I don't think very many of them are going to want to stock an ultra-niche Wii U game that doesn't have a dub. The average person isn't going to want to touch this game with a ten-foot pole, with or without the added censorship
probably accurate
I don't think very many of them are going to want to stock an ultra-niche Wii U game that doesn't have a dub. The average person isn't going to want to touch this game with a ten-foot pole, with or without the added censorship
What's the point of increasing age if they'll still change costumes and not bring over the hot springs DLC?
Doesn't Samus go contrary to that? At least half her appearances these days seem to be in her zero suit.
This is where I stand. I can see it being annoying, but outright rage? That's the scale I don't quite understand. The gravure theme is still very much there.
Yes, it does. "Self-censorship" is called "editing." It's a creative choice. You don't have to like it, but don't call it what it isn't. Censorship requires a governing body suppressing the content in question under a penalty. This is localization, period.
Self-censorship is the act of censoring or classifying one's own blog, book, film, or other forms of media. This is done out of fear of, or deference to, the sensibilities or preferences (actual or perceived) of others and without overt pressure from any specific party or institution of authority. Self-censorship is often practiced by film producers, film directors, publishers, news anchors, journalists, musicians, and other kinds of authors including individuals who use social media.
B-b-but I would never be in favour of censorship! It has to be something else.I guess we can just pick and choose what words and terms mean now:
And even normal censorship doesn't need a governing body to happen. Network censorship is a big one.
Like: Who was actually going to buy the DLC? It may very well be the case that that particular DLC wasn't forecast to sell well. Although given reactions in this thread, I can only assume that there were quite a few gaffers who were going to buy it, so who knows.
Dudes whining about this were wrong the last time and they're wrong this time.
This game looks fun and camp, it doesn't need to be pervy too. The more people can fully enjoy this, the better.
Dudes whining about this were wrong the last time and they're wrong this time.
This game looks fun and camp, it doesn't need to be pervy too. The more people can fully enjoy this, the better.
So long as the actual skin of the women wasn't plot important, this ultimately seems fine if not somewhat disappointing. Censorship is never really great (the only times I'm in favour of it is when the original content is even worse, like Japan's fascination with sexualising children), but if they're keeping the original VO I doubt any changes will be that substantial.
For this type of game, I assume you'd generally want to sell DLC since it's a way to get more money out of a game with expected low sales.
What do you call it when a magazine is released in a country edited to cover up women in swimsuits with blackbars, though there isn't a law in the country actually prohibiting swimsuit pictures in magazines?
"Localizations"
To me that is censorship.
The fact that the game is only subbed will turn more people off to it than bikinis.
The fact that the game is only subbed will turn more people off to it than bikinis.
The swimsuit DLC is only part of the story here. Most of those localisation decisions are common-sense changes, not the limiting of options.They are swimsuits. For both male and female characters.
"Less options are better".
Niche games like these tend to attract DLC whales.Fair point. Do you think this particular one would sell? I'm honestly interested. I've been thinking about it, and while it may get couple thousand bucks or so, it really doesn't seem like DLC that would sell too well to me.
Yes, it does. "Self-censorship" is called "editing." It's a creative choice. You don't have to like it, but don't call it what it isn't. Censorship requires a governing body suppressing the content in question under a penalty. This is localization, period.
on dubs at least i think they made the right call at least from a profit/loss standpoint... it's the kind of game that would kill a localisation studio with the amount of text/ui/all kindsa stuff in it, dumping voice direction on top of that? man... wouldn't want to be in those shoes
20/04/90 [NFC] Fire Emblem: Shadow Dragon and the Blade of Light - ? / 329.000
14/03/92 [NFC] Fire Emblem Gaiden - ? / 325.000
21/01/94 [SFC] Fire Emblem: Mystery of the Emblem - ? / 776.000
14/05/96 [SFC] Fire Emblem: Holy War Story - 228.578 / 498.000
28/08/99 [SFC] Fire Emblem: Thracia 776 - 30.104 / 158.695
29/03/02 [GBA] Fire Emblem: The Sealed Sword - 126.267 / 345.574
25/04/03 [GBA] Fire Emblem: Blazing Sword - 109.429 / 265.286
07/10/04 [GBA] Fire Emblem: The Sacred Stones - 146.026 / 246.719
20/04/05 [GCN] Fire Emblem: Path of Radiance - 100.357 / 156.413
22/02/07 [WII] Fire Emblem: Radiant Dawn - 73.337 / 171.924
07/08/08 [NDS] Fire Emblem: Shadow Dragon - 147.704 / 252.309
15/07/10 [NDS] Fire Emblem: Mystery of the Emblem - Hero of Light and Shadow - 147.045 / 250.592
19/04/12 [3DS] Fire Emblem: Awakening - 262.399 / 469.485
26/06/15 [3DS] Fire Emblem Fates: Black Kingdom / White Kingdom - 353.201 / NEW
I suppose the fact Atlus doesn't normally work on anything that goes directly to Europe can be a factor.No, they don't. The writer of the article fucked up by putting their misinformed take on the situation, since we've had an official statement from Nintendo about any localization changes being on them:
Niche games like these tend to attract DLC whales.
on dubs at least i think they made the right call at least from a profit/loss standpoint... it's the kind of game that would kill a localisation studio with the amount of text/ui/all kindsa stuff in it, dumping voice direction on top of that? man... wouldn't want to be in those shoes
Yeah. Even in Japan, this game sold about 33,000. Just to use some other games from the other series, Persona 2 PSP which had poor sales for Atlus in Japan sold about 60,000.
List of Fire Emblem sales from Nirolak in an old Neogaf thread:
[WIU] Xenoblade Chronicles X (Nintendo) {2015.04.29} 85,586
[WIU] Bayonetta 2 (Nintendo) {2014-09-20} 38,828
[WIU] Captain Toad: Treasure Tracker (Nintendo) {2014.11.13} 28,025
[WIU] Genei Ibun Roku #FE (Nintendo) {2015-12-26} 23,806
[WIU] The Wonderful 101 (Nintendo) {2013.08.24} 5,258
The fact that the game is only subbed will turn more people off to it than bikinis.
Dudes whining about this were wrong the last time and they're wrong this time.
This game looks fun and camp, it doesn't need to be pervy too. The more people can fully enjoy this, the better.
I assume the 'theme' change here means that clothing the character more means taking away from the blatant gravure references. Personally, I wouldn't lose sleep over it, but I could see why it'd irk some people, especially the demographic into the game.
See that's why I'm wondering about the DLC. Usually, you'd use DLC to hedge your bets and make back some of the money you feel you're going to lose on the venture. But if sales for this game are truly so low, you have to wonder whether Nintendo would even risk it. Localizing (Not getting into any arguments here, talking about the actual process) DLC still costs money. More than, I believe, many of us might think. Especially when it's outsourced.
I know with certainty and will say without issue: If I buy cosmetic DLC it's because it's something very interesting in design. I will buy DLC I think looks like a good design. Swimsuits just don't do it for me. They always seem to look the same in video games. I'm still target audience for the game, and I may pick up the others, but I never had any intention of picking up swimsuit DLC to begin with. Not to say some wouldn't have, but I still have yet to see anyone here say that they were going to pick it up. And that just makes me question the demand for this particular set to begin with.
Samus has always had a "sexy" set of pictures in her games, usually for higher-% completion runs or fast times.
But she:
But her games are also T-rated, so go figure.
- Is not a teenage girl in school or put in situations that can be construed as being taken advantage of sexually or otherwise (probably having to do with the fact that, in character, she's a walking natural disaster in terms of capabilities and self-confidence (Other what... M? Never heard of it.).
- Was raised by birdmen and is part-bird DNA.
- Participates in extinction campaigns against alien races.
- Blows up planets.
- Major characters in her games are usually (a.) already dead or (b.) guaranteed to die.
- Fights space dragons that are just far too big.
- All of her games are dark themed or of a similar tone, and has a general expectation associated with her games.
- Can be on occasion seen beating up two small children from Earthbound, and taking on such eldritch abominations such as Kirby. Also fights witches, angels, pole-dancing angels, demons, and edgelord-angels.
- Has nothing to do with Fire Emblem.
NoA/E just don't like this new level of otaku pandering that has infected so many Japanese games. They've seen what it could lead to:
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sure and that's valid
but it's not nintendo (or publishers, or whatever) saying "oh, all americans are dumber! they don't understand x and they actually think y!". It's closer to "well, we'll sell more if we do x and we'll maybe have less controversy if we do y, generally speaking amongst this market".
larger factors: industry bodies, retail partners and their ideas about what they want to stock on shelves, organised pressure groups etc.
but according to some every localisation change is a company personally telling everyone that you can't handle boobs. i dunno.
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changes to story and lack of dlc suck ass (though, personally, I never see the upset in changing ages in games). it is funny we've come around to begging publishers for dlc tho.
Thank you.
My expectation is she won't be transforming into a bikini.I'm not talking about Nintendo—I'm sure Atlus have had extensive conversations with them about these changes either way—but that's not "publicly." In fact, it's the opposite.
I wonder if anything changed regarding that jarring Tsubasa swimsuit transformation shown in the first real trailer for the game: https://youtu.be/0fS24IxelBA?t=40s
I'm not sure a game with what ~20 dollars or so total in DLC content can be seen as intending to attract whales.Niche games like these tend to attract DLC whales.
See that's why I'm wondering about the DLC. Usually, you'd use DLC to hedge your bets and make back some of the money you feel you're going to lose on the venture. But if sales for this game are truly so low, you have to wonder whether Nintendo would even risk it. Localizing (Not getting into any arguments here, talking about the actual process) DLC still costs money. More than, I believe, many of us might think. Especially when it's outsourced.
I know with certainty and will say without issue: If I buy cosmetic DLC it's because it's something very interesting in design. I will buy DLC I think looks like a good design. Swimsuits just don't do it for me. They always seem to look the same in video games. I'm still target audience for the game, and I may pick up the others, but I never had any intention of picking up swimsuit DLC to begin with. Not to say some wouldn't have, but I still have yet to see anyone here say that they were going to pick it up. And that just makes me question the demand for this particular set to begin with.
My expectation is she won't be transforming into a bikini.
I'm not sure a game with what ~20 dollars or so total in DLC content can be seen as intending to attract whales.
I don't know where you are coming up with this? These are usually the best selling micro-DLC's. The work to localize the content compared to all of the main game is a drop in the bucket.
And that changes how a bit on the intent of the original scenario. It was meant as a moment of growth for Tsubada
Are we supposed to be happier about a larger group of people with a repressice outlook indirectly causing bizarre changed to these games than a smaller group of people directly deciding to make bizarre changes to these games ?
Because I have no idea why I would be. If anything it's more worrying to me that the "No one else can enjoy anything I dislike" social wave is on the rise again than that a bunch of people in corporate made weird decisions in the pursuit of cash.
The edits always seem to take no regard for the original intent, which is more annoying than anything. There are valid reasons for media to be suggestive other than being "pervy". (lol).And that changes how a bit on the intent of the original scenario. It was meant as a moment of growth for Tsubasa.
The fully clothed version of the dungeon looks creepier since it actually feels like you're creeping on kids instead of "women".
The edits always seem to take no regard for the original intent, which is more annoying than anything. There are valid reasons for media to be suggestive other than being "pervy". (lol).
Sometimes it has some unintended side effects though:
I'm agreeing with the notion that Nintendo isn't telling consumers they can't handle breasts/undergarments, not the scenario you're describing.
For the record, however, I've said earlier in the thread that out of all the recent censorship controversies, I feel this is the only that holds any merit.
B-b-but I would never be in favour of censorship! It has to be something else.
btw we know if this game will have the same localisation in eu or it will be done by NoE?