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Pokémon Sun and Moon Starters Revealed. Releases November 18th 2016.

Fire starters being based on zodiac signs:

Yeah, popular theory that the fire starters are all supposed to be based on the Chinese Zodiacs. It doesn't always match up completely, Fennekin is a fox but people put that one in the dog spot, but it's been way too close for me to consider that all a coincidence. I mean Litten fits again.

Wow didn't even notice that. Yeah a few of them don't exactly fit but it certainly makes one think.
 
Not sure if someone already said this, but how the fuck did they not choose a dolphin for the water starter?

There's still no dolphin Pokémon and Hawaii is known for its dolphins.

They seem to like to keep the Water Starters amphibious, so they're easy to market in the show and aren't limited to water.
 
Is it possible that the first dolphin pokemon could be a fossil pokemon too? I mean they're slowly running through the big name dinos and whatnot.
 
#TeamLitten

I think he looks cool. I hope he has a nice ending type like Fire/Dark. I'm back on the fire-starter train after switching to Froakie last gen. I didn't really like Fennekin's design, but Litten looks a lot better. I wonder what their final evolutions will look like.

I don't know which version I'm getting, but right now I'm leaning towards moon.
 
Yeah, the starting town is right here:

zBbvFfg.jpg


It's a town of huts, has a clearing with a wooden arena where you are given the pokemon, Sacred Falls is in the background, the two trees on the sides of the entrance to Sacred Falls.

This region looks so barren. I hope there is more, or this is really starting to hit home the points that Masuda made earlier.
 
13138759_10209052737732960_8333954296848448489_n.jpg

Not sure if this has been posted yet(haven't read through all 41 pages), but there are 4 different skin colors. The Japanese trailer also confirms customization (change in shirt design).
 
Well, its highly likely that this region isn't comprised of just one island lol

True, but this isn't a very good first impression to make, especially considering how linear Unova (though in its defence of linearity, it's a much more fun game than Gen VI were IMO), and Kalos were.


Basically that region design became more linear to amend for kids who got frustrated in Gen IV. At least Gen V was fun to play, but Gen VI was painfully linear and boring as hell to play.

hpBVUet.jpg


This is just one island of several, and it's not the biggest one.

Good point, but it's worth noting that Pokemon doesn't adapt a region verbatim from the source. It could very well be the case that it's completely different, especially with 3DS limitations to keep in mind.
 
Good point, but it's worth noting that Pokemon doesn't adapt a region verbatim from the source. It could very well be the case that it's completely different, especially with 3DS limitations to keep in mind.

I think it's definitely fair to assume that there will be more islands than this one. Just looking at the perspective of the characters vs. buildings, there's only a handful of towns on that island. No way you're getting your 8 gyms + Elite 4 + everything else on that one island. We might not get the same amount of islands that Hawaii has (which, hey, coincidentally would fit with 8 gyms), but there's no way that's the entire region.
 
Not if Team Magma and Ganondorf have their way!
Lol
True, but this isn't a very good first impression to make, especially considering how linear Unova (though in its defence of linearity, it's a much more fun game than Gen VI were IMO), and Kalos were.



Basically that region design became more linear to amend for kids who got frustrated in Gen IV. At least Gen V was fun to play, but Gen VI was painfully linear and boring as hell to play.



Good point, but it's worth noting that Pokemon doesn't adapt a region verbatim from the source. It could very well be the case that it's completely different, especially with 3DS limitations to keep in mind.


Why is linearity a bad thing? The formula of going gym to gym in order works for Pokemon. I wouldn't change it. Also even though the 3ds has limitations, they aren't going to give us a region 1/3rd the size of X/Ys region. There must be more islands or the region is bigger than it looks
 
Wow, they actually have that guy say "cousin." Usually only the really local people here call each other cousin/cuz, auntie, uncle (dependent on age difference) regardless if your related or not. Kinda curious how far they will go in including Pidgin (Hawaii creole English).

Here's a video of me running on a pier with Diamond Head in the background. (with awesome Chrono Cross music)

https://youtu.be/jp05oa7tmGo
 
Basically that region design became more linear to amend for kids who got frustrated in Gen IV. At least Gen V was fun to play, but Gen VI was painfully linear and boring as hell to play.

Honestly that and the other design changes Game Freak has been making in recent years to make the games even more accessible are such a bummer to me. Pokemon got big under Red and Blue, the most open of them all, filled with clunky mechanics. I'm not saying they have to go back to that, not at all, but clearly kids could deal with that stuff back then. So why not now? Especially in the age of the internet.
 
True, but this isn't a very good first impression to make, especially considering how linear Unova (though in its defence of linearity, it's a much more fun game than Gen VI were IMO), and Kalos were.



Basically that region design became more linear to amend for kids who got frustrated in Gen IV. At least Gen V was fun to play, but Gen VI was painfully linear and boring as hell to play.



Good point, but it's worth noting that Pokemon doesn't adapt a region verbatim from the source. It could very well be the case that it's completely different, especially with 3DS limitations to keep in mind.

NkZb8S4.jpg

As I pointed out earlier, the entirety of Hawaii is as big as Shikoku, which was made into Hoenn, and smaller than Hokkaido, which was made into Sinnoh. They also adapted pretty much the entirety of France. Also Hawaii is not a country, it's 1 state of the USA.

It's fairly obvious there will have to be several more islands as this island only has 2/3 towns, 2 routes, and 1 gym.
 
Why is linearity a bad thing? The formula of going gym to gym in order works for Pokemon. I wouldn't change it. Also even though the 3ds has limitations, they aren't going to give us a region 1/3rd the size of X/Ys region. There must be more islands or the region is bigger than it looks

I meant linearity in terms of exploring, not the gym order. I hope not, I guess you can chalk it up to me not trusting GameFreak, especially in light of what they've said lately about game difficulty and post-game design.
 
Honestly that and the other design changes Game Freak has been making in recent years to make the games even more accessible are such a bummer to me. Pokemon got big under Red and Blue, the most open of them all, filled with clunky mechanics. I'm not saying they have to go back to that, not at all, but clearly kids could deal with that stuff back then. So why not now? Especially in the age of the internet.

Think about everything kids have access to for free nowadays thanks to smart phones. If they get lost instead of looking it up they'll probably stop playing altogether. Ideally they would include an optional guide feature to help these players out like other Nintendo games instead of revolving the entire game around them though.
 
True, but this isn't a very good first impression to make, especially considering how linear Unova (though in its defence of linearity, it's a much more fun game than Gen VI were IMO), and Kalos were.



Basically that region design became more linear to amend for kids who got frustrated in Gen IV. At least Gen V was fun to play, but Gen VI was painfully linear and boring as hell to play.

Interesting. The last Pokemon games I finished were the Gen IV games. I played the heck out of Sinnoh. While I bought BW and XY, I did not play them as much and never even got to the XY elite four. I never considered the possibility that GF's approach had changed in a way that appealed to me less.

I still like the variety of Pokemon and the battle system but the game around it hasn't truly hooked me in a while. I was just playing to unlock everything but I got tired of XY. I guess I'll approach the next game with a more critical eye instead of just picking it up as a habit.
 
Linearity isn't a bad thing in the pokemon series. But I always will like having side areas for other pokemon that you could go out of your way for or having to return to older areas, which seems to be a thing with Sun/Moon because I doubt you're going to the southern area of water and the volcano on your first go on the island. It makes every area feel meaningful when you have to return and explore something old with new abilities.

Personally, I hope they have side areas with dedicated side quests you could do since the smaller stuff in pokemon and slice of life stuff always manages to be a little heartwarming.

Though it'd be pretty dope if this was just an island without a gym and actually there are a ton more islands of the same size and they wanted to make a region to closer match the anime.
 
More musings:

- Thus, the bird trio is complete: Torchic, Piplup, and now Rowlet.
- Certain pinnipeds eat penguins. *Gulp*
- So many types of cats that Litten could be anything. It could even be a box.
- The trio color palette is exquisite -- beige,emerald, brick red, dark, navy blue.
- I expect Grass/Flying will be Rowlet's typing for all remaining stages.
- Meanwhile, Litten and Popplio have free reign. Let's hope they do not squander it.
- Popplio's snout also looks like a birthday party hat.
 
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