Catalina from SA?I'd be down for a female Trevor.
should
- verb
- used to indicate obligation, duty, or correctness, typically when criticizing someone's actions.
Does Rockstar have any obligation to make a female protagonist of their next game? I'd say no. Let designers make what they want to make.
should
- verb
- used to indicate obligation, duty, or correctness, typically when criticizing someone's actions.
Does Rockstar have any obligation to make a female protagonist of their next game? I'd say no. Let designers make what they want to make.
Could they make the lead protagonist of their next game female? Absolutely. I don't think anyone has any valid argument against it(and I don't believe there is one).
In the event that a female lead happened the amount of outrage that would occur based on trivial shit would be extraordinary.
For example, any character outfit customization that showed any form of cleavage or any form of curves would be targeted in out cry. How dare sexuality of a person be shown even if its a player's choice to play that way.
If the protagonist did anything stupid(see stupid stuff the slew of characters do in GTA V) there would be outcry that Rockstar is presenting women as stupid as a whole.
Honestly it might be worthwhile for Rockstar to have their next title feature a female protagonist of sorts. Publicity from whatever controversy people can cook up would keep the next title in the limelight past its normal levels of Rockstar title hype.
If they tell a good story I'd find that interesting.
A female criminal of the type that GTA frequently has (gang / organized crime family member) doesn't seem like a natural fit. Just in terms of how the world would react to a character like that. I'd rather, if they did it, that they build a story around that - 'this is what it's like to be a woman in a male-dominated criminal culture'.
I don't think it's as big of a deal from a representation standpoint as other games (say, games made for kids). GTA Online shows that they definitely recognise they have a female audience. But I guess it would be interesting.
If they tell a good story I'd find that interesting.
A female criminal of the type that GTA frequently has (gang / organized crime family member) doesn't seem like a natural fit. Just in terms of how the world would react to a character like that. I'd rather, if they did it, that they build a story around that - 'this is what it's like to be a woman in a male-dominated criminal culture'.
I don't think it's as big of a deal from a representation standpoint as other games (say, games made for kids). GTA Online shows that they definitely recognise they have a female audience. But I guess it would be interesting.
I dunno - isn't GTAIII's villain a woman who runs a drug cartel? I could totally see it working in more varied ways.
http://www.therichest.com/rich-list...erous-female-gangsters-in-the-world/?view=all
Seems pretty natural and the reaction angle isn't too dissimilar to what we get with "most powerful crime bosses" lists we get with men. I don't think rockstar would have to build a story around how they fit in at all.
I dunno - isn't GTAIII's villain a woman who runs a drug cartel? I could totally see it working in more varied ways.
Playing it safe is using a male character now? That makes no damn sense. As in regards to the question at hand hand, I don't care. As long as the character is interesting and well written.what does gaf think will they try something new or play it safe and use a male character?
And do you think it will hunt sales if they go with a female?
That'd be a nice nod to Red Dead Revolver which had a playable Native American, woman (cooler than Bonnie imo), among others.I'm pretty sure Red Dead 3 will have a woman and a native American among its 3 protagonists.
I just feel it.
Youd essentially be playing as Claude and Claude is fucking boring.
Why did they do that with Claude? I never understood the thinking behind a silent protagonist.
"It may now seem obvious that people should all talk in games, but this was not necessarily the case in 2001, certainly not in an open world game," wrote the studio on Rockstar Newswire.
"We were making up a lot of procedures as we went along, and we decided that the NPCs (Non Playable Characters) should talk and we would have to figure out how to make them talk (using motion captured cutscenes, something that had never really been done before, at least not on the scale we were doing it).
"So we decided that the game's protagonist would not talk, partly to aid people identifying with him, but mostly because we had so many other problems to solve and this did not seem like a major issue."
"We started to discuss introducing a talking lead character when working on Vice City, but it was a lot of work," Rockstar said.
"While the structure of GTA3 may seem obvious or natural now, and the use of cutscenes made in the game's engine that look and feel like the game may seem simple and easy, it really was not the case back in 2001 when we had to figure out all of these things for the first time.
"Oh and in San Andreas, CJ calls Claude a mute because he does not talk and CJ finds this unnerving."
Rockstar has great writers, so i'd like to see what they do with a female lead.
If it fits the story, sure. I'm down. Don't just make the main a female just because though.
Limiting your writing based on general beliefs, means you're leaning towards creating a character that is what people expect. Although even if you were to abide by that belief, it still allows for female career criminals to exist. If the character is seen as less likely to exist, that seems like it'd make for a more interesting one, as it would be literally out of the norm. Which is something I feel is worth striving for from characters in general. That's also basically a reason why people are asking for more female or minority characters. Also to further representation and equality in general.I just think from a story stand point it would be much more difficult to write it with a female main protagonist. It seems like the character always has a life of crime behind them, or trying to escape a life of crime, etc.
Females are generally looked at as much less likely to commit a crime so I think it's a believability issue. Granted the games aren't 100% realistic.
Personally I don't understand why people keep asking for female characters. I don't pay attention to gender in video games and movies, books, etc. anymore. I can relate to a character regardless of gender and color.
Why not? I've never heard that reason for games with male main protagonists.
"I don't care if the main protagonist is male, as long as he's well written" -No one ever
And yet it comes up all the time in threads about (potential) female main protagonists.
I just don't get it.
Kevin Levine said:The first thing you think about is, Who is this character, and what does he want, and whats in his way? Thats how you develop a character. Levine tells me. If you start from, This is a black dude or This is a Jewish dude, youre kind of missing the point. I try not to look at characters as their skin color, race, sex, creed, or their gender. I think thats an inauthentic way of thinking about character, because thats not what defines people. What defines people is their experience.
A female-led Bully would be amaaaaaaazing.
at this point i want a damn character creator. then people can have whatever they want.