but given how reception to the two satellite missions is generally positive, the good hidden levels outweigh the bad, particularly the two hidden star wolf fights and salvadora.
Yeah, the asteroid levels are the low point (and I think even those will improve for you if you revisit them in time).So even if I don't like this asteroid level, keep going It gets better? Good to know
Yeah, it's one of my favorites. I think my favorite boss battle is 1v1 Wolf, though, since I can't consistently beat it, and I love the challenge. I also like revisiting Salvadora. "DO A BARREL ROLL!"I'm enjoying this game a lot, the feel of flying, shooting and the music are amazing. I see a lot of people complaining about Aquarosa, the level is challenging, but it's very fun.
Yeah, it's one of my favorites. I think my favorite boss battle is 1v1 Wolf, though, since I can't consistently beat it, and I love the challenge. I also like revisiting Salvadora. "DO A BARREL ROLL!"
I swear, I'm feeling so conflicted about this game. I've been holding off on buying because of the general feedback I've heard and read from reviewers and podcasts. However, I find myself coming back to this topic multiple times a day and wanting to buy the game. You guys are all filled with such awesome enthusiasm for the game that really almost convinces me to run to the store every time.
Imagine if whenever you don't bring Falco along, your wingmates just complain about Falco being a dick
Slippy: "Sometimes I want to punch his fucking beak in."That would be amazing
Maybe. Though he could've said an easy mode. I think he specifically mentioned invincibility
At least rent it. I was a huge skeptic going in, and had like no hype, but WHOA. This game is quickly becoming one of my favorite Nintendo titles. Like, ever.I swear, I'm feeling so conflicted about this game. I've been holding off on buying because of the general feedback I've heard and read from reviewers and podcasts. However, I find myself coming back to this topic multiple times a day and wanting to buy the game. You guys are all filled with such awesome enthusiasm for the game that really almost convinces me to run to the store every time.
This actually happened with the Souls series. He hated Demon's Souls, but eventually came around to it over time and ended up becoming a big fan of the series.I also don't think Jim's ego would allow him to soften his stance if, say, he played a few more hours and the controls clicked. At least, he wouldn't admit it in public!
For the missing ones, going off one's I've collected.
There is only one way to control the arwing and it works really well. It's a bit hard at first because it's a unique system but I can assure you that it's objectively better than a traditional analog control.Apologies if this question has been asked and subsequently answered in this thread. Just don't have the time to look through. Considering purchasing game but I've read it controls kind of awkwardly with the game pad acting as the aiming reticle?! If that is the case, are there alternative control options? I'm playing alone and I'd much prefer playing with analogue stick to control arwing and other analogue stick controlling my ships aim. Please tell me it's available...
Finally managed to just barely snag those asteroid field medals. That black arwing is so close...
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For the missing ones, going off one's I've collected.
Wait, the gift of getting all medals is the fucking black airwing?
What a cool gift for everyone that already has Falco amiibo, thanks Nintendo /s
Is that really the big hard to get surprise? Please, tell me there's more?
I tried to list out how to get all the medals and how to unlock each hidden stage. I didn't get all of the medals, and anything I don't know has question marks. Feel free to fill in any missing info (it'll help me too, lol).
Each level has five medals, which are:
- a medal for getting the top score or time
- a medal for clearing the stage with a Mission Accomplished
- a medal for collecting all three special Gold Medal Rings or all ten Silver Coins
- two other medals for doing various things in the stage that I call "stage medals".
The levels below are listed in the order they appear on the Score List screen.
Level Sector B (Reunited with a Friend):
- Stage: ???
- Stage:- Gold Medal rings:After you breach the ship's shield, destroy every cannon on the ship.- Mission Accomplished:Each Star Wolf member will leave behind a ring after they're defeated.- Top Score: 260Defeat Wolf before he shoots down Peppy.
Level Titania (A Fox in the Desert):
- To unlock:- Stage: ???Fight Star Wolf slowly in Sector B
- Stage: ???
- Gold Medal rings:- Mission Accomplished: ???Midway through the level is a hole with a silver ring outside of it. Enter it and you will be in a chamber with gold rings.
- Top Score: 320
Level Fichina (Frostbitten Fray)
- Stage: ???
- Stage: ???
- Gold Medal rings: ???
- Mission Accomplished: ???
- Top Score: 120
Level Fortuna (Dangerous Skies):
- To unlock:- Stage:Get a Mission Accomplished in Sector B- Stage: ???Near the beginning of the stage, a medal is on top of a plant that forms an arch.
- Gold Medal rings:- Mission Accomplished: ???One is inside of one of the Venus Flytrap-like plants that you see in a group of three.
- Top Score: 200
Titania: Stage:Stage:Early on there's a platform with a gold ring on it, go to the empty one next to it for the medalMission Accomplished:It shows up near the portal leading to the SalvadoraDestroy all the worms and spiderbots I believe
Fichina: StageRings:Shoot down LeonMA:Some of the spiderbots drop themKill all the spiderbots
Fortuna: Stage:Rings:Shoot the Monarch Dodora near the end of phase one to make it spawnMission Accomplished:Save Katt for the 1st, the left most flytrap of the group of 3 has one then go into walker mode where Slippy does for the last oneKill all the flytraps